blondie7575
|
430d722140
|
Fixed corrupted players during scrolling
|
2017-10-07 15:15:22 -07:00 |
|
blondie7575
|
25916c1c74
|
Much refinment to Mr.Sprite-based art pipeline
|
2017-10-07 15:00:40 -07:00 |
|
blondie7575
|
c19dee9634
|
Integrated Mr. Sprite bank system
|
2017-10-06 12:28:18 -07:00 |
|
blondie7575
|
145b969d97
|
Improvements to bank loader
|
2017-10-04 13:14:16 -07:00 |
|
blondie7575
|
adb74d6fb4
|
First pass on ProDOS-based bank loader
|
2017-10-01 17:36:09 -07:00 |
|
blondie7575
|
79972bbb52
|
Groundwork for new art pipeline
|
2017-10-01 15:40:29 -07:00 |
|
blondie7575
|
2bdaae8f30
|
Added cat sprites
- Integrated Mr. Sprite art pipeline
- Fixed background restore bug
- Added debug pause
|
2017-09-30 13:01:36 -07:00 |
|
blondie7575
|
9aadc36361
|
Basic Mr. Sprite integration
- Larger gameobject sprites
- Fixed some bugs in collision detection
|
2017-09-29 17:53:05 -07:00 |
|
blondie7575
|
5d04f335e0
|
Added crater clipping to terrain edges
|
2017-09-18 12:51:01 -07:00 |
|
blondie7575
|
3a5f8594f2
|
Testing
|
2017-09-17 16:19:23 -07:00 |
|
blondie7575
|
21a6d85fc0
|
Fixed craters on hi-res terrain
|
2017-09-17 16:17:27 -07:00 |
|
blondie7575
|
3db012d2c0
|
Smooth terrain working!!
|
2017-09-17 13:39:10 -07:00 |
|
blondie7575
|
32f7d99c33
|
Seemingly working rendering with PHY added
|
2017-09-15 18:10:59 -07:00 |
|
blondie7575
|
b0588cd14f
|
Terrain data resolution doubled
|
2017-09-13 10:56:34 -06:00 |
|
blondie7575
|
9a4d9e7fb7
|
First pass on terrain craters
Also refactored collision/physics functions for improved appearance
|
2017-09-13 07:53:40 -06:00 |
|
blondie7575
|
015f4c2da1
|
Added power level controls
|
2017-09-05 12:55:27 -07:00 |
|
blondie7575
|
c7efb24fe7
|
Fixed several rendering and input bugs
|
2017-09-05 12:48:30 -07:00 |
|
blondie7575
|
4525010273
|
Added shot power & fixed point multiply
|
2017-09-05 12:07:33 -07:00 |
|
blondie7575
|
dec9f3e2c8
|
Added player damage and death
|
2017-09-03 17:20:24 -07:00 |
|
blondie7575
|
72f724ff29
|
Added player collision checks
|
2017-09-02 20:52:19 -07:00 |
|
blondie7575
|
fb11e3dbd0
|
Added multiple player support
|
2017-09-02 17:31:12 -07:00 |
|
blondie7575
|
22ebc76c61
|
Added player constructor
- Fixed horizontal object clipping
|
2017-09-02 12:32:40 -07:00 |
|
blondie7575
|
1f4051b9db
|
Basic collision detection on terrain working
|
2017-08-31 12:55:02 -07:00 |
|
blondie7575
|
3c58aa6232
|
Added background saving to gameobject rendering
|
2017-08-26 22:34:49 -07:00 |
|
blondie7575
|
3e99f10ec7
|
Basic rendering of projectiles
- Added gravity
- Physics now 8.8 instead of 12.4 fixed point
|
2017-08-24 21:45:05 -07:00 |
|
blondie7575
|
e0c968eb48
|
Converted physics to 12.4 fixed point
|
2017-08-22 20:57:07 -07:00 |
|
blondie7575
|
7ecea5fa5c
|
Basic projectile updating
|
2017-08-22 20:33:07 -07:00 |
|
blondie7575
|
bfc3144c89
|
More work on firing
- Space key hooked up
- Trig tables for angle/vector conversion
|
2017-08-20 17:51:12 -07:00 |
|
blondie7575
|
f7b34308ea
|
Moved to 16 bit sine table
- Also groundwork for projectiles
|
2017-08-20 15:15:46 -07:00 |
|
blondie7575
|
3776f3377f
|
Some cleanup
|
2017-08-15 19:20:47 -07:00 |
|
blondie7575
|
d6ab080ac8
|
Game manager singleton added
|
2017-08-15 19:04:22 -07:00 |
|
blondie7575
|
c3c88a79ea
|
Angle now controllable
FIxed a bug in intToString
|
2017-08-15 18:03:19 -07:00 |
|
blondie7575
|
252abc2a55
|
Working angle display
|
2017-08-15 12:40:14 -07:00 |
|
blondie7575
|
ea808cbf9a
|
Groundwork for gameobject rendering
|
2017-08-13 15:36:12 -07:00 |
|
blondie7575
|
597c6b750e
|
Cleanup
|
2017-08-13 14:56:23 -07:00 |
|
blondie7575
|
8db85143a0
|
Ported Dagen’s font engine
|
2017-08-13 14:54:18 -07:00 |
|
blondie7575
|
c412d4a021
|
Basic sine-wave terrain generation
|
2017-08-12 21:25:36 -07:00 |
|
blondie7575
|
e46d45272d
|
Polish
|
2017-08-12 18:19:17 -07:00 |
|
blondie7575
|
4b4f322182
|
Full range scrolling working with clipped compiled terrain
|
2017-08-12 18:17:14 -07:00 |
|
blondie7575
|
ce3c428c31
|
Compiled terrain basically working, with clip/unclip
|
2017-08-12 15:41:25 -07:00 |
|
blondie7575
|
3c43a0bc78
|
VBL experiments
|
2017-08-09 19:33:52 -07:00 |
|
blondie7575
|
0a6c36c9b4
|
Optimization
|
2017-08-07 22:10:16 -07:00 |
|
blondie7575
|
0b5ba93a22
|
Optimization
|
2017-08-07 21:41:52 -07:00 |
|
blondie7575
|
e7ada08d40
|
Optimization
|
2017-08-07 20:50:08 -07:00 |
|
blondie7575
|
79cbbc1868
|
Revert "Negative XLEFT, almost saves a couple cycles"
This reverts commit ade60127d1 .
|
2017-08-07 20:48:06 -07:00 |
|
blondie7575
|
ade60127d1
|
Negative XLEFT, almost saves a couple cycles
|
2017-08-07 20:47:17 -07:00 |
|
blondie7575
|
2ce5b45a91
|
Revert "Optimization"
This reverts commit af525a26fe .
|
2017-08-07 07:45:05 -07:00 |
|
blondie7575
|
af525a26fe
|
Optimization
|
2017-08-06 16:33:56 -07:00 |
|
blondie7575
|
fa19888d4d
|
Optimization
|
2017-08-06 14:47:46 -07:00 |
|
blondie7575
|
51c5ec644e
|
Optimizations and cleanup
|
2017-08-06 13:26:31 -07:00 |
|