was inserted or not. This allows bitcast in fast isel to properly handle the case
where an appropriate reg-to-reg copy is not available.
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assign it to a version of the xmm register with the regclass that matches its
type. This fixes PR2715, a bug handling some crazy xpcom case in mozilla.
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process up to a higher level. This allows FastISel to leverage
more of SelectionDAGISel's infastructure, such as updating Machine
PHI nodes.
Also, implement transitioning from SDISel back to FastISel in
the middle of a block, so it's now possible to go back and
forth. This allows FastISel to hand individual CallInsts and other
complicated things off to SDISel to handle, while handling the rest
of the block itself.
To help support this, reorganize the SelectionDAG class so that it
is allocated once and reused throughout a function, instead of
being completely reallocated for each block.
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instructions that define the full 32 or 64-bit value. When anyexting
from i8 to i16 or i32, it's not necessary to zero out the high
portion of the register.
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and use it in FastISelEmitter.cpp, and make FastISel
subtarget aware. Among other things, this lets it work
properly on x86 targets that don't have SSE, where it
successfully selects x87 instructions.
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1. x86-64 byval alignment should be max of 8 and alignment of type. Previously the code was not doing what the commit message was saying.
2. Do not use byte repeat move and store operations. These are slow.
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out of X86ISelDAGToDAG.cpp C++ code and into tablegen code.
Among other things, using tablegen for these things makes them
friendlier to FastISel.
Tablegen can handle the case of i8 subregs on x86-32, but currently
the C++ code for that case uses MVT::Flag in a tricky way, and it
happens to schedule better in some cases. So for now, leave the
C++ code in place to handle the i8 case on x86-32.
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class hold a MachineRegisterInfo member, and make the
MachineBasicBlock be passed in to SelectInstructions rather
than the FastISel constructor.
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builtins on X86.
Change "lock" instructions to be on a separate line.
This is needed to work around a bug in the Darwin
assembler.
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- update VC projects.
- Add an overload to llvm::Stream for <<, since std::hex and std::dec have type std::ios_base& (*)(std::ios_base&) in VC++. (templating the function don't work, due to ambiguities)
- add ../ on several include in X86/AsmPrinter/
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element inserts with non-constant indices. This fixes
CodeGen/X86/vector-variable-idx.ll on machines that
have SSE4.1.
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model, except for external calls; this makes
addressing modes PC-relative. Incomplete.
The assertion at the top of Emitter::runOnMachineFunction
was obviously bogus (always true) so I removed it.
If someone knows what the correct test should be to cover
all the various targets, please fix.
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LowerSubregs, and fix an x86-64 isel bug that this exposed.
SUBREG_TO_REG for x86-64 implicit zero extension is only safe for
isel to generate when the source is known to always have zeros in
the high 32 bits. The EXTRACT_SUBREG instruction does not clear
the high 32 bits.
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subreg form on x86-64, to avoid the problem with x86-32
having GPRs that don't have 8-bit subregs.
Also, change several 16-bit instructions to use
equivalent 32-bit instructions. These have a smaller
encoding and avoid partial-register updates.
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which is represented in codegen as an 'and' operation. This matches them
with movz instructions, instead of leaving them to be matched by and
instructions with an immediate field.
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parallel its analogue, Value::value_use_iterator. The operator* method
now returns the user, rather than the use.
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mmx needs its own fancy shuffle logic based on unpack; for now we get correct but awful code.
Also commit Mon Ping's VSETCC patch
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that include useful information like the name of the
block being viewed and the current phase of compilation.
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generic SDNode's (nodes with their own constructors
should do sanity checking in the constructor). Add
sanity checks for BUILD_VECTOR and fix all the places
that were producing bogus BUILD_VECTORs, as found by
"make check". My favorite is the BUILD_VECTOR with
only two operands that was being used to build a
vector with four elements!
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replacement of multiple values. This is slightly more efficient
than doing multiple ReplaceAllUsesOfValueWith calls, and theoretically
could be optimized even further. However, an important property of this
new function is that it handles the case where the source value set and
destination value set overlap. This makes it feasible for isel to use
SelectNodeTo in many very common cases, which is advantageous because
SelectNodeTo avoids a temporary node and it doesn't require CSEMap
updates for users of values that don't change position.
Revamp MorphNodeTo, which is what does all the work of SelectNodeTo, to
handle operand lists more efficiently, and to correctly handle a number
of corner cases to which its new wider use exposes it.
This commit also includes a change to the encoding of post-isel opcodes
in SDNodes; now instead of being sandwiched between the target-independent
pre-isel opcodes and the target-dependent pre-isel opcodes, post-isel
opcodes are now represented as negative values. This makes it possible
to test if an opcode is pre-isel or post-isel without having to know
the size of the current target's post-isel instruction set.
These changes speed up llc overall by 3% and reduce memory usage by 10%
on the InstructionCombining.cpp testcase with -fast and -regalloc=local.
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This is a question of the debugging setup code not
being called at the right time, and it's called from
target-dependent code for some reason. I have only
attempted to fix Darwin, but I'm pretty sure it's
broken elsewhere; I'll leave that to people who can
test it.
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MachineMemOperands. The pools are owned by MachineFunctions.
This drastically reduces the number of calls to malloc/free made
during the "Emit" phase of scheduling, as well as later phases
in CodeGen. Combined with other changes, this speeds up the
"instruction selection" phase of CodeGen by 10% in some cases.
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hook for each way in which a result type can be
legalized (promotion, expansion, softening etc),
just use one: ReplaceNodeResults, which returns
a node with exactly the same result types as the
node passed to it, but presumably with a bunch of
custom code behind the scenes. No change if the
new LegalizeTypes infrastructure is not turned on.
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moves in order to get correct debug info. Since
I can't imagine how any target could possibly
be any different, I've just stripped out the
option: now all the world's like Darwin!
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- Also remove LiveVariables::instructionChanged, etc. Replace all calls with cheaper calls which update VarInfo kill list.
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Also, if LV isn't around, then TwoAddr doesn't need to be updating flags, since they won't have been set in the first place.
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to be passed the list of value types, and use this
where appropriate. Inappropriate places are where
the value type list is already known and may be
long, in which case the existing method is more
efficient.
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the need for a flavor operand, and add a new SDNode subclass,
LabelSDNode, for use with them to eliminate the need for a label id
operand.
Change instruction selection to let these label nodes through
unmodified instead of creating copies of them. Teach the MachineInstr
emitter how to emit a MachineInstr directly from an ISD label node.
This avoids the need for allocating SDNodes for the label id and
flavor value, as well as SDNodes for each of the post-isel label,
label id, and label flavor.
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purpose, and give it a custom SDNode subclass so that it doesn't
need to have line number, column number, filename string, and
directory string, all existing as individual SDNodes to be the
operands.
This was the only user of ISD::STRING, StringSDNode, etc., so
remove those and some associated code.
This makes stop-points considerably easier to read in
-view-legalize-dags output, and reduces overhead (creating new
nodes and copying std::strings into them) on code containing
debugging information.
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it impossible to create a MERGE_VALUES node with
only one result: sometimes it is useful to be able
to create a node with only one result out of one of
the results of a node with more than one result, for
example because the new node will eventually be used
to replace a one-result node using ReplaceAllUsesWith,
cf X86TargetLowering::ExpandFP_TO_SINT. On the other
hand, most users of MERGE_VALUES don't need this and
for them the optimization was valuable. So add a new
utility method getMergeValues for creating MERGE_VALUES
nodes which by default performs the optimization.
Change almost everywhere to use getMergeValues (and
tidy some stuff up at the same time).
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<16 x float> is 64-byte aligned (for some reason),
which gets us into the stack realignment code. The
computation changing FP-relative offsets to SP-relative
was broken, assiging a spill temp to a location
also used for parameter passing. This
fixes it by rounding up the stack frame to a multiple
of the largest alignment (I concluded it wasn't fixable
without doing this, but I'm not very sure.)
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shift.
- Add a readme entry for a missing vector_shuffle optimization that results in
awful codegen.
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Added abstract class MemSDNode for any Node that have an associated MemOperand
Changed atomic.lcs => atomic.cmp.swap, atomic.las => atomic.load.add, and
atomic.lss => atomic.load.sub
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shuffle could be skipped. The check is invalid because the loop index i
doesn't correspond to the element actually inserted. The correct check is
already done a few lines earlier, for whether the element is already in
the right spot, so this shouldn't have any effect on the codegen for
code that was already correct.
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wrong for volatile loads and stores. In fact this
is almost all of them! There are three types of
problems: (1) it is wrong to change the width of
a volatile memory access. These may be used to
do memory mapped i/o, in which case a load can have
an effect even if the result is not used. Consider
loading an i32 but only using the lower 8 bits. It
is wrong to change this into a load of an i8, because
you are no longer tickling the other three bytes. It
is also unwise to make a load/store wider. For
example, changing an i16 load into an i32 load is
wrong no matter how aligned things are, since the
fact of loading an additional 2 bytes can have
i/o side-effects. (2) it is wrong to change the
number of volatile load/stores: they may be counted
by the hardware. (3) it is wrong to change a volatile
load/store that requires one memory access into one
that requires several. For example on x86-32, you
can store a double in one processor operation, but to
store an i64 requires two (two i32 stores). In a
multi-threaded program you may want to bitcast an i64
to a double and store as a double because that will
occur atomically, and be indivisible to other threads.
So it would be wrong to convert the store-of-double
into a store of an i64, because this will become two
i32 stores - no longer atomic. My policy here is
to say that the number of processor operations for
an illegal operation is undefined. So it is alright
to change a store of an i64 (requires at least two
stores; but could be validly lowered to memcpy for
example) into a store of double (one processor op).
In short, if the new store is legal and has the same
size then I say that the transform is ok. It would
also be possible to say that transforms are always
ok if before they were illegal, whether after they
are illegal or not, but that's more awkward to do
and I doubt it buys us anything much.
However this exposed an interesting thing - on x86-32
a store of i64 is considered legal! That is because
operations are marked legal by default, regardless of
whether the type is legal or not. In some ways this
is clever: before type legalization this means that
operations on illegal types are considered legal;
after type legalization there are no illegal types
so now operations are only legal if they really are.
But I consider this to be too cunning for mere mortals.
Better to do things explicitly by testing AfterLegalize.
So I have changed things so that operations with illegal
types are considered illegal - indeed they can never
map to a machine operation. However this means that
the DAG combiner is more conservative because before
it was "accidentally" performing transforms where the
type was illegal because the operation was nonetheless
marked legal. So in a few such places I added a check
on AfterLegalize, which I suppose was actually just
forgotten before. This causes the DAG combiner to do
slightly more than it used to, which resulted in the X86
backend blowing up because it got a slightly surprising
node it wasn't expecting, so I tweaked it.
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of apint codegen failure is the DAG combiner doing
the wrong thing because it was comparing MVT's using
< rather than comparing the number of bits. Removing
the < method makes this mistake impossible to commit.
Instead, add helper methods for comparing bits and use
them.
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and better control the abstraction. Rename the type
to MVT. To update out-of-tree patches, the main
thing to do is to rename MVT::ValueType to MVT, and
rewrite expressions like MVT::getSizeInBits(VT) in
the form VT.getSizeInBits(). Use VT.getSimpleVT()
to extract a MVT::SimpleValueType for use in switch
statements (you will get an assert failure if VT is
an extended value type - these shouldn't exist after
type legalization).
This results in a small speedup of codegen and no
new testsuite failures (x86-64 linux).
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index for the input pattern in terms of the output pattern. Instead
keep track of how many fixed operands the input pattern actually
has, and have the input matching code pass the output-emitting
function that index value. This simplifies the code, disentangles
variables_ops from the support for predication operations, and
makes variable_ops more robust.
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cases due to an isel deficiency already noted in
lib/Target/X86/README.txt, but they can be matched in this fold-call.ll
testcase, for example.
This is interesting mainly because it exposes a tricky tblgen bug;
tblgen was incorrectly computing the starting index for variable_ops
in the case of a complex pattern.
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definitions. This adds a new construct, "discard", for indicating
that a named node in the input matching pattern is to be discarded,
instead of corresponding to a node in the output pattern. This
allows tblgen to know where the arguments for the varaible_ops are
supposed to begin.
This fixes "rdar://5791600", whatever that is ;-).
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code generator would do something like this:
f64 = load f32 <anyext>, f32mem
v2f64 = insertelt undef, %0, 0
v2f64 = insertelt %1, 0.0, 1
into
v2f64 = vzext_load f32mem
which on x86 is movsd, when you really wanted a cvtss2sd/movsd pair.
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are represented as "weak", but there are subtle differences
in some cases on Darwin, so we need both. The intent
is that "common" will behave identically to "weak" unless
somebody changes their target to do something else.
No functional change as yet.
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This eliminates the need for several awkward casts, including
the last dynamic_cast under lib/Target.
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several things that were neither in an anonymous namespace nor static
but not intended to be global.
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than silently generate invalid code.
llvm-gcc does not currently use VAArgInst; it lowers va_arg in the
front-end.
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