Vince Weaver
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b59d3d0233
|
peasant: move score/speaker code to common qload
needed so we can score points from parse_input
(mostly for wear robe)
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2021-11-29 00:43:12 -05:00 |
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Vince Weaver
|
c1e7422283
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peasant: stub for the archery game
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2021-11-05 15:18:29 -04:00 |
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Vince Weaver
|
a7f0280aae
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peasant: add random number generator
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2021-10-31 18:46:23 -04:00 |
|
Vince Weaver
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bef6200f28
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peasant: hook up inn
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2021-10-28 23:31:08 -04:00 |
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Vince Weaver
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b4b5650fd6
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peasant: hook up the new "next level" code
this was in preparation to getting the going-inside-buildings code
working
that still doesn't work for unknown reasons
|
2021-10-27 15:20:58 -04:00 |
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Vince Weaver
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4c5d08d6e2
|
peasant: can move rock in ned cottage now
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2021-10-25 00:22:42 -04:00 |
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Vince Weaver
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c59fa6c0e4
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peasant: load parse_input high
have the actual compressed strings loaded by each individual section
|
2021-10-20 23:54:09 -04:00 |
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Vince Weaver
|
b96ebe6bf3
|
peasant: move loadsave to qload
saves space, also needed if we are going to move parse_text high
|
2021-10-20 23:21:00 -04:00 |
|
Vince Weaver
|
051289318e
|
peasant: actually load peasant2 dialog into LC space
|
2021-10-18 00:26:08 -04:00 |
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Vince Weaver
|
9235f5da0c
|
peasant: move inventory to language card
|
2021-10-17 19:58:14 -04:00 |
|
Vince Weaver
|
738a305897
|
peasant: hook up game over screen
no animation yet though
|
2021-10-13 01:04:05 -04:00 |
|
Vince Weaver
|
c0e41a9255
|
peasant: hook up a bunch more text parsing
|
2021-10-12 12:19:14 -04:00 |
|
Vince Weaver
|
dcf6cfb8e9
|
peasant: add more priorities
getting too close to file size limit :(
|
2021-10-10 00:02:25 -04:00 |
|
Vince Weaver
|
cc538fc830
|
peasant: move copy-protection check to disk2
|
2021-10-06 23:53:00 -04:00 |
|
Vince Weaver
|
085d3f7b62
|
peasant: settle on 1x28 vs 7x28 for name of sprite routines
|
2021-10-05 00:13:31 -04:00 |
|
Vince Weaver
|
37e50c3ef3
|
peasant: add cliff location
|
2021-10-03 22:28:27 -04:00 |
|
Vince Weaver
|
c340aa6bbe
|
peasant: centralize peasant text
|
2021-09-30 00:25:03 -04:00 |
|
Vince Weaver
|
fc7aced25c
|
peasant: loading from disk2 now works
|
2021-09-27 22:04:09 -04:00 |
|
Vince Weaver
|
3af233d53e
|
peasant: load game sorta works
|
2021-09-27 00:33:24 -04:00 |
|
Vince Weaver
|
5f7326d92f
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peasant: print pts/filename based on values
|
2021-09-26 23:59:51 -04:00 |
|
Vince Weaver
|
601c6fafb4
|
peasant: move most hgr routines to qload
also, escaping a $ in a Makefile is trickier than you'd think
|
2021-09-26 15:41:43 -04:00 |
|
Vince Weaver
|
9d1c9edfb0
|
peasant: move decompress into the qload common area
|
2021-09-26 01:00:15 -04:00 |
|
Vince Weaver
|
9ece0ceb8c
|
peasant: move music playing to the language card
this was a huge pain
also had to remove all calls to the firmware
|
2021-09-25 22:44:07 -04:00 |
|
Vince Weaver
|
d0a2b111c0
|
peasant: work on moving music to MUSIC
had to re-arrange thigns a bit
also fix ESCAPE to work again in intro
|
2021-09-23 23:49:10 -04:00 |
|
Vince Weaver
|
f624b3332c
|
peasant: all hardware detection at beginning
|
2021-09-23 14:59:07 -04:00 |
|
Vince Weaver
|
845edde669
|
peasant: update some documentation
|
2021-09-19 00:12:44 -04:00 |
|
Vince Weaver
|
8ea755c9a2
|
peasant: peasantry too big, split up in 4 pieces
|
2021-08-18 00:29:23 -04:00 |
|
Vince Weaver
|
5f2ba6bf38
|
peasant: split game off from intro
|
2021-08-14 23:31:00 -04:00 |
|
Vince Weaver
|
60a5c525f8
|
peasant: move qload earlier and re-enable savefile support
|
2021-08-14 16:01:36 -04:00 |
|
Vince Weaver
|
b92cac0665
|
peasant: rename all the rest
tested it seems to work again
|
2021-08-14 15:01:59 -04:00 |
|
Vince Weaver
|
0000196c21
|
peasant: music works!
|
2021-08-12 19:03:55 -04:00 |
|
Vince Weaver
|
e242680690
|
peasant: split off title from main exe
|
2021-08-11 21:45:31 -04:00 |
|
Vince Weaver
|
47e1cee97a
|
peasant: load everything again
|
2021-08-11 00:41:29 -04:00 |
|
Vince Weaver
|
9bc4d738b5
|
peasant: use qboot so we don't have DOS in the way
|
2021-08-10 18:49:37 -04:00 |
|