Commit Graph

700 Commits

Author SHA1 Message Date
Vince Weaver
6d946b7f23 lemm: win/loss message 2022-03-15 00:50:35 -04:00
Vince Weaver
234db1a550 lemm: only dig if digger selected 2022-03-15 00:41:12 -04:00
Vince Weaver
53710ccf0b lemm: draw door opening to both pages 2022-03-15 00:02:46 -04:00
Vince Weaver
5fe700cbf1 lemm: automatically start after pause at title screen 2022-03-14 23:45:15 -04:00
Vince Weaver
6bacbe9fdb lemm: draw menu to both pages 2022-03-14 23:22:32 -04:00
Vince Weaver
2d303093d6 lemm: bottom menu sorta working 2022-03-14 22:57:33 -04:00
Vince Weaver
29bf0b06b8 lemm: integrate vlin code 2022-03-14 16:43:58 -04:00
Vince Weaver
5d3ba6d7cb lemm: add hlin support 2022-03-14 12:16:40 -04:00
Vince Weaver
b692102f25 lemm: minor documentation change 2022-03-14 01:07:45 -04:00
Vince Weaver
539e48cc63 hgr_hlin: split off test 2022-03-14 01:02:58 -04:00
Vince Weaver
ea6e862d26 hgr: lines: update hlin code 2022-03-14 00:26:11 -04:00
Vince Weaver
3b782553f0 lemm: smooth out walking animation 2022-03-13 17:18:19 -04:00
Vince Weaver
b83e1ef280 lemm: only change lemming type if you click on one 2022-03-13 16:18:08 -04:00
Vince Weaver
93f58e95ad lemm: update for proper pointers 2022-03-13 01:28:37 -05:00
Vince Weaver
d471b5f22b lemm: update pointer sprites 2022-03-13 00:46:46 -05:00
Vince Weaver
6bf430ca5a lemm: more sprites 2022-03-13 00:05:24 -05:00
Vince Weaver
16176848fc lemm: walking sprites 2022-03-12 22:13:05 -05:00
Vince Weaver
91f4b42506 lemm: digging sprits 2022-03-12 20:55:20 -05:00
Vince Weaver
ba51967e28 lemm: animate falling 2022-03-12 18:03:53 -05:00
Vince Weaver
fdeee10096 lemm: modularize level code a bit 2022-03-11 01:22:51 -05:00
Vince Weaver
1836502a67 lemm: digging vaguely works 2022-03-11 00:53:18 -05:00
Vince Weaver
235c676020 lemm: update number out 2022-03-10 23:43:10 -05:00
Vince Weaver
a7b6c84b93 lemm: erase background 2022-03-10 23:02:08 -05:00
Vince Weaver
914cca35c5 lemm: wasn't initializing output 2022-03-10 16:26:31 -05:00
Vince Weaver
860324783e lemm: initial lemming 2022-03-10 01:10:42 -05:00
Vince Weaver
08eaef60d6 lemm: pointer vaguely works 2022-03-10 00:45:51 -05:00
Vince Weaver
1b29a4689d lemm: hook up timer to clock 2022-03-09 23:56:41 -05:00
Vince Weaver
9a203bcea4 lemm: add losing message 2022-03-09 23:31:54 -05:00
Vince Weaver
d3002a62d6 lemm: split screen intro on IIe 2022-03-09 23:03:23 -05:00
Vince Weaver
ccf6cf974d lemm: clean up the text a bit 2022-03-09 17:04:19 -05:00
Vince Weaver
64d38d1cc2 lemm: start adding pointer 2022-03-09 15:15:38 -05:00
Vince Weaver
8c6187d5af lemm: seamless music playing
way more trouble than it was worth
2022-03-09 12:06:34 -05:00
Vince Weaver
4c16bb0b32 lemm: music in 512 byte chunks 2022-03-09 10:22:19 -05:00
Vince Weaver
3d6aab63d0 lemm: open door 2022-03-09 01:05:00 -05:00
Vince Weaver
5f73aaa421 lemm: animate the flames 2022-03-09 00:35:13 -05:00
Vince Weaver
f5c9513998 lemm: time counts down 2022-03-08 00:49:10 -05:00
Vince Weaver
053e95cd78 lemm: work on intro 2022-03-07 08:53:14 -05:00
Vince Weaver
a38436af74 lemm: full song plays
awkward pauses though, takes more than 50Hz/20ms to decompress
2022-03-06 00:15:31 -05:00
Vince Weaver
a63540bc21 games: lemm: music sorta working 2022-03-05 23:25:44 -05:00
Vince Weaver
7095b76a6c games: Lemm
should probably be working on other things
2022-03-04 16:53:49 -05:00
Vince Weaver
19f0960ca0 peasant: vblank work 2022-03-01 00:34:48 -05:00
Vince Weaver
276408fcf4 peasant: finish animating mendelev's arm 2022-02-28 01:20:56 -05:00
Vince Weaver
d24ed0f461 appleiibot: oops 2022-02-27 23:53:06 -05:00
Vince Weaver
c14d20ca27 peasant: update the kerrek behavior 2022-02-21 18:54:04 -05:00
Vince Weaver
b390c96f0a peasant: kerrek can bonk you now 2022-02-21 01:48:48 -05:00
Vince Weaver
206ab9676e peasant: ned more or less hooked up
more trouble than I thought it'd be
still can't walk behind him properly, need to hook up
	patching of the priority layer
2022-02-20 01:17:23 -05:00
Vince Weaver
8446c7d85b peasant: initial ned support 2022-02-19 00:33:41 -05:00
Vince Weaver
66bf6753f6 peasant: animate guy in boat 2022-02-17 23:57:24 -05:00
Vince Weaver
1b5894f22c peasant: update version 2022-01-16 12:10:14 -05:00
Vince Weaver
e7f1907f38 peasant: finally get qboot working across 2 disks
using PRORWTS seek now
also fixed subtle bug in qboot when loading partial tracks

also a bunch of movement in the demo stuff by accident, oops but it's
2am and I'm too lazy to back that out
2022-01-16 02:05:43 -05:00
Vince Weaver
081ddabaf6 peasant: forgot to restore seek2 code 2022-01-13 23:12:24 -05:00
Vince Weaver
0d0a9ff956 peasant: update some more seek comments 2022-01-13 19:34:28 -05:00
Vince Weaver
840db1ba72 peasant: more disk debugging 2022-01-13 17:02:33 -05:00
Vince Weaver
4fdcc726ca peasant: make sure timing loops don't cross pages 2022-01-13 13:14:26 -05:00
Vince Weaver
9c80711607 peasant: comment the seek code the best I can 2022-01-13 12:49:07 -05:00
Vince Weaver
a730979e71 peasant: more work on disk code 2022-01-13 09:20:20 -05:00
Vince Weaver
923b6f35f7 peasant: more work trying to track down disk issue 2022-01-11 03:01:57 -05:00
Vince Weaver
e54da17b0f peasant: bug where co-ords not set going to cliff 2022-01-08 01:10:21 -05:00
Vince Weaver
69f5e0a3b3 peasant: properly patch the drive1/drive2 code for slot 2022-01-08 01:10:09 -05:00
Vince Weaver
2ad94749c6 peasant: bump version number 2022-01-08 00:02:49 -05:00
Vince Weaver
c8f2973d96 peasant: fix bug where sometimes stopped at edge of screen
longstanding bug, problem was we did a collision check *after*
  wrapping X position and moving to next room so we were colliding
  with the far side of the screen and somtimes stopping unnecessarily
2022-01-08 00:00:34 -05:00
Vince Weaver
bc106806ab peasant: be sure not to mess with state if loading from savegame 2022-01-07 23:24:33 -05:00
Vince Weaver
467d1f5bef peasant: make separation between lines 9 rather than 8 lines
this makes text much nicer and avoids descender squish

in theory messes up some stuff and could possibly run out of room
2022-01-07 22:52:05 -05:00
Vince Weaver
2bb9694582 peasant: forgot the "climb fence" action in peasant2 2022-01-07 15:02:24 -05:00
Vince Weaver
bf7c9b3b9c peasant: animate gary 2022-01-07 14:19:15 -05:00
Vince Weaver
24f8399122 peasant: update TODO 2022-01-06 13:34:15 -05:00
Vince Weaver
029e579482 peasant: should now work with one disk in each drive 2022-01-06 13:29:04 -05:00
Vince Weaver
ebbdf0a216 peasant: trying to add drive2 support
currently broken, something goes wrong after switching to drive2
2022-01-06 08:34:27 -05:00
Vince Weaver
bd193974fe peasant: drive2: work on drive2 support 2022-01-04 01:13:39 -05:00
Vince Weaver
9fc7069829 peasant: move the lake bubbles to be shared by intro/peasant3 2021-12-31 00:18:29 -05:00
Vince Weaver
62d15c0663 appleiibot: add edgar 2021-12-30 21:41:19 -05:00
Vince Weaver
0fc854f149 peasant: split out river animation code and share it 2021-12-30 20:03:27 -05:00
Vince Weaver
1a5134193b peasant: disable clear screen between levels 2021-12-30 14:32:07 -05:00
Vince Weaver
f33a338c72 peasant: make hgr_copy artificially slow to give the windowblind effect 2021-12-30 13:56:09 -05:00
Vince Weaver
bb60cd8536 peasant: remove last use of 1x5 sprite code 2021-12-30 00:51:05 -05:00
Vince Weaver
d16f9523fc peasant: finish updating intro to new infrastructure 2021-12-30 00:46:21 -05:00
Vince Weaver
14270a87ed peasant: more work updating the intro 2021-12-29 14:22:55 -05:00
Vince Weaver
1ac631bbcf peasant: work on unifying the sprite code 2021-12-29 01:27:37 -05:00
Vince Weaver
b469b4d564 peasant: update inn/inside to new page1 background code 2021-12-28 18:35:17 -05:00
Vince Weaver
bedb385b31 peasant: trogdor: move to the new page1 background code 2021-12-28 18:25:25 -05:00
Vince Weaver
07af48da44 peasant: get rid of hgr_partial_save
not needed anymore now that we always keep background in page1
2021-12-28 17:56:28 -05:00
Vince Weaver
b9a3f2ac3a peasant: update peasantry to new drawing/erasing code 2021-12-28 16:45:19 -05:00
Vince Weaver
f0e730a1f0 peasant: animate waterfall 2021-12-28 14:39:04 -05:00
Vince Weaver
285610ab00 peasant: update to the new bg draw code 2021-12-27 15:26:11 -05:00
Vince Weaver
39c9c38bbf peasant: start moving to new background drawing code
might be workable, makes animations much easier
2021-12-27 01:19:48 -05:00
Vince Weaver
bde1864ac2 kerrek: fix typo in dialog
this was reported by Andrew Roughan
2021-12-26 23:08:42 -05:00
Vince Weaver
f05b9e25f6 kerrek: sprites fixed (for reals this time?) 2021-12-26 20:49:43 -05:00
Vince Weaver
12a06d01ce peasant: have all the kerrek sprites hooked up 2021-12-26 20:21:14 -05:00
Vince Weaver
15d6ba1d61 kerrek: better hooking up of kerrek 2021-12-26 19:12:54 -05:00
Vince Weaver
265d394586 peasant: more work on Kerrek 2021-12-26 18:51:08 -05:00
Vince Weaver
c321313fb2 peasant: work on kerrek 2021-12-24 01:00:22 -05:00
Vince Weaver
83a7c9f065 peasant: update TODO 2021-12-20 10:43:32 -05:00
Vince Weaver
f817f59ceb peasant: update TODO list 2021-12-20 10:41:13 -05:00
Vince Weaver
f878179fca peasant: sleeping trogdor animation 2021-12-20 00:14:45 -05:00
Vince Weaver
e8f5ca9f11 peasant: update save 2021-12-18 11:33:29 -05:00
Vince Weaver
fe2daa882c peasant: have tiny peasant in the cave 2021-12-18 11:11:28 -05:00
Vince Weaver
ab923d0871 peasant: more work on ending
have music play again
also third part of trogdor speech
2021-12-16 23:38:16 -05:00
Vince Weaver
6317d01c61 peasant: hook up missing parts of ending 2021-12-14 23:34:30 -05:00
Vince Weaver
64eb80051c peasant: more trogdor speech 2021-12-14 17:10:07 -05:00
Vince Weaver
7a23da4520 peasant: more hooking up of Trogdor 2021-12-14 00:41:58 -05:00