- For now, loads of [r, r] addressing mode is the same as the
[r, r lsl/lsr/asr #] variants. ARMBaseInstrInfo::getOperandLatency() should
identify the former case and reduce the output latency by 1.
- Also identify [r, r << 2] case. This special form of shifter addressing mode
is "free".
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elements than the result vector type. So, when an instruction like:
%8 = shufflevector <2 x float> %4, <2 x float> %7, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
is translated to a DAG, each operand is changed to a concat_vectors node that appends 2 undef elements. That is:
shuffle [a,b], [c,d] is changed to:
shuffle [a,b,u,u], [c,d,u,u]
That's probably the right thing for x86 but for NEON, we'd much rather have:
shuffle [a,b,c,d], undef
Teach the DAG combiner how to do that transformation for ARM. Radar 8597007.
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do not double-count the duplicate instructions by counting once from the
beginning and again from the end. Keep track of where the duplicates from
the beginning ended and don't go past that point when counting duplicates
at the end. Radar 8589805.
This change causes one of the MC/ARM/simple-fp-encoding tests to produce
different (better!) code without the vmovne instruction being tested.
I changed the test to produce vmovne and vmoveq instructions but moving
between register files in the opposite direction. That's not quite the same
but predicated versions of those instructions weren't being tested before,
so at least the test coverage is not any worse, just different.
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"long latency" enough to hoist even if it may increase spilling. Reloading
a value from spill slot is often cheaper than performing an expensive
computation in the loop. For X86, that means machine LICM will hoist
SQRT, DIV, etc. ARM will be somewhat aggressive with VFP and NEON
instructions.
- Enable register pressure aware machine LICM by default.
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have been printed with the "S" modifier after the predicate. With ARM's
unified syntax, they are supposed to go in the other order. We fixed this
for Thumb when we switched to unified syntax but missed changing it for
ARM. Apparently we don't generate these instructions often because no one
noticed until now. Thanks to Bill Wendling for the testcase!
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1. Cortex-A8 load / store multiplies can only issue on ALU0.
2. Eliminate A8_Issue, A8_LSPipe will correctly limit the load / store issues.
3. Correctly model all vld1 and vld2 variants.
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callee-saved registers at the end of the lists. Also prefer to avoid using
the low registers that are in register subclasses required by certain
instructions, so that those registers will more likely be available when needed.
This change makes a huge improvement in spilling in some cases. Thanks to
Jakob for helping me realize the problem.
Most of this patch is fixing the testsuite. There are quite a few places
where we're checking for specific registers. I changed those to wildcards
in places where that doesn't weaken the tests. The spill-q.ll and
thumb2-spill-q.ll tests stopped spilling with this change, so I added a bunch
of live values to force spills on those tests.
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allow target to correctly compute latency for cases where static scheduling
itineraries isn't sufficient. e.g. variable_ops instructions such as
ARM::ldm.
This also allows target without scheduling itineraries to compute operand
latencies. e.g. X86 can return (approximated) latencies for high latency
instructions such as division.
- Compute operand latencies for those defined by load multiple instructions,
e.g. ldm and those used by store multiple instructions, e.g. stm.
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LDM/STM instructions can run one cycle faster on some ARM processors if the
memory address is 64-bit aligned. Radar 8489376.
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cost modeling for if-conversion. Now if only we had a way to estimate the misprediction probability.
Adjsut CodeGen/ARM/ifcvt10.ll. The pipeline on Cortex-A8 is long enough that it is still profitable
to predicate an ldm, but the shorter pipeline on Cortex-A9 makes it unprofitable.
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Rather than having arbitrary cutoffs, actually try to cost model the conversion.
For now, the constants are tuned to more or less match our existing behavior, but these will be
changed to reflect realistic values as this work proceeds.
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This reverts revision 114633. It was breaking llvm-gcc-i386-linux-selfhost.
It seems there is a downstream bug that is exposed by
-cgp-critical-edge-splitting=0. When that bug is fixed, this patch can go back
in.
Note that the changes to tailcallfp2.ll are not reverted. They were good are
required.
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between the high and low registers for prologue/epilogue code. This was
a Darwin-only thing that wasn't providing a realistic benefit anymore.
Combining the save areas simplifies the compiler code and results in better
ARM/Thumb2 codegen.
For example, previously we would generate code like:
push {r4, r5, r6, r7, lr}
add r7, sp, #12
stmdb sp!, {r8, r10, r11}
With this change, we combine the register saves and generate:
push {r4, r5, r6, r7, r8, r10, r11, lr}
add r7, sp, #12
rdar://8445635
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value should be in GPRs when it's going to be used as a scalar, and we use
VMOVRRD to make that happen, but if the value is converted back to a vector
we need to fold to a simple bit_convert. Radar 8407927.
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legacy asm printer uses instructions of the form, "mov r0, r0, lsl #3", while
the MC-instruction printer uses the form "lsl r0, r0, #3". The latter mnemonic
is correct and preferred according the ARM documentation (A8.6.98). The former
are pseudo-instructions for the latter.
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encountered while building llvm-gcc for arm. This is probably the same issue
that the ppc buildbot hit. llvm::prior works on a MachineBasicBlock::iterator,
not a plain MachineInstr.
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backing out following to get it back to green,
so I can investigate in peace:
svn merge -c -113840 llvm/test/CodeGen/ARM/arm-and-tst-peephole.ll
svn merge -c -113876 -c -113839 llvm/lib/Target/ARM/ARMBaseInstrInfo.cpp
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to expose greater opportunities for store narrowing in codegen. This patch fixes a potential
infinite loop in instcombine caused by one of the introduced transforms being overly aggressive.
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to use AddrMode4, there was a count of the registers stored in one of the
operands. I changed that to just count the operands but forgot to adjust for
the size of D registers. This was noticed by Evan as a performance problem
but it is a potential correctness bug as well, since it is possible that this
could merge a base update with a non-matching immediate.
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take multiple cycles to decode.
For the current if-converter clients (actually only ARM), the instructions that
are predicated on false are not nops. They would still take machine cycles to
decode. Micro-coded instructions such as LDM / STM can potentially take multiple
cycles to decode. If-converter should take treat them as non-micro-coded
simple instructions.
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vabd intrinsic and add and/or zext operations. In the case of vaba, this
also avoids the need for a DAG combine pattern to combine vabd with add.
Update tests. Auto-upgrade the old intrinsics.
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add, and subtract operations with zero-extended or sign-extended vectors.
Update tests. Add auto-upgrade support for the old intrinsics.
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int x(int t) {
if (t & 256)
return -26;
return 0;
}
We generate this:
tst.w r0, #256
mvn r0, #25
it eq
moveq r0, #0
while gcc generates this:
ands r0, r0, #256
it ne
mvnne r0, #25
bx lr
Scandalous really!
During ISel time, we can look for this particular pattern. One where we have a
"MOVCC" that uses the flag off of a CMPZ that itself is comparing an AND
instruction to 0. Something like this (greatly simplified):
%r0 = ISD::AND ...
ARMISD::CMPZ %r0, 0 @ sets [CPSR]
%r0 = ARMISD::MOVCC 0, -26 @ reads [CPSR]
All we have to do is convert the "ISD::AND" into an "ARM::ANDS" that sets [CPSR]
when it's zero. The zero value will all ready be in the %r0 register and we only
need to change it if the AND wasn't zero. Easy!
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IR add/sub operations with one or both operands sign- or zero-extended.
Auto-upgrade the old intrinsics.
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all the other LDM/STM instructions. This fixes asm printer crashes when
compiling with -O0. I've changed one of the NEON tests (vst3.ll) to run
with -O0 to check this in the future.
Prior to this change VLDM/VSTM used addressing mode #5, but not really.
The offset field was used to hold a count of the number of registers being
loaded or stored, and the AM5 opcode field was expanded to specify the IA
or DB mode, instead of the standard ADD/SUB specifier. Much of the backend
was not aware of these special cases. The crashes occured when rewriting
a frameindex caused the AM5 offset field to be changed so that it did not
have a valid submode. I don't know exactly what changed to expose this now.
Maybe we've never done much with -O0 and NEON. Regardless, there's no longer
any reason to keep a count of the VLDM/VSTM registers, so we can use
addressing mode #4 and clean things up in a lot of places.
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Update all the tests using those intrinsics and add support for
auto-upgrading bitcode files with the old versions of the intrinsics.
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printing "lsl #0". This fixes the remaining parts of pr7792. Make
corresponding changes for encoding/decoding these instructions.
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