Vince Weaver
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fe2daa882c
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peasant: have tiny peasant in the cave
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2021-12-18 11:11:28 -05:00 |
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Vince Weaver
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7a23da4520
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peasant: more hooking up of Trogdor
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2021-12-14 00:41:58 -05:00 |
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Vince Weaver
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1ebfddbfbc
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peasant: make trogdor lair code closer to the other levels
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2021-12-13 01:07:16 -05:00 |
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Vince Weaver
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f3cbd83581
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peasant: hook up the hay bale messages
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2021-12-05 22:57:18 -05:00 |
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Vince Weaver
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b59d3d0233
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peasant: move score/speaker code to common qload
needed so we can score points from parse_input
(mostly for wear robe)
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2021-11-29 00:43:12 -05:00 |
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Vince Weaver
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b62f231868
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peasant: can now get riches
and also the baby
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2021-11-27 01:36:40 -05:00 |
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Vince Weaver
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9b09cb0f93
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peasant: start hooking up Kerrek
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2021-11-21 01:16:03 -05:00 |
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Vince Weaver
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e85b4bb564
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peasant: intro: move text to common location
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2021-11-16 12:42:28 -05:00 |
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Vince Weaver
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7785e05a47
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peasant: hookup table lookup dialog for common parse_input
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2021-11-16 00:10:44 -05:00 |
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Vince Weaver
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b174e06b77
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peasant: more work on word list
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2021-11-15 20:39:43 -05:00 |
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Vince Weaver
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29951578fd
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peasant: add map
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2021-11-05 16:07:40 -04:00 |
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Vince Weaver
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c1e7422283
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peasant: stub for the archery game
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2021-11-05 15:18:29 -04:00 |
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Vince Weaver
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16908b61c6
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peasant: add zip target
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2021-11-02 01:00:31 -04:00 |
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Vince Weaver
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a7f0280aae
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peasant: add random number generator
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2021-10-31 18:46:23 -04:00 |
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Vince Weaver
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b49e5f00e8
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peasant: hook up well level
this involves parsing the nouns twice to handle things like
put pebbles in well
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2021-10-31 00:01:12 -04:00 |
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Vince Weaver
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e8fc581dc1
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peasant: fix up Makefile
better make distclean handling
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2021-10-29 13:43:01 -04:00 |
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Vince Weaver
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bef6200f28
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peasant: hook up inn
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2021-10-28 23:31:08 -04:00 |
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Vince Weaver
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b7db1a2e0b
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peasant: fix build from scratch
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2021-10-28 14:58:59 -04:00 |
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Vince Weaver
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7aef684870
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peasant: can go inside the lady cottage now
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2021-10-27 19:50:35 -04:00 |
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Vince Weaver
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7cd8f62268
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peasant: modernize the cliff code
can do actions again
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2021-10-27 15:52:36 -04:00 |
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Vince Weaver
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b4b5650fd6
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peasant: hook up the new "next level" code
this was in preparation to getting the going-inside-buildings code
working
that still doesn't work for unknown reasons
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2021-10-27 15:20:58 -04:00 |
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Vince Weaver
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91bb5c747e
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peasant: work on underworld
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2021-10-26 00:01:39 -04:00 |
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Vince Weaver
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4c5d08d6e2
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peasant: can move rock in ned cottage now
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2021-10-25 00:22:42 -04:00 |
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Vince Weaver
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b171eb446f
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peasant: hook up a lot mroe dialog
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2021-10-24 22:13:58 -04:00 |
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Vince Weaver
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d1e12097e6
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peasant: hook up some more dialog
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2021-10-23 21:14:29 -04:00 |
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Vince Weaver
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be464038f7
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peasant: hook up inn responses
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2021-10-21 11:43:20 -04:00 |
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Vince Weaver
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d8b9ceff9d
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peasant: hook up poor gary area
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2021-10-21 01:18:02 -04:00 |
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Vince Weaver
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c59fa6c0e4
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peasant: load parse_input high
have the actual compressed strings loaded by each individual section
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2021-10-20 23:54:09 -04:00 |
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Vince Weaver
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b96ebe6bf3
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peasant: move loadsave to qload
saves space, also needed if we are going to move parse_text high
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2021-10-20 23:21:00 -04:00 |
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Vince Weaver
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02c0799b69
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peasant: hook up mountain pass parsing
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2021-10-20 00:47:40 -04:00 |
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Vince Weaver
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80cef5d3b7
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peasant: hook up more pass dialog
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2021-10-19 15:55:24 -04:00 |
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Vince Weaver
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a98a86590c
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peasant: more work on noun parsing
more or less works
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2021-10-18 23:42:02 -04:00 |
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Vince Weaver
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f4ae730fab
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peasant: optimize text box drawing
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2021-10-18 14:18:13 -04:00 |
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Vince Weaver
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2644d60974
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peasant: actually call a room-specific look
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2021-10-18 00:41:50 -04:00 |
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Vince Weaver
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051289318e
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peasant: actually load peasant2 dialog into LC space
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2021-10-18 00:26:08 -04:00 |
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Vince Weaver
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9235f5da0c
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peasant: move inventory to language card
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2021-10-17 19:58:14 -04:00 |
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Vince Weaver
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929c8e50c3
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peasant: split off inventory code
put in language card?
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2021-10-17 00:41:52 -04:00 |
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Vince Weaver
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3b5fecaa78
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peasant: more work on text
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2021-10-13 17:42:07 -04:00 |
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Vince Weaver
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03018a499d
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peasant: hook up game over animation/music
not happy with much of it
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2021-10-13 16:19:24 -04:00 |
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Vince Weaver
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b87ad0ab6b
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peasant: auto-generate peasant sprite file
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2021-10-13 15:10:39 -04:00 |
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Vince Weaver
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7c5a9cdc14
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peasant: update makefile
it's always the makefile
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2021-10-13 01:08:55 -04:00 |
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Vince Weaver
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738a305897
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peasant: hook up game over screen
no animation yet though
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2021-10-13 01:04:05 -04:00 |
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Vince Weaver
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aaeab984bf
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peasant: rename graphics directory
needless churn is fun
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2021-10-12 21:18:40 -04:00 |
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Vince Weaver
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3599048c9d
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peasant: add make distclean target
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2021-10-12 16:48:27 -04:00 |
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Vince Weaver
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dcf6cfb8e9
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peasant: add more priorities
getting too close to file size limit :(
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2021-10-10 00:02:25 -04:00 |
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Vince Weaver
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cc538fc830
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peasant: move copy-protection check to disk2
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2021-10-06 23:53:00 -04:00 |
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Vince Weaver
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085d3f7b62
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peasant: settle on 1x28 vs 7x28 for name of sprite routines
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2021-10-05 00:13:31 -04:00 |
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Vince Weaver
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37e50c3ef3
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peasant: add cliff location
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2021-10-03 22:28:27 -04:00 |
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Vince Weaver
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f80140d330
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peasant: add the priority layer to intro sequence
fix bug where rather dashing was a bit stripey at times
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2021-10-02 14:43:58 -04:00 |
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Vince Weaver
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1e06b6f9d8
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peasant: add electric duet music if no mockingboard
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2021-10-01 01:26:09 -04:00 |
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