DAGCombine strangeness may result in multiple loads from the same
offset. They both may try to glue themselves to another load. We could
insist that the redundant loads glue themselves to each other, but the
beter fix is to bail out from bad gluing at the time we detect it.
Fixes rdar://11314175: BuildSchedUnits assert.
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Cross-class joins have been normal and fully supported for a while now.
With TableGen generating the getMatchingSuperRegClass() hook, they are
unlikely to cause problems again.
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Remove the heuristic for disabling cross-class joins. The greedy
register allocator can handle the narrow register classes, and when it
splits a live range, it can pick a larger register class.
Benchmarks were unaffected by this change.
<rdar://problem/11302212>
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The DAG builder is a convenient place to do it. Hopefully this is more
efficient than a separate traversal over the same region.
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MachineInstr sequence.
This uses the new target interface for tracking register pressure
using pressure sets to model overlapping register classes and
subregisters.
RegisterPressure results can be tracked incrementally or stored at
region boundaries. Global register pressure can be deduced from local
RegisterPressure results if desired.
This is an early, somewhat untested implementation. I'm working on
testing it within the context of a register pressure reducing
MachineScheduler.
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on X86 Atom. Some of our tests failed because the tail merging part of
the BranchFolding pass was creating new basic blocks which did not
contain live-in information. When the anti-dependency code in the Post-RA
scheduler ran, it would sometimes rename the register containing
the function return value because the fact that the return value was
live-in to the subsequent block had been lost. To fix this, it is necessary
to run the RegisterScavenging code in the BranchFolding pass.
This patch makes sure that the register scavenging code is invoked
in the X86 subtarget only when post-RA scheduling is being done.
Post RA scheduling in the X86 subtarget is only done for Atom.
This patch adds a new function to the TargetRegisterClass to control
whether or not live-ins should be preserved during branch folding.
This is necessary in order for the anti-dependency optimizations done
during the PostRASchedulerList pass to work properly when doing
Post-RA scheduling for the X86 in general and for the Intel Atom in particular.
The patch adds and invokes the new function trackLivenessAfterRegAlloc()
instead of using the existing requiresRegisterScavenging().
It changes BranchFolding.cpp to call trackLivenessAfterRegAlloc() instead of
requiresRegisterScavenging(). It changes the all the targets that
implemented requiresRegisterScavenging() to also implement
trackLivenessAfterRegAlloc().
It adds an assertion in the Post RA scheduler to make sure that post RA
liveness information is available when it is needed.
It changes the X86 break-anti-dependencies test to use –mcpu=atom, in order
to avoid running into the added assertion.
Finally, this patch restores the use of anti-dependency checking
(which was turned off temporarily for the 3.1 release) for
Intel Atom in the Post RA scheduler.
Patch by Andy Zhang!
Thanks to Jakob and Anton for their reviews.
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The X86 target is editing the selection DAG while isel is selecting
nodes following a topological ordering. When the DAG hacking triggers
CSE, nodes can be deleted and bad things happen.
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Now that multiple DAGUpdateListeners can be active at the same time,
ISelPosition can become a local variable in DoInstructionSelection.
We simply register an ISelUpdater with CurDAG while ISelPosition exists.
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Instead of passing listener pointers to RAUW, let SelectionDAG itself
keep a linked list of interested listeners.
This makes it possible to have multiple listeners active at once, like
RAUWUpdateListener was already doing. It also makes it possible to
register listeners up the call stack without controlling all RAUW calls
below.
DAGUpdateListener uses an RAII pattern to add itself to the SelectionDAG
list of active listeners.
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The <undef> flag on a def operand only applies to partial register
redefinitions. Only print the flag when relevant, and print it as
<def,read-undef> to make it clearer what it means.
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This nicely handles the most common case of virtual register sets, but
also handles anticipated cases where we will map pointers to IDs.
The goal is not to develop a completely generic SparseSet
template. Instead we want to handle the expected uses within llvm
without any template antics in the client code. I'm adding a bit of
template nastiness here, and some assumption about expected usage in
order to make the client code very clean.
The expected common uses cases I'm designing for:
- integer keys that need to be reindexed, and may map to additional
data
- densely numbered objects where we want pointer keys because no
number->object map exists.
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commits have had several major issues pointed out in review, and those
issues are not being addressed in a timely fashion. Furthermore, this
was all committed leading up to the v3.1 branch, and we don't need piles
of code with outstanding issues in the branch.
It is possible that not all of these commits were necessary to revert to
get us back to a green state, but I'm going to let the Hexagon
maintainer sort that out. They can recommit, in order, after addressing
the feedback.
Reverted commits, with some notes:
Primary commit r154616: HexagonPacketizer
- There are lots of review comments here. This is the primary reason
for reverting. In particular, it introduced large amount of warnings
due to a bad construct in tablegen.
- Follow-up commits that should be folded back into this when
reposting:
- r154622: CMake fixes
- r154660: Fix numerous build warnings in release builds.
- Please don't resubmit this until the three commits above are
included, and the issues in review addressed.
Primary commit r154695: Pass to replace transfer/copy ...
- Reverted to minimize merge conflicts. I'm not aware of specific
issues with this patch.
Primary commit r154703: New Value Jump.
- Primarily reverted due to merge conflicts.
- Follow-up commits that should be folded back into this when
reposting:
- r154703: Remove iostream usage
- r154758: Fix CMake builds
- r154759: Fix build warnings in release builds
- Please incorporate these fixes and and review feedback before
resubmitting.
Primary commit r154829: Hexagon V5 (floating point) support.
- Primarily reverted due to merge conflicts.
- Follow-up commits that should be folded back into this when
reposting:
- r154841: Remove unused variable (fixing build warnings)
There are also accompanying Clang commits that will be reverted for
consistency.
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transformation:
(X op C1) ^ C2 --> (X op C1) & ~C2 iff (C1&C2) == C2
should be done.
This change has been tested:
Using a debug+asserts build:
on the specific test case that brought this bug to light
make check-all
lnt nt
using this clang to build a release version of clang
Using the release+asserts clang-with-clang build:
on the specific test case that brought this bug to light
make check-all
lnt nt
Checking in because Evan wants it checked in. Test case forthcoming after
scrubbing.
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for the life of me remember why I wrote it this way, but I can't see any good
reason for it now. This patch replaces the custom linked list with an ilist.
This change should preserve the existing numberings exactly, so no generated code
should change (if it does, file a bug!).
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both fallthrough and a conditional branch target the same successor.
Gracefully delete the conditional branch and introduce any unconditional
branch needed to reach the actual successor. This fixes memory
corruption in 2009-06-15-RegScavengerAssert.ll and possibly other tests.
Also, while I'm here fix a latent bug I spotted by inspection. I never
applied the same fundamental fix to this fallthrough successor finding
logic that I did to the logic used when there are no conditional
branches. As a consequence it would have selected landing pads had they
be aligned in just the right way here. I don't have a test case as
I spotted this by inspection, and the previous time I found this
required have of TableGen's source code to produce it. =/ I hate backend
bugs. ;]
Thanks to Jim Grosbach for helping me reason through this and reviewing
the fix.
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This is mostly to test the waters. I'd like to get results from FNT
build bots and other bots running on non-x86 platforms.
This feature has been pretty heavily tested over the last few months by
me, and it fixes several of the execution time regressions caused by the
inlining work by preventing inlining decisions from radically impacting
block layout.
I've seen very large improvements in yacr2 and ackermann benchmarks,
along with the expected noise across all of the benchmark suite whenever
code layout changes. I've analyzed all of the regressions and fixed
them, or found them to be impossible to fix. See my email to llvmdev for
more details.
I'd like for this to be in 3.1 as it complements the inliner changes,
but if any failures are showing up or anyone has concerns, it is just
a flag flip and so can be easily turned off.
I'm switching it on tonight to try and get at least one run through
various folks' performance suites in case SPEC or something else has
serious issues with it. I'll watch bots and revert if anything shows up.
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rotation. When there is a loop backedge which is an unconditional
branch, we will end up with a branch somewhere no matter what. Try
placing this backedge in a fallthrough position above the loop header as
that will definitely remove at least one branch from the loop iteration,
where whole loop rotation may not.
I haven't seen any benchmarks where this is important but loop-blocks.ll
tests for it, and so this will be covered when I flip the default.
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laid out in a form with a fallthrough into the header and a fallthrough
out of the bottom. In that case, leave the loop alone because any
rotation will introduce unnecessary branches. If either side looks like
it will require an explicit branch, then the rotation won't add any, do
it to ensure the branch occurs outside of the loop (if possible) and
maximize the benefit of the fallthrough in the bottom.
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This is a complex change that resulted from a great deal of
experimentation with several different benchmarks. The one which proved
the most useful is included as a test case, but I don't know that it
captures all of the relevant changes, as I didn't have specific
regression tests for each, they were more the result of reasoning about
what the old algorithm would possibly do wrong. I'm also failing at the
moment to craft more targeted regression tests for these changes, if
anyone has ideas, it would be welcome.
The first big thing broken with the old algorithm is the idea that we
can take a basic block which has a loop-exiting successor and a looping
successor and use the looping successor as the layout top in order to
get that particular block to be the bottom of the loop after layout.
This happens to work in many cases, but not in all.
The second big thing broken was that we didn't try to select the exit
which fell into the nearest enclosing loop (to which we exit at all). As
a consequence, even if the rotation worked perfectly, it would result in
one of two bad layouts. Either the bottom of the loop would get
fallthrough, skipping across a nearer enclosing loop and thereby making
it discontiguous, or it would be forced to take an explicit jump over
the nearest enclosing loop to earch its successor. The point of the
rotation is to get fallthrough, so we need it to fallthrough to the
nearest loop it can.
The fix to the first issue is to actually layout the loop from the loop
header, and then rotate the loop such that the correct exiting edge can
be a fallthrough edge. This is actually much easier than I anticipated
because we can handle all the hard parts of finding a viable rotation
before we do the layout. We just store that, and then rotate after
layout is finished. No inner loops get split across the post-rotation
backedge because we check for them when selecting the rotation.
That fix exposed a latent problem with our exitting block selection --
we should allow the backedge to point into the middle of some inner-loop
chain as there is no real penalty to it, the whole point is that it
*won't* be a fallthrough edge. This may have blocked the rotation at all
in some cases, I have no idea and no test case as I've never seen it in
practice, it was just noticed by inspection.
Finally, all of these fixes, and studying the loops they produce,
highlighted another problem: in rotating loops like this, we sometimes
fail to align the destination of these backwards jumping edges. Fix this
by actually walking the backwards edges rather than relying on loopinfo.
This fixes regressions on heapsort if block placement is enabled as well
as lots of other cases where the previous logic would introduce an
abundance of unnecessary branches into the execution.
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This is a special flag for targets that really want their block
terminators in the DAG. The default scheduler cannot handle this
correctly, so it becomes the specialized scheduler's responsibility to
schedule terminators.
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- Don't copy offsets into HashData, the underlying vector won't change once the table is finalized.
- Allocate HashData and HashDataContents in a BumpPtrAllocator.
- Allocate string map entries in the same allocator.
- Random cleanups.
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Fix a dagcombine optimization which assumes that the vsetcc result type is always
of the same size as the compared values. This is ture for SSE/AVX/NEON but not
for all targets.
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Allow cheap instructions to be hoisted if they are register pressure
neutral or better. This happens if the instruction is the last loop use
of another virtual register.
Only expensive instructions are allowed to increase loop register
pressure.
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Hoisting a value that is used by a PHI in the loop will introduce a
copy because the live range is extended to cross the PHI.
The same applies to PHIs in exit blocks.
Also use this opportunity to make HasLoopPHIUse() non-recursive.
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don't elide the branch instruction if it's the only one in the block,
otherwise it's ok.
PR9796 and rdar://11215207
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the loop header has a non-loop predecessor which has been pre-fused into
its chain due to unanalyzable branches. In this case, rotating the
header into the body of the loop in order to place a loop exit at the
bottom of the loop is a Very Bad Idea as it makes the loop
non-contiguous.
I'm working on a good test case for this, but it's a bit annoynig to
craft. I should get one shortly, but I'm submitting this now so I can
begin the (lengthy) performance analysis process. An initial run of LNT
looks really, really good, but there is too much noise there for me to
trust it much.
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legalizer always use the DAG entry node. This is wrong when the libcall is
emitted as a tail call since it effectively folds the return node. If
the return node's input chain is not the entry (i.e. call, load, or store)
use that as the tail call input chain.
PR12419
rdar://9770785
rdar://11195178
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This patch restores TwoAddressInstructionPass's pre-r153892 behaviour when
rescheduling instructions in TryInstructionTransform. Hopefully this will fix
PR12493. To refix PR11861, lowering of INSERT_SUBREGS is deferred until after
the copy that unties the operands is emitted (this seems to be a more
appropriate fix for that issue anyway).
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when -ffast-math, i.e. don't just always do it if the reciprocal can
be formed exactly. There is already an IR level transform that does
that, and it does it more carefully.
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in TargetLowering. There was already a FIXME about this location being
odd. The interface is simplified as a consequence. This will also make
it easier to change TLS models when compiling with PIE.
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where a chain outside of the loop block-set ended up in the worklist for
scheduling as part of the contiguous loop. However, asserting the first
block in the chain is in the loop-set isn't a valid check -- we may be
forced to drag a chain into the worklist due to one block in the chain
being part of the loop even though the first block is *not* in the loop.
This occurs when we have been forced to form a chain early due to
un-analyzable branches.
No test case here as I have no idea how to even begin reducing one, and
it will be hopelessly fragile. We have to somehow end up with a loop
header of an inner loop which is a successor of a basic block with an
unanalyzable pair of branch instructions. Ow. Self-host triggers it so
it is unlikely it will regress.
This at least gets block placement back to passing selfhost and the test
suite. There are still a lot of slowdown that I don't like coming out of
block placement, although there are now also a lot of speedups. =[ I'm
seeing swings in both directions up to 10%. I'm going to try to find
time to dig into this and see if we can turn this on for 3.1 as it does
a really good job of cleaning up after some loops that degraded with the
inliner changes.
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shuffle node because it could introduce new shuffle nodes that were not
supported efficiently by the target.
2. Add a more restrictive shuffle-of-shuffle optimization for cases where the
second shuffle reverses the transformation of the first shuffle.
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reciprocal if converting to the reciprocal is exact. Do it even if inexact
if -ffast-math. This substantially speeds up ac.f90 from the polyhedron
benchmarks.
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This enables debuggers to see what are interesting lines for a
breakpoint rather than any line that starts a function.
rdar://9852092
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LSR always tries to make the ICmp in the loop latch use the incremented
induction variable. This allows the induction variable to be kept in a
single register.
When the induction variable limit is equal to the stride,
SimplifySetCC() would break LSR's hard work by transforming:
(icmp (add iv, stride), stride) --> (cmp iv, 0)
This forced us to use lea for the IC update, preventing the simpler
incl+cmp.
<rdar://problem/7643606>
<rdar://problem/11184260>
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This allows us to keep passing reduced masks to SimplifyDemandedBits, but
know about all the bits if SimplifyDemandedBits fails. This allows instcombine
to simplify cases like the one in the included testcase.
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When folding X == X we need to check getBooleanContents() to determine if the
result is a vector of ones or a vector of negative ones.
I tried creating a test case, but the problem seems to only be exposed on a
much older version of clang (around r144500).
rdar://10923049
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might have more than 19 operands. Add a testcase to make sure I
never screw that up again.
Part of rdar://11026482
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brace) so that we get more accurate line number information about the
declaration of a given function and the line where the function
first starts.
Part of rdar://11026482
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This is just the fallback tie-breaker ordering, the main allocation
order is still descending size.
Patch by Shamil Kurmangaleev!
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Do not try to optimize swizzles of shuffles if the source shuffle has more than
a single user, except when the source shuffle is also a swizzle.
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