This has two effects: 1. We never inflate to a larger register class than what
the sub-target can handle. 2. Completely unconstrained virtual registers get the
largest possible register class.
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fix bugs exposed by the gcc dejagnu testsuite:
1. The load may actually be used by a dead instruction, which
would cause an assert.
2. The load may not be used by the current chain of instructions,
and we could move it past a side-effecting instruction. Change
how we process uses to define the problem away.
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On x86 this allows to fold a load into the cmp, greatly reducing register pressure.
movzbl (%rdi), %eax
cmpl $47, %eax
->
cmpb $47, (%rdi)
This shaves 8k off gcc.o on i386. I'll leave applying the patch in README.txt to Chris :)
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An exception is thrown via a call to _cxa_throw, which we don't expect to
return. Therefore, the "true" part of the invoke goes to a BB that has
'unreachable' as its only instruction. This is lowered into an empty MachineBB.
The landing pad for this invoke, however, is directly after the "true" MBB.
When the empty MBB is removed, the landing pad is directly below the BB with the
invoke call. The unconditional branch is removed and then the two blocks are
merged together.
The testcase is too big for a regression test.
<rdar://problem/9305728>
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These intervals are allocatable immediately after splitting, but they may be
evicted because of later splitting. This is rare, but when it happens they
should be split again.
The remainder intervals that cannot be allocated after splitting still move
directly to spilling.
SplitEditor::finish can optionally provide a mapping from new live intervals
back to the original interval indexes returned by openIntv().
Each original interval index can map to multiple new intervals after connected
components have been separated. Dead code elimination may also add existing
intervals to the list.
The reverse mapping allows the SplitEditor client to treat the new intervals
differently depending on the split region they came from.
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TII::isTriviallyReMaterializable() shouldn't depend on any properties of the
register being defined by the instruction. Rematerialization is going to create
a new virtual register anyway.
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On the x86-64 and thumb2 targets, some registers are more expensive to encode
than others in the same register class.
Add a CostPerUse field to the TableGen register description, and make it
available from TRI->getCostPerUse. This represents the cost of a REX prefix or a
32-bit instruction encoding required by choosing a high register.
Teach the greedy register allocator to prefer cheap registers for busy live
ranges (as indicated by spill weight).
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manually and pass all (now) 4 arguments to the mul libcall. Add a new
ExpandLibCall for just this (copied gratuitously from type legalization).
Fixes rdar://9292577
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- There is a minor semantic change here (evidenced by the test change) for
Darwin triples that have no version component. I debated changing the default
behavior of isOSVersionLT, but decided it made more sense for triples to be
explicit.
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Add a avoidWriteAfterWrite() target hook to identify register classes that
suffer from write-after-write hazards. For those register classes, try to avoid
writing the same register in two consecutive instructions.
This is currently disabled by default. We should not spill to avoid hazards!
The command line flag -avoid-waw-hazard can be used to enable waw avoidance.
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en-mass for C++ PODs. On my c++ test file, this cuts the fast isel rejects by 10x
and shrinks the generated .s file by 5%
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registers for fast allocation a different way. This has us updating
used registers only when we're using that exact register.
Fixes rdar://9207598
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2. implement rdar://9289501 - fast isel should fold trivial multiplies to shifts
3. teach tblgen to handle shift immediates that are different sizes than the
shifted operands, eliminating some code from the X86 fast isel backend.
4. Have FastISel::SelectBinaryOp use (the poorly named) FastEmit_ri_ function
instead of FastEmit_ri to simplify code.
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less trivial things) into a dummy lea. Before we generated:
_test: ## @test
movq _G@GOTPCREL(%rip), %rax
leaq (%rax), %rax
ret
now we produce:
_test: ## @test
movq _G@GOTPCREL(%rip), %rax
ret
This is part of rdar://9289558
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The basic issue here is that bottom-up isel is matching the branch
and compare, and was failing to fold the load into the branch/compare
combo. Fixing this (by allowing folding into any instruction of a
sequence that is selected) allows us to produce things like:
cmpb $0, 52(%rax)
je LBB4_2
instead of:
movb 52(%rax), %cl
cmpb $0, %cl
je LBB4_2
This makes the generated -O0 code run a bit faster, but also speeds up
compile time by putting less pressure on the register allocator and
generating less code.
This was one of the biggest classes of missing load folding. Implementing
this shrinks 176.gcc's c-decl.s (as a random example) by about 4% in (verbose-asm)
line count.
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which don't need to check for falling off the end of a block *and* end of phi
nodes, since terminators are never phis.
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Returning a new node makes the code try to replace the old node, which
in the included testcase is killed by CSE.
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The transferValues() function can now handle both singly and multiply defined
values, as long as the resulting live range is known. Only rematerialized values
have their live range recomputed by extendRange().
The updateSSA() function can now insert PHI values in bulk across multiple
values in multiple target registers in one pass. The list of blocks received
from transferValues() is in layout order which seems to work well for the
iterative algorithm. Blocks from extendRange() are still in reverse BFS order,
but this function is used so rarely now that it doesn't matter.
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Change ELF systems to use CFI for producing the EH tables. This reduces the
size of the clang binary in Debug builds from 690MB to 679MB.
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This is done by pushing physical register definitions close to their
use, which happens to handle flag definitions if they're not glued to
the branch. This seems to be generally a good thing though, so I
didn't need to add a target hook yet.
The primary motivation is to generate code closer to what people
expect and rule out missed opportunity from enabling macro-op
fusion. As a side benefit, we get several 2-5% gains on x86
benchmarks. There is one regression:
SingleSource/Benchmarks/Shootout/lists slows down be -10%. But this is
an independent scheduler bug that will be tracked separately.
See rdar://problem/9283108.
Incidentally, pre-RA scheduling is only half the solution. Fixing the
later passes is tracked by:
<rdar://problem/8932804> [pre-RA-sched] on x86, attempt to schedule CMP/TEST adjacent with condition jump
Fixes:
<rdar://problem/9262453> Scheduler unnecessary break of cmp/jump fusion
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Additional fixes:
Do something reasonable for subtargets with generic
itineraries by handle node latency the same as for an empty
itinerary. Now nodes default to unit latency unless an itinerary
explicitly specifies a zero cycle stage or it is a TokenFactor chain.
Original fixes:
UnitsSharePred was a source of randomness in the scheduler: node
priority depended on the queue data structure. I rewrote the recent
VRegCycle heuristics to completely replace the old heuristic without
any randomness. To make the ndoe latency adjustments work, I also
needed to do something a little more reasonable with TokenFactor. I
gave it zero latency to its consumers and always schedule it as low as
possible.
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Use a Bitvector instead, we didn't need the smaller memory footprint anyway.
This makes the greedy register allocator 10% faster.
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UnitsSharePred was a source of randomness in the scheduler: node
priority depended on the queue data structure. I rewrote the recent
VRegCycle heuristics to completely replace the old heuristic without
any randomness. To make these heuristic adjustments to node latency work,
I also needed to do something a little more reasonable with TokenFactor. I
gave it zero latency to its consumers and always schedule it as low as
possible.
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This merges the behavior of splitSingleBlocks into splitAroundRegion, so the
RS_Region and RS_Block register stages can be coalesced. That means the leftover
intervals after region splitting go directly to spilling instead of a second
pass of per-block splitting.
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mean that it has to be ConstantArray of ConstantStruct. We might have
ConstantAggregateZero, at either level, so don't crash on that.
Also, semi-deprecate the sentinal value. The linker isn't aware of sentinals so
we end up with the two lists appended, each with their "sentinals" on them.
Different parts of LLVM treated sentinals differently, so make them all just
ignore the single entry and continue on with the rest of the list.
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the 'unwind' instruction. However, later on that instruction was converted into
a jump to the basic block it was located in, causing an infinite loop when we
get there.
It turns out, we get there if the _Unwind_Resume_or_Rethrow call returns (which
it's not supposed to do). It returns if it cannot find a place to unwind
to. Thus we would get what appears to be a "hang" when in reality it's just that
the EH couldn't be propagated further along.
Instead of infinitely looping (or calling `unwind', which none of our back-ends
support (it's lowered into nothing...)), call the @llvm.trap() intrinsic
instead. This may not conform to specific rules of a particular language, but
it's rather better than infinitely looping.
<rdar://problem/9175843&9233582>
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Both coalescing and register allocation already check aliases for interference,
so these extra segments are only slowing us down.
This speeds up both linear scan and the greedy register allocator.
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It is common for large live ranges to have few basic blocks with register uses
and many live-through blocks without any uses. This approach grows the Hopfield
network incrementally around the use blocks, completely avoiding checking
interference for some through blocks.
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If lower bound is more then upper bound then consider it is an unbounded array.
An array is unbounded if non-zero lower bound is same as upper bound.
If lower bound and upper bound are zero than array has one element.
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induction variable. The preRA scheduler is unaware of induction vars,
so we look for potential "virtual register cycles" instead.
Fixes <rdar://problem/8946719> Bad scheduling prevents coalescing
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About 90% of the relevant blocks are live-through without uses, and the only
information required about them is their number. This saves memory and enables
later optimizations that need to look at only the use-blocks.
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There can be multiple defs for a single virtual register when they are defining
sub-registers.
The missing <dead> flag was stopping the inline spiller from eliminating dead
code after rematerialization.
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This allows us to always keep the smaller slot for an instruction which is what
we want when a register has early clobber defines.
Drop the UsingInstrs set and the UsingBlocks map. They are no longer needed.
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inlined path for the common case.
Most basic blocks don't contain a call that may throw, so the last split point
os simply the first terminator.
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It needed to be moved closer to the setjmp statement, because the code directly
after the setjmp needs to know about values that are on the stack. Also, the
'bitcast' of the function context was causing a dead load. This wouldn't be too
horrible, except that at -O0 it wasn't optimized out, and because it wasn't
using the correct base pointer (if there is a VLA), it would try to access a
value from a garbage address.
<rdar://problem/9130540>
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When a virtual register has a single value that is defined as a copy of a
reserved register, permit that copy to be joined. These virtual register are
usually copies of the stack pointer:
%vreg75<def> = COPY %ESP; GR32:%vreg75
MOV32mr %vreg75, 1, %noreg, 0, %noreg, %vreg74<kill>
MOV32mi %vreg75, 1, %noreg, 8, %noreg, 0
MOV32mi %vreg75<kill>, 1, %noreg, 4, %noreg, 0
CALLpcrel32 ...
Coalescing these virtual registers early decreases register pressure.
Previously, they were coalesced by RALinScan::attemptTrivialCoalescing after
register allocation was completed.
The lower register pressure causes the mcinst-lowering-cmp0.ll test case to fail
because it depends on linear scan spilling a particular register.
I am deleting 2008-08-05-SpillerBug.ll because it is counting the number of
instructions emitted, and its revision history shows the 'correct' count being
edited many times.
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When the greedy register allocator is splitting multiple global live ranges, it
tends to look at the same interference data many times. The InterferenceCache
class caches queries for unaltered LiveIntervalUnions.
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transformations in target-specific DAG combines without causing DAGCombiner to
delete the same node twice. If you know of a better way to avoid this (see my
next patch for an example), please let me know.
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It is using a trivial rewriter that doesn't know how to insert spill code
requested by the standard spiller.
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Turn them into noop KILL instructions instead. This lets the scavenger know when
super-registers are killed and defined.
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This way, shrinkToUses() will ignore the instruction that is about to be
deleted, and we avoid leaving invalid live ranges that SplitKit doesn't like.
Fix a misunderstanding in MachineVerifier about <def,undef> operands. The
<undef> flag is valid on def operands where it has the same meaning as <undef>
on a use operand. It only applies to sub-register defines which also read the
full register.
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We don't expect the real "powf()" on some hosts (and powf() would be available on other hosts).
For consistency, std::pow(double,double) may be called instead.
Or, precision issue might attack us, to see unstable regalloc and stack coloring.
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The rematerialized instruction may require a more constrained register class
than the register being spilled. In the test case, the spilled register has been
inflated to the DPR register class, but we are rematerializing a load of the
ssub_0 sub-register which only exists for DPR_VFP2 registers.
The register class is reinflated after spilling, so the conservative choice is
only temporary.
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The rewriter can keep track of multiple stack slots in the same register if they
happen to have the same value. When an instruction modifies a stack slot by
defining a register that is mapped to a stack slot, other stack slots in that
register are no longer valid.
This is a very rare problem, and I don't have a simple test case. I get the
impression that VirtRegRewriter knows it is about to be deleted, inventing a
last opaque problem.
<rdar://problem/9204040>
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When DCE clones a live range because it separates into connected components,
make sure that the clones enter the same register allocator stage as the
register they were cloned from.
For instance, clones may be split even when they where created during spilling.
Other registers created during spilling are not candidates for splitting or even
(re-)spilling.
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the FailBB dominator is correctly calculated. Believe it or not, there isn't a
functionality change here.
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The instruction to be rematerialized may not be the one defining the register
that is being spilled. The traceSiblingValue() function sees through sibling
copies to find the remat candidate.
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becomes reachable when before it wasn't). Check to make sure that it's not null
before trying to use it.
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The reassignment phase was able to move interference with a higher spill weight,
but it didn't happen very often and it was fairly expensive.
The existing interference eviction picks up the slack.
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The main register class may have been inflated by live range splitting, so that
register class is not necessarily valid for the snippet instructions.
Use the original register class for the stack slot interval.
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It couldn't be used outside of the file because SDISelAsmOperandInfo
is local to SelectionDAGBuilder.cpp. Making it a static function avoids
a weird linkage dance.
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Correctly terminate the range of register DBG_VALUEs when the register is
clobbered or when the basic block ends.
The code is now ready to deal with variables that are sometimes in a register
and sometimes on the stack. We just need to teach emitDebugLoc to say 'stack
slot'.
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The .dot directives don't need labels, that is a leftover from when we created
line number info manually.
Instructions following a DBG_VALUE can share its label since the DBG_VALUE
doesn't produce any code.
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Add an assertion to linear scan to prevent it from allocating registers outside
the register class.
<rdar://problem/9183021>
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so the scheduler can't create new interferences on the copies
themselves. Prior to this fix the scheduler could get stuck in a loop
creating copies.
Fixes PR9509.
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Each of these instructions may have a RegsClobberInsn entry that can't be
ignored. Consecutive ranges are coalesced later when DwarfDebug::emitDebugLoc
merges entries.
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I'm tired of doing this manually for each checkout.
If anyone knows a better way debug isel for non-trivial tests feel
free to revert and let me know how to do it.
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This will extend the ranges of debug info variables in registers until they are
clobbered.
Fix 1: Don't mistake DBG_VALUE instructions referring to incoming arguments on
the stack with DBG_VALUE instructions referring to variables in the frame
pointer. This fixes the gdb test-suite failure.
Fix 2: Don't trace through copies to physical registers setting up call
arguments. These registers are call clobbered, and the source register is more
likely to be a callee-saved register that can be extended through the call
instruction.
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Temporarily reverting these to see if we can get llvm-objdump to link. Hopefully this is not the problem.
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These ranges get completely jumbled by the post-ra scheduler, and it is not
really reasonable to expect it to make sense of them.
Instead, teach DwarfDebug to notice when user variables in registers are
clobbered, and terminate the ranges there.
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the alias of an InstAlias instead of the thing being aliased. Because we need to
know the features that are valid for an InstAlias.
This is part of a work-in-progress.
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