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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-26 23:52:26 +00:00
Commit Graph

288 Commits

Author SHA1 Message Date
Thomas Harte
fc9e84c72e Eliminates unsafe optimisation.
Also likely to be unhelpful as and when multiple machines are in play.
2018-02-18 22:09:27 -05:00
Thomas Harte
4e720d57b2 With debugging hooks still on display, makes first attempt at dynamic analysis. 2018-02-01 07:53:52 -05:00
Thomas Harte
23c34a8c14 Corrects calculation of intermediate buffer width multiplier.
Specifically: I had failed to factor in that the multiplied-up input frequency might be less than than the full width of the bitmap.

The Atari and MSX in particular now look much better.
2018-01-15 16:52:40 -05:00
Thomas Harte
93ece2aec7 "Doubles" the bandwidth given to composite signals.
Because I suspect it may inadvertently have been halved previously. I'm investigating.
2018-01-14 20:44:53 -05:00
Thomas Harte
2008dec1ed Adds exceptions for bad enumeration values. 2017-11-24 19:27:49 -05:00
Thomas Harte
b4f3c41aae Formalises naming of shader inputs and related guarantees. 2017-11-24 18:45:24 -05:00
Matt Godbolt
bded406caa Initialize all const members.
Without this change, GCC versions >4.8 will error with things like:

```
./CLK/Outputs/CRT/Internals/CRTOpenGL.cpp:154:2:error: uninitialized const member
'Outputs::CRT::OpenGLOutputBuilder::draw_frame(unsigned int, unsigned int, bool)::RenderStage::target'
```
2017-11-24 12:09:10 -06:00
Thomas Harte
e9ddec35d6 Corrects intermediate shader attribute bindings. 2017-11-16 20:19:54 -05:00
Thomas Harte
f00f0353a6 Removes unnecessary temporaries. 2017-11-15 21:48:10 -05:00
Thomas Harte
0a9622435c Merge branch 'StringStream' of github.com:TomHarte/CLK into StringStream 2017-11-15 21:30:04 -05:00
Thomas Harte
d0f096a20b Substitutes std::osringstream for C-esque asprintf. 2017-11-15 21:28:48 -05:00
Thomas Harte
949d0f3928 Substitutes std::osringstream for C-esque asprintf. 2017-11-15 21:25:01 -05:00
Thomas Harte
fd96e3e657 Eliminates all unused #ifdef GL_NV_texture_barrier code. 2017-11-13 22:39:18 -05:00
Thomas Harte
88551607a6 Ensures the GL error flag is cleared after a potential error-raising call. 2017-11-13 22:31:41 -05:00
Thomas Harte
2a9dccff26 Fixes typo. 2017-11-13 22:28:11 -05:00
Thomas Harte
9bb9cb4a65 Adds a fallback route for the array builder if it can't map a buffer. 2017-11-13 22:27:04 -05:00
Thomas Harte
bf4ed57f68 Updates style of OpenGL::TextureTarget for instance variable names and preference for RAII. 2017-11-13 22:04:13 -05:00
Thomas Harte
70039d22f1 Allows a CRT machine owner to set the target frame buffer for OpenGL output, breaking the assumption that it'll be zero. 2017-11-12 19:29:22 -05:00
Thomas Harte
8713cfa613 Ensured all asprintf return values are checked. 2017-11-12 17:29:20 -05:00
Thomas Harte
aa77be1c10 Introduces missing include. 2017-11-12 17:20:37 -05:00
Thomas Harte
c827d14d97 Corrects various GCC warnings across the 6560, CPC, TIA, Oric video and elsewhere. 2017-11-12 17:17:27 -05:00
Thomas Harte
5aef81cf24 Commutes cross-platform #pragma marks to //MARK:s. 2017-11-12 15:59:11 -05:00
Thomas Harte
2e15fab651 Doubles down on <cX> over <X.h> for C includes, and usage of the namespace for those types and functions. 2017-11-11 15:28:40 -05:00
Thomas Harte
2e12370251 Resolves some of the dangling C-isms remaining in my FIR filter, and introduces filter composition. 2017-11-11 12:30:45 -05:00
Thomas Harte
cb0f58ab7a Corrects order-of-initialisation errors in the CPC (again), TextureBuilder, TextureTarget, Z80, MFM parser and binary tape player. 2017-11-10 22:57:03 -05:00
Thomas Harte
fabaf4e607 Adds missing include files, corrects bad include paths and eliminates the Clang-specific __undefined. 2017-11-10 21:56:53 -05:00
Thomas Harte
c0055a5a5f Further builds up SConstruct, correcting many missed imports and a couple of improper uses of C99 in C++ code. 2017-11-09 22:04:49 -05:00
Thomas Harte
c45d4831ec Introduces an SConstruct file and corrects those errors and warnings that arise in Ubuntu. 2017-11-08 22:36:41 -05:00
Thomas Harte
6e1d69581c Eliminates a variety of end-of-line spaces. 2017-11-07 22:54:22 -05:00
Thomas Harte
513903890e Corrects definition of Bookender and provides the default implementation. 2017-10-22 17:24:41 -04:00
Thomas Harte
1157bde453 Sketches interface for a GPU data bookender, to avoid stray errors with packed pixel formats. 2017-10-22 10:48:10 -04:00
Thomas Harte
ad9df4bb90 Commutes uint8_t *, uint16_t *, uint32_t *, size_t, off_t and long to functional-style casts. 2017-10-21 22:30:15 -04:00
Thomas Harte
e983854e71 Converts all uint8_t and uint16_t casts to the functional style. 2017-10-21 21:50:53 -04:00
Thomas Harte
ec999446e8 Commutes int and unsigned casts to the functional style. 2017-10-21 21:00:40 -04:00
Thomas Harte
5e3e91373a Switches all unsigned int and double casts to functional style. 2017-10-21 19:49:04 -04:00
Thomas Harte
b5b6219cb7 Slightly simplifies TextureBuilder arithmetic. 2017-10-19 22:02:00 -04:00
Thomas Harte
ce78d9d12c Introduces buffer alignment when writing to textures.
To avoid cross-boundary writes and hopefully to eke out a little better performance.
2017-10-17 22:09:48 -04:00
Thomas Harte
edbc60a3fb Various undefined behaviour fixes.
Primarily around uninitialised variables, but also with an attempted use of a negative pointer.
2017-10-17 21:29:19 -04:00
Thomas Harte
c6e6c3fcfb Resolves all current analyser warnings. 2017-08-24 22:18:44 -04:00
Thomas Harte
2d81acb82e Upped C++ standard to C++14 and added an #if that's intended to use the built-in std::gcd when compiled on C++17 or better. Fixed for new signedness warnings resulting for taking the step to C++14. 2017-08-11 19:18:45 -04:00
Thomas Harte
ad8c8166bc Built in gamma conversion for all machines, assuming an output of 2.8 for PAL, 2.2 for NTSC. 2017-08-10 15:17:08 -04:00
Thomas Harte
449c33ee8b Signedness fixes. 2017-07-21 21:28:04 -04:00
Thomas Harte
ef03c84b21 More definitively removed the old sample-offset blending approach to filtering. 2017-07-21 20:58:55 -04:00
Thomas Harte
8ccec37a4b Eliminated a further potential cause of texture/geometry mismatch: the texture retain succeeded but then there wasn't room for geometry. 2017-07-09 19:11:38 -04:00
Thomas Harte
a25c2fd6b5 Got more explicit about what the thinking is here re: multiple sources of action. 2017-07-09 17:54:26 -04:00
Thomas Harte
ee1a9a4781 Eliminates attempts cleverly to shuffle unsubmitted runs, because no mechanism exists to stop them overwriting previously-submitted-but-not-yet-flushed runs. Which implies that the buffer must be fully circular. The cost of which is sometimes having to make two calls to glTexSubImage2D. Also added some TODOs, and a means for reporting when a retain_latest is ineffective, in which situation it would be inappropriate to attempt to generate correlated geometry 2017-07-09 17:50:22 -04:00
Thomas Harte
2f90f35478 Ensured the same write area can be submitted multiple times — this is actively used if a run of data overlaps a flywheel-suggested sync. Which nullifies the idea of not having a write area in the barrel, at least as soon as any one has been allocated. 2017-07-07 23:37:44 -04:00
Thomas Harte
bfbe12b94b Made an attempt further to tie geometry and texture generation fully together, removing the assumption that the caller will achieve one-to-one calling. 2017-07-07 22:25:05 -04:00
Thomas Harte
344d267fd2 Introduced sharper chrominance for genuinely black-and-white signals. 2017-07-06 21:38:33 -04:00
Thomas Harte
4211389ac7 Connected machine-supplied colour burst amplitude to shader, discarding hard-coded value. Net effect: the colour component is now discarded for the ZX80 and 81. 2017-07-06 21:29:08 -04:00