(Note: Eventually, commits like this will be handled via a pre-commit hook that
does this automagically, as well as expand tabs to spaces and look for 80-col
violations.)
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getCALLSEQ_{END,START} to permit passing no DebugLoc
there. UNDEF doesn't logically have DebugLoc; add
getUNDEF to encapsulate this.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@63978 91177308-0d34-0410-b5e6-96231b3b80d8
returned by getShiftAmountTy may be too small
to hold shift values (it is an i8 on x86-32).
Before and during type legalization, use a large
but legal type for shift amounts: getPointerTy;
afterwards use getShiftAmountTy, fixing up any
shift amounts with a big type during operation
legalization. Thanks to Dan for writing the
original patch (which I shamelessly pillaged).
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promote from i1 all the way up to the canonical SetCC type.
In order to discover an appropriate type to use, pass
MVT::Other to getSetCCResultType. In order to be able to
do this, change getSetCCResultType to take a type as an
argument, not a value (this is also more logical).
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essential problem was that the DAG can contain
random unused nodes which were never analyzed.
When remapping a value of a node being processed,
such a node may become used and need to be analyzed;
however due to operands being transformed during
analysis the node may morph into a different one.
Users of the morphing node need to be updated, and
this wasn't happening. While there I added a bunch
of documentation and sanity checks, so I (or some
other poor soul) won't have to scratch their head
over this stuff so long trying to remember how it
was all supposed to work next time some obscure
problem pops up! The extra sanity checking exposed
a few places where invariants weren't being preserved,
so those are fixed too. Since some of the sanity
checking is expensive, I added a flag to turn it
on. It is also turned on when building with
ENABLE_EXPENSIVE_CHECKS=1.
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SCALAR_TO_VECTOR. I didn't add the testcase, because
once llc gets past scalar-to-vector it hits a SPU target
lowering bug and explodes.
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use SHUFFLE_VECTOR instead. If not practical, fall back
to the old scheme of building the split result by hand
using a BUILD_VECTOR.
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that it no longer handles non-power-of-two vectors.
However it previously only handled them sometimes,
depending on obscure numerical relationships between
the index and vector type. For example, for a vector
of length 6, it would succeed if and only if the
index was an even multiple of 6. I consider this
more confusing than useful.
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support targets that support these conversions. Users should avoid using
this node as the current targets don't generating code for it.
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result type when the result type is legal but
not the operand type. Add additional support
for EXTRACT_SUBVECTOR and CONCAT_VECTORS,
needed to handle such cases.
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with ConstantInt. This led to fixing a bug in TargetLowering.cpp
using getValue instead of getAPIntValue.
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While this is not a wonderful organizing principle, it
does make it easy to find routines, and clear where to
insert new ones.
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than the vector element type. Don't forget to
handle this when the insertion index is not a
constant.
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extending load of a vector. Handle this case when
splitting vector loads. I'm not completely sure
what is supposed to happen, but I think it means
hi should be set to undef. LegalizeDAG does not
consider this case.
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stores of one-element vectors. Also, neaten the
handling of INSERT_VECTOR_ELT when the inserted
type is larger than the vector element type.
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soft float: experiments show that targets aren't
expecting this for results or for operands. Add
support select/select_cc result soft float and
correct operand soft float for these.
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hook for each way in which a result type can be
legalized (promotion, expansion, softening etc),
just use one: ReplaceNodeResults, which returns
a node with exactly the same result types as the
node passed to it, but presumably with a bunch of
custom code behind the scenes. No change if the
new LegalizeTypes infrastructure is not turned on.
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integer of the same type. Before it was "promotion",
but this is confusing because it is quite different
to promotion of integers. Call it "softening" instead,
inspired by "soft float".
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rather than bundling them together. Rename FloatToInt
to PromoteFloat (better, if not perfect). Reorganize
files by types rather than by operations.
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