The existing framework for postra scheduling is library local. We want to keep it that way. Soon we will have a more general MachineScheduler interface. At that time, various bits will be exposed to targets. In the meantime, the VLIWPacketizer wants to use ScheduleDAGInstrs directly, so it needs to wrapped in a PIMPL to avoid exposing it to the target interface.
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method. This allows the target lowering code to not have to deal with MDNodes.
Also, avoid leaking memory like a sieve by not creating a global variable for
the image info section, but just emitting the code directly.
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I'll put MachineLICM back before PEI. All my arm/x86 benchmarks look good, but buildbots don't like it.
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The llc command line options for enabling/disabling passes are local to CodeGen/Passes.cpp. This patch associates those options with standard pass IDs so they work regardless of how the target configures the passes.
A target has two ways of overriding standard passes:
1) Redefine the pass pipeline (override TargetPassConfig::add%Stage)
2) Replace or suppress individiual passes with TargetPassConfig::substitutePass.
In both cases, the command line options associated with the pass override the target default.
For example, say a target wants to disable machine instruction scheduling by default:
- The target calls disablePass(MachineSchedulerID) but otherwise does not override any TargetPassConfig methods.
- Without any llc options, no scheduler is run.
- With -enable-misched, the standard machine scheduler is run and honors the -misched=... flag to select the scheduler variant, which may be used for performance evaluation or testing.
Sorry overridePass is ugly. I haven't thought of a better way without replacing the cl::opt framework. I hope to do that one day...
I haven't figured out why CodeGen uses char& for pass IDs. AnalysisID is much easier to use and less bug prone. I'm using it wherever I can for internal implementation. Maybe later we can change the global pass ID definitions as well.
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Pretend that regmask interference ends at the 'dead' slot, even when
there is other interference ending at the 'reg' slot of the same
instruction.
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Perform all comparisons at instruction granularity, and make sure
register masks on uses count in both gaps.
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Only accept register masks when looking for an 'overlapping' def. When
Overlap is not set, the function searches for a proper definition of
Reg.
This means MI->modifiesRegister() considers register masks, but
MI->definesRegister() doesn't.
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When a physreg is live in to a basic block, look for any instruction in
the block that clobbers the physreg.
The instruction doesn't have to properly redefine the register, any
overlapping clobber is OK.
This slightly changes live ranges when compiling with register masks.
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The MachO back-end needs to emit the garbage collection flags specified in the
module flags. This is a WIP, so the front-end hasn't been modified to emit these
flags just yet. Documentation and front-end switching to occur soon.
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that are greater than the vector element type. For example BUILD_VECTOR
of type <1 x i1> with a constant i8 operand.
This patch fixes the assertion.
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The scheduler will sometimes check the implicit-def list on instructions
to properly handle pre-colored DAG edges.
Also check any register mask operands for physreg clobbers.
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v8i8 -> v8i32 on AVX machines. The codegen often scalarizes ANY_EXTEND nodes.
The DAGCombiner has two optimizations that can mitigate the problem. First,
if all of the operands of a BUILD_VECTOR node are extracted from an ZEXT/ANYEXT
nodes, then it is possible to create a new simplified BUILD_VECTOR which uses
UNDEFS/ZERO values to eliminate the scalar ZEXT/ANYEXT nodes.
Second, another dag combine optimization lowers BUILD_VECTOR into a shuffle
vector instruction.
In the case of zext v8i8->v8i32 on AVX, a value in an XMM register is to be
shuffled into a wide YMM register.
This patch modifes the second optimization and allows the creation of
shuffle vectors even when the newly generated vector and the original vector
from which we extract the values are of different types.
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In case the MachineScheduling pass I'm working on doesn't work well
for another target, they can completely override it. This also adds a
hook immediately after the RegAlloc pass to cleanup immediately after
vregs go away. We may want to fold it into the postRA hook later.
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When using register masks, registers like %rip are clobbered by the
register mask. LICM should still be able to hoist instructions reading
%rip from a loop containing calls.
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It can be necessary to detach a register mask pointer from its
MachineOperand. This method is convenient for checking clobbered
physregs on a detached bitmask pointer.
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This makes global live range splitting behave identically with and
without register mask operands.
This is not necessarily the best way of using register masks for live
range splitting. It would be more efficient to first split global live
ranges around calls (i.e., register masks), and reserve the fine grained
per-physreg interference guidance for global live ranges that do not
cross calls.
For now the goal is to produce identical assembly when enabling register
masks.
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Make them accessible through MCInstrInfo. They are only used for debugging purposes so this doesn't
have an impact on performance. X86MCTargetDesc.o goes from 630K to 461K on x86_64.
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Creates a configurable regalloc pipeline.
Ensure specific llc options do what they say and nothing more: -reglloc=... has no effect other than selecting the allocator pass itself. This patch introduces a new umbrella flag, "-optimize-regalloc", to enable/disable the optimizing regalloc "superpass". This allows for example testing coalscing and scheduling under -O0 or vice-versa.
When a CodeGen pass requires the MachineFunction to have a particular property, we need to explicitly define that property so it can be directly queried rather than naming a specific Pass. For example, to check for SSA, use MRI->isSSA, not addRequired<PHIElimination>.
CodeGen transformation passes are never "required" as an analysis
ProcessImplicitDefs does not require LiveVariables.
We have a plan to massively simplify some of the early passes within the regalloc superpass.
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No looping and binary searches necessary.
Return a pointer to the containing block instead of just a bool.
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This only adds the interference checks required for correctness.
We still need to take advantage of register masks for the
interference driven live range splitting.
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Failure to preserve kills was causing LiveIntervals to miss some EFLAGS live
ranges. Unfortunately I've been unable to reduce a good test case yet.
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I think this was already the intention, but DeadMachineInstructionElim
was accidentally tracking the liveness of reserved registers. Now,
instructions with reserved defs are never deleted.
This prevents the call stack adjustment instructions from getting
deleted when enabling register masks.
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For simplicity, treat calls with register masks as basic block
boundaries. This means we can't copy propagate callee-saved registers
across calls, but I don't think that is a big deal.
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Moving toward a uniform style of pass definition to allow easier target configuration.
Globally declare Pass ID.
Globally declare pass initializer.
Use INITIALIZE_PASS consistently.
Add a call to the initializer from CodeGen.cpp.
Remove redundant "createPass" functions and "getPassName" methods.
While cleaning up declarations, cleaned up comments (sorry for large diff).
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Build an ordered vector of register mask operands (i.e., calls) when
computing live intervals. Provide a checkRegMaskInterference() function
that computes a bit mask of usable registers for a live range.
This is a quick way of determining of a live range crosses any calls,
and restricting it to the callee saved registers if it does.
Previously, we had to discover call clobbers for each candidate register
independently.
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but with a critical fix to the SelectionDAG code that optimizes copies
from strings into immediate stores: the previous code was stopping reading
string data at the first nul. Address this by adding a new argument to
llvm::getConstantStringInfo, preserving the behavior before the patch.
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A live range that has an early clobber tied redef now looks like a
normal tied redef, except the early clobber def uses the early clobber
slot.
This is enough to handle any strange interference problems.
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I don't have a test that fails because of this, but a test case like
CodeGen/X86/2009-12-01-EarlyClobberBug.ll exposes the problem. EAX is
redefined by a tied early clobber operand on inline asm, and the live
range should look like this:
%EAX,inf = [48r,64e:0)[64e,80r:1) 0@48r 1@64e
Previously, the two values got merged:
%EAX,inf = [48r,80r:0) 0@48r
With this bug fixed, the REDEF_BY_EC VNInfo flag is no longer needed.
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Andy, in a previous commit you made this into an ImmutablePass so that you could
add it to the PassManager, then in the next commit you left it a Pass but
removed the code that added it to the PM. If you do add it to the PM then the PM
should take care of deleting it, but it's also true that nothing in codegen
needs this object to exist after it's done its work here. It's not clear to me
which design you want; this should likely either cease to be a Pass or be added
to the PM where other parts of CodeGen will request it.
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If a value is defined by a COPY, that instuction can easily and cheaply
be found by getInstructionFromIndex(VNI->def).
This reduces the size of VNInfo from 24 to 16 bytes, and improves
llc compile time by 3%.
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Passes prior to instructon selection are now split into separate configurable stages.
Header dependencies are simplified.
The bulk of this diff is simply removal of the silly DisableVerify flags.
Sorry for the target header churn. Attempting to stabilize them.
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