of the dbg.value. This gets rid of tons of redundant variable DIEs in
subscopes.
rdar://problem/14874886, rdar://problem/16679936
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rather than by adding an overload and hoping that it's declared before the code
that calls it. (In a modules build, it isn't.)
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described by DBG_VALUEs during their lifetime.
Previously, when a variable was at a FrameIndex for any part of its
lifetime, this would shadow all other DBG_VALUEs and only a single
fbreg location would be emitted, which in fact is only valid for a small
range and not the entire lexical scope of the variable. The included
dbg-value-const-byref testcase demonstrates this.
This patch fixes this by
Local
- emitting dbg.value intrinsics for allocas that are passed by reference
- dropping all dbg.declares (they are now fully lowered to dbg.values)
SelectionDAG
- renamed constructors for SDDbgValue for better readability.
- fix UserValue::match() to handle indirect values correctly
- not inserting an MMI table entries for dbg.values that describe allocas.
- lowering dbg.values that describe allocas into *indirect* DBG_VALUEs.
CodeGenPrepare
- leaving dbg.values for an alloca were they are (see comment)
Other
- regenerated/updated instcombine-intrinsics testcase and included source
rdar://problem/16679879
http://reviews.llvm.org/D3374
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This patch:
- Adds two new X86 builtin intrinsics ('int_x86_rdtsc' and
'int_x86_rdtscp') as GCCBuiltin intrinsics;
- Teaches the backend how to lower the two new builtins;
- Introduces a common function to lower READCYCLECOUNTER dag nodes
and the two new rdtsc/rdtscp intrinsics;
- Improves (and extends) the existing x86 test 'rdtsc.ll'; now test 'rdtsc.ll'
correctly verifies that both READCYCLECOUNTER and the two new intrinsics
work fine for both 64bit and 32bit Subtargets.
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I discovered this const-hole while attempting to coalesnce the Symbol
and SymbolMap data structures. There's some pending issues with that,
but I figured this change was easy to flush early.
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Leak identified by LSan and reported by Kostya Serebryany.
Let's get a bit experimental here... in theory our minimum compiler
versions support unordered_map.
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This matches ARM64 behaviour, which I think is clearer. It also puts all the
churn from that difference into one easily ignored commit.
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These can have different relocations in ELF. In particular both:
b.eq global
ldr x0, global
are valid, giving different relocations. The only possible way to distinguish
them is via a different fixup, so the operands had to be separated throughout
the backend.
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ARM64 was not producing pure BFI instructions for bitfield insertion
operations, unlike AArch64. The approach had to be a little different (in
ISelDAGToDAG rather than ISelLowering), and the outcomes aren't identical but
hopefully this gives it similar power.
This should address PR19424.
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algorithm here: http://dl.acm.org/citation.cfm?id=177301.
The idea of isolating the roots has even more relevance when using the
stack not just to implement the DFS but also to implement the recursive
step. Because we use it for the recursive step, to isolate the roots we
need to maintain two stacks: one for our recursive DFS walk, and another
of the nodes that have been walked. The nice thing is that the latter
will be half the size. It also fixes a complete hack where we scanned
backwards over the stack to find the next potential-root to continue
processing. Now that is always the top of the DFS stack.
While this is a really nice improvement already (IMO) it further opens
the door for two important simplifications:
1) De-duplicating some of the code across the two different walks. I've
actually made the duplication a bit worse in some senses with this
patch because the two are starting to converge.
2) Dramatically simplifying the loop structures of both walks.
I wanted to do those separately as they'll be essentially *just* CFG
restructuring. This patch on the other hand actually uses different
datastructures to implement the algorithm itself.
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applied prior to pushing a node onto the DFSStack. This is the first
step toward avoiding the stack entirely for leaf nodes. It also
simplifies things a bit and I think is pointing the way toward factoring
some more of the shared logic out of the two implementations.
It is also making it more obvious how to restructure the loops
themselves to be a bit easier to read (although no different in terms of
functionality).
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a SmallPtrSet. Currently, there is no need for stable iteration in this
dimension, and I now thing there won't need to be going forward.
If this is ever re-introduced in any form, it needs to not be
a SetVector based solution because removal cannot be linear. There will
be many SCCs with large numbers of parents. When encountering these, the
incremental SCC update for intra-SCC edge removal was quadratic due to
linear removal (kind of).
I'm really hoping we can avoid having an ordering property here at all
though...
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This allows us to compile
return (mask & 0x8 ? a : b);
into
testb $8, %dil
cmovnel %edx, %esi
instead of
andl $8, %edi
shrl $3, %edi
cmovnel %edx, %esi
which we formed previously because dag combiner canonicalizes setcc of and into shift.
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Added support for bytes replication feature, so it could be GAS compatible.
E.g. instructions below:
"vmov.i32 d0, 0xffffffff"
"vmvn.i32 d0, 0xabababab"
"vmov.i32 d0, 0xabababab"
"vmov.i16 d0, 0xabab"
are incorrect, but we could deal with such cases.
For first one we should emit:
"vmov.i8 d0, 0xff"
For second one ("vmvn"):
"vmov.i8 d0, 0x54"
For last two instructions it should emit:
"vmov.i8 d0, 0xab"
P.S.: In ARMAsmParser.cpp I have also fixed few nearby style issues in old code.
Just for keeping method bodies in harmony with themselves.
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This excludes avx512 as I don't have hardware to verify. It excludes _dq
variants because they are represented in the IR as <{2,4} x i64> when it's
actually a byte shift of the entire i{128,265}.
This also excludes _dq_bs as they aren't at all supported by the backend.
There are also no corresponding instructions in the ISA. I have no idea why
they exist...
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Summary:
Since the upper 64 bits of the destination register are undefined when
performing this operation, we can substitute it and let the optimizer
figure out that only a copy is needed.
Also added range merging, if an instruction copies a range that can be
merged with a previous copied range.
Added test cases for both optimizations.
Reviewers: grosbach, nadav
CC: llvm-commits
Differential Revision: http://reviews.llvm.org/D3357
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than functions. So far, this access pattern is *much* more common. It
seems likely that any user of this interface is going to have nodes at
the point that they are querying the SCCs.
No functionality changed.
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values rather than an expensive dense map query to test whether children
have already been popped into an SCC. This matches the incremental SCC
building code. I've also included the assert that I put there but
updated both of their text.
No functionality changed here.
I still don't have any great ideas for sharing the code between the two
implementations, but I may try a brute-force approach to factoring it at
some point.
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GCOV provides an option to prepend output file names with the source
file name, to disambiguate between covered data that's included from
multiple sources. Add a flag to llvm-cov that does the same.
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Emit the flag to indicate to the assembler that a section contains data if there
is pre-populated data present.
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There's only ever one address pool, not one per DWARF output file, so
let's just have one.
(similar refactoring of the string pool to come soon)
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ANDS does not use the same encoding scheme as other xxxS instructions (e.g.,
ADDS). Take that into account to avoid wrong peephole optimization.
<rdar://problem/16693089>
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Some of these types (DwarfDebug in particular) are quite large to begin
with (and I keep forgetting whether DwarfFile is in DwarfDebug or
DwarfUnit... ) so having a few smaller files seems like goodness.
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We're currently copying CounterData from InstrProfWriter into the
OnDiskHashTable, even though we don't need to, and then carelessly
leaking those copies. A const pointer is much better here.
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Don't replace shifts greater than the type with the maximum shift.
This isn't hit anywhere in the tests, and somewhere else is replacing
these with undef.
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Pass::doInitialization is supposed to return False when it did not
change the program, not when a fatal error occurs.
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For now it contains a single flag, SanitizeAddress, which enables
AddressSanitizer instrumentation of inline assembly.
Patch by Yuri Gorshenin.
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This implements the core functionality necessary to remove an edge from
the call graph and correctly update both the basic graph and the SCC
structure. As part of that it has to run a tiny (in number of nodes)
Tarjan-style DFS walk of an SCC being mutated to compute newly formed
SCCs, etc.
This is *very rough* and a WIP. I have a bunch of FIXMEs for code
cleanup that will reduce the boilerplate in this change substantially.
I also have a bunch of simplifications to various parts of both
algorithms that I want to make, but first I'd like to have a more
holistic picture. Ideally, I'd also like more testing. I'll probably add
quite a few more unit tests as I go here to cover the various different
aspects and corner cases of removing edges from the graph.
Still, this is, so far, successfully updating the SCC graph in-place
without disrupting the identity established for the existing SCCs even
when we do challenging things like delete the critical edge that made an
SCC cycle at all and have to reform things as a tree of smaller SCCs.
Getting this to work is really critical for the new pass manager as it
is going to associate significant state with the SCC instance and needs
it to be stable. That is also the motivation behind the return of the
newly formed SCCs. Eventually, I'll wire this all the way up to the
public API so that the pass manager can use it to correctly re-enqueue
newly formed SCCs into a fresh postorder traversal.
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up the stack finishing the exploration of each entries children before
we're finished in addition to accounting for their low-links. Added
a unittest that really hammers home the need for this with interlocking
cycles that would each appear distinct otherwise and crash or compute
the wrong result. As part of this, nuke a stale fixme and bring the rest
of the implementation still more closely in line with the original
algorithm.
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resisted this for too long. Just with the basic testing here I was able
to exercise the analysis in more detail and sift out both type signature
bugs in the API and a bug in the DFS numbering. All of these are fixed
here as well.
The unittests will be much more important for the mutation support where
it is necessary to craft minimal mutations and then inspect the state of
the graph. There is just no way to do that with a standard FileCheck
test. However, unittesting these kinds of analyses is really quite easy,
especially as they're designed with the new pass manager where there is
essentially no infrastructure required to rig up the core logic and
exercise it at an API level.
As a minor aside about the DFS numbering bug, the DFS numbering used in
LCG is a bit unusual. Rather than numbering from 0, we number from 1,
and use 0 as the sentinel "unvisited" state. Other implementations often
use '-1' for this, but I find it easier to deal with 0 and it shouldn't
make any real difference provided someone doesn't write silly bugs like
forgetting to actually initialize the DFS numbering. Oops. ;]
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AArch64 has feature predicates for NEON, FP and CRYPTO instructions.
This allows the compiler to generate code without using FP, NEON
or CRYPTO instructions.
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into a helper function. I plan to re-use it for doing incremental
DFS-based updates to the SCCs when we mutate the call graph.
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the Callee list. This is going to be quite important to prevent removal
from going quadratic. No functionality changed at this point, this is
one of the refactoring patches I've broken out of my initial work toward
mutation updates of the call graph.
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This prompted me to push references through most of DwarfDebug. Sorry
for the churn.
Honestly it's a bit silly that we're passing around units all over the
place like that anyway and I think it's mostly due to the DIE attribute
adding utility functions being utilities in DwarfUnit. I should have
another go at moving them out of DwarfUnit...
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from places like MCCodeEmitter() in the MC backend when the
MCContext is const.
I was going to use this in my change for r206669 but Jim convinced
me to use an assert there. But this still is a good tweak.
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So Chandler - how about those range algorithms? (would really love a
dereferencing range adapter for this sort of stuff)
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In the case where the constant comes from a cloned cast instruction, the
materialization code has to go before the cloned cast instruction.
This commit fixes the method that finds the materialization insertion point
by making it aware of this case.
This fixes <rdar://problem/15532441>
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diagnostic that includes location information.
Currently if one has this assembly:
.quad (0x1234 + (4 * SOME_VALUE))
where SOME_VALUE is undefined ones gets the less than
useful error message with no location information:
% clang -c x.s
clang -cc1as: fatal error: error in backend: expected relocatable expression
With this fix one now gets a more useful error message
with location information:
% clang -c x.s
x.s:5:8: error: expected relocatable expression
.quad (0x1234 + (4 * SOME_VALUE))
^
To do this I plumbed the SMLoc through the MCObjectStreamer
EmitValue() and EmitValueImpl() interfaces so it could be used
when creating the MCFixup.
rdar://12391022
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Evidently tablegen doesn't infer this from the HasBMI2 predicate on the BZHI
instructions. This should fix the recent bot failures.
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The point of these calls is to allow Thumb-1 code to make use of the VFP unit
to perform its operations. This is not desirable with -msoft-float, since most
of the reasons you'd want that apply equally to the runtime library.
rdar://problem/13766161
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This reverts commit r206780.
This commit was regressing gdb.opt/inline-locals.exp in the GDB 7.5 test
suite. Reverting until I can fix the issue.
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Don't introduce new operations on an illegal sub 32-bit type.
Do the operations on a 32-bit value, and then use a truncating store.
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The branch that skips irreducible backedges was only active when
propagating mass at the top-level. In particular, when propagating mass
through a loop recognized by `LoopInfo` with irreducible control flow
inside, irreducible backedges would not be skipped.
Not sure where that idea came from, but the result was that mass was
lost until after loop exit. Added a testcase that covers this case.
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Store pointers directly to loops inside the nodes. This could have been
done without changing the type stored in `std::vector<>`. However,
rather than computing the number of loops before constructing them
(which `LoopInfo` doesn't provide directly), I've switched to a
`vector<unique_ptr<LoopData>>`.
This adds some heap overhead, but the number of loops is typically
small.
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This was implicitly with copy assignment before, which fails to actually
clear `std::vector<>`'s heap storage. Move assignment would work, but
since MSVC can't imply those anyway, explicitly `clear()`-ing members
makes more sense.
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definition below all the header #include lines. This updates most of the
miscellaneous other lib/... directories. A few left though.
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definition below all of the header #include lines, lib/Transforms/...
edition.
This one is tricky for two reasons. We again have a couple of passes
that define something else before the includes as well. I've sunk their
name macros with the DEBUG_TYPE.
Also, InstCombine contains headers that need DEBUG_TYPE, so now those
headers #define and #undef DEBUG_TYPE around their code, leaving them
well formed modular headers. Fixing these headers was a large motivation
for all of these changes, as "leaky" macros of this form are hard on the
modules implementation.
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definition below all the header #include lines, lib/Analysis/...
edition.
This one has a bit extra as there were *other* #define's before #include
lines in addition to DEBUG_TYPE. I've sunk all of them as a block.
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of a '.inc' file before including actual headers. In this case we had
both duplicated a header's include and were including a standard header.
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system headers above the includes of generated '.inc' files that
actually contain code. In a few targets this was already done pretty
consistently, but it wasn't done *really* consistently anywhere. It is
strictly cleaner IMO and necessary in a bunch of places where the
DEBUG_TYPE is referenced from the generated code. Consistency with the
necessary places trumps. Hopefully the build bots are OK with the
movement of intrin.h...
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define below all header includes in the lib/CodeGen/... tree. While the
current modules implementation doesn't check for this kind of ODR
violation yet, it is likely to grow support for it in the future. It
also removes one layer of macro pollution across all the included
headers.
Other sub-trees will follow.
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while checking candidate for bit field extract.
Otherwise the value may not fit in uint64_t and this will trigger an
assertion.
This fixes PR19503.
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behavior based on other files defining DEBUG_TYPE, which means it cannot
define DEBUG_TYPE at all. This is actually better IMO as it forces folks
to define relevant DEBUG_TYPEs for their files. However, it requires all
files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't
already. I've updated all such files in LLVM and will do the same for
other upstream projects.
This still leaves one important change in how LLVM uses the DEBUG_TYPE
macro going forward: we need to only define the macro *after* header
files have been #include-ed. Previously, this wasn't possible because
Debug.h required the macro to be pre-defined. This commit removes that.
By defining DEBUG_TYPE after the includes two things are fixed:
- Header files that need to provide a DEBUG_TYPE for some inline code
can do so by defining the macro before their inline code and undef-ing
it afterward so the macro does not escape.
- We no longer have rampant ODR violations due to including headers with
different DEBUG_TYPE definitions. This may be mostly an academic
violation today, but with modules these types of violations are easy
to check for and potentially very relevant.
Where necessary to suppor headers with DEBUG_TYPE, I have moved the
definitions below the includes in this commit. I plan to move the rest
of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big
enough.
The comments in Debug.h, which were hilariously out of date already,
have been updated to reflect the recommended practice going forward.
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The comment claimed that the register class information wasn't available
in the assembly parser, but that's not really true. It's just annoying to
get to. Replace the helper functions with references to the auto-generated
information.
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With a constant mask a vpermil* is just a shufflevector. This patch implements
that simplification. This allows us to produce denser code. It should also
allow more folding down the line.
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Make sure only general purpose registers are valid for offset regs and
that 32-bit regs are only valid for sxtw and uxtw extends.
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The canonical form for the extended addressing mode (e.g.,
"[x1, w2, uxtw #3]" is for the MCInst to have the second register be the
full 64-bit GPR64 register class. The instruction printer cleans up
the output for display to show the 32-bit register instead, per the
specification.
This simplifies 205893 now that the aliasing is handled in the printer
in 206495 so that the codegen path and the disassembler path give the
same MCInst form.
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The rationale for this artificial dependency seems to have been lost to the
ravages of time, it is covered by no regression tests, and has no impact on
test-suite performance numbers on either x86 or PPC.
For the test suite, on both x86 and PPC, I ran the test suite 10 times (both as
a baseline and with this change), and found no statistically-significant
changes. For PPC, I used a P7 box. For x86, I used an Intel Xeon E5430. Both
with -O3 -mcpu=native.
This was discussed on-list back in January, but I've not had a chance to run
the performance tests until today.
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This avoids copying the container by simply deleting until empty.
While I'd rather move to a stricter ownership semantic (unique_ptr),
SmallPtrSet can't cope with unique_ptr and the ownership semantics here
are a bit incestuous (Module sort of owns itself, but sort of doesn't
(if the LLVMContext is destroyed before the Module, then it deregisters
itself from the context... )).
Ideally Modules would be given to the context, or possibly an
emplace-like function to construct them there. Modules then shouldn't be
destroyed by LLVM API clients, but by interacting with the owner
(LLVMContext) directly (but even then, passing a Module* to LLVMContext
doesn't provide an easy way to destroy the Module, since the set would
be over unique_ptrs and you'd need a heterogenous lookup function which
SmallPtrSet doesn't have either).
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With this MC is able to handle _GLOBAL_OFFSET_TABLE_ in 64 bit mode, which is
needed for medium and large code models.
This fixes pr19470.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206793 91177308-0d34-0410-b5e6-96231b3b80d8
The -tailcallelim pass should be checking if byval or inalloca args can
be captured before marking calls as tail calls. This was the real root
cause of PR7272.
With a better fix in place, revert the inliner change from r105255. The
test case it introduced still passes and has been moved to
test/Transforms/Inline/byval-tail-call.ll.
Reviewers: chandlerc
Differential Revision: http://reviews.llvm.org/D3403
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Requires switching some vectors to lists to maintain pointer validity.
These could be changed to forward_lists (singly linked) with a bit more
work - I've left comments to that effect.
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Summary:
The INSERTPS pattern fragment was called insrtps (mising 'e'), which
would make it harder to grep for the patterns related to this instruction.
Renaming it to use the proper instruction name.
Reviewers: nadav
CC: llvm-commits
Differential Revision: http://reviews.llvm.org/D3443
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header files and into the cpp files.
These files will require more touches as the header files actually use
DEBUG(). Eventually, I'll have to introduce a matched #define and #undef
of DEBUG_TYPE for the header files, but that comes as step N of many to
clean all of this up.
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various .cpp files. This macro is inherently non-modular, and it wasn't
even needed in this header file.
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Change `PositiveFloat` to `UnsignedFloat`, and fix some of the comments
to indicate that it's disappearing eventually.
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This reverts commit r206707, reapplying r206704. The preceding commit
to CalcSpillWeights should have sorted out the failing buildbots.
<rdar://problem/14292693>
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It can be reverted a few days later, after X86Disassembler.d is updated not to contain "X86Disassembler.c".
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We normally don't drop functions from the C API's, but in this case I think we
can:
* The old implementation of getFileOffset was fairly broken
* The introduction of LLVMGetSymbolFileOffset was itself a C api breaking
change as it removed LLVMGetSymbolOffset.
* It is an incredibly specialized use case. The only reason MCJIT needs it is
because of its odd position of being a dynamic linker of .o files.
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LazyCallGraph analysis framework. Wire it up all the way through the opt
driver and add some very basic testing that we can build pass pipelines
including these components. Still a lot more to do in terms of testing
that all of this works, but the basic pieces are here.
There is a *lot* of boiler plate here. It's something I'm going to
actively look at reducing, but I don't have any immediate ideas that
don't end up making the code terribly complex in order to fold away the
boilerplate. Until I figure out something to minimize the boilerplate,
almost all of this is based on the code for the existing pass managers,
copied and heavily adjusted to suit the needs of the CGSCC pass
management layer.
The actual CG management still has a bunch of FIXMEs in it. Notably, we
don't do *any* updating of the CG as it is potentially invalidated.
I wanted to get this in place to motivate the new analysis, and add
update APIs to the analysis and the pass management layers in concert to
make sure that the *right* APIs are present.
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became empty. This would manifest later as an assert failure due to
a non-empty list map but an empty result map. This doesn't easily
manifest with just the module pass manager and the function pass
manager, but the next commit will add the CGSCC pass manager that hits
this assert immediately.
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Generating BZHI in the variable mask case, i.e. (and X, (sub (shl 1, N), 1)),
was already supported, but we were missing the constant-mask case. This patch
fixes that.
<rdar://problem/15480077>
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It could even be made non-virtual if it weren't for bad compiler
warnings.
This demonstrates that ArgList objects aren't destroyed polymorphically
and possibly that they aren't even used polymorphically. If that's the
case, it might be possible to refactor the two ArgList types more
separately and simplify the Arg ownership model. *continues
experimenting*
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This might be able to be simplified further by using Arg as a value type
in a linked list (to maintain pointer validity), but here's something
simple to start with.
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reason to expose a global symbol 'decodeInstruction' nor to pollute the global
scope with a bunch of external linkage entities (some of which conflict with
others elsewhere in LLVM).
This is just the initial transition to C++; more cleanups to follow.
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This reverts commit r206677, reapplying my BlockFrequencyInfo rewrite.
I've done a careful audit, added some asserts, and fixed a couple of
bugs (unfortunately, they were in unlikely code paths). There's a small
chance that this will appease the failing bots [1][2]. (If so, great!)
If not, I have a follow-up commit ready that will temporarily add
-debug-only=block-freq to the two failing tests, allowing me to compare
the code path between what the failing bots and what my machines (and
the rest of the bots) are doing. Once I've triggered those builds, I'll
revert both commits so the bots go green again.
[1]: http://bb.pgr.jp/builders/ninja-x64-msvc-RA-centos6/builds/1816
[2]: http://llvm-amd64.freebsd.your.org/b/builders/clang-i386-freebsd/builds/18445
<rdar://problem/14292693>
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Win64 stack unwinder gets confused when execution flow "falls through" after
a call to 'noreturn' function. This fixes the "missing epilogue" problem by
emitting a trap instruction for IR 'unreachable' on x86_x64-pc-windows.
A secondary use for it would be for anyone wanting to make double-sure that
'noreturn' functions, indeed, do not return.
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This reverts commit r206666, as planned.
Still stumped on why the bots are failing. Sanitizer bots haven't
turned anything up. If anyone can help me debug either of the failures
(referenced in r206666) I'll owe them a beer. (In the meantime, I'll be
auditing my patch for undefined behaviour.)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206677 91177308-0d34-0410-b5e6-96231b3b80d8
expressions for mov instructions instead of silently truncating by default.
For the ARM assembler, we want to avoid misleadingly allowing something
like "mov r0, <symbol>" especially when we turn it into a movw and the
expression <symbol> does not have a :lower16: or :upper16" as part of the
expression. We don't want the behavior of silently truncating, which can be
unexpected and lead to bugs that are difficult to find since this is an easy
mistake to make.
This does change the previous behavior of llvm but actually matches an
older gnu assembler that would not allow this but print less useful errors
of like “invalid constant (0x927c0) after fixup” and “unsupported relocation on
symbol foo”. The error for llvm is "immediate expression for mov requires
:lower16: or :upper16" with correct location information on the operand
as shown in the added test cases.
rdar://12342160
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This reverts commit r206628, reapplying r206622 (and r206626).
Two tests are failing only on buildbots [1][2]: i.e., I can't reproduce
on Darwin, and Chandler can't reproduce on Linux. Asan and valgrind
don't tell us anything, but we're hoping the msan bot will catch it.
So, I'm applying this again to get more feedback from the bots. I'll
leave it in long enough to trigger builds in at least the sanitizer
buildbots (it was failing for reasons unrelated to my commit last time
it was in), and hopefully a few others.... and then I expect to revert a
third time.
[1]: http://bb.pgr.jp/builders/ninja-x64-msvc-RA-centos6/builds/1816
[2]: http://llvm-amd64.freebsd.your.org/b/builders/clang-i386-freebsd/builds/18445
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This is important for symbolizing executables with debug info in
unavailable .dwo files. Even if all DIE entries are missing, we can
still symbolize an address: function name can be fetched from symbol table,
and file/line info can be fetched from line table.
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Both ZLIB and the debug info compressed section header ("ZLIB" + the
size of the uncompressed data) take some constant overhead so in some
cases the compressed data is actually larger than the uncompressed data.
In these cases, just don't compress or rename the section at all.
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This adds support for an indexed instrumentation based profiling
format, which is just a small header and an on disk hash table. This
format will be used by clang's -fprofile-instr-use= for PGO.
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Immutable DILineInfo doesn't bring any benefits and complicates
code. Also, use std::string instead of SmallString<16> for file
and function names - their length can vary significantly.
No functionality change.
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While unnamed relocations are already cached in side tables in
ELFObjectWriter::RecordRelocation, symbols still need their fragments
updated to refer to the newly compressed fragment (even if that fragment
isn't big enough to fit the offset). Even though we only create
temporary symbols in debug info sections this comes up in 32 bit builds
where even temporary symbols in mergeable sections (such as debug_str)
have to be emitted as named symbols.
I tried a few other ways to do this but they all didn't work for various
reasons:
1) Canonicalize the MCSymbolData in RecordRelocation, nulling out the
Fragment (so it didn't have to be updated by CompressDebugSection). This
doesn't work because some code relies on symbols having fragments to
indicate that they're defined, I think.
2) Canonicalize the MCSymbolData in RecordRelocation to be "first
fragment + absolute offset" so it would be cheaper to just test and
update the fragment in CompressDebugSections. This doesn't work because
the offset computed in RecordRelocation isn't that of the symbol's
fragment, it's the passed in fragment (I haven't figured out what that
fragment is - perhaps it's the location where the relocation is to be
written). And if the fragment offset has to be computed only for this
use we might as well just do it when we need to, in
CompressDebugSection.
I also added an assert to help catch this a bit more clearly, even
though it is UB. The test case improvements would either assert fail
and/or valgrind vail without the fix, even if they wouldn't necessarily
fail the FileCheck output.
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Summary:
This port includes the rudimentary latencies that were provided for
the Cortex-A53 Machine Model in the AArch64 backend. It also changes
the SchedAlias for COPY in the Cyclone model to an explicit
WriteRes mapping to avoid conflicts in other subtargets.
Differential Revision: http://reviews.llvm.org/D3427
Patch by Dave Estes <cestes@codeaurora.org>!
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When address ranges for compile unit are specified in compile unit DIE
itself, there is no need to collect ranges from children subprogram DIEs.
This change speeds up llvm-symbolizer on Clang-produced binaries with
full debug info. For instance, symbolizing a first address in a 1Gb binary
is now 2x faster (1s vs. 2s).
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For a 256-bit BUILD_VECTOR consisting mostly of shuffles of 256-bit vectors,
both the BUILD_VECTOR and its operands may need to be legalized in multiple
steps. Consider:
(v8f32 (BUILD_VECTOR (extract_vector_elt (v8f32 %vreg0,) Constant<1>),
(extract_vector_elt %vreg0, Constant<2>),
(extract_vector_elt %vreg0, Constant<3>),
(extract_vector_elt %vreg0, Constant<4>),
(extract_vector_elt %vreg0, Constant<5>),
(extract_vector_elt %vreg0, Constant<6>),
(extract_vector_elt %vreg0, Constant<7>),
%vreg1))
a. We can't build a 256-bit vector efficiently so, we need to split it into
two 128-bit vecs and combine them with VINSERTX128.
b. Operands like (extract_vector_elt (v8f32 %vreg0), Constant<7>) needs to be
split into a VEXTRACTX128 and a further extract_vector_elt from the
resulting 128-bit vector.
c. The extract_vector_elt from b. is lowered into a shuffle to the first
element and a movss.
Depending on the order in which we legalize the BUILD_VECTOR and its
operands[1], buildFromShuffleMostly may be faced with:
(v4f32 (BUILD_VECTOR (extract_vector_elt
(vector_shuffle<1,u,u,u> (extract_subvector %vreg0, Constant<4>), undef),
Constant<0>),
(extract_vector_elt
(vector_shuffle<2,u,u,u> (extract_subvector %vreg0, Constant<4>), undef),
Constant<0>),
(extract_vector_elt
(vector_shuffle<3,u,u,u> (extract_subvector %vreg0, Constant<4>), undef),
Constant<0>),
%vreg1))
In order to figure out the underlying vector and their identity we need to see
through the shuffles.
[1] Note that the order in which operations and their operands are legalized is
only guaranteed in the first iteration of LegalizeDAG.
Fixes <rdar://problem/16296956>
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This reverts commit r206622 and the MSVC fixup in r206626.
Apparently the remotely failing tests are still failing, despite my
attempt to fix the nondeterminism in r206621.
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Add a helper method to get address ranges specified in a DIE
(either by DW_AT_low_pc/DW_AT_high_pc, or by DW_AT_ranges). Use it
to untangle and simplify the code.
No functionality change.
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This reverts commit r206556, effectively reapplying commit r206548 and
its fixups in r206549 and r206550.
In an intervening commit I've added target triples to the tests that
were failing remotely [1] (but passing locally). I'm hoping the mystery
is solved? I'll revert this again if the tests are still failing
remotely.
[1]: http://bb.pgr.jp/builders/ninja-x64-msvc-RA-centos6/builds/1816
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This flag replaces inline instrumentation for checks and origin stores with
calls into MSan runtime library. This is a workaround for PR17409.
Disabled by default.
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Reality is that we're never going to copy one of these. Supporting this
was becoming a nightmare because nothing even causes it to compile most
of the time. Lots of subtle errors built up that wouldn't have been
caught by any "normal" testing.
Also, make the move assignment actually work rather than the bogus swap
implementation that would just infloop if used. As part of that, factor
out the graph pointer updates into a helper to share between move
construction and move assignment.
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LazyCallGraph. This is the start of the whole point of this different
abstraction, but it is just the initial bits. Here is a run-down of
what's going on here. I'm planning to incorporate some (or all) of this
into comments going forward, hopefully with better editing and wording.
=]
The crux of the problem with the traditional way of building SCCs is
that they are ephemeral. The new pass manager however really needs the
ability to associate analysis passes and results of analysis passes with
SCCs in order to expose these analysis passes to the SCC passes. Making
this work is kind-of the whole point of the new pass manager. =]
So, when we're building SCCs for the call graph, we actually want to
build persistent nodes that stick around and can be reasoned about
later. We'd also like the ability to walk the SCC graph in more complex
ways than just the traditional postorder traversal of the current CGSCC
walk. That means that in addition to being persistent, the SCCs need to
be connected into a useful graph structure.
However, we still want the SCCs to be formed lazily where possible.
These constraints are quite hard to satisfy with the SCC iterator. Also,
using that would bypass our ability to actually add data to the nodes of
the call graph to facilite implementing the Tarjan walk. So I've
re-implemented things in a more direct and embedded way. This
immediately makes it easy to get the persistence and connectivity
correct, and it also allows leveraging the existing nodes to simplify
the algorithm. I've worked somewhat to make this implementation more
closely follow the traditional paper's nomenclature and strategy,
although it is still a bit obtuse because it isn't recursive, using
an explicit stack and a tail call instead, and it is interruptable,
resuming each time we need another SCC.
The other tricky bit here, and what actually took almost all the time
and trials and errors I spent building this, is exactly *what* graph
structure to build for the SCCs. The naive thing to build is the call
graph in its newly acyclic form. I wrote about 4 versions of this which
did precisely this. Inevitably, when I experimented with them across
various use cases, they became incredibly awkward. It was all
implementable, but it felt like a complete wrong fit. Square peg, round
hole. There were two overriding aspects that pushed me in a different
direction:
1) We want to discover the SCC graph in a postorder fashion. That means
the root node will be the *last* node we find. Using the call-SCC DAG
as the graph structure of the SCCs results in an orphaned graph until
we discover a root.
2) We will eventually want to walk the SCC graph in parallel, exploring
distinct sub-graphs independently, and synchronizing at merge points.
This again is not helped by the call-SCC DAG structure.
The structure which, quite surprisingly, ended up being completely
natural to use is the *inverse* of the call-SCC DAG. We add the leaf
SCCs to the graph as "roots", and have edges to the caller SCCs. Once
I switched to building this structure, everything just fell into place
elegantly.
Aside from general cleanups (there are FIXMEs and too few comments
overall) that are still needed, the other missing piece of this is
support for iterating across levels of the SCC graph. These will become
useful for implementing #2, but they aren't an immediate priority.
Once SCCs are in good shape, I'll be working on adding mutation support
for incremental updates and adding the pass manager that this analysis
enables.
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This commit was attributed to a different person from the person who
posted the patch to the list, and the person who posted it the list
claimed when they did that they were not the author, but that the author
was yet a third person. I don't know what is going on here, but
reverting until the attribution is clear and the author has explicitly
contributed the patch.
Also, the review hasn't really involved any of the MC maintainers and
that seems questionable too.
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Code mostly copied from AArch64, just tidied up a trifle and plumbed
into the ARM64 way of doing things.
This also enables the AArch64 tests which inspired the previous
untested commits.
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A vector extract followed by a dup can become a single instruction even if the
types don't match. AArch64 handled this in ISelLowering, but a few reasonably
simple patterns can take care of it in TableGen, so that's where I've put it.
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Tests will be coming very shortly when all the optimisations needed to
support AArch64's neon-copy.ll file are committed.
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Tests will be committed shortly when all optimisations needed to
support AArch64's neon-copy.ll file are supported.
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ARM64 was scalarizing some vector comparisons which don't quite map to
AArch64's compare and mask instructions. AArch64's approach of sacrificing a
little efficiency to emulate them with the limited set available was better, so
I ported it across.
More "inspired by" than copy/paste since the backend's internal expectations
were a bit different, but the tests were invaluable.
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I enhanced it a little in the process. The decision shouldn't really be beased
on whether a BUILD_VECTOR is a splat: any set of constants will do the job
provided they're related in the correct way.
Also, the BUILD_VECTOR could be any operand of the incoming AND nodes, so it's
best to check for all 4 possibilities rather than assuming it'll be the RHS.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206569 91177308-0d34-0410-b5e6-96231b3b80d8
It's not actually used to handle C or C++ ABI rules on ARM64, but could well be
emitted by other language front-ends, so it's as well to have a sensible
implementation.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206568 91177308-0d34-0410-b5e6-96231b3b80d8
Previously module verification was always enabled, with no way to turn it off.
As of this commit, module verification is on by default in Debug builds, and off
by default in release builds. The default behaviour can be overridden by calling
setVerifyModules(bool) on the JIT instance (this works for both the old JIT, and
MCJIT).
<rdar://problem/16150008>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206561 91177308-0d34-0410-b5e6-96231b3b80d8
Use scalar BFE with constant shift and offset when possible.
This is complicated by the fact that the scalar version packs
the two operands of the vector version into one.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206558 91177308-0d34-0410-b5e6-96231b3b80d8
Rewrite the shared implementation of BlockFrequencyInfo and
MachineBlockFrequencyInfo entirely.
The old implementation had a fundamental flaw: precision losses from
nested loops (or very wide branches) compounded past loop exits (and
convergence points).
The @nested_loops testcase at the end of
test/Analysis/BlockFrequencyAnalysis/basic.ll is motivating. This
function has three nested loops, with branch weights in the loop headers
of 1:4000 (exit:continue). The old analysis gives non-sensical results:
Printing analysis 'Block Frequency Analysis' for function 'nested_loops':
---- Block Freqs ----
entry = 1.0
for.cond1.preheader = 1.00103
for.cond4.preheader = 5.5222
for.body6 = 18095.19995
for.inc8 = 4.52264
for.inc11 = 0.00109
for.end13 = 0.0
The new analysis gives correct results:
Printing analysis 'Block Frequency Analysis' for function 'nested_loops':
block-frequency-info: nested_loops
- entry: float = 1.0, int = 8
- for.cond1.preheader: float = 4001.0, int = 32007
- for.cond4.preheader: float = 16008001.0, int = 128064007
- for.body6: float = 64048012001.0, int = 512384096007
- for.inc8: float = 16008001.0, int = 128064007
- for.inc11: float = 4001.0, int = 32007
- for.end13: float = 1.0, int = 8
Most importantly, the frequency leaving each loop matches the frequency
entering it.
The new algorithm leverages BlockMass and PositiveFloat to maintain
precision, separates "probability mass distribution" from "loop
scaling", and uses dithering to eliminate probability mass loss. I have
unit tests for these types out of tree, but it was decided in the review
to make the classes private to BlockFrequencyInfoImpl, and try to shrink
them (or remove them entirely) in follow-up commits.
The new algorithm should generally have a complexity advantage over the
old. The previous algorithm was quadratic in the worst case. The new
algorithm is still worst-case quadratic in the presence of irreducible
control flow, but it's linear without it.
The key difference between the old algorithm and the new is that control
flow within a loop is evaluated separately from control flow outside,
limiting propagation of precision problems and allowing loop scale to be
calculated independently of mass distribution. Loops are visited
bottom-up, their loop scales are calculated, and they are replaced by
pseudo-nodes. Mass is then distributed through the function, which is
now a DAG. Finally, loops are revisited top-down to multiply through
the loop scales and the masses distributed to pseudo nodes.
There are some remaining flaws.
- Irreducible control flow isn't modelled correctly. LoopInfo and
MachineLoopInfo ignore irreducible edges, so this algorithm will
fail to scale accordingly. There's a note in the class
documentation about how to get closer. See also the comments in
test/Analysis/BlockFrequencyInfo/irreducible.ll.
- Loop scale is limited to 4096 per loop (2^12) to avoid exhausting
the 64-bit integer precision used downstream.
- The "bias" calculation proposed on llvmdev is *not* incorporated
here. This will be added in a follow-up commit, once comments from
this review have been handled.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206548 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
This prevents the discriminator generation pass from triggering if
the DWARF version being used in the module is prior to 4.
Reviewers: echristo, dblaikie
CC: llvm-commits
Differential Revision: http://reviews.llvm.org/D3413
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Having i128 as a legal type complicates the legalization phase. v4i32
is already a legal type, so we will use that instead.
This fixes several piglit tests.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206500 91177308-0d34-0410-b5e6-96231b3b80d8
This patch improves the performance of vector creation in caseiswhere where
several of the lanes in the vector are a constant floating point value. It
also includes new patterns to fold together some of the instructions when the
value is 0.0f. Test cases included.
rdar://16349427
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