the conditional for the BRCOND statement. For instance, it will generate:
addl %eax, %ecx
jo LOF
instead of
addl %eax, %ecx
; About 10 instructions to compare the signs of LHS, RHS, and sum.
jl LOF
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performance in most cases on the Grawp tester, but does speed some
things up (like shootout/hash by 15%). This also doesn't impact
compile time in a noticable way on the Grawp tester.
It also, of course, gets the testcase it was designed for right :)
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and the LiveInterval.h top-level comment and accordingly. This fixes blocks
having spurious live-in registers in boundary cases.
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heuristic: the value is already live at the new memory operation if
it is used by some other instruction in the memop's block. This is
cheap and simple to compute (moreso than full liveness).
This improves the new heuristic even more. For example, it cuts two
out of three new instructions out of 255.vortex:DbmFileInGrpHdr,
which is one of the functions that the heuristic regressed. This
overall eliminates another 40 instructions from 403.gcc and visibly
reduces register pressure in 255.vortex (though this only actually
ends up saving the 2 instructions from the whole program).
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phrased in terms of liveness instead of as a horrible hack. :)
In pratice, this doesn't change the generated code for either
255.vortex or 403.gcc, but it could cause minor code changes in
theory. This is framework for coming changes.
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-enable-smarter-addr-folding to llc) that gives CGP a better
cost model for when to sink computations into addressing modes.
The basic observation is that sinking increases register
pressure when part of the addr computation has to be available
for other reasons, such as having a use that is a non-memory
operation. In cases where it works, it can substantially reduce
register pressure.
This code is currently an overall win on 403.gcc and 255.vortex
(the two things I've been looking at), but there are several
things I want to do before enabling it by default:
1. This isn't doing any caching of results, so it is much slower
than it could be. It currently slows down release-asserts llc
by 1.7% on 176.gcc: 27.12s -> 27.60s.
2. This doesn't think about inline asm memory operands yet.
3. The cost model botches the case when the needed value is live
across the computation for other reasons.
I'll continue poking at this, and eventually turn it on as llcbeta.
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optimize addressing modes. This allows us to optimize things like isel-sink2.ll
into:
movl 4(%esp), %eax
cmpb $0, 4(%eax)
jne LBB1_2 ## F
LBB1_1: ## TB
movl $4, %eax
ret
LBB1_2: ## F
movzbl 7(%eax), %eax
ret
instead of:
_test:
movl 4(%esp), %eax
cmpb $0, 4(%eax)
leal 4(%eax), %eax
jne LBB1_2 ## F
LBB1_1: ## TB
movl $4, %eax
ret
LBB1_2: ## F
movzbl 3(%eax), %eax
ret
This shrinks (e.g.) 403.gcc from 1133510 to 1128345 lines of .s.
Note that the 2008-10-16-SpillerBug.ll testcase is dubious at best, I doubt
it is really testing what it thinks it is.
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(a) Remove conditionally removed code in SelectXAddr. Basically, hope for the
best that the A-form and D-form address predicates catch everything before
the code decides to emit a X-form address.
(b) Expand vector store test cases to include the usual suspects.
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can recursively match things) and scales by 0 by ignoring them.
This triggers once in 403.gcc, saving 1 (!!!!) instruction in the
whole huge app.
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into a new AddressingModeMatcher class. This makes it easier
to reason about and reduces passing around of stuff, but has
no functionality change.
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introduce any new spilling; it just uses unused registers.
Refactor the SUnit topological sort code out of the RRList scheduler and
make use of it to help with the post-pass scheduler.
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- Mark "add with overflow" as having a custom lowering for X86. Give it a null
lowering representation for now.
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(a) Slight rethink on i64 zero/sign/any extend code - use a shuffle to
directly zero-extend i32 to i64, but use rotates and shifts for
sign extension. Also ensure unified register consistency.
(b) Add new test harness for i64 operations: i64ops.ll
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(a) Improve the extract element code: there's no need to do gymnastics with
rotates into the preferred slot if a shuffle will do the same thing.
(b) Rename a couple of SPUISD pseudo-instructions for readability and better
semantic correspondence.
(c) Fix i64 sign/any/zero extension lowering.
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(this doesn't happen that often, since most code
does not use illegal types) then follow it by a
DAG combiner run that is allowed to generate
illegal operations but not illegal types. I didn't
modify the target combiner code to distinguish like
this between illegal operations and illegal types,
so it will not produce illegal operations as well
as not producing illegal types.
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value. It must now be as if the pointer were allocated and has not escaped to
the caller. Thanks to Dan Gohman for pointing out the error in the original
and helping devise this definition.
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indicate functions that allocate, such as operator new, or list::insert. The
actual definition is slightly less strict (for now).
No changes to the bitcode reader/writer, asm printer or verifier were needed.
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"It simplifies the type legalization part a bit, and produces better code by
teaching SelectionDAG about the extra bits in an i8 SADDO/UADDO node. In
essence, I spontaneously decided that on x86 this i8 boolean result would be
either 0 or 1, and on other platforms 0/1 or 0/-1, depending on whether the
platform likes it's boolean zero extended or sign extended."
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g++ -m32 -c -g -DIN_GCC -W -Wall -Wwrite-strings -Wmissing-format-attribute -fno-common -mdynamic-no-pic -DHAVE_CONFIG_H -Wno-unused -DTARGET_NAME=\"i386-apple-darwin9.5.0\" -I. -I. -I../../llvm-gcc.src/gcc -I../../llvm-gcc.src/gcc/. -I../../llvm-gcc.src/gcc/../include -I./../intl -I../../llvm-gcc.src/gcc/../libcpp/include -I../../llvm-gcc.src/gcc/../libdecnumber -I../libdecnumber -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.obj/include -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.src/include -DENABLE_LLVM -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.obj/../llvm.src/include -D_DEBUG -D_GNU_SOURCE -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -I. -I. -I../../llvm-gcc.src/gcc -I../../llvm-gcc.src/gcc/. -I../../llvm-gcc.src/gcc/../include -I./../intl -I../../llvm-gcc.src/gcc/../libcpp/include -I../../llvm-gcc.src/gcc/../libdecnumber -I../libdecnumber -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.obj/include -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.src/include ../../llvm-gcc.src/gcc/llvm-types.cpp -o llvm-types.o
../../llvm-gcc.src/gcc/llvm-convert.cpp: In member function 'void TreeToLLVM::EmitMemCpy(llvm::Value*, llvm::Value*, llvm::Value*, unsigned int)':
../../llvm-gcc.src/gcc/llvm-convert.cpp:1496: error: 'memcpy_i32' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp:1496: error: 'memcpy_i64' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp: In member function 'void TreeToLLVM::EmitMemMove(llvm::Value*, llvm::Value*, llvm::Value*, unsigned int)':
../../llvm-gcc.src/gcc/llvm-convert.cpp:1512: error: 'memmove_i32' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp:1512: error: 'memmove_i64' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp: In member function 'void TreeToLLVM::EmitMemSet(llvm::Value*, llvm::Value*, llvm::Value*, unsigned int)':
../../llvm-gcc.src/gcc/llvm-convert.cpp:1528: error: 'memset_i32' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp:1528: error: 'memset_i64' is not a member of 'llvm::Intrinsic'
make[3]: *** [llvm-convert.o] Error 1
make[3]: *** Waiting for unfinished jobs....
rm fsf-funding.pod gcov.pod gfdl.pod cpp.pod gpl.pod gcc.pod
make[2]: *** [all-stage1-gcc] Error 2
make[1]: *** [stage1-bubble] Error 2
make: *** [all] Error 2
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because the boolean it returns to indicate an overflow may not be treated like
as a flag. It could be stored to memory, for instance.
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"ISD::ADDO". ISD::ADDO is lowered into a target-independent form that does the
addition and then checks if the result is less than one of the operands. (If it
is, then there was an overflow.)
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schedulers. This doesn't have much immediate impact because
targets that use these schedulers by default don't yet provide
pipeline information.
This code also didn't have the benefit of register pressure
information. Also, removing it will avoid problems with list-burr
suddenly starting to do latency-oriented scheduling on x86 when we
start providing pipeline data, which would increase spilling.
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some of the latency computation logic out of the SDNode
ScheduleDAG code into a TargetInstrItineraries helper method
to help with this.
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the RR scheduler actually does look at latency values, but it
doesn't use a hazard recognizer so it has no way to know when
a no-op is needed, as opposed to just stalling and incrementing
the cycle count.
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MachineInstr scheduling DAG, meaning they implicitly depend on all
preceding defs. This fixes Benchmarks/Shootout-C++/except and
Regression/C++/EH/simple_rethrow in
-relocation-model=pic -disable-post-RA-scheduler=false
mode.
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(a) Remove moved file (SPUAsmPrinter.cpp) to make svn happy.
(b) Remove truncated stores that will never be used.
(c) Add initial support for __muldi3 as a libcall.
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dedicated "fast" scheduler in -fast mode instead, which is
faster. This speeds up llc -fast by a few percent on some
testcases -- the speedup only happens for code not handled by
fast-isel.
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- When scavenging a register, in addition to the spill, insert a restore before the first use.
- Abort if client is looking to scavenge a register even when a previously scavenged register is still live.
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is currently off by default, and can be enabled with
-disable-post-RA-scheduler=false.
This doesn't have a significant impact on most code yet because it doesn't
yet do anything to address anti-dependencies and it doesn't attempt to
disambiguate memory references. Also, several popular targets
don't have pipeline descriptions yet.
The majority of the changes here are splitting the SelectionDAG-specific
code out of ScheduleDAG, so that ScheduleDAG can be moved to
libLLVMCodeGen.a. The interface between ScheduleDAG-using code and
the rest of the scheduling code is somewhat rough and will evolve.
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it is likely that the optimizer deleted code in between these
two intrinsics. Keep only the last llvm.dbg.stoppoint in this case.
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ExpandIntegerOperand (LegalizeIntegerTypes.cpp) is needed which is yet to be reworked and submitted.
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and FP_ROUND. Not sure what these were doing
here - probably they were sometimes (wrongly)
created with integer operands somewhere that
has since been fixed.
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SCALAR_TO_VECTOR. I didn't add the testcase, because
once llc gets past scalar-to-vector it hits a SPU target
lowering bug and explodes.
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Use it to safely handle less-than-or-equals-to exit conditions in loops. These
also occur when the loop exit branch is exit on true because SCEV inverses the
icmp predicate.
Use it again to handle non-zero strides, but only with an unsigned comparison
in the exit condition.
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new CycleBound value. Instead, just update CycleBound on each call.
Also, make ReleasePred and ReleaseSucc methods more consistent accross
the various schedulers.
This also happens to make ScheduleDAGRRList's CycleBound computation
somewhat more interesting, though it still doesn't have any noticeable
effect, because no current targets that use the register-pressure
reduction scheduler provide pipeline models.
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If this patch causes a performance regression for anyone, please let me know,
and it can be fixed in a different way with much more effort.
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well as 2 files that use "Registrator"s. These are to be used by the
MSVC builds, as the Win32 linker does not include libs that are
otherwise unreferenced, even if global constructors in the lib have
side-effects.
Patch by Scott Graham!
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