and provides fairly efficient removal of arbitrary elements. Switch
ScheduleDAGRRList from std::set to this new priority queue.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@52582 91177308-0d34-0410-b5e6-96231b3b80d8
to DenseMap<SDNode*, SUnit*>, and adjust the way cloned SUnit nodes are
handled so that only the original node needs to be in the map.
This speeds up llc on 447.dealII.llvm.bc by about 2%.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@52576 91177308-0d34-0410-b5e6-96231b3b80d8
of value info (sign/zero ext info) from one MBB to another. This doesn't
handle much right now because of two limitations:
1) only handles zext/sext, not random bit propagation (no assert exists
for this)
2) doesn't handle phis.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@52383 91177308-0d34-0410-b5e6-96231b3b80d8
still excluding types like i1 (not byte sized)
and i120 (loading an i120 requires loading an i64,
an i32, an i16 and an i8, which is expensive).
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maps can be deleted. This happens when RAUW
replaces a node N with another equivalent node
E, deleting the first node. Solve this by
adding (N, E) to ReplacedNodes, which is already
used to remap nodes to replacements. This means
that deleted nodes are being allowed in maps,
which can be delicate: the memory may be reused
for a new node which might get confused with the
old deleted node pointer hanging around in the
maps, so detect this and flush out maps if it
occurs (ExpungeNode). The expunging operation
is expensive, however it never occurs during
a llvm-gcc bootstrap or anywhere in the nightly
testsuite. It occurs three times in "make check":
Alpha/illegal-element-type.ll,
PowerPC/illegal-element-type.ll and
X86/mmx-shift.ll. If expunging proves to be too
expensive then there are other more complicated
ways of solving the problem.
In the normal case this patch adds the overhead
of a few more map lookups, which is hopefully
negligable.
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of apint codegen failure is the DAG combiner doing
the wrong thing because it was comparing MVT's using
< rather than comparing the number of bits. Removing
the < method makes this mistake impossible to commit.
Instead, add helper methods for comparing bits and use
them.
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and better control the abstraction. Rename the type
to MVT. To update out-of-tree patches, the main
thing to do is to rename MVT::ValueType to MVT, and
rewrite expressions like MVT::getSizeInBits(VT) in
the form VT.getSizeInBits(). Use VT.getSimpleVT()
to extract a MVT::SimpleValueType for use in switch
statements (you will get an assert failure if VT is
an extended value type - these shouldn't exist after
type legalization).
This results in a small speedup of codegen and no
new testsuite failures (x86-64 linux).
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are the same as in unpacked structs, only field
positions differ. This only matters for structs
containing x86 long double or an apint; it may
cause backwards compatibility problems if someone
has bitcode containing a packed struct with a
field of one of those types.
The issue is that only 10 bytes are needed to
hold an x86 long double: the store size is 10
bytes, but the ABI size is 12 or 16 bytes (linux/
darwin) which comes from rounding the store size
up by the alignment. Because it seemed silly not
to pack an x86 long double into 10 bytes in a
packed struct, this is what was done. I now
think this was a mistake. Reserving the ABI size
for an x86 long double field even in a packed
struct makes things more uniform: the ABI size is
now always used when reserving space for a type.
This means that developers are less likely to
make mistakes. It also makes life easier for the
CBE which otherwise could not represent all LLVM
packed structs (PR2402).
Front-end people might need to adjust the way
they create LLVM structs - see following change
to llvm-gcc.
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DAG instruction selectors. Introudce a dedicated header file for this part:
include/llvm/CodeGen/DAGISelHeader.h
TableGen now only generates the include preprocessor directive to include this
new header.
This is a preparation for supporting multiple implementations of instruction
selectors in the future.
Reviewed and approved by Evan and Dan.
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address of the PassInfo directly instead of calling getPassInfo.
This eliminates a bunch of dynamic initializations of static data.
Also, fold RegisterPassBase into PassInfo, make a bunch of its
data members const, and rearrange some code to initialize data
members in constructors instead of using setter member functions.
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This removes the existing bottleneck related to the removal of elements from
the middle of the queue.
Also fixes a subtle bug in ScheduleDAGRRList::CapturePred:
It was updating the state of the SUnit before removing it. As a result, the
comparison operators were working incorrectly and this SUnit could not be removed
from the queue properly.
Reviewed by Evan and Dan. Approved by Dan.
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memcpy/memset expansion. It was a bug for the SVOffset value
to be used in the actual address calculations.
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Rename SDOperandImpl back to SDOperand.
Introduce the SDUse class that represents a use of the SDNode referred by
an SDOperand. Now it is more similar to Use/Value classes.
Patch is approved by Dan Gohman.
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ScheduleDAG; they don't correspond to any actual instructions so they
don't need to be scheduled.
This fixes a bug where the EntryToken was being scheduled multiple
times in some cases, though it ended up not causing any trouble because
EntryToken doesn't expand into anything. With this fixed the schedulers
reliably schedule the expected number of units, so we can check this
with an assertion.
This requires a tweak to test/CodeGen/X86/loop-hoist.ll because it
ends up getting scheduled differently in a trivial way, though it was
enough to fool the prcontext+grep that the test does.
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on any current target and aren't optimized in DAGCombiner. Instead
of using intermediate nodes, expand the operations, choosing between
simple loads/stores, target-specific code, and library calls,
immediately.
Previously, the code to emit optimized code for these operations
was only used at initial SelectionDAG construction time; now it is
used at all times. This fixes some cases where rep;movs was being
used for small copies where simple loads/stores would be better.
This also cleans up code that checks for alignments less than 4;
let the targets make that decision instead of doing it in
target-independent code. This allows x86 to use rep;movs in
low-alignment cases.
Also, this fixes a bug that resulted in the use of rep;stos for
memsets of 0 with non-constant memory size when the alignment was
at least 4. It's better to use the library in this case, which
can be significantly faster when the size is large.
This also preserves more SourceValue information when memory
intrinsics are lowered into simple loads/stores.
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There is no point in creating a long live range defined by an implicit_def. Scheduler now duplicates implicit_def instruction for each of its uses. Therefore, if an implicit_def node has multiple uses, it will become a number of very short live ranges, rather than a long one. This will make coalescer's job easier.
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review feedback.
-enable-eh is still accepted but doesn't do anything.
EH intrinsics use Dwarf EH if the target supports that,
and are handled by LowerInvoke otherwise.
The separation of the EH table and frame move data is,
I think, logically figured out, but either one still
causes full EH info to be generated (not sure how to
split the metadata correctly).
MachineModuleInfo::needsFrameInfo is no longer used and
is removed.
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In order to handle indexed nodes I had to introduce
a new constructor, and since I was there I factorized
the code in the various load constructors.
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nodes. This doesn't currently have much impact the generated code, but it
does produce simpler-looking SelectionDAGs, and consequently
simpler-looking ScheduleDAGs, because there are fewer spurious
dependencies.
In particular, CopyValueToVirtualRegister now uses the entry node as the
input chain dependency for new CopyToReg nodes instead of calling getRoot
and depending on the most recent memory reference.
Also, rename UnorderedChains to PendingExports and pull it up from being
a local variable in SelectionDAGISel::BuildSelectionDAG to being a
member variable of SelectionDAGISel, so that it doesn't have to be
passed around to all the places that need it.
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LLVM Value/Use does and MachineRegisterInfo/MachineOperand does.
This allows constant time for all uses list maintenance operations.
The idea was suggested by Chris. Reviewed by Evan and Dan.
Patch is tested and approved by Dan.
On normal use-cases compilation speed is not affected. On very big basic
blocks there are compilation speedups in the range of 15-20% or even better.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@48822 91177308-0d34-0410-b5e6-96231b3b80d8
flags. This is needed by the new legalize types
infrastructure which wants to expand the 64 bit
constants previously used to hold the flags on
32 bit machines. There are two functional changes:
(1) in LowerArguments, if a parameter has the zext
attribute set then that is marked in the flags;
before it was being ignored; (2) PPC had some bogus
code for handling two word arguments when using the
ELF 32 ABI, which was hard to convert because of
the bogusness. As suggested by the original author
(Nicolas Geoffray), I've disabled it for the moment.
Tested with "make check" and the Ada ACATS testsuite.
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1. If part of a register is re-defined, an implicit kill and an implicit def are added to denote read / mod / write. However, this should only be necessary if the register is actually read later. This is a performance issue.
2. If a sub-register is being defined, and it doesn't have a previous use, do not add a implicit kill to the last use of a super-register:
= EAX, AX<imp-use,kill>
...
AX =
In this case, EAX is live but AX is killed, this is wrong and will cause the coalescer to do bad things.
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getCopyToParts problem was noticed by the new
LegalizeTypes infrastructure. In order to avoid
this kind of thing in the future I've added a
check that EXTRACT_ELEMENT is only used with
integers. Once LegalizeTypes is up and running
most likely BUILD_PAIR and EXTRACT_ELEMENT can
be removed, in favour of using apints instead.
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that merely add passes. This allows them to be used with either
FunctionPassManager or PassManager, or even with a custom new
kind of pass manager.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@48256 91177308-0d34-0410-b5e6-96231b3b80d8
Change insert/extract subreg instructions to be able to be used in TableGen patterns.
Use the above features to reimplement an x86-64 pseudo instruction as a pattern.
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field to 32 bits, thus enabling correct handling of ByVal
structs bigger than 0x1ffff. Abstract interface a bit.
Fixes gcc.c-torture/execute/pr23135.c and
gcc.c-torture/execute/pr28982b.c in gcc testsuite (were ICE'ing
on ppc32, quietly producing wrong code on x86-32.)
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%r3<def> = OR %x3<kill>, %x3
We don't want to mark the %r3 as unused even though it's a sub-register of %x3.
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PPC-64 doesn't work.) This also lowers the spilling of the CR registers so that
it uses a register other than the default R0 register (the scavenger scrounges
for one). A significant part of this patch fixes how kill information is
handled.
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- X86 now normalize SCALAR_TO_VECTOR to (BIT_CONVERT (v4i32 SCALAR_TO_VECTOR)). Get rid of X86ISD::S2VEC.
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it actually does. Simplify CountOperands a little by reusing
ComputeMemOperandsEnd. And reword some comments for both.
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register defs and uses after each successful coalescing.
- Also removed a number of hacks and fixed some subtle kill information bugs.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@47167 91177308-0d34-0410-b5e6-96231b3b80d8
1) ConstantFP is now expand by default
2) ConstantFP is not turned into TargetConstantFP during Legalize
if it is legal.
This allows ConstantFP to be handled like Constant, allowing for
targets that can encode FP immediates as MachineOperands.
As a bonus, fix up Itanium FP constants, which now correctly match,
and match more constants! Hooray.
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PR1877.
A3 = op A2 B0<kill>
...
B1 = A3 <- this copy
...
= op A3 <- more uses
==>
B2 = op B0 A2<kill>
...
B1 = B2 <- now an identify copy
...
= op B2 <- more uses
This speeds up FreeBench/neural by 29%, Olden/bh by 12%, oopack_v1p8 by 53%.
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Add an overload that supports the uint64_t interface for use by clients
that haven't been updated yet.
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initializer problem, a minor tweak to the way the
DAGISelEmitter finds load/store nodes, and a renaming of the
new PseudoSourceValue objects.
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DAGUpdateListener object pointer instead of just returning a vector
of deleted nodes. This makes the interfaces more efficient (no more
allocating a vector [at least a malloc], filling it in, then walking
it) and more clean. This also allows the client to be notified of
nodes that are *changed* but not deleted.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@46677 91177308-0d34-0410-b5e6-96231b3b80d8
Added ISD::DECLARE node type to represent llvm.dbg.declare intrinsic. Now the intrinsic calls are lowered into a SDNode and lives on through out the codegen passes.
For now, since all the debugging information recording is done at isel time, when a ISD::DECLARE node is selected, it has the side effect of also recording the variable. This is a short term solution that should be fixed in time.
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in the backend. Introduce a new SDNode type, MemOperandSDNode, for
holding a MemOperand in the SelectionDAG IR, and add a MemOperand
list to MachineInstr, and code to manage them. Remove the offset
field from SrcValueSDNode; uses of SrcValueSDNode that were using
it are all all using MemOperandSDNode now.
Also, begin updating some getLoad and getStore calls to use the
PseudoSourceValue objects.
Most of this was written by Florian Brander, some
reorganization and updating to TOT by me.
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memory reference information in the backend. Most of this was written by
Florian Brander, cleanup and updating to TOT by me.
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and StoreSDNode into their common base class LSBaseSDNode. Member
functions getLoadedVT and getStoredVT are replaced with the common
getMemoryVT to simplify code that will handle both loads and stores.
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and switch various codegen pieces and the X86 backend over
to using it.
* Add some comments to SelectionDAGNodes.h
* Introduce a second argument to FP_ROUND, which indicates
whether the FP_ROUND changes the value of its input. If
not it is safe to xform things like fp_extend(fp_round(x)) -> x.
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- Cleaned up custom load/store logic, common code is now shared [see note
below], cleaned up address modes
- More test cases: various intrinsics, structure element access (load/store
test), updated target data strings, indirect function calls.
Note: This patch contains a refactoring of the LoadSDNode and StoreSDNode
structures: they now share a common base class, LSBaseSDNode, that
provides an interface to their common functionality. There is some hackery
to access the proper operand depending on the derived class; otherwise,
to do a proper job would require finding and rearranging the SDOperands
sent to StoreSDNode's constructor. The current refactor errs on the
side of being conservatively and backwardly compatible while providing
functionality that reduces redundant code for targets where loads and
stores are custom-lowered.
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Likewise fix up a bunch of other libcalls. While
there I remove NEG_F32 and NEG_F64 since they are
not used anywhere. This fixes 9 Ada ACATS failures.
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The first only returns definitions of a register, the second only
returns uses, the third returns both.
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providing a misleading facility. It's used once in the MIPS backend
and hardcoded as "\t.globl\t" everywhere else.
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that it is cheap and efficient to get.
Move a variety of predicates from TargetInstrInfo into
TargetInstrDescriptor, which makes it much easier to query a predicate
when you don't have TII around. Now you can use MI->getDesc()->isBranch()
instead of going through TII, and this is much more efficient anyway. Not
all of the predicates have been moved over yet.
Update old code that used MI->getInstrDescriptor()->Flags to use the
new predicates in many places.
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up to the various compiler pipelines.
This doesn't actually add support for any GC algorithms, which means it
temporarily breaks a few tests. To be fixed shortly.
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for non-function GV relocations that require function address stubs (e.g. Mac OS X in non-static mode).
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it now returns the machineinstr of the use. To get the operand, use I.getOperand().
Add a new MachineRegisterInfo::replaceRegWith, which is basically like
Value::replaceAllUsesWith.
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operands. The lists are currently kept in MachineRegisterInfo, but it does
not yet provide an iterator interface to them.
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that "machine" classes are used to represent the current state of
the code being compiled. Given this expanded name, we can start
moving other stuff into it. For now, move the UsedPhysRegs and
LiveIn/LoveOuts vectors from MachineFunction into it.
Update all the clients to match.
This also reduces some needless #includes, such as MachineModuleInfo
from MachineFunction.
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e.g. MO.isMBB() instead of MO.isMachineBasicBlock(). I don't plan on
switching everything over, so new clients should just start using the
shorter names.
Remove old long accessors, switching everything over to use the short
accessor: getMachineBasicBlock() -> getMBB(),
getConstantPoolIndex() -> getIndex(), setMachineBasicBlock -> setMBB(), etc.
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- eliminate the auxInfo union, merging it into the contents union. This shaves
4 bytes off MachineOperand on a 32-bit machine.
- Use accessors in ctor methods.
- Add comments.
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- Eliminate the static "print" method for operands, moving it
into MachineOperand::print.
- Change various set* methods for register flags to take a bool
for the value to set it to. Remove unset* methods.
- Group methods more logically by operand flavor in MachineOperand.h
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- Add getParent() accessors.
- Move SubReg out of the AuxInfo union, to make way for future changes.
- Remove the getImmedValue/setImmedValue methods.
- in some MachineOperand::Create* methods, stop initializing fields that are dead.
MachineInstr:
- Delete one copy of the MachineInstr printing code, now there is only one dump
format and one copy of the code.
- Make MachineOperand use the parent field to get info about preg register names if
no target info is otherwise available.
- Move def/use/kill/dead flag printing to the machineoperand printer, so they are
always printed for an operand.
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operand type.
2. Move these create methods below the accessors.
3. Simplify all the MachineInstr::add* methods to use these.
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per-function collector model. Collector is now the factory for
CollectorMetadata, so the latter may be subclassed.
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This allows an important optimization to be re-enabled.
- If all uses / defs of a split interval can be folded, give the interval a
low spill weight so it would not be picked in case spilling is needed (avoid
pushing other intervals in the same BB to be spilled).
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in the middle of a split basic block, create a new live interval starting at
the def. This avoid artifically extending the live interval over a number of
cycles where it is dead. e.g.
bb1:
= vr1204 (use / kill) <= new interval starts and ends here.
...
...
vr1204 = (new def) <= start a new interval here.
= vr1204 (use)
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