Commit Graph

124 Commits

Author SHA1 Message Date
Vince Weaver
923b6f35f7 peasant: more work trying to track down disk issue 2022-01-11 03:01:57 -05:00
Vince Weaver
69f5e0a3b3 peasant: properly patch the drive1/drive2 code for slot 2022-01-08 01:10:09 -05:00
Vince Weaver
bf7c9b3b9c peasant: animate gary 2022-01-07 14:19:15 -05:00
Vince Weaver
029e579482 peasant: should now work with one disk in each drive 2022-01-06 13:29:04 -05:00
Vince Weaver
ebbdf0a216 peasant: trying to add drive2 support
currently broken, something goes wrong after switching to drive2
2022-01-06 08:34:27 -05:00
Vince Weaver
9fc7069829 peasant: move the lake bubbles to be shared by intro/peasant3 2021-12-31 00:18:29 -05:00
Vince Weaver
0fc854f149 peasant: split out river animation code and share it 2021-12-30 20:03:27 -05:00
Vince Weaver
f33a338c72 peasant: make hgr_copy artificially slow to give the windowblind effect 2021-12-30 13:56:09 -05:00
Vince Weaver
bb60cd8536 peasant: remove last use of 1x5 sprite code 2021-12-30 00:51:05 -05:00
Vince Weaver
d16f9523fc peasant: finish updating intro to new infrastructure 2021-12-30 00:46:21 -05:00
Vince Weaver
14270a87ed peasant: more work updating the intro 2021-12-29 14:22:55 -05:00
Vince Weaver
1ac631bbcf peasant: work on unifying the sprite code 2021-12-29 01:27:37 -05:00
Vince Weaver
07af48da44 peasant: get rid of hgr_partial_save
not needed anymore now that we always keep background in page1
2021-12-28 17:56:28 -05:00
Vince Weaver
b9a3f2ac3a peasant: update peasantry to new drawing/erasing code 2021-12-28 16:45:19 -05:00
Vince Weaver
c321313fb2 peasant: work on kerrek 2021-12-24 01:00:22 -05:00
Vince Weaver
fe2daa882c peasant: have tiny peasant in the cave 2021-12-18 11:11:28 -05:00
Vince Weaver
7a23da4520 peasant: more hooking up of Trogdor 2021-12-14 00:41:58 -05:00
Vince Weaver
1ebfddbfbc peasant: make trogdor lair code closer to the other levels 2021-12-13 01:07:16 -05:00
Vince Weaver
f3cbd83581 peasant: hook up the hay bale messages 2021-12-05 22:57:18 -05:00
Vince Weaver
b59d3d0233 peasant: move score/speaker code to common qload
needed so we can score points from parse_input
	(mostly for wear robe)
2021-11-29 00:43:12 -05:00
Vince Weaver
b62f231868 peasant: can now get riches
and also the baby
2021-11-27 01:36:40 -05:00
Vince Weaver
9b09cb0f93 peasant: start hooking up Kerrek 2021-11-21 01:16:03 -05:00
Vince Weaver
e85b4bb564 peasant: intro: move text to common location 2021-11-16 12:42:28 -05:00
Vince Weaver
7785e05a47 peasant: hookup table lookup dialog for common parse_input 2021-11-16 00:10:44 -05:00
Vince Weaver
b174e06b77 peasant: more work on word list 2021-11-15 20:39:43 -05:00
Vince Weaver
29951578fd peasant: add map 2021-11-05 16:07:40 -04:00
Vince Weaver
c1e7422283 peasant: stub for the archery game 2021-11-05 15:18:29 -04:00
Vince Weaver
16908b61c6 peasant: add zip target 2021-11-02 01:00:31 -04:00
Vince Weaver
a7f0280aae peasant: add random number generator 2021-10-31 18:46:23 -04:00
Vince Weaver
b49e5f00e8 peasant: hook up well level
this involves parsing the nouns twice to handle things like
put pebbles in well
2021-10-31 00:01:12 -04:00
Vince Weaver
e8fc581dc1 peasant: fix up Makefile
better make distclean handling
2021-10-29 13:43:01 -04:00
Vince Weaver
bef6200f28 peasant: hook up inn 2021-10-28 23:31:08 -04:00
Vince Weaver
b7db1a2e0b peasant: fix build from scratch 2021-10-28 14:58:59 -04:00
Vince Weaver
7aef684870 peasant: can go inside the lady cottage now 2021-10-27 19:50:35 -04:00
Vince Weaver
7cd8f62268 peasant: modernize the cliff code
can do actions again
2021-10-27 15:52:36 -04:00
Vince Weaver
b4b5650fd6 peasant: hook up the new "next level" code
this was in preparation to getting the going-inside-buildings code
working

that still doesn't work for unknown reasons
2021-10-27 15:20:58 -04:00
Vince Weaver
91bb5c747e peasant: work on underworld 2021-10-26 00:01:39 -04:00
Vince Weaver
4c5d08d6e2 peasant: can move rock in ned cottage now 2021-10-25 00:22:42 -04:00
Vince Weaver
b171eb446f peasant: hook up a lot mroe dialog 2021-10-24 22:13:58 -04:00
Vince Weaver
d1e12097e6 peasant: hook up some more dialog 2021-10-23 21:14:29 -04:00
Vince Weaver
be464038f7 peasant: hook up inn responses 2021-10-21 11:43:20 -04:00
Vince Weaver
d8b9ceff9d peasant: hook up poor gary area 2021-10-21 01:18:02 -04:00
Vince Weaver
c59fa6c0e4 peasant: load parse_input high
have the actual compressed strings loaded by each individual section
2021-10-20 23:54:09 -04:00
Vince Weaver
b96ebe6bf3 peasant: move loadsave to qload
saves space, also needed if we are going to move parse_text high
2021-10-20 23:21:00 -04:00
Vince Weaver
02c0799b69 peasant: hook up mountain pass parsing 2021-10-20 00:47:40 -04:00
Vince Weaver
80cef5d3b7 peasant: hook up more pass dialog 2021-10-19 15:55:24 -04:00
Vince Weaver
a98a86590c peasant: more work on noun parsing
more or less works
2021-10-18 23:42:02 -04:00
Vince Weaver
f4ae730fab peasant: optimize text box drawing 2021-10-18 14:18:13 -04:00
Vince Weaver
2644d60974 peasant: actually call a room-specific look 2021-10-18 00:41:50 -04:00
Vince Weaver
051289318e peasant: actually load peasant2 dialog into LC space 2021-10-18 00:26:08 -04:00