doesn't split legal vector operands. This is necessary because the
type legalization (and therefore, vector splitting) code will be going
away soon.
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type, rather than assume that it does. If the operand is not vector, it
shouldn't be run through ScalarizeVectorOp. This fixes one of the
testcases in PR3886.
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Massive check in. This changes the "-fast" flag to "-O#" in llc. If you want to
use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'll change the JIT with a follow-up patch.
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use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'm not 100% sure if it's necessary to change it there...
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70270 91177308-0d34-0410-b5e6-96231b3b80d8
PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70225 91177308-0d34-0410-b5e6-96231b3b80d8
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69952 91177308-0d34-0410-b5e6-96231b3b80d8
type as the vector element type: allow them to be of
a wider integer type than the element type all the way
through the system, and not just as far as LegalizeDAG.
This should be safe because it used to be this way
(the old type legalizer would produce such nodes), so
backends should be able to handle it. In fact only
targets which have legal vector types with an illegal
promoted element type will ever see this (eg: <4 x i16>
on ppc). This fixes a regression with the new type
legalizer (vec_splat.ll). Also, treat SCALAR_TO_VECTOR
the same as BUILD_VECTOR. After all, it is just a
special case of BUILD_VECTOR.
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to support replacing a node with another that has a superset of
the result types. Use this instead of calling
ReplaceAllUsesOfValueWith for each value.
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promoted to legal types without changing the type of the vector. This is
following a suggestion from Duncan
(http://lists.cs.uiuc.edu/pipermail/llvmdev/2009-February/019923.html).
The transformation that used to be done during type legalization is now
postponed to DAG legalization. This allows the BUILD_VECTORs to be optimized
and potentially handled specially by target-specific code.
It turns out that this is also consistent with an optimization done by the
DAG combiner: a BUILD_VECTOR and INSERT_VECTOR_ELT may be combined by
replacing one of the BUILD_VECTOR operands with the newly inserted element;
but INSERT_VECTOR_ELT allows its scalar operand to be larger than the
element type, with any extra high bits being implicitly truncated. The
result is a BUILD_VECTOR where one of the operands has a type larger the
the vector element type.
Any code that operates on BUILD_VECTORs may now need to be aware of the
potential type discrepancy between the vector element type and the
BUILD_VECTOR operands. This patch updates all of the places that I could
find to handle that case.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@68996 91177308-0d34-0410-b5e6-96231b3b80d8
Note that these are distinct from TargetInstrInfo::INSERT_SUBREG
and TargetInstrInfo::EXTRACT_SUBREG, which are used.
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1. ConstantPoolSDNode alignment field is log2 value of the alignment requirement. This is not consistent with other SDNode variants.
2. MachineConstantPool alignment field is also a log2 value.
3. However, some places are creating ConstantPoolSDNode with alignment value rather than log2 values. This creates entries with artificially large alignments, e.g. 256 for SSE vector values.
4. Constant pool entry offsets are computed when they are created. However, asm printer group them by sections. That means the offsets are no longer valid. However, asm printer uses them to determine size of padding between entries.
5. Asm printer uses expensive data structure multimap to track constant pool entries by sections.
6. Asm printer iterate over SmallPtrSet when it's emitting constant pool entries. This is non-deterministic.
Solutions:
1. ConstantPoolSDNode alignment field is changed to keep non-log2 value.
2. MachineConstantPool alignment field is also changed to keep non-log2 value.
3. Functions that create ConstantPool nodes are passing in non-log2 alignments.
4. MachineConstantPoolEntry no longer keeps an offset field. It's replaced with an alignment field. Offsets are not computed when constant pool entries are created. They are computed on the fly in asm printer and JIT.
5. Asm printer uses cheaper data structure to group constant pool entries.
6. Asm printer compute entry offsets after grouping is done.
7. Change JIT code to compute entry offsets on the fly.
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a DBG_LABEL or not. We want to fall back to the original way of emitting debug
info when we're in -O0/-fast mode.
- Add plumbing in to pass the "Fast" flag to places that need it.
- XFAIL DebugInfo/deaddebuglabel.ll. This is finding 11 labels instead of 8. I
need to investigate still.
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instruction. The class also consolidates the code for detecting constant
splats that's shared across PowerPC and the CellSPU backends (and might be
useful for other backends.) Also introduces SelectionDAG::getBUID_VECTOR() for
generating new BUILD_VECTOR nodes.
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(Note: Eventually, commits like this will be handled via a pre-commit hook that
does this automagically, as well as expand tabs to spaces and look for 80-col
violations.)
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U include/llvm/CodeGen/DebugLoc.h
U lib/CodeGen/SelectionDAG/LegalizeDAG.cpp
U lib/CodeGen/SelectionDAG/SelectionDAGBuild.cpp
U lib/Target/X86/AsmPrinter/X86ATTAsmPrinter.cpp
Enable debug location generation at -Os. This goes with the reapplication of the
r63639 patch.
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Many targets build placeholder nodes for special operands, e.g.
GlobalBaseReg on X86 and PPC for the PIC base. There's no
sensible way to associate debug info with these. I've left
them built with getNode calls with explicit DebugLoc::getUnknownLoc operands.
I'm not too happy about this but don't see a good improvement;
I considered adding a getPseudoOperand or something, but it
seems to me that'll just make it harder to read.
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getCALLSEQ_{END,START} to permit passing no DebugLoc
there. UNDEF doesn't logically have DebugLoc; add
getUNDEF to encapsulate this.
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but when legalizing the operation, we split the vector type and generate a library
call whose type needs to be promoted. For example, X86 with SSE on but MMX off,
a divide v2i64 will be scalarized to 2 calls to a library using i64.
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crashes or wrong code with codegen of large integers:
eliminate the legacy getIntegerVTBitMask and
getIntegerVTSignBit methods, which returned their
value as a uint64_t, so couldn't handle huge types.
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returned by getShiftAmountTy may be too small
to hold shift values (it is an i8 on x86-32).
Before and during type legalization, use a large
but legal type for shift amounts: getPointerTy;
afterwards use getShiftAmountTy, fixing up any
shift amounts with a big type during operation
legalization. Thanks to Dan for writing the
original patch (which I shamelessly pillaged).
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new isOperationLegalOrCustom, which does what isOperationLegal
previously did.
Update a bunch of callers to use isOperationLegalOrCustom
instead of isOperationLegal. In some case it wasn't obvious
which behavior is desired; when in doubt I changed then to
isOperationLegalOrCustom as that preserves their previous
behavior.
This is for the second half of PR3376.
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a uint64_t to verify that the value is in range for the given type,
to help catch accidental overflow. Fix a few places that relied on
getConstant implicitly truncating the value.
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corresponding to the "not" and "vnot" PatFrags. Use the new method
in some places where it seems appropriate.
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- Ensure that (operation) legalization emits proper FDIV libcall when needed.
- Fix various bugs encountered during llvm-spu-gcc build, along with various
cleanups.
- Start supporting double precision comparisons for remaining libgcc2 build.
Discovered interesting DAGCombiner feature, which is currently solved via
custom lowering (64-bit constants are not legal on CellSPU, but DAGCombiner
insists on inserting one anyway.)
- Update README.
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promote from i1 all the way up to the canonical SetCC type.
In order to discover an appropriate type to use, pass
MVT::Other to getSetCCResultType. In order to be able to
do this, change getSetCCResultType to take a type as an
argument, not a value (this is also more logical).
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This removes all the _8, _16, _32, and _64 opcodes and replaces each
group with an unsuffixed opcode. The MemoryVT field of the AtomicSDNode
is now used to carry the size information. In tablegen, the size-specific
opcodes are replaced by size-independent opcodes that utilize the
ability to compose them with predicates.
This shrinks the per-opcode tables and makes the code that handles
atomics much more concise.
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width register load followed by a truncating
store for the copy, since the load will not place
the value in the lower bits. Probably partial
loads/stores can never happen here, but fix it
anyway.
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use of illegal integer types: instead, use a stack slot
and copying via integer registers. The existing code
is still used if the bitconvert is to a legal integer
type.
This fires on the PPC testcases 2007-09-08-unaligned.ll
and vec_misaligned.ll. It looks like equivalent code
is generated with these changes, just permuted, but
it's hard to tell.
With these changes, nothing in LegalizeDAG produces
illegal integer types anymore. This is a prerequisite
for removing the LegalizeDAG type legalization code.
While there I noticed that the existing code doesn't
handle trunc store of f64 to f32: it turns this into
an i64 store, which represents a 4 byte stack smash.
I added a FIXME about this. Hopefully someone more
motivated than I am will take care of it.
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do an extending load of the 4 bytes rather than a
potentially illegal (type) i32 load followed by a
sign extend.
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target-independent way of determining overflow on multiplication. It's very
tricky. Patch by Zoltan Varga!
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Fix the shift amount when unrolling a vector shift into scalar shifts.
Fix problem in getShuffleScalarElt where it assumes that the input of
a bit convert must be a vector.
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MERGE_VALUES node with only one operand, so get
rid of special code that only existed to handle
that possibility.
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ReplaceNodeResults: rather than returning a node which
must have the same number of results as the original
node (which means mucking around with MERGE_VALUES,
and which is also easy to get wrong since SelectionDAG
folding may mean you don't get the node you expect),
return the results in a vector.
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