of apint codegen failure is the DAG combiner doing
the wrong thing because it was comparing MVT's using
< rather than comparing the number of bits. Removing
the < method makes this mistake impossible to commit.
Instead, add helper methods for comparing bits and use
them.
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and better control the abstraction. Rename the type
to MVT. To update out-of-tree patches, the main
thing to do is to rename MVT::ValueType to MVT, and
rewrite expressions like MVT::getSizeInBits(VT) in
the form VT.getSizeInBits(). Use VT.getSimpleVT()
to extract a MVT::SimpleValueType for use in switch
statements (you will get an assert failure if VT is
an extended value type - these shouldn't exist after
type legalization).
This results in a small speedup of codegen and no
new testsuite failures (x86-64 linux).
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are represented as "weak", but there are subtle differences
in some cases on Darwin, so we need both. The intent
is that "common" will behave identically to "weak" unless
somebody changes their target to do something else.
No functional change as yet.
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This eliminates the need for several awkward casts, including
the last dynamic_cast under lib/Target.
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several things that were neither in an anonymous namespace nor static
but not intended to be global.
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on any current target and aren't optimized in DAGCombiner. Instead
of using intermediate nodes, expand the operations, choosing between
simple loads/stores, target-specific code, and library calls,
immediately.
Previously, the code to emit optimized code for these operations
was only used at initial SelectionDAG construction time; now it is
used at all times. This fixes some cases where rep;movs was being
used for small copies where simple loads/stores would be better.
This also cleans up code that checks for alignments less than 4;
let the targets make that decision instead of doing it in
target-independent code. This allows x86 to use rep;movs in
low-alignment cases.
Also, this fixes a bug that resulted in the use of rep;stos for
memsets of 0 with non-constant memory size when the alignment was
at least 4. It's better to use the library in this case, which
can be significantly faster when the size is large.
This also preserves more SourceValue information when memory
intrinsics are lowered into simple loads/stores.
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that merely add passes. This allows them to be used with either
FunctionPassManager or PassManager, or even with a custom new
kind of pass manager.
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return ValueType can depend its operands' ValueType.
This is a cosmetic change, no functionality impacted.
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the return value is zero-extended if it isn't
sign-extended. It may also be any-extended.
Also, if a floating point value was returned
in a larger floating point type, pass 1 as the
second operand to FP_ROUND, which tells it
that all the precision is in the original type.
I think this is right but I could be wrong.
Finally, when doing libcalls, set isZExt on
a parameter if it is "unsigned". Currently
isSExt is set when signed, and nothing is
set otherwise. This should be right for all
calls to standard library routines.
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1) ConstantFP is now expand by default
2) ConstantFP is not turned into TargetConstantFP during Legalize
if it is legal.
This allows ConstantFP to be handled like Constant, allowing for
targets that can encode FP immediates as MachineOperands.
As a bonus, fix up Itanium FP constants, which now correctly match,
and match more constants! Hooray.
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initializer problem, a minor tweak to the way the
DAGISelEmitter finds load/store nodes, and a renaming of the
new PseudoSourceValue objects.
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Added ISD::DECLARE node type to represent llvm.dbg.declare intrinsic. Now the intrinsic calls are lowered into a SDNode and lives on through out the codegen passes.
For now, since all the debugging information recording is done at isel time, when a ISD::DECLARE node is selected, it has the side effect of also recording the variable. This is a short term solution that should be fixed in time.
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in the backend. Introduce a new SDNode type, MemOperandSDNode, for
holding a MemOperand in the SelectionDAG IR, and add a MemOperand
list to MachineInstr, and code to manage them. Remove the offset
field from SrcValueSDNode; uses of SrcValueSDNode that were using
it are all all using MemOperandSDNode now.
Also, begin updating some getLoad and getStore calls to use the
PseudoSourceValue objects.
Most of this was written by Florian Brander, some
reorganization and updating to TOT by me.
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1. Legalize now always promotes truncstore of i1 to i8.
2. Remove patterns and gunk related to truncstore i1 from targets.
3. Rename the StoreXAction stuff to TruncStoreAction in TLI.
4. Make the TLI TruncStoreAction table a 2d table to handle from/to conversions.
5. Mark a wide variety of invalid truncstores as such in various targets, e.g.
X86 currently doesn't support truncstore of any of its integer types.
6. Add legalize support for truncstores with invalid value input types.
7. Add a dag combine transform to turn store(truncate) into truncstore when
safe.
The later allows us to compile CodeGen/X86/storetrunc-fp.ll to:
_foo:
fldt 20(%esp)
fldt 4(%esp)
faddp %st(1)
movl 36(%esp), %eax
fstps (%eax)
ret
instead of:
_foo:
subl $4, %esp
fldt 24(%esp)
fldt 8(%esp)
faddp %st(1)
fstps (%esp)
movl 40(%esp), %eax
movss (%esp), %xmm0
movss %xmm0, (%eax)
addl $4, %esp
ret
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instead of "ISD::STORE". This allows us to mark target-specific dag
nodes as storing (such as ppc byteswap stores). This allows us to remove
more explicit isStore flags from the .td files.
Finally, add a warning for when a .td file contains an explicit
isStore and tblgen is able to infer it.
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for non-function GV relocations that require function address stubs (e.g. Mac OS X in non-static mode).
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a header file from libcodegen. This violates a layering order: codegen
depends on target, not the other way around. The fix to this is to
split TII into two classes, TII and TargetInstrInfoImpl, which defines
stuff that depends on libcodegen. It is defined in libcodegen, where
the base is not.
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that "machine" classes are used to represent the current state of
the code being compiled. Given this expanded name, we can start
moving other stuff into it. For now, move the UsedPhysRegs and
LiveIn/LoveOuts vectors from MachineFunction into it.
Update all the clients to match.
This also reduces some needless #includes, such as MachineModuleInfo
from MachineFunction.
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