Commit Graph

82 Commits

Author SHA1 Message Date
Vince Weaver
c59fa6c0e4 peasant: load parse_input high
have the actual compressed strings loaded by each individual section
2021-10-20 23:54:09 -04:00
Vince Weaver
b96ebe6bf3 peasant: move loadsave to qload
saves space, also needed if we are going to move parse_text high
2021-10-20 23:21:00 -04:00
Vince Weaver
02c0799b69 peasant: hook up mountain pass parsing 2021-10-20 00:47:40 -04:00
Vince Weaver
80cef5d3b7 peasant: hook up more pass dialog 2021-10-19 15:55:24 -04:00
Vince Weaver
a98a86590c peasant: more work on noun parsing
more or less works
2021-10-18 23:42:02 -04:00
Vince Weaver
f4ae730fab peasant: optimize text box drawing 2021-10-18 14:18:13 -04:00
Vince Weaver
2644d60974 peasant: actually call a room-specific look 2021-10-18 00:41:50 -04:00
Vince Weaver
051289318e peasant: actually load peasant2 dialog into LC space 2021-10-18 00:26:08 -04:00
Vince Weaver
9235f5da0c peasant: move inventory to language card 2021-10-17 19:58:14 -04:00
Vince Weaver
929c8e50c3 peasant: split off inventory code
put in language card?
2021-10-17 00:41:52 -04:00
Vince Weaver
3b5fecaa78 peasant: more work on text 2021-10-13 17:42:07 -04:00
Vince Weaver
03018a499d peasant: hook up game over animation/music
not happy with much of it
2021-10-13 16:19:24 -04:00
Vince Weaver
b87ad0ab6b peasant: auto-generate peasant sprite file 2021-10-13 15:10:39 -04:00
Vince Weaver
7c5a9cdc14 peasant: update makefile
it's always the makefile
2021-10-13 01:08:55 -04:00
Vince Weaver
738a305897 peasant: hook up game over screen
no animation yet though
2021-10-13 01:04:05 -04:00
Vince Weaver
aaeab984bf peasant: rename graphics directory
needless churn is fun
2021-10-12 21:18:40 -04:00
Vince Weaver
3599048c9d peasant: add make distclean target 2021-10-12 16:48:27 -04:00
Vince Weaver
dcf6cfb8e9 peasant: add more priorities
getting too close to file size limit :(
2021-10-10 00:02:25 -04:00
Vince Weaver
cc538fc830 peasant: move copy-protection check to disk2 2021-10-06 23:53:00 -04:00
Vince Weaver
085d3f7b62 peasant: settle on 1x28 vs 7x28 for name of sprite routines 2021-10-05 00:13:31 -04:00
Vince Weaver
37e50c3ef3 peasant: add cliff location 2021-10-03 22:28:27 -04:00
Vince Weaver
f80140d330 peasant: add the priority layer to intro sequence
fix bug where rather dashing was a bit stripey at times
2021-10-02 14:43:58 -04:00
Vince Weaver
1e06b6f9d8 peasant: add electric duet music if no mockingboard 2021-10-01 01:26:09 -04:00
Vince Weaver
c340aa6bbe peasant: centralize peasant text 2021-09-30 00:25:03 -04:00
Vince Weaver
4a32b31c4d peasant: save almost works
well it does but there's a weird bug when loading it back
2021-09-29 00:17:39 -04:00
Vince Weaver
36090911c7 peasant: add confirmation dialog for load/save 2021-09-28 21:08:46 -04:00
Vince Weaver
601c6fafb4 peasant: move most hgr routines to qload
also, escaping a $ in a Makefile is trickier than you'd think
2021-09-26 15:41:43 -04:00
Vince Weaver
9d1c9edfb0 peasant: move decompress into the qload common area 2021-09-26 01:00:15 -04:00
Vince Weaver
ec44509313 peasant: change up how generate_common symbol extraction works
more scriptable in Makefile
2021-09-26 00:46:35 -04:00
Vince Weaver
9ece0ceb8c peasant: move music playing to the language card
this was a huge pain

also had to remove all calls to the firmware
2021-09-25 22:44:07 -04:00
Vince Weaver
d0a2b111c0 peasant: work on moving music to MUSIC
had to re-arrange thigns a bit

also fix ESCAPE to work again in intro
2021-09-23 23:49:10 -04:00
Vince Weaver
84f286ea2e peasant: add videlectrix theme, sorta 2021-09-23 13:16:18 -04:00
Vince Weaver
5f023220bd peasant: more work on load/save support 2021-09-20 00:08:16 -04:00
Vince Weaver
4223028a9d peasant: start work on load game support 2021-09-19 18:49:00 -04:00
Vince Weaver
845edde669 peasant: update some documentation 2021-09-19 00:12:44 -04:00
Vince Weaver
74c93ace2d peasant: hook up trogdor speech 2021-09-17 19:18:38 -04:00
Vince Weaver
f278aba111 peasant: work on trogdor scenes 2021-09-17 00:52:13 -04:00
Vince Weaver
f8ff9ce708 peasant: boat mostly working 2021-09-16 22:51:55 -04:00
Vince Weaver
7518089721 peasant: ending: work on jhonka scene 2021-09-15 16:32:43 -04:00
Vince Weaver
7c68df5a96 peasant: work on baby sprites 2021-09-12 21:32:14 -04:00
Vince Weaver
799a9dbbee peasant: add text to end credits 2021-09-10 23:18:21 -04:00
Vince Weaver
d30919ba16 peasant: split off the trogdor part 2021-09-10 00:46:25 -04:00
Vince Weaver
3466fc1661 peasant: fix up Makefiles 2021-09-08 09:31:03 -04:00
Vince Weaver
b3b0c26118 peasant: work on ending 2021-09-07 00:55:37 -04:00
Vince Weaver
c0d3a6d6b2 peasant: inventory sprites mostly working 2021-09-04 00:30:47 -04:00
Vince Weaver
138a2e4bbc peasant: initial inventory code 2021-08-29 01:07:16 -04:00
Vince Weaver
90a49ff439 peasant: centralize score code 2021-08-28 23:05:36 -04:00
Vince Weaver
768957fa33 peasant: going behind things seems to work 2021-08-24 23:48:31 -04:00
Vince Weaver
da4412f3f2 peasant: make peasant sprite 7x28 instead of 7x30
not sure why it was 7x30 anyway as we ignored the bottom 2 lines

hopefully makes bg masking easier
2021-08-24 20:58:44 -04:00
Vince Weaver
d8155c8f4e peasant: optimize sprite routines 2021-08-24 20:42:11 -04:00