parallel, allowing it to decide that P/Q must alias if A/B
must alias in things like:
P = gep A, 0, i, 1
Q = gep B, 0, i, 1
This allows GVN to delete 62 more instructions out of 403.gcc.
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node latencies. Use CalcLatency instead of manual code in
CalculatePriorities to keep it consistent. Previously it
computed slightly different results.
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- Emit DW_AT_byte_size for struct and union of size zero.
- Emit DW_AT_declaration for forward type declaration.
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- Fix bug 3185, with misc other cleanups.
- Needed to implement SPUInstrInfo::InsertBranch(). CAUTION: Not sure what
gets or needs to get passed to InsertBranch() to insert a conditional
branch. This will abort for now until a good test case shows up.
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overflow/carry from the "arithmetic with overflow" intrinsics. It searches the
machine basic block from bottom to top to find the SETO/SETC instruction that is
its conditional. If an instruction modifies EFLAGS before it reaches the
SETO/SETC instruction, then it defaults to the normal instruction emission.
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The Cost field is removed. It was only being used in a very limited way,
to indicate when the scheduler should attempt to protect a live register,
and it isn't really needed to do that. If we ever want the scheduler to
start inserting copies in non-prohibitive situations, we'll have to
rethink some things anyway.
A Latency field is added. Instead of giving each node a single
fixed latency, each edge can have its own latency. This will eventually
be used to model various micro-architecture properties more accurately.
The PointerIntPair class and an internal union are now used, which
reduce the overall size.
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target-independent way of determining overflow on multiplication. It's very
tricky. Patch by Zoltan Varga!
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of a pointer. This allows is to catch more equivalencies. For example,
the type_lists_compatible_p function used to require two iterations of
the gvn pass (!) to delete its 18 redundant loads because the first pass
would CSE all the addressing computation cruft, which would unblock the
second memdep/gvn passes from recognizing them. This change allows
memdep/gvn to catch all 18 when run just once on the function (as is
typical :) instead of just 3.
On all of 403.gcc, this bumps up the # reundandancies found from:
63 gvn - Number of instructions PRE'd
153991 gvn - Number of instructions deleted
50069 gvn - Number of loads deleted
to:
63 gvn - Number of instructions PRE'd
154137 gvn - Number of instructions deleted
50185 gvn - Number of loads deleted
+120 loads deleted isn't bad.
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essential problem was that the DAG can contain
random unused nodes which were never analyzed.
When remapping a value of a node being processed,
such a node may become used and need to be analyzed;
however due to operands being transformed during
analysis the node may morph into a different one.
Users of the morphing node need to be updated, and
this wasn't happening. While there I added a bunch
of documentation and sanity checks, so I (or some
other poor soul) won't have to scratch their head
over this stuff so long trying to remember how it
was all supposed to work next time some obscure
problem pops up! The extra sanity checking exposed
a few places where invariants weren't being preserved,
so those are fixed too. Since some of the sanity
checking is expensive, I added a flag to turn it
on. It is also turned on when building with
ENABLE_EXPENSIVE_CHECKS=1.
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tricks based on readnone/readonly functions.
Teach memdep to look past readonly calls when analyzing
deps for a readonly call. This allows elimination of a
few more calls from 403.gcc:
before:
63 gvn - Number of instructions PRE'd
153986 gvn - Number of instructions deleted
50069 gvn - Number of loads deleted
after:
63 gvn - Number of instructions PRE'd
153991 gvn - Number of instructions deleted
50069 gvn - Number of loads deleted
5 calls isn't much, but this adds plumbing for the next change.
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load dependence queries. This allows GVN to eliminate a few more
instructions on 403.gcc:
152598 gvn - Number of instructions deleted
49240 gvn - Number of loads deleted
after:
153986 gvn - Number of instructions deleted
50069 gvn - Number of loads deleted
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MemDep::getNonLocalPointerDependency method. There are
some open issues with this (missed optimizations) and
plenty of future work, but this does allow GVN to eliminate
*slightly* more loads (49246 vs 49033).
Switching over now allows simplification of the other code
path in memdep.
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the first block of a query specially. This makes the "complete query
caching" subsystem more effective, avoiding predecessor queries. This
speeds up GVN another 4%.
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Fix the shift amount when unrolling a vector shift into scalar shifts.
Fix problem in getShuffleScalarElt where it assumes that the input of
a bit convert must be a vector.
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- Change default scheduling preference to list-burr, which produces somewhat
better code than the default. Could also use list-tdrr, but need to ask
dev list about the appropriate handy mnemonic before commiting.
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complete. For instance, it lowers the common case into this less-than-optimal
code:
addl %ecx, %eax
seto %cl
testb %cl, %cl
jne LBB1_2 ## overflow
instead of:
addl %ecx, %eax
jo LBB1_2 ## overflow
That will come in a future commit.
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jump threading has been shown to only expose problems not
have bugs itself. I'm sure it's completely bug free! ;-)
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and use it in x86 address mode folding. Also, make
getRegForValue return 0 for illegal types even if it has a
ValueMap for them, because Argument values are put in the
ValueMap. This fixes PR3181.
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track of whether the CachedNonLocalPointerInfo for a block is specific
to a block. If so, just return it without any pred scanning. This is
good for a 6% speedup on GVN (when it uses this lookup method, which
it doesn't right now).
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method. This will eventually take over load/store dep
queries from getNonLocalDependency. For now it works
fine, but is incredibly slow because it does no caching.
Lets not switch GVN to use it until that is fixed :)
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duplication of logic (in 2 places) to determine what pointer a
load/store touches. This will be addressed in a future commit.
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clobber with the current implementation. Instead of returning
a "precise clobber" just return a fuzzy one. This doesn't
matter to any clients anyway and should speed up analysis time
very very slightly.
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doesn't do its own local caching, and is slightly more aggressive about
free/store dse (see testcase). This eliminates the last external client
of MemDep::getDependenceFrom().
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since %p isn't formatted consistently, but obviously plain %x is wrong.
PRIxPTR with a cast to uintptr_t would work here, but that requires
inconvenient build-system changes. %lu works on all current and
foreseable future hosts.
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loops when they can be subsumed into addressing modes.
Change X86 addressing mode check to realize that
some PIC references need an extra register.
(I believe this is correct for Linux, if not, I'm sure
someone will tell me.)
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1. Merge the 'None' result into 'Normal', making loads
and stores return their dependencies on allocations as Normal.
2. Split the 'Normal' result into 'Clobber' and 'Def' to
distinguish between the cases when memdep knows the value is
produced from when we just know if may be changed.
3. Move some of the logic for determining whether readonly calls
are CSEs into memdep instead of it being in GVN. This still
leaves verification that the arguments are hte same to GVN to
let it know about value equivalences in different contexts.
4. Change memdep's call/call dependency analysis to use
getModRefInfo(CallSite,CallSite) instead of doing something
very weak. This only really matters for things like DSA, but
someday maybe we'll have some other decent context sensitive
analyses :)
5. This reimplements the guts of memdep to handle the new results.
6. This simplifies GVN significantly:
a) readonly call CSE is slightly simpler
b) I eliminated the "getDependencyFrom" chaining for load
elimination and load CSE doesn't have to worry about
volatile (they are always clobbers) anymore.
c) GVN no longer does any 'lastLoad' caching, leaving it to
memdep.
7. The logic in DSE is simplified a bit and sped up. A potentially
unsafe case was eliminated.
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1. GlobalBaseReg may have been spilled.
2. It may not be live at the use.
3. Spiller doesn't know this is happening so it won't prevent GlobalBaseReg from being spilled later (That by itself is a nasty hack. It's needed because we don't insert the reload until later).
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changing the stack slots on an instruction, to keep them
consistent with the actual memory addresses.
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While they appear to provide a normal clobbering def, they don't
in the case of the awkward IMPLICIT_DEF+INSERT_SUBREG idiom. It
would be good to change INSERT_SUBREG; until then, this change
allows post-regalloc scheduling to cope in a mildly conservative
way.
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This fixes many bugs. I will add more test cases in a separate check-in.
Some day, the code that manipulates CFG and updates dom. info could use refactoring help.
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- Add v4f32, v2f64 to LowerVECTOR_SHUFFLE
- Look for vector rotate in shuffle elements, generate a vector rotate
instead of a full-blown shuffle when opportunity presents itself.
- Generate larger test harness and fix a few interesting but obscure bugs.
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- First patch from Nehal Desai, a new contributor at Aerospace. Nehal's patch
fixes sign/zero/any-extending loads for integers and floating point. Example
code, compiled w/o debugging or optimization where he first noticed the bug:
int main(void) {
float a = 99.0;
printf("%d\n", a);
return 0;
}
Verified that this code actually works on a Cell SPU.
Changes by Scott Michel:
- Fix bug in the value type list constructed by SPUISD::LDRESULT to include
both the load result's result and chain, not just the chain alone.
- Simplify LowerLOAD and remove extraneous and unnecessary chains.
- Remove unused SPUISD pseudo instructions.
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the frame reference. This will help post-RA scheduling determine
that spills to distinct stack slots are independent.
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1) have it fold "br undef", which does occur with
surprising frequency as jump threading iterates.
2) teach j-t to delete dead blocks. This removes the successor
edges, reducing the in-edges of other blocks, allowing
recursive simplification.
3) Fold things like:
br COND, BBX, BBY
BBX:
br COND, BBZ, BBW
which also happens because jump threading iterates.
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foldMemoryOperand how to "fold" them, by converting them into constant-pool
loads. When they aren't folded, they use xorps/cmpeqd, but for example when
register pressure is high, they may now be folded as memory operands, which
reduces register pressure.
Also, mark V_SET0 isAsCheapAsAMove so that two-address-elimination will
remat it instead of copying zeros around (V_SETALLONES was already marked).
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is set but mayLoad is not set. Fix all the problems this turned up.
Change code to not use isSimpleLoad instead of mayLoad unless it
really wants isSimpleLoad.
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delegates to the regular x86-32 convention which handles byval, but only
after it handles a few cases, and it's necessary to handle byval before
handling those cases. This fixes PR3122 (and rdar://6400815), llvm-gcc
miscompiling LLVM.
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1. ppcf128 select is expanded to f64 select's.
2. f64 select operand 0 is an i1 truncate, it's promoted to i32 zero_extend.
3. f64 select is updated. It's changed back to a "NewNode" and being re-analyzed.
4. f64 select operands are being processed. Operand 0 is a "NewNode". It's being expunged out of ReplacedValues map.
5. ExpungeNode tries to remap f64 select and notice it's a "NewNode" and assert.
Duncan, please take a look. Thanks.
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