This is a follow-up to the cost-model change in r174713 which splits
the cost of a memory operation between the address computation and the
actual memory access. In r174713, this cost is always added to the
memory operation cost, and so BBVectorize will do the same.
Currently, this new cost function is used only by ARM, and I don't
have any ARM test cases for BBVectorize. Assistance in generating some
good ARM test cases for BBVectorize would be greatly appreciated!
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Aside from the question of whether we report a warning or an error when we
can't satisfy a requested stack object alignment, the current implementation
of this is not good. We're not providing any source location in the diagnostics
and the current warning is not connected to any warning group so you can't
control it. We could improve the source location somewhat, but we can do a
much better job if this check is implemented in the front-end, so let's do that
instead. <rdar://problem/13127907>
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This updates the current references to links that work for me.
In the future, we should update the list of references itself to provide
information on newer architecture variants.
Thanks to Sean Silva for pointing out that the current links were broken!
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Thanks to help from Nadav and Hal, I have a more reasonable (and even
correct!) approach. This specifically penalizes the insertelement
and extractelement operations for the performance hit that will occur
on PowerPC processors.
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isn't using the default calling convention. However, if the transformation is
from a call to inline IR, then the calling convention doesn't matter.
rdar://13157990
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of lines which weren't being explicitly looked at and were printing incorrect results. These
values clearly must lie within 32 bits, so the casts are definitely safe.
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Adds a function to target transform info to query for the cost of address
computation. The cost model analysis pass now also queries this interface.
The code in LoopVectorize adds the cost of address computation as part of the
memory instruction cost calculation. Only there, we know whether the instruction
will be scalarized or not.
Increase the penality for inserting in to D registers on swift. This becomes
necessary because we now always assume that address computation has a cost and
three is a closer value to the architecture.
radar://13097204
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Attribute references are of this form:
define void @foo() #0#1#2 { ... }
Parse them for function attributes. If there's more than one reference, then
they are merged together.
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allowed size for the instruction. This code uses RegScavenger to fix this.
We sometimes need 2 registers for Mips16 so we must handle things
differently than how register scavenger is normally used.
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The functionality of ParseOptionalFuncAttrs was there in
ParseFnAttributeValuePairs. So just use that instead.
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syms before constructing the compile units so we're not emitting
section references to sections not there already.
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Add #include <unistd.h> to OProfileWrapper.cpp. This provides the declarations for 'read' and 'close' that are otherwise missing, and result in 'error: <foo> was not declared in this scope'.
This matches the issue as reported in bug 15055 "Can no longer compile LLVM with --with-oprofile"
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Certain vector operations don't vectorize well with the current
PowerPC implementation. Element insert/extract performs poorly
without VSX support because Altivec requires going through memory.
SREM, UREM, and VSELECT all produce bad scalar code.
There's a lot of work to do for the cost model before
autovectorization will be tuned well, and this is not an attempt to
address the larger problem.
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Remove all the unused code.
Patch by: Christian König
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
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Allows nexuiz to run with radeonsi.
Patch by: Michel Dänzer
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
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20 more little piglits with radeonsi.
Patch by: Michel Dänzer
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
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The _SGPR variants where wrong.
Patch by: Christian König
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
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v2: rebased on current upstream
Patch by: Christian König
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
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This is for the case when no processor is passed to the backend. This
prevents the
'' is not a recognized processor for this target (ignoring processor)
warning from being generated by clang.
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We don't want too many classes in a pass and the classes obscure the details. I
was going a little overboard with object modeling here. Replace classes by
generic code that handles both loads and stores.
No functionality change intended.
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PR15138 was opened because of a segfault in the Bitcode writer.
The actual issue ended up being a bug in APInt where calls to
APInt::getActiveWords returns a bogus value when the APInt value
is 0. This patch fixes the problem by ensuring that getActiveWords
returns 1 for 0 valued APInts.
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Patch by: Michel Dänzer
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
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Handle vectors of 1 to 16 integers.
Change the intrinsic names to prevent the wrong one from being selected at
runtime due to the overloading.
Patch By: Michel Dänzer
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
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v1i32, v2i32, v8i32 and v16i32.
Only add VGPR register classes for integer vector types, to avoid attempts
copying from VGPR to SGPR registers, which is not possible.
Patch By: Michel Dänzer
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
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Use sub0-15 everywhere.
Patch by: Michel Dänzerr
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
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These instructions compare two floating point values and return an
integer true (-1) or false (0) value.
When compiling code generated by the Mesa GLSL frontend, the SET*_DX10
instructions save us four instructions for most branch decisions that
use floating-point comparisons.
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