MachinePointerInfo struct, no functionality change.
This also adds an assert to MachineMemOperand::MachineMemOperand
that verifies that the Value* is either null or is an IR pointer type.
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For now the allocator still uses the old (internal) construction mechanism by default. This will be phased out soon assuming
no issues with the builder system come up.
To invoke the new construction mechanism just pass '-regalloc=pbqp -pbqp-builder' to llc. To provide custom constraints a
Target just needs to extend PBQPBuilder and pass an instance of their derived builder to the RegAllocPBQP constructor.
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take multiple cycles to decode.
For the current if-converter clients (actually only ARM), the instructions that
are predicated on false are not nops. They would still take machine cycles to
decode. Micro-coded instructions such as LDM / STM can potentially take multiple
cycles to decode. If-converter should take treat them as non-micro-coded
simple instructions.
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Since mem2reg isn't run at -O0, we get a ton of reloads from the stack,
for example, before, this code:
int foo(int x, int y, int z) {
return x+y+z;
}
used to compile into:
_foo: ## @foo
subq $12, %rsp
movl %edi, 8(%rsp)
movl %esi, 4(%rsp)
movl %edx, (%rsp)
movl 8(%rsp), %edx
movl 4(%rsp), %esi
addl %edx, %esi
movl (%rsp), %edx
addl %esi, %edx
movl %edx, %eax
addq $12, %rsp
ret
Now we produce:
_foo: ## @foo
subq $12, %rsp
movl %edi, 8(%rsp)
movl %esi, 4(%rsp)
movl %edx, (%rsp)
movl 8(%rsp), %edx
addl 4(%rsp), %edx ## Folded load
addl (%rsp), %edx ## Folded load
movl %edx, %eax
addq $12, %rsp
ret
Fewer instructions and less register use = faster compiles.
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Clobber ranges are no longer used when joining physical registers.
Instead, all aliases are checked for interference.
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any more. I plan to reimplement alloca promotion using SSAUpdater later.
It looks like Bill's URoR logic really always needs domtree, so the pass
now always asks for domtree info.
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general idea here is to have a group of x86 target specific nodes which are
going to be selected during lowering and then directly matched in isel.
The commit includes the addition of those specific nodes and a *bunch* of
patterns, and incrementally we're going to switch between them and what we
have right now. Both the patterns and target specific nodes can change as
we move forward with this work.
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extending vector load should extend each element in the same way as the
corresponding scalar extending load.
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base registers were required. This will allow for slightly better packing
of the locals when alignment padding is necessary after callee saved registers.
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mapping. Have the local block track its alignment requirement, and then
apply that when the block itself is allocated. Previously, offsets could
get adjusted in PEI to be different, relative to one another, than the
block allocation thought they would be, which defeats the point of doing
the allocation this way. Continuing rdar://8277890
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experimental pass that allocates locals relative to one another before
register allocation and then assigns them to actual stack slots as a block
later in PEI. This will eventually allow targets with limited index offset
range to allocate additional base registers (not just FP and SP) to
more efficiently reference locals, as well as handle situations where
locals cannot be referenced via SP or FP at all (dynamic stack realignment
together with variable sized objects, for example). It's currently
incomplete and almost certainly buggy. Work in progress.
Disabled by default and gated via the -enable-local-stack-alloc command
line option.
rdar://8277890
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When splitting a live range, the new registers have fewer uses and the
permissible register class may be less constrained. Recompute the register class
constraint from the uses of new registers created for a split. This may let them
be allocated from a larger set, possibly avoiding a spill.
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register at a time. This turns out to be slightly faster than iterating over
instructions, but more importantly, it allows us to compute spill weights for
new registers created after the spill weight pass has run.
Also compute the allocation hint at the same time as the spill weight. This
allows us to use the spill weight as a cost metric for copies, and choose the
most profitable hint if there is more than one possibility.
The new hints provide a very small (< 0.1%) but universal code size improvement.
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pass. This pass should expand with all of the small, fine-grained optimization
passes to reduce compile time and increase happiment.
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After heavy editing of a live interval, it is much easier to simply renumber the
live values instead of trying to keep track of the unused ones.
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Without this what was happening was:
* R3 is not marked as "used"
* ARM backend thinks it has to save it to the stack because of vaarg
* Offset computation correctly ignores it
* Offsets are wrong
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This pass tries to remove comparison instructions when possible. For instance,
if you have this code:
sub r1, 1
cmp r1, 0
bz L1
and "sub" either sets the same flag as the "cmp" instruction or could be
converted to set the same flag, then we can eliminate the "cmp" instruction all
together. This is a important for ARM where the ALU instructions could set the
CPSR flag, but need a special suffix ('s') to do so.
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be killed before being redefined.
These checks are usually disabled, and usually fail when enabled. We de facto
allow live registers to be redefined without a kill, the corresponding
assertions in RegScavenger were removed long ago.
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protectors, to be near the stack protectors on the stack. Accomplish this by
tagging the stack object with a predicate that indicates that it would trigger
this. In the prolog-epilog inserter, assign these objects to the stack after the
stack protector but before the other objects.
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appropriate for targets without detailed instruction iterineries.
The scheduler schedules for increased instruction level parallelism in
low register pressure situation; it schedules to reduce register pressure
when the register pressure becomes high.
On x86_64, this is a win for all tests in CFP2000. It also sped up 256.bzip2
by 16%.
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Still very much under development. Comments and fixes will be forthcoming.
(This commit includes some small tweaks to LiveIntervals & LoopInfo to support the splitter)
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since it doesn't work for front-ends which don't emit column information
(which includes llvm-gcc in its present configuration), and doesn't
work for clang for K&R style variables where the variables are declared
in a different order from the parameter list.
Instead, make a separate pass through the instructions to collect the
llvm.dbg.declare instructions in order. This ensures that the debug
information for variables is emitted in this order.
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independent of the order that isel happens to visit the dbg_declare
intrinsics. This fixes a bug in which the formal arguments were
being printed in reverse order, now that fast isel is going bottom up.
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constants, since they may not be emited near the other instructions
which get the same line, and this confuses debug info.
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correct alignment information, which simplifies ExpandRes_VAARG a bit.
The patch introduces a new alignment information to TargetLoweringInfo. This is
needed since the two natural candidates cannot be used:
* The 's' in target data: If this is set to the minimal alignment of any
argument, getCallFrameTypeAlignment would return 4 for doubles on ARM for
example.
* The getTransientStackAlignment method. It is possible for an architecture to
have argument less aligned than what we maintain the stack pointer.
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- Check getBytesToPopOnReturn().
- Eschew ST0 and ST1 for return values.
- Fix the PIC base register initialization so that it doesn't ever
fail to end up the top of the entry block.
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U utils/TableGen/FastISelEmitter.cpp
--- Reverse-merging r107943 into '.':
U test/CodeGen/X86/fast-isel.ll
U test/CodeGen/X86/fast-isel-loads.ll
U include/llvm/Target/TargetLowering.h
U include/llvm/Support/PassNameParser.h
U include/llvm/CodeGen/FunctionLoweringInfo.h
U include/llvm/CodeGen/CallingConvLower.h
U include/llvm/CodeGen/FastISel.h
U include/llvm/CodeGen/SelectionDAGISel.h
U lib/CodeGen/LLVMTargetMachine.cpp
U lib/CodeGen/CallingConvLower.cpp
U lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp
U lib/CodeGen/SelectionDAG/FunctionLoweringInfo.cpp
U lib/CodeGen/SelectionDAG/FastISel.cpp
U lib/CodeGen/SelectionDAG/SelectionDAGISel.cpp
U lib/CodeGen/SelectionDAG/ScheduleDAGSDNodes.cpp
U lib/CodeGen/SelectionDAG/InstrEmitter.cpp
U lib/CodeGen/SelectionDAG/TargetLowering.cpp
U lib/Target/XCore/XCoreISelLowering.cpp
U lib/Target/XCore/XCoreISelLowering.h
U lib/Target/X86/X86ISelLowering.cpp
U lib/Target/X86/X86FastISel.cpp
U lib/Target/X86/X86ISelLowering.h
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Unlike insertMachineInstrInMaps this does not guarantee live intervals will
remain correct. The caller will need to manually update intervals to account
for the changes made to the CFG.
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EXTRACT_SUBREG no longer appears as a machine instruction. Use COPY instead.
Add isCopy() checks in many places using isMoveInstr() and isExtractSubreg().
The isMoveInstr hook will be removed later.
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(if there are any) and use the one which remains available for the longest
rather than just using the first one. This should help enable better re-use
of the loaded frame index values. rdar://7318760
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around everywhere, and also give it an InsertPt member, to enable isel
to operate at an arbitrary position within a block, rather than just
appending to a block.
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instance, rather than pointers to all of FunctionLoweringInfo's
members.
This eliminates an NDEBUG ABI sensitivity.
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It is OK for an alias live range to overlap if there is a copy to or from the
physical register. CoalescerPair can work out if the copy is coalescable
independently of the alias.
This means that we can join with the actual destination interval instead of
using the getOrigDstReg() hack. It is no longer necessary to merge clobber
ranges into subregisters.
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This code is transitional, it will soon be possible to eliminate
isExtractSubreg, isInsertSubreg, and isMoveInstr in most places.
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The COPY instruction is intended to replace the target specific copy
instructions for virtual registers as well as the EXTRACT_SUBREG and
INSERT_SUBREG instructions in MachineFunctions. It won't we used in a selection
DAG.
COPY is lowered to native register copies by LowerSubregs.
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SlotIndexes::insertMachineInstrInMaps would crash when trying to insert an
instruction imediately after an unmapped debug value.
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This allows us to recognize the common case where all uses could be
rematerialized, and no stack slot allocation is necessary.
If some values could be fully rematerialized, remove them from the live range
before allocating a stack slot for the rest.
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available in a register. This is pretty primitive, but it reduces the
number of instructions in common testcases by 4%.
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InlineSpiller inserts loads and spills immediately instead of deferring to
VirtRegMap. This is possible now because SlotIndexes allows instructions to be
inserted and renumbered.
This is work in progress, and is mostly a copy of TrivialSpiller so far. It
works very well for functions that don't require spilling.
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metadata types which should be marked as "weak", but which the linker will
remove upon final linkage. For example, the "objc_msgSend_fixup_alloc" symbol is
defined like this:
.globl l_objc_msgSend_fixup_alloc
.weak_definition l_objc_msgSend_fixup_alloc
.section __DATA, __objc_msgrefs, coalesced
.align 3
l_objc_msgSend_fixup_alloc:
.quad _objc_msgSend_fixup
.quad L_OBJC_METH_VAR_NAME_1
This is different from the "linker_private" linkage type, because it can't have
the metadata defined with ".weak_definition".
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The VNInfo.kills vector was almost unused except for all the code keeping it
updated. The few places using it were easily rewritten to check for interval
ends instead.
The two new methods LiveInterval::killedAt and killedInRange are replacements.
This brings us down to 3 independent data structures tracking kills.
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This method was always a bit too simplistic for the real world. It didn't really
deal with subregisters and such.
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This code path has never really been used, and we are going to be handling
spilling through the Spiller interface in the future.
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CoalescerPair can determine if a copy can be coalesced, and which register gets
merged away. The old logic in SimpleRegisterCoalescing had evolved into
something a bit too convoluted.
This second attempt fixes some crashes that only occurred Linux.
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CoalescerPair can determine if a copy can be coalesced, and which register gets
merged away. The old logic in SimpleRegisterCoalescing had evolved into
something a bit too convoluted.
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into a utility routine, teach it how to update MachineLoopInfo, and
make use of it in MachineLICM to split critical edges on demand.
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entries used by llvm-gcc. *_[U]MIN and such can be added later if needed.
This enables the front ends to simplify handling of the atomic intrinsics by
removing the target-specific decision about which targets can handle the
intrinsics.
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addresses a longstanding deficiency noted in many FIXMEs scattered
across all the targets.
This effectively moves the problem up one level, replacing eleven
FIXMEs in the targets with eight FIXMEs in CodeGen, plus one path
through FastISel where we actually supply a DebugLoc, fixing Radar
7421831.
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Given a copy instruction, CoalescerPair can determine which registers to
coalesce in order to eliminate the copy. It deals with all the subreg fun to
determine a tuple (DstReg, SrcReg, SubIdx) such that:
- SrcReg is a virtual register that will disappear after coalescing.
- DstReg is a virtual or physical register whose live range will be extended.
- SubIdx is 0 when DstReg is a physical register.
- SrcReg can be joined with DstReg:SubIdx.
CoalescerPair::isCoalescable() determines if another copy instruction is
compatible with the same tuple. This fixes some NEON miscompilations where
shuffles are getting coalesced as if they were copies.
The CoalescerPair class will replace a lot of the spaghetti logic in JoinCopy
later.
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- Rename ExactHazardRecognizer to PostRAHazardRecognizer and move its header to include to allow targets to extend it.
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instruction defines subregisters.
Any existing subreg indices on the original instruction are preserved or
composed with the new subreg index.
Also substitute multiple operands mentioning the original register by using the
new MachineInstr::substituteRegister() function. This is necessary because there
will soon be <imp-def> operands added to non read-modify-write partial
definitions. This instruction:
%reg1234:foo = FLAP %reg1234<imp-def>
will reMaterialize(%reg3333, bar) like this:
%reg3333:bar-foo = FLAP %reg333:bar<imp-def>
Finally, replace the TargetRegisterInfo pointer argument with a reference to
indicate that it cannot be NULL.
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shouldn't have a TargetLoweringInfo member. And FunctionLoweringInfo::set
doesn't needs its EnableFastISel argument.
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implementation that is correct for most targets. Tablegen will override where
needed.
Add MachineOperand::subst{Virt,Phys}Reg methods that correctly handle existing
subreg indices when sustituting registers.
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optimization level.
This only really affects llc for now because both the llvm-gcc and clang front
ends override the default register allocator. I intend to remove that code later.
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implementing pop with a linear search for a "best" element. The priority
queue was a neat idea, but in practice the comparison functions depend
on dynamic information.
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