DAG Combiner to disambiguate chains for loads and stores of types which are
broken up by the Legalizer into smaller pieces.
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This change speeds up llvm-gcc by more then 6% at "-O0 -g" (measured by compiling InstructionCombining.cpp!)
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be of (dynamically) constant values, so races on it are immaterial. We just need
to ensure that at least one write has completed before return the pointer into it.
With this change, parllc exhibits essentially no overhead on 403.gcc.
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libcall. Take advantage of this in the ARM backend to rectify broken
choice of CC when hard float is in effect. PIC16 may want to see if
it could be of use in MakePIC16Libcall, which works unchanged.
Patch by Sandeep!
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and short. Well, it's kinda short. Definitely nasty and brutish.
The front-end generates the register/unregister calls into the SjLj runtime,
call-site indices and landing pad dispatch. The back end fills in the LSDA
with the call-site information provided by the front end. Catch blocks are
not yet implemented.
Built on Darwin and verified no llvm-core "make check" regressions.
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Instead of awkwardly encoding calling-convention information with ISD::CALL,
ISD::FORMAL_ARGUMENTS, ISD::RET, and ISD::ARG_FLAGS nodes, TargetLowering
provides three virtual functions for targets to override:
LowerFormalArguments, LowerCall, and LowerRet, which replace the custom
lowering done on the special nodes. They provide the same information, but
in a more immediately usable format.
This also reworks much of the target-independent tail call logic. The
decision of whether or not to perform a tail call is now cleanly split
between target-independent portions, and the target dependent portion
in IsEligibleForTailCallOptimization.
This also synchronizes all in-tree targets, to help enable future
refactoring and feature work.
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TLI.computeMaskedBitsForTargetNode from ComputeMaskedBits, since
the former may call back into the latter. This fixes a major
compile time problem on a testcase that happnened to hit this
in a particularly bad way, PR4643.
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This adds location info for all llvm_unreachable calls (which is a macro now) in
!NDEBUG builds.
In NDEBUG builds location info and the message is off (it only prints
"UREACHABLE executed").
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Make llvm_unreachable take an optional string, thus moving the cerr<< out of
line.
LLVM_UNREACHABLE is now a simple wrapper that makes the message go away for
NDEBUG builds.
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value. Adjust other code to deal with that correctly. Make
DAGTypeLegalizer::PromoteIntRes_EXTRACT_VECTOR_ELT take advantage of
this new flexibility to simplify the code and make it deal with unusual
vectors (like <4 x i1>) correctly. Fixes PR3037.
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nodes with operand types that differ from the result type. (This
doesn't normally happen right now, because
SelectionDAGLowering::visitShuffleVector normalizes vector shuffles.)
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With the SVR4 ABI on PowerPC, vector arguments for vararg calls are passed differently depending on whether they are a fixed or a variable argument. Variable vector arguments always go into memory, fixed vector arguments are put
into vector registers. If there are no free vector registers available, fixed vector arguments are put on the stack.
The NumFixedArgs attribute allows to decide for an argument in a vararg call whether it belongs to the fixed or variable portion of the parameter list.
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the SelectionDAG::getGlobalAddress function properly looks through
aliases to determine thread-localness, but then passes the GV* down
to GlobalAddressSDNode::GlobalAddressSDNode which does not. Instead
of passing down isTarget, just pass down the predetermined node
opcode. This fixes some assertions with out of tree changes I'm
working on.
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to be shared, but how/where to privatize it is not immediately clear to me.
If any SelectionDAG experts see a better solution, please share!
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Update code generator to use this attribute and remove NoImplicitFloat target option.
Update llc to set this attribute when -no-implicit-float command line option is used.
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instcombine doesn't know when it's safe. To partially compensate
for this, introduce new code to do this transformation in
dagcombine, which can use UnsafeFPMath.
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ADDC/ADDE use MVT::i1 (later, whatever it gets legalized to)
instead of MVT::Flag. Remove CARRY_FALSE in favor of 0; adjust
all target-independent code to use this format.
Most targets will still produce a Flag-setting target-dependent
version when selection is done. X86 is converted to use i32
instead, which means TableGen needs to produce different code
in xxxGenDAGISel.inc. This keys off the new supportsHasI1 bit
in xxxInstrInfo, currently set only for X86; in principle this
is temporary and should go away when all other targets have
been converted. All relevant X86 instruction patterns are
modified to represent setting and using EFLAGS explicitly. The
same can be done on other targets.
The immediate behavior change is that an ADC/ADD pair are no
longer tightly coupled in the X86 scheduler; they can be
separated by instructions that don't clobber the flags (MOV).
I will soon add some peephole optimizations based on using
other instructions that set the flags to feed into ADC.
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shows up in -print-machineinstrs. This doesn't appear to affect anything, but it was
weird for some DBG_LABELs to have DebugLocs but not all of them.
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PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
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This particular one is undefined behavior (although this
isn't related to the crash), so it will no longer do it
at compile time, which seems better.
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ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69952 91177308-0d34-0410-b5e6-96231b3b80d8
bigger than the vector element type, turn checking
of the operand type back on again, appropriately
adjusted.
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type as the vector element type: allow them to be of
a wider integer type than the element type all the way
through the system, and not just as far as LegalizeDAG.
This should be safe because it used to be this way
(the old type legalizer would produce such nodes), so
backends should be able to handle it. In fact only
targets which have legal vector types with an illegal
promoted element type will ever see this (eg: <4 x i16>
on ppc). This fixes a regression with the new type
legalizer (vec_splat.ll). Also, treat SCALAR_TO_VECTOR
the same as BUILD_VECTOR. After all, it is just a
special case of BUILD_VECTOR.
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to support replacing a node with another that has a superset of
the result types. Use this instead of calling
ReplaceAllUsesOfValueWith for each value.
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promoted to legal types without changing the type of the vector. This is
following a suggestion from Duncan
(http://lists.cs.uiuc.edu/pipermail/llvmdev/2009-February/019923.html).
The transformation that used to be done during type legalization is now
postponed to DAG legalization. This allows the BUILD_VECTORs to be optimized
and potentially handled specially by target-specific code.
It turns out that this is also consistent with an optimization done by the
DAG combiner: a BUILD_VECTOR and INSERT_VECTOR_ELT may be combined by
replacing one of the BUILD_VECTOR operands with the newly inserted element;
but INSERT_VECTOR_ELT allows its scalar operand to be larger than the
element type, with any extra high bits being implicitly truncated. The
result is a BUILD_VECTOR where one of the operands has a type larger the
the vector element type.
Any code that operates on BUILD_VECTORs may now need to be aware of the
potential type discrepancy between the vector element type and the
BUILD_VECTOR operands. This patch updates all of the places that I could
find to handle that case.
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Note that these are distinct from TargetInstrInfo::INSERT_SUBREG
and TargetInstrInfo::EXTRACT_SUBREG, which are used.
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1. ConstantPoolSDNode alignment field is log2 value of the alignment requirement. This is not consistent with other SDNode variants.
2. MachineConstantPool alignment field is also a log2 value.
3. However, some places are creating ConstantPoolSDNode with alignment value rather than log2 values. This creates entries with artificially large alignments, e.g. 256 for SSE vector values.
4. Constant pool entry offsets are computed when they are created. However, asm printer group them by sections. That means the offsets are no longer valid. However, asm printer uses them to determine size of padding between entries.
5. Asm printer uses expensive data structure multimap to track constant pool entries by sections.
6. Asm printer iterate over SmallPtrSet when it's emitting constant pool entries. This is non-deterministic.
Solutions:
1. ConstantPoolSDNode alignment field is changed to keep non-log2 value.
2. MachineConstantPool alignment field is also changed to keep non-log2 value.
3. Functions that create ConstantPool nodes are passing in non-log2 alignments.
4. MachineConstantPoolEntry no longer keeps an offset field. It's replaced with an alignment field. Offsets are not computed when constant pool entries are created. They are computed on the fly in asm printer and JIT.
5. Asm printer uses cheaper data structure to group constant pool entries.
6. Asm printer compute entry offsets after grouping is done.
7. Change JIT code to compute entry offsets on the fly.
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It is an error to call APInt::zext with a size that is equal to the value's
current size, so use zextOrTrunc instead.
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arbitrary vector sizes. Add an optional MinSplatBits parameter to specify
a minimum for the splat element size. Update the PPC target to use the
revised interface.
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results via reference parameters.
This patch also appears to fix Evan's reported problem supplied as a
reduced bugpoint test case.
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ashr instcombine to help expose this code. And apply the fix to
SelectionDAG's copy of this code too.
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instruction. The class also consolidates the code for detecting constant
splats that's shared across PowerPC and the CellSPU backends (and might be
useful for other backends.) Also introduces SelectionDAG::getBUID_VECTOR() for
generating new BUILD_VECTOR nodes.
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(Note: Eventually, commits like this will be handled via a pre-commit hook that
does this automagically, as well as expand tabs to spaces and look for 80-col
violations.)
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Adjust derived classes to pass UnknownLoc where
a DebugLoc does not make sense. Pick one of
DebugLoc and non-DebugLoc variants to survive
for all such classes.
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Many targets build placeholder nodes for special operands, e.g.
GlobalBaseReg on X86 and PPC for the PIC base. There's no
sensible way to associate debug info with these. I've left
them built with getNode calls with explicit DebugLoc::getUnknownLoc operands.
I'm not too happy about this but don't see a good improvement;
I considered adding a getPseudoOperand or something, but it
seems to me that'll just make it harder to read.
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getCALLSEQ_{END,START} to permit passing no DebugLoc
there. UNDEF doesn't logically have DebugLoc; add
getUNDEF to encapsulate this.
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