because less bytes are allocated and subobject construction is gone.
For reference how it works, see BasicBlock.h.
Btw. it is very assuring to see that somebody has invented
this ilist-embedded sentinel technique before me :-)
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arbitrary vector sizes. Add an optional MinSplatBits parameter to specify
a minimum for the splat element size. Update the PPC target to use the
revised interface.
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results via reference parameters.
This patch also appears to fix Evan's reported problem supplied as a
reduced bugpoint test case.
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them are generic changes.
- Use the "fast" flag that's already being passed into the asm printers instead
of shoving it into the DwarfWriter.
- Instead of calling "MI->getParent()->getParent()" for every MI, set the
machine function when calling "runOnMachineFunction" in the asm printers.
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a DBG_LABEL or not. We want to fall back to the original way of emitting debug
info when we're in -O0/-fast mode.
- Add plumbing in to pass the "Fast" flag to places that need it.
- XFAIL DebugInfo/deaddebuglabel.ll. This is finding 11 labels instead of 8. I
need to investigate still.
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instruction. The class also consolidates the code for detecting constant
splats that's shared across PowerPC and the CellSPU backends (and might be
useful for other backends.) Also introduces SelectionDAG::getBUID_VECTOR() for
generating new BUILD_VECTOR nodes.
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that has not been JIT'd yet, the callee is put on a list of pending functions
to JIT. The call is directed through a stub, which is updated with the address
of the function after it has been JIT'd. A new interface for allocating and
updating empty stubs is provided.
Add support for removing the ModuleProvider the JIT was created with, which
would otherwise invalidate the JIT's PassManager, which is initialized with the
ModuleProvider's Module.
Add support under a new ExecutionEngine flag for emitting the infomration
necessary to update Function and GlobalVariable stubs after JITing them, by
recording the address of the stub and the name of the GlobalValue. This allows
code to be copied from one address space to another, where libraries may live
at different virtual addresses, and have the stubs updated with their new
correct target addresses.
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(Note: Eventually, commits like this will be handled via a pre-commit hook that
does this automagically, as well as expand tabs to spaces and look for 80-col
violations.)
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U include/llvm/CodeGen/DebugLoc.h
U lib/CodeGen/SelectionDAG/LegalizeDAG.cpp
U lib/CodeGen/SelectionDAG/SelectionDAGBuild.cpp
U lib/Target/X86/AsmPrinter/X86ATTAsmPrinter.cpp
Enable debug location generation at -Os. This goes with the reapplication of the
r63639 patch.
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Cleanup some warning.
Remark: when struct/class are declared differently than they are defined, this make problem for VC++ since it seems to mangle class differently that struct. These error are very hard to understand and find. So please, try to keep your definition/declaration in sync.
Only tested with VS2008. hope it does not break anything. feel free to revert.
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instruction index across each part. Instruction indices are used
to make live range queries, and live ranges can extend beyond
scheduling region boundaries.
Refactor the ScheduleDAGSDNodes class some more so that it
doesn't have to worry about this additional information.
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scheduling, and generalize is so that preserves state across
scheduling regions. This fixes incorrect live-range information around
terminators and labels, which are effective region boundaries.
In place of looking for terminators to anchor inter-block dependencies,
introduce special entry and exit scheduling units for this purpose.
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Adjust derived classes to pass UnknownLoc where
a DebugLoc does not make sense. Pick one of
DebugLoc and non-DebugLoc variants to survive
for all such classes.
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Many targets build placeholder nodes for special operands, e.g.
GlobalBaseReg on X86 and PPC for the PIC base. There's no
sensible way to associate debug info with these. I've left
them built with getNode calls with explicit DebugLoc::getUnknownLoc operands.
I'm not too happy about this but don't see a good improvement;
I considered adding a getPseudoOperand or something, but it
seems to me that'll just make it harder to read.
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getCALLSEQ_{END,START} to permit passing no DebugLoc
there. UNDEF doesn't logically have DebugLoc; add
getUNDEF to encapsulate this.
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SelectionDAGISel::CreateScheduler, and make it just create the
scheduler. Leave running the scheduler to the higher-level code.
This makes the higher-level code a little more explicit and
easier to follow, and will help enable some future refactoring.
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that used this header to select a scheduling policy should
use SchedulerRegistry.h instead (llvm-gcc and clang were
updated a while ago).
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support GraphViz, I've been using the foo->dump() facility. This
patch is a minor rewrite to the SelectionDAG dump() stuff to make it a
little more helpful. The existing foo->dump() functionality does not
change; this patch adds foo->dumpr(). All of this is only useful when
running LLVM under a debugger.
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information. This eliminates the need for the Flags field in MemSDNode,
so this makes LoadSDNode and StoreSDNode smaller. Also, it makes
FoldingSetNodeIDs for loads and stores two AddIntegers smaller.
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Live interval reconstruction needs to account for this, and scour its maps to
prevent dangling references.
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crashes or wrong code with codegen of large integers:
eliminate the legacy getIntegerVTBitMask and
getIntegerVTSignBit methods, which returned their
value as a uint64_t, so couldn't handle huge types.
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returned by getShiftAmountTy may be too small
to hold shift values (it is an i8 on x86-32).
Before and during type legalization, use a large
but legal type for shift amounts: getPointerTy;
afterwards use getShiftAmountTy, fixing up any
shift amounts with a big type during operation
legalization. Thanks to Dan for writing the
original patch (which I shamelessly pillaged).
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- Modify TableGen to add the DebugLoc when calling getTargetNode.
(The light-weight wrappers are only temporary. The non-DebugLoc version will be
removed once the whole debug info stuff is finished with.)
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a uint64_t to verify that the value is in range for the given type,
to help catch accidental overflow. Fix a few places that relied on
getConstant implicitly truncating the value.
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tidy up SDUse and related code.
- Replace the operator= member functions with a set method, like
LLVM Use has, and variants setInitial and setNode, which take
care up updating use lists, like LLVM Use's does. This simplifies
code that calls these functions.
- getSDValue() is renamed to get(), as in LLVM Use, though most
places can either use the implicit conversion to SDValue or the
convenience functions instead.
- Fix some more node vs. value terminology issues.
Also, eliminate the one remaining use of SDOperandPtr, and
SDOperandPtr itself.
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of each use in the SelectionDAG ReplaceAllUses* functions. Thanks
to Chris for spotting this opportunity.
Also, factor out code from all 5 of the ReplaceAllUses* functions
into AddNonLeafNodeToCSEMaps, which is now renamed
AddModifiedNodeToCSEMaps to more accurately reflect its purpose.
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corresponding to the "not" and "vnot" PatFrags. Use the new method
in some places where it seems appropriate.
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elements, even if it is only to take the address. Test:
break-anti-dependencies.ll with ENABLE_EXPENSIVE_CHECKS.
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SDNode subclasses to keep state that requires non-trivial
destructors, however it was already effectively impossible,
since the destructor isn't actually ever called. There currently
aren't any SDNode subclasses affected by this, and in general
it's desireable to keep SDNode objects light-weight.
This eliminates the last virtual member function in the SDNode
class, so it eliminates the need for a vtable pointer, making
SDNode smaller.
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and every other instruction in their blocks to keep the terminator
instructions at the end, teach the post-RA scheduler how to operate
on ranges of instructions, and exclude terminators from the range
of instructions that get scheduled.
Also, exclude mid-block labels, such as EH_LABEL instructions, and
schedule code before them separately from code after them. This
fixes problems with the post-RA scheduler moving code past
EH_LABELs.
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For example, PIC16 needs to break a long or int constant into mulitple parts and emit multiple directives. So Allow targets to overried EmitConstantValueOnly().
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a new toy hazard recognizier heuristic which attempts to direct the
scheduler to avoid clumping large groups of loads or stores too densely.
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loops, hoisting instructions all the way out in one step rather
than hoisting them one nest level at a time. Also, make a few
other code simplifications. This speeds up MachineLICM
by several fold.
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and into the ScheduleDAGInstrs class, so that they don't get
destructed and re-constructed for each block. This fixes a
compile-time hot spot in the post-pass scheduler.
To help facilitate this, tidy and do some minor reorganization
in the scheduler constructor functions.
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Also future proof the scheduler to handle "normal" physical register dependencies. The code is not exercised yet.
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Now Users request DwarfWriter through getAnalysisUsage() instead of creating an instance of DwarfWriter object directly.
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v1024 = EDI // not killed
=
= EDI
One possible solution is for the coalescer to examine the sub-register live intervals in the same manner as the physical register. Another possibility is to examine defs and uses (when needed) of sub-registers. Both solutions are too expensive. For now, look for "short virtual intervals" and scan instructions to look for conflict instead.
This is a small win on x86-64. e.g. It shaves 403.gcc by ~80 instructions.
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own OpActionsCapacity magic number; it can just use ISD::BUILTIN_OP_END,
as long as it takes care to round up when needed.
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instructions to avoid copies, because TwoAddressInstructionPass
also does this optimization. The scheduler's version didn't
account for live-out values, which resulted in spurious commutes
and missed opportunities.
Now, TwoAddressInstructionPass handles all the opportunities,
instead of just those that the scheduler missed. The result is
usually the same, though there are occasional trivial differences
resulting from the avoidance of spurious commutes.
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This removes all the _8, _16, _32, and _64 opcodes and replaces each
group with an unsuffixed opcode. The MemoryVT field of the AtomicSDNode
is now used to carry the size information. In tablegen, the size-specific
opcodes are replaced by size-independent opcodes that utilize the
ability to compose them with predicates.
This shrinks the per-opcode tables and makes the code that handles
atomics much more concise.
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reallocations. We don't do cloning on MachineInstr schedule DAGs,
but this is a worthwhile sanity check regardless.
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172 %ECX<def> = MOV32rr %reg1039<kill>
180 INLINEASM <es:subl $5,$1
sbbl $3,$0>, 10, %EAX<def>, 14, %ECX<earlyclobber,def>, 9, %EAX<kill>,
36, <fi#0>, 1, %reg0, 0, 9, %ECX<kill>, 36, <fi#1>, 1, %reg0, 0
188 %EAX<def> = MOV32rr %EAX<kill>
196 %ECX<def> = MOV32rr %ECX<kill>
204 %ECX<def> = MOV32rr %ECX<kill>
212 %EAX<def> = MOV32rr %EAX<kill>
220 %EAX<def> = MOV32rr %EAX
228 %reg1039<def> = MOV32rr %ECX<kill>
The early clobber operand ties ECX input to the ECX def.
The live interval of ECX is represented as this:
%reg20,inf = [46,47:1)[174,230:0) 0@174-(230) 1@46-(47)
The right way to represent this is something like
%reg20,inf = [46,47:2)[174,182:1)[181:230:0) 0@174-(182) 1@181-230 @2@46-(47)
Of course that won't work since that means overlapping live ranges defined by two val#.
The workaround for now is to add a bit to val# which says the val# is redefined by a early clobber def somewhere. This prevents the move at 228 from being optimized away by SimpleRegisterCoalescing::AdjustCopiesBackFrom.
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argument. Nothing was using it, and it set the MBB member without
calling enterBasicBlock, which was problematic.
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First step to resolve this is, record file name and directory directly in debug info for various debug entities.
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computation code. Also, avoid adding output-depenency edges when both
defs are dead, which frequently happens with EFLAGS defs.
Compute Depth and Height lazily, and always in terms of edge latency
values. For the schedulers that don't care about latency, edge latencies
are set to 1.
Eliminate Cycle and CycleBound, and LatencyPriorityQueue's Latencies array.
These are all subsumed by the Depth and Height fields.
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node latencies. Use CalcLatency instead of manual code in
CalculatePriorities to keep it consistent. Previously it
computed slightly different results.
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- Emit DW_AT_byte_size for struct and union of size zero.
- Emit DW_AT_declaration for forward type declaration.
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The Cost field is removed. It was only being used in a very limited way,
to indicate when the scheduler should attempt to protect a live register,
and it isn't really needed to do that. If we ever want the scheduler to
start inserting copies in non-prohibitive situations, we'll have to
rethink some things anyway.
A Latency field is added. Instead of giving each node a single
fixed latency, each edge can have its own latency. This will eventually
be used to model various micro-architecture properties more accurately.
The PointerIntPair class and an internal union are now used, which
reduce the overall size.
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target-independent way of determining overflow on multiplication. It's very
tricky. Patch by Zoltan Varga!
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essential problem was that the DAG can contain
random unused nodes which were never analyzed.
When remapping a value of a node being processed,
such a node may become used and need to be analyzed;
however due to operands being transformed during
analysis the node may morph into a different one.
Users of the morphing node need to be updated, and
this wasn't happening. While there I added a bunch
of documentation and sanity checks, so I (or some
other poor soul) won't have to scratch their head
over this stuff so long trying to remember how it
was all supposed to work next time some obscure
problem pops up! The extra sanity checking exposed
a few places where invariants weren't being preserved,
so those are fixed too. Since some of the sanity
checking is expensive, I added a flag to turn it
on. It is also turned on when building with
ENABLE_EXPENSIVE_CHECKS=1.
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and use it in x86 address mode folding. Also, make
getRegForValue return 0 for illegal types even if it has a
ValueMap for them, because Argument values are put in the
ValueMap. This fixes PR3181.
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the frame reference. This will help post-RA scheduling determine
that spills to distinct stack slots are independent.
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MERGE_VALUES node with only one operand, so get
rid of special code that only existed to handle
that possibility.
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and the LiveInterval.h top-level comment and accordingly. This fixes blocks
having spurious live-in registers in boundary cases.
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introduce any new spilling; it just uses unused registers.
Refactor the SUnit topological sort code out of the RRList scheduler and
make use of it to help with the post-pass scheduler.
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simplify header dependencies for front-ends that just want to choose
a scheduler and don't need all the scheduling machinery declarations.
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(this doesn't happen that often, since most code
does not use illegal types) then follow it by a
DAG combiner run that is allowed to generate
illegal operations but not illegal types. I didn't
modify the target combiner code to distinguish like
this between illegal operations and illegal types,
so it will not produce illegal operations as well
as not producing illegal types.
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"It simplifies the type legalization part a bit, and produces better code by
teaching SelectionDAG about the extra bits in an i8 SADDO/UADDO node. In
essence, I spontaneously decided that on x86 this i8 boolean result would be
either 0 or 1, and on other platforms 0/1 or 0/-1, depending on whether the
platform likes it's boolean zero extended or sign extended."
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because the boolean it returns to indicate an overflow may not be treated like
as a flag. It could be stored to memory, for instance.
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