both work right according to the new flags.
This removes the TII::isReallySideEffectFree predicate, and adds
TII::isInvariantLoad.
It removes NeverHasSideEffects+MayHaveSideEffects and adds
UnmodeledSideEffects as machine instr flags. Now the clients
can decide everything they need.
I think isRematerializable can be implemented in terms of the
flags we have now, though I will let others tackle that.
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than hardware supported type will be scalarized, so we
can infer their alignment from that info.
We now codegen pr1845 into:
_boolVectorSelect:
lbz r2, 0(r3)
stb r2, -16(r1)
blr
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all clients over to using predicates instead of these flags directly.
These are now private values which are only to be used to statically
initialize the tables.
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flags that can be set. Add predicates for the ones lacking it, and switch
some clients over to using the predicates instead of Flags directly.
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TargetInstrDescriptor class and shrink to 16-bits, saving a
word in TargetInstrDescriptor. Add some comments.
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over to using them, instead of diddling Flags directly. Change the
various flags from const variables to enums.
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that it is cheap and efficient to get.
Move a variety of predicates from TargetInstrInfo into
TargetInstrDescriptor, which makes it much easier to query a predicate
when you don't have TII around. Now you can use MI->getDesc()->isBranch()
instead of going through TII, and this is much more efficient anyway. Not
all of the predicates have been moved over yet.
Update old code that used MI->getInstrDescriptor()->Flags to use the
new predicates in many places.
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a header file from libcodegen. This violates a layering order: codegen
depends on target, not the other way around. The fix to this is to
split TII into two classes, TII and TargetInstrInfoImpl, which defines
stuff that depends on libcodegen. It is defined in libcodegen, where
the base is not.
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that "machine" classes are used to represent the current state of
the code being compiled. Given this expanded name, we can start
moving other stuff into it. For now, move the UsedPhysRegs and
LiveIn/LoveOuts vectors from MachineFunction into it.
Update all the clients to match.
This also reduces some needless #includes, such as MachineModuleInfo
from MachineFunction.
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put it in a new header System/Host.h instead.
Instead of getting the endianness from configure,
calculate it directly.
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don't have to #include config.h in it. #including config.h breaks
other projects that have their own autoconf stuff and try to #include
the llvm headers. One obscure example is llvm-gcc.
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using the minimum possible number of bytes. For little
endian targets run on little endian machines, apints are
stored in memory from LSB to MSB as before. For big endian
targets on big endian machines they are stored from MSB to
LSB which wasn't always the case before (if the target and
host endianness doesn't match values are stored according
to the host's endianness). Doing this requires knowing the
endianness of the host, which is determined when configuring -
thanks go to Anton for this. Only having access to little
endian machines I was unable to properly test the big endian
part, which is also the most complicated...
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1) Change the interface to TargetLowering::ExpandOperationResult to
take and return entire NODES that need a result expanded, not just
the value. This allows us to handle things like READCYCLECOUNTER,
which returns two values.
2) Implement (extremely limited) support in LegalizeDAG::ExpandOp for MERGE_VALUES.
3) Reimplement custom lowering in LegalizeDAGTypes in terms of the new
ExpandOperationResult. This makes the result simpler and fully
general.
4) Implement (fully general) expand support for MERGE_VALUES in LegalizeDAGTypes.
5) Implement ExpandOperationResult support for ARM f64->i64 bitconvert and ARM
i64 shifts, allowing them to work with LegalizeDAGTypes.
6) Implement ExpandOperationResult support for X86 READCYCLECOUNTER and FP_TO_SINT,
allowing them to work with LegalizeDAGTypes.
LegalizeDAGTypes now passes several more X86 codegen tests when enabled and when
type legalization in LegalizeDAG is ifdef'd out.
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to use different mappings for EH and debug info;
no functional change yet.
Fix warning in X86CodeEmitter.
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should only effect x86 when using long double. Now
12/16 bytes are output for long double globals (the
exact amount depends on the alignment). This brings
globals in line with the rest of LLVM: the space
reserved for an object is now always the ABI size.
One tricky point is that only 10 bytes should be
output for long double if it is a field in a packed
struct, which is the reason for the additional
argument to EmitGlobalConstant.
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or getTypeSizeInBits as appropriate in ScalarReplAggregates.
The right change to make was not always obvious, so it would
be good to have an sroa guru review this. While there I noticed
some bugs, and fixed them: (1) arrays of x86 long double have
holes due to alignment padding, but this wasn't being spotted
by HasStructPadding (renamed to HasPadding). The same goes
for arrays of oddly sized ints. Vectors also suffer from this,
in fact the problem for vectors is much worse because basic
vector assumptions seem to be broken by vectors of type with
alignment padding. I didn't try to fix any of these vector
problems. (2) The code for extracting smaller integers from
larger ones (in the "int union" case) was wrong on big-endian
machines for integers with size not a multiple of 8, like i1.
Probably this is impossible to hit via llvm-gcc, but I fixed
it anyway while there and added a testcase. I also got rid of
some trailing whitespace and changed a function name which
had an obvious typo in it.
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The meaning of getTypeSize was not clear - clarifying it is important
now that we have x86 long double and arbitrary precision integers.
The issue with long double is that it requires 80 bits, and this is
not a multiple of its alignment. This gives a primitive type for
which getTypeSize differed from getABITypeSize. For arbitrary precision
integers it is even worse: there is the minimum number of bits needed to
hold the type (eg: 36 for an i36), the maximum number of bits that will
be overwriten when storing the type (40 bits for i36) and the ABI size
(i.e. the storage size rounded up to a multiple of the alignment; 64 bits
for i36).
This patch removes getTypeSize (not really - it is still there but
deprecated to allow for a gradual transition). Instead there is:
(1) getTypeSizeInBits - a number of bits that suffices to hold all
values of the type. For a primitive type, this is the minimum number
of bits. For an i36 this is 36 bits. For x86 long double it is 80.
This corresponds to gcc's TYPE_PRECISION.
(2) getTypeStoreSizeInBits - the maximum number of bits that is
written when storing the type (or read when reading it). For an
i36 this is 40 bits, for an x86 long double it is 80 bits. This
is the size alias analysis is interested in (getTypeStoreSize
returns the number of bytes). There doesn't seem to be anything
corresponding to this in gcc.
(3) getABITypeSizeInBits - this is getTypeStoreSizeInBits rounded
up to a multiple of the alignment. For an i36 this is 64, for an
x86 long double this is 96 or 128 depending on the OS. This is the
spacing between consecutive elements when you form an array out of
this type (getABITypeSize returns the number of bytes). This is
TYPE_SIZE in gcc.
Since successive elements in a SequentialType (arrays, pointers
and vectors) need to be aligned, the spacing between them will be
given by getABITypeSize. This means that the size of an array
is the length times the getABITypeSize. It also means that GEP
computations need to use getABITypeSize when computing offsets.
Furthermore, if an alloca allocates several elements at once then
these too need to be aligned, so the size of the alloca has to be
the number of elements multiplied by getABITypeSize. Logically
speaking this doesn't have to be the case when allocating just
one element, but it is simpler to also use getABITypeSize in this
case. So alloca's and mallocs should use getABITypeSize. Finally,
since gcc's only notion of size is that given by getABITypeSize, if
you want to output assembler etc the same as gcc then getABITypeSize
is the size you want.
Since a store will overwrite no more than getTypeStoreSize bytes,
and a read will read no more than that many bytes, this is the
notion of size appropriate for alias analysis calculations.
In this patch I have corrected all type size uses except some of
those in ScalarReplAggregates, lib/Codegen, lib/Target (the hard
cases). I will get around to auditing these too at some point,
but I could do with some help.
Finally, I made one change which I think wise but others might
consider pointless and suboptimal: in an unpacked struct the
amount of space allocated for a field is now given by the ABI
size rather than getTypeStoreSize. I did this because every
other place that reserves memory for a type (eg: alloca) now
uses getABITypeSize, and I didn't want to make an exception
for unpacked structs, i.e. I did it to make things more uniform.
This only effects structs containing long doubles and arbitrary
precision integers. If someone wants to pack these types more
tightly they can always use a packed struct.
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transformation. Previously, it's restricted by ensuring the number of load uses
is one. Now the restriction is loosened up by allowing setcc uses to be
"extended" (e.g. setcc x, c, eq -> setcc sext(x), sext(c), eq).
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Turn a store folding instruction into a load folding instruction. e.g.
xorl %edi, %eax
movl %eax, -32(%ebp)
movl -36(%ebp), %eax
orl %eax, -32(%ebp)
=>
xorl %edi, %eax
orl -36(%ebp), %eax
mov %eax, -32(%ebp)
This enables the unfolding optimization for a subsequent instruction which will
also eliminate the newly introduced store instruction.
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types. This is needed for SIGN_EXTEND_INREG at least.
It is not clear if this is correct for other operations.
On the other hand, for the various load/store actions
it seems to correct to return the type action, as is
currently done.
Also, it seems that SelectionDAG::getValueType can be
called for extended value types; introduce a map for
holding these, since we don't really want to extend
the vector to be 2^32 pointers long!
Generalize DAGTypeLegalizer::PromoteResult_TRUNCATE
and DAGTypeLegalizer::PromoteResult_INT_EXTEND to handle
the various funky possibilities that apints introduce,
for example that you can promote to a type that needs
to be expanded.
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codegen support. This should have no effect on codegen
for other types. Debatable bits: (1) the use (abuse?)
of a set in SDNode::getValueTypeList; (2) the length of
getTypeToTransformTo, which maybe should be refactored
with a non-inline part for extended value types.
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register used by the unfolded instructions. User can also specify whether to
unfold the load, the store, or both.
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for fastcc from X86CallingConv.td. This means that nested functions
are not supported for calling convention 'fastcc'.
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enabled by passing -tailcallopt to llc. The optimization is
performed if the following conditions are satisfied:
* caller/callee are fastcc
* elf/pic is disabled OR
elf/pic enabled + callee is in module + callee has
visibility protected or hidden
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address (not just from / to frameindexes).
- Added target hooks to unfold load / store instructions / SDNodes into separate
load, data processing, store instructions / SDNodes.
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other than PPC64. Instead of fixing it, just remove it and fix all the
places that use it to use TargetData::getPointerSize() instead, as there
aren't very many. Most of the references were in DwarfWriter.cpp.
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keep f32 in SSE registers and f64 in x87. This
is effectively a new codegen mode.
Change addLegalFPImmediate to permit float and
double variants to do different things.
Adjust callers.
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Add APFloat interfaces to ConstantFP, SelectionDAG.
Fix integer bit in double->APFloat conversion.
Convert LegalizeDAG to use APFloat interface in
ConstantFPSDNode uses.
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better, gives the compiler a chance to validate the cast and reduces warnings
if the user turns on -Wold-style-cast option.
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(constants are still not handled). Adds ConvertActions
to control fp-to-fp conversions (these are currently
defaulted for all other targets, so no changes there).
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This patch fills the last necessary bits to enable exceptions
handling in LLVM. Currently only on x86-32/linux.
In fact, this patch adds necessary intrinsics (and their lowering) which
represent really weird target-specific gcc builtins used inside unwinder.
After corresponding llvm-gcc patch will land (easy) exceptions should be
more or less workable. However, exceptions handling support should not be
thought as 'finished': I expect many small and not so small glitches
everywhere.
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illegal value type will be transformed to, for code that needs the
register type after all transformations instead of just after the first
transformation.
Factor out the code that uses this information to do copy-from-regs and
copy-to-regs for various purposes into separate functions so that they
are done consistently.
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instruction flag, and use the flag along with a virtual member function
hook for targets to override if there are instructions that are only
trivially rematerializable with specific operands (i.e. constant pool
loads).
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extended vector types. Remove the special SDNode opcodes used for pre-legalize
vector operations, and the special MVT::Vector type used with them. Adjust
lowering and legalize to work with the normal SDNode kinds instead, and to
use the normal MVT functions to work with vector types instead of using the
two special operands that the pre-legalize nodes held.
This allows pre-legalize and post-legalize DAGs, and the code that operates
on them, to be more consistent. Pre-legalize vector operators can be handled
more consistently with scalar operators. And, -view-dag-combine1-dags and
-view-legalize-dags now look prettier for vector code.
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TargetLowering to SelectionDAG so that they have more convenient
access to the current DAG, in preparation for the ValueType routines
being changed from standalone functions to members of SelectionDAG for
the pre-legalize vector type changes.
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TargetLowering::getNumRegisters and similar, to avoid confusion with
the actual number of elements for vector types.
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with a general target hook to identify rematerializable instructions. Some
instructions are only rematerializable with specific operands, such as loads
from constant pools, while others are always rematerializable. This hook
allows both to be identified as being rematerializable with the same
mechanism.
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