and add an explicit ForcePrivate argument.
Switch FunctionEHFrameInfo to be MCSymbol based instead of string based.
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replace it. Upgrade Alpha, Blackfin, and part of CellSPU to not
use mangler anymore. CellSPU needs more invasive surgery.
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print/dumpWithDepth allows one to dump a DAG up to N levels deep.
dump/printWithFullDepth prints the whole DAG, subject to a depth limit
on 100 in the default case (to prevent infinite recursion).
Have CannotYetSelect to a dumpWithFullDepth so it is clearer exactly
what the non-matching DAG looks like.
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Remove most of old Mach-O Writer support, it has been replaced by MCMachOStreamer
Further refactoring to completely remove MachOWriter and drive the object file
writer with the AsmPrinter MCInst/MCSection logic is forthcoming.
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For now, this pass is fairly conservative. It only perform the replacement when both the pre- and post- extension values are used in the block. It will miss cases where the post-extension values are live, but not used.
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(OP (trunc x), (trunc y)) -> (trunc (OP x, y))
Unfortunately this simple change causes dag combine to infinite looping. The problem is the shrink demanded ops optimization tend to canonicalize expressions in the opposite manner. That is badness. This patch disable those optimizations in dag combine but instead it is done as a late pass in sdisel.
This also exposes some deficiencies in dag combine and x86 setcc / brcond lowering. Teach them to look pass ISD::TRUNCATE in various places.
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An instruction like this:
%reg1097:1<def> = VMOVSR %R3<kill>, 14, %reg0
Must be replaced with this when substituting physical registers:
%S0<def> = VMOVSR %R3<kill>, 14, %reg0, %D0<imp-def>
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clear what information these functions are actually using.
This is also a micro-optimization, as passing a SDNode * around is
simpler than passing a { SDNode *, int } by value or reference.
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This fixes an in-place update bug where code inserted at the end of basic blocks may not be covered by existing intervals which were live across the entire block. It is also consistent with the way ranges are specified for live intervals.
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- Move DisableScheduling flag into TargetOption.h
- Move SDNodeOrdering into its own header file. Give it a minimal interface that
doesn't conflate construction with storage.
- Move assigning the ordering into the SelectionDAGBuilder.
This isn't used yet, so there should be no functional changes.
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LegalizeDAG.cpp. Unlike the code it replaces, which simply decrements the simple
type by one, getHalfSizedIntegerVT() searches for the smallest simple integer
type that is at least half the size of the type it is called on. This approach
has the advantage that it will continue working if a new value type (such as
i24) is added to MVT.
Also, in preparation for new value types, remove the assertions that
non-power-of-2 8-bit-mutiple types are Extended when legalizing extload and
truncstore operations.
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remove start/finishGVStub and the BufferState helper class from the
MachineCodeEmitter interface. It has the side-effect of not setting the
indirect global writable and then executable on ARM, but that shouldn't be
necessary.
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isPodLike type trait. This is a generally useful type trait for
more than just DenseMap, and we really care about whether something
acts like a pod, not whether it really is a pod.
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stuff isn't used just yet.
We want to model the GCC `-fno-schedule-insns' and `-fno-schedule-insns2'
flags. The hypothesis is that the people who use these flags know what they are
doing, and have hand-optimized the C code to reduce latencies and other
conflicts.
The idea behind our scheme to turn off scheduling is to create a map "on the
side" during DAG generation. It will order the nodes by how they appeared in the
code. This map is then used during scheduling to get the ordering.
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- Loosen the restrictions when checking of it branches to a landing pad.
- Make the loop more efficient by checking the '.insert' return value.
- Do cheaper checks first.
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more than one successor. Normally, these extra successors are dead. However,
some of them may branch to exception handling landing pads. If we remove those
successors, then the landing pads could go away if all predecessors to it are
removed. Before, it was checking if the direct successor was the landing
pad. But it could be the result of jumping through multiple basic blocks to get
to it. If we were to only check for the existence of an EH_LABEL in the basic
block and not remove successors if it's in there, then it could stop actually
dead basic blocks from being removed.
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The coalescer is supposed to clean these up, but when setting up parameters
for a function call, there may be copies to physregs. If the defining
instruction has been LICM'ed far away, the coalescer won't touch it.
The register allocation hint does not always work - when the register
allocator is backtracking, it clears the hints.
This patch is more conservative than r90502, and does not break
483.xalancbmk/i686. It still breaks the PowerPC bootstrap, so it is disabled
by default, and can be enabled with the -trivial-coalesce-ends option.
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When a call is placed to spill an interval this spiller will first try to
break the interval up into its component values. Single value intervals and
intervals which have already been split (or are the result of previous splits)
are spilled by the default spiller.
Splitting intervals as described above may improve the performance of generated
code in some circumstances. This work is experimental however, and it still
miscompiles many benchmarks. It's not recommended for general use yet.
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The coalescer is supposed to clean these up, but when setting up parameters
for a function call, there may be copies to physregs. If the defining
instruction has been LICM'ed far away, the coalescer won't touch it.
The register allocation hint does not always work - when the register
allocator is backtracking, it clears the hints.
This patch takes care of a few more cases that r90163 missed.
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We want LiveVariables clients to use methods rather than accessing the
getVarInfo data structure directly. That way it will be possible to change the
LiveVariables representation.
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divide/remainder since these operations can trap by unroll them and adding undefs
for the resulting vector.
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running tail duplication when doing branch folding for if-conversion, and
we also want to be able to run tail duplication earlier to fix some
reg alloc problems. Move the CanFallThrough function from BranchFolding
to MachineBasicBlock so that it can be shared by TailDuplication.
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Note that "hasDotLocAndDotFile"-style debug info was already broken;
people wanting this functionality should implement it in the
AsmPrinter/DwarfWriter code.
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It's probably better in the long run to replace the
indirect-GlobalVariable system. That'll be done after a subsequent
patch.
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When splitting a critical edge, the registers live through the edge are:
- Used in a PHI instruction, or
- Live out from the predecessor, and
- Live in to the successor.
This allows the coalescer to eliminate even more phi joins.
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slots. The AsmPrinter will use this information to determine whether to
print a spill/reload comment.
Remove default argument values. It's too easy to pass a wrong argument
value when multiple arguments have default values. Make everything
explicit to trap bugs early.
Update all targets to adhere to the new interfaces..
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making it visible to clients and adding LLVM-style cast capability.
This will be used by AsmPrinter to determine when to emit spill comments
for an instruction.
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emitting comments. These flags carry semantic information not otherwise
easily derivable from the IR text.
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- Edges are split before any phis are eliminated, so the code is SSA.
- Create a proper IR BasicBlock for the split edges.
- LiveVariables::addNewBlock now has same syntax as
MachineDominatorTree::addNewBlock. Algorithm calculates predecessor live-out
set rather than successor live-in set.
This feature still causes some miscompilations.
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Critical edges leading to a PHI node are split when the PHI source variable is
live out from the predecessor block. This help the coalescer eliminate more
PHI joins.
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MachineRelocations, "stub" always refers to a far-call stub or a
load-a-faraway-global stub, so this patch adds "Far" to the term. (Other stubs
are used for lazy compilation and dlsym address replacement.) The variable was
also inconsistent between the positive and negative sense, and the positive
sense ("NeedStub") was more demanding than is accurate (since a nearby-enough
function can be called directly even if the platform often requires a stub).
Since the negative sense causes double-negatives, I switched to
"MayNeedFarStub" globally.
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A non-identity copy cannot be coalesced when the phi join destination register
is live at the copy site.
Also verify the condition that the PHI join source register is only used in
the PHI join. Otherwise the coalescing is invalid.
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This assert was very conservative to begin with (the error condition is well
covered by tests elsewhere in the code) so we won't miss much by removing it.
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The KILL pseudo-instruction may survive to the asm printer pass, just like the IMPLICIT_DEF. Print the KILL as a comment instead of just leaving a blank line in the output.
With -asm-verbose=0, a blank line is printed, like IMPLICIT?DEF.
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This introduces a new pass, SlotIndexes, which is responsible for numbering
instructions for register allocation (and other clients). SlotIndexes numbering
is designed to match the existing scheme, so this patch should not cause any
changes in the generated code.
For consistency, and to avoid naming confusion, LiveIndex has been renamed
SlotIndex.
The processImplicitDefs method of the LiveIntervals analysis has been moved
into its own pass so that it can be run prior to SlotIndexes. This was
necessary to match the existing numbering scheme.
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--- Reverse-merging r85338 into '.':
U lib/CodeGen/SimpleRegisterCoalescing.cpp
U lib/CodeGen/SimpleRegisterCoalescing.h
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use it to control tail merging when there is a tradeoff between performance
and code size. When there is only 1 instruction in the common tail, we have
been merging. That can be good for code size but is a definite loss for
performance. Now we will avoid tail merging in that case when the
optimization level is "Aggressive", i.e., "-O3". Radar 7338114.
Since the IfConversion pass invokes BranchFolding, it too needs to know
the optimization level. Note that I removed the RegisterPass instantiation
for IfConversion because it required a default constructor. If someone
wants to keep that for some reason, we can add a default constructor with
a hard-wired optimization level.
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stack slots and giving them different PseudoSourceValue's did not fix the
problem of post-alloc scheduling miscompiling llvm itself.
- Apply Dan's conservative workaround by assuming any non fixed stack slots can
alias other memory locations. This means a load from spill slot #1 cannot
move above a store of spill slot #2.
- Enable post-alloc scheduling for x86 at optimization leverl Default and above.
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truncating an SDValue (depending on whether the target
type is bigger or smaller than the value's type); or zero
extending or truncating it. Use it in a few places (this
seems to be a popular operation, but I only modified cases
of it in SelectionDAGBuild). In particular, the eh_selector
lowering was doing this wrong due to a repeated rather than
inverted test, fixed with this change.
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is trivially rematerializable and integrate it into
TargetInstrInfo::isTriviallyReMaterializable. This way, all places that
need to know whether an instruction is rematerializable will get the
same answer.
This enables the useful parts of the aggressive-remat option by
default -- using AliasAnalysis to determine whether a memory location
is invariant, and removes the questionable parts -- rematting operations
with virtual register inputs that may not be live everywhere.
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While recording beginning of a function, use scope info from the first location entry instead of just relying on first location entry itself.
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implementations with a new MachineInstr::isInvariantLoad, which uses
MachineMemOperands and is target-independent. This brings MachineLICM
and other functionality to targets which previously lacked an
isInvariantLoad implementation.
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a virtual register to eliminate a frame index, it can return that register
and the constant stored there to PEI to track. When scavenging to allocate
for those registers, PEI then tracks the last-used register and value, and
if it is still available and matches the value for the next index, reuses
the existing value rather and removes the re-materialization instructions.
Fancier tracking and adjustment of scavenger allocations to keep more
values live for longer is possible, but not yet implemented and would likely
be better done via a different, less special-purpose, approach to the
problem.
eliminateFrameIndex() is modified so the target implementations can return
the registers they wish to be tracked for reuse.
ARM Thumb1 implements and utilizes the new mechanism. All other targets are
simply modified to adjust for the changed eliminateFrameIndex() prototype.
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to emit target-specific things at the beginning of the asm output. This
fixes a problem for PPC, where the text sections are not being kept together
as expected. The base class doInitialization code calls DW->BeginModule()
which emits a bunch of DWARF section directives. The PPC doInitialization
code then emits all the TEXT section directives, with the intention that they
will be kept together. But as I understand it, the Darwin assembler treats
the default TEXT section as a special case and moves it to the beginning of
the file, which means that all those DWARF sections are in the middle of
the text. With this change, the EmitStartOfAsmFile hook is called before
the DWARF section directives are emitted, so that all the PPC text section
directives come out right at the beginning of the file.
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basic blocks that are so long that their size overflows a short.
Also assert that overflow does not happen in the future, as requested by Evan.
This fixes PR4401.
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- Allocate MachineMemOperands and MachineMemOperand lists in MachineFunctions.
This eliminates MachineInstr's std::list member and allows the data to be
created by isel and live for the remainder of codegen, avoiding a lot of
copying and unnecessary translation. This also shrinks MemSDNode.
- Delete MemOperandSDNode. Introduce MachineSDNode which has dedicated
fields for MachineMemOperands.
- Change MemSDNode to have a MachineMemOperand member instead of its own
fields with the same information. This introduces some redundancy, but
it's more consistent with what MachineInstr will eventually want.
- Ignore alignment when searching for redundant loads for CSE, but remember
the greatest alignment.
Target-specific code which previously used MemOperandSDNodes with generic
SDNodes now use MemIntrinsicSDNodes, with opcodes in a designated range
so that the SelectionDAG framework knows that MachineMemOperand information
is available.
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naming scheme used in SelectionDAG, where there are multiple kinds
of "target" nodes, but "machine" nodes are nodes which represent
a MachineInstr.
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this adjustment does not change the direction or the signs of the object
offsets, and the details of the offset calculations can be target-specific.
Also mention that for most targets this value is only used to generate debug
info.
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of the defs are processed.
Also fix a implicit_def propagation bug: a implicit_def of a physical register
should be applied to uses of the sub-registers.
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two different places for printing MachineMemOperands.
Drop the virtual from Value::dump and instead give Value a
protected virtual hook that can be overridden by subclasses
to implement custom printing. This lets printing be more
consistent, and simplifies printing of PseudoSourceValue
values.
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the base pointer, without the offset. This matches MemSDNode's
new alignment behavior, and holds more interesting information.
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This can be seen on CodeGen/Generic/2006-09-06-SwitchLowering.ll. But it's not known to cause any real regression (but I have added an assertion for it now).
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