to have a different type to the vector element
type. This should be fairly harmless because in
the past guys like this were being built all over
the place (and were cleaned up when I added this
check). The reason for relaxing this check is
that it helps LegalizeTypes legalize vector
shuffles: the mask is a BUILD_VECTOR that it is
*not always possible* to legalize while keeping it
a BUILD_VECTOR (vector_shuffle requires the mask
to be a BUILD_VECTOR, as opposed to a vector with
the right vector type). With this check it is even
harder to legalize the mask - turning the check off
means that LegalizeTypes manages to legalize almost
all vector shuffles encountered in practice. The
correct solution is to change vector_shuffle to be a
variadic node with the mask built into it as operands.
While waiting for that change, this hack stops the
problem with vector_shuffle from blocking the turning
on of LegalizeTypes.
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The same one Apple gcc uses, faster. Also gets the
extreme case in gcc.c-torture/execute/ieee/rbug.c
correct which we weren't before; this is not
sufficient to get the test to pass though, there
is another bug.
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in the 32-bit signed offset field of addresses. Even though this
may be intended, some linkers refuse to relocate code where the
relocated address computation overflows.
Also, fix the sign-extension of constant offsets to use the
actual pointer size, rather than the size of the GlobalAddress
node, which may be different, for example on x86-64 where MVT::i32
is used when the address is being fit into the 32-bit displacement
field.
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Where previously LLVM might emit code like this:
ucomisd %xmm1, %xmm0
setne %al
setp %cl
orb %al, %cl
jne .LBB4_2
it now emits this:
ucomisd %xmm1, %xmm0
jne .LBB4_2
jp .LBB4_2
It has fewer instructions and uses fewer registers, but it does
have more branches. And in the case that this code is followed by
a non-fallthrough edge, it may be followed by a jmp instruction,
resulting in three branch instructions in sequence. Some effort
is made to avoid this situation.
To achieve this, X86ISelLowering.cpp now recognizes FCMP_OEQ and
FCMP_UNE in lowered form, and replace them with code that emits
two branches, except in the case where it would require converting
a fall-through edge to an explicit branch.
Also, X86InstrInfo.cpp's branch analysis and transform code now
knows now to handle blocks with multiple conditional branches. It
uses loops instead of having fixed checks for up to two
instructions. It can now analyze and transform code generated
from FCMP_OEQ and FCMP_UNE.
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the copy instruction from the instruction list before asking the
target to create the new instruction. This gets the old instruction
out of the way so that it doesn't interfere with the target's
rematerialization code. In the case of x86, this helps it find
more cases where EFLAGS is not live.
Also, in the X86InstrInfo.cpp, teach isSafeToClobberEFLAGS to check
to see if it reached the end of the block after scanning each
instruction, instead of just before. This lets it notice when the
end of the block is only two instructions away, without doing any
additional scanning.
These changes allow rematerialization to clobber EFLAGS in more
cases, for example using xor instead of mov to set the return value
to zero in the included testcase.
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for strange asm conditions earlier. In this case, we have a
double being passed in an integer reg class. Convert to like
sized integer register so that we allocate the right number
for the class (two i32's for the f64 in this case).
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result type when the result type is legal but
not the operand type. Add additional support
for EXTRACT_SUBVECTOR and CONCAT_VECTORS,
needed to handle such cases.
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the condition of a SELECT node. Make sure that the
correct extension type (any-, sign- or zero-extend)
is used.
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elements. Otherwise LegalizeTypes will, reasonably
enough, legalize the mask, which may result in it
no longer being a BUILD_VECTOR node (LegalizeDAG
simply ignores the legality or not of vector masks).
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the previous patch this one actually passes make check.
"Fix PR2356 on PowerPC: if we have an input and output that are tied together
that have different sizes (e.g. i32 and i64) make sure to reserve registers for
the bigger operand."
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and add a TargetLowering hook for it to use to determine when this
is legal (i.e. not in PIC mode, etc.)
This allows instruction selection to emit folded constant offsets
in more cases, such as the included testcase, eliminating the need
for explicit arithmetic instructions.
This eliminates the need for the C++ code in X86ISelDAGToDAG.cpp
that attempted to achieve the same effect, but wasn't as effective.
Also, fix handling of offsets in GlobalAddressSDNodes in several
places, including changing GlobalAddressSDNode's offset from
int to int64_t.
The Mips, Alpha, Sparc, and CellSPU targets appear to be
unaware of GlobalAddress offsets currently, so set the hook to
false on those targets.
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have an unreachable block in a function. This was triggering the assert. This is
a horrid hack to cover this up.
Oh! for a good debug info architecture!
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array. Improve some minor comments, refactor some helpers in
AsmOperandInfo. No functionality change for valid code.
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shift counts, and patterns that match dynamic shift counts
when the subtract is obscured by a truncate node.
Add DAGCombiner support for recognizing rotate patterns
when the shift counts are defined by truncate nodes.
Fix and simplify the code for commuting shld and shrd
instructions to work even when the given instruction doesn't
have a parent, and when the caller needs a new instruction.
These changes allow LLVM to use the shld, shrd, rol, and ror
instructions on x86 to replace equivalent code using two
shifts and an or in many more cases.
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because it declares a std::vector<MachineMove>, and strict
concept checking requires the definition of MachineMove to be
available.
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i.e. conditions that cannot be checked with a single instruction. For example,
SETONE and SETUEQ on x86.
- Teach legalizer to implement *illegal* setcc as a and / or of a number of
legal setcc nodes. For now, only implement FP conditions. e.g. SETONE is
implemented as SETO & SETNE, SETUEQ is SETUO | SETEQ.
- Move x86 target over.
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- Move the EH landing-pad code and adjust it so that it works
with FastISel as well as with SDISel.
- Add FastISel support for @llvm.eh.exception and
@llvm.eh.selector.
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instead of requiring all "short description" strings to begin with
two spaces. This makes these strings less mysterious, and it fixes
some cases where short description strings mistakenly did not
begin with two spaces.
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parameters instead of raw Constants. This prevents the constants from
being selected by the isel pass, fixing PR2735.
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instead.
So now: -fast-isel or -fast-isel=true enable fast-isel, and
-fast-isel=false disables it. Fast-isel is also on by default
with -fast, and off by default otherwise.
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expand to multiple basic blocks, in which case fast-isel
needs to informed of which block to use as it resumes
inserting instructions.
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was setting kill flags on tied uses in two-address instructions.
The kill flags were causing the allocator to think it could
allocate the use and its tied def in different registers.
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than the type an i1 is promoted to (eg: i8). Account
for this. Noticed by Tilmann Scheller on CellSPU; he
will hopefully take care of fixing this in LegalizeDAG
and adding a testcase!
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can be used when deciding if a block can transfer control to another
via a fall-through instead of a branch.
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the same source. I don't know what I was thinking when I wrote this originally.
Note: There's probably a more efficient way to do this, but I need to think about it some more, and about what determinism
guarantees need to be present.
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