Steven Hugg
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09fb489c2d
|
assembler: added .string .data .align
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2018-04-16 20:16:58 -07:00 |
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Steven Hugg
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5b92659b97
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"Save As"; command-line assembler; 32-bit limit (so far) in opcodes
|
2018-03-23 15:05:08 -06:00 |
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Steven Hugg
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1b3822050a
|
make sure inspect var is not array
|
2018-03-18 20:11:11 -05:00 |
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Steven Hugg
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f24213aa1d
|
fixed JSASM cache
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2018-03-02 21:39:32 -06:00 |
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Steven Hugg
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c14e470778
|
can load verilog module from .asm file
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2018-03-01 23:15:33 -06:00 |
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Steven Hugg
|
725770ea3b
|
new presets
|
2018-03-01 20:17:37 -06:00 |
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Steven Hugg
|
db005dc98e
|
can scroll scope when paused; updates to presets
|
2018-02-28 12:13:59 -06:00 |
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Steven Hugg
|
8f1563f88e
|
sync vs async RAM
|
2018-02-28 09:26:37 -06:00 |
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Steven Hugg
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b5c74234f3
|
smoother scope transition; slowest/fastest buttons; video width tweak
|
2018-02-27 14:09:27 -06:00 |
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Steven Hugg
|
73bb496511
|
pixel editor takes 8'hxx format; fixed minor bugs
|
2018-02-26 15:55:39 -06:00 |
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Steven Hugg
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6fa030f398
|
optimized scanline renderer
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2018-02-25 10:53:52 -06:00 |
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Steven Hugg
|
b2beb2670c
|
more Verilog code; inline asm for depends; fixed tank
|
2018-02-25 10:34:27 -06:00 |
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Steven Hugg
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20ddb8a11f
|
moved around ALU ops, 16-bit cpu, reg/wire
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2018-02-21 11:03:38 -06:00 |
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Steven Hugg
|
f6d320a05b
|
new inline verilog assembler
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2018-02-18 11:14:04 -06:00 |
|
Steven Hugg
|
1790ca1747
|
updated verilog presets and test makefile
|
2018-02-16 23:33:29 -06:00 |
|
Steven Hugg
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56ed79c14f
|
caspr inline assembly with __asm
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2018-02-15 09:56:45 -06:00 |
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Steven Hugg
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6b4c3bdbc2
|
fallback to network if include fails
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2018-02-14 14:58:38 -06:00 |
|
Steven Hugg
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89b1c64ac8
|
minor changes; preset changes; rotate output
|
2018-02-14 13:38:50 -06:00 |
|
Steven Hugg
|
8c3939ac6c
|
fixed sample-based audio
|
2018-02-12 14:03:38 -06:00 |
|
Steven Hugg
|
e7067ff50d
|
worked on CPU
|
2018-02-10 08:24:35 -06:00 |
|
Steven Hugg
|
9c25aed9fa
|
preset updates; shadow text for scope view
|
2018-02-09 16:23:25 -06:00 |
|
Steven Hugg
|
661bbb0ced
|
fixed hsync generator to use assign
|
2018-02-09 10:59:52 -06:00 |
|
Steven Hugg
|
11992645d6
|
more presets
|
2018-02-09 00:11:36 -06:00 |
|
Steven Hugg
|
122e462c9f
|
work on cpu, sprite
|
2018-02-05 18:05:49 -06:00 |
|
Steven Hugg
|
f0f6783f6b
|
more verilog presets
|
2018-02-03 20:37:12 -06:00 |
|
Steven Hugg
|
a456f3d9cf
|
updated presets
|
2018-01-13 19:38:20 -06:00 |
|
Steven Hugg
|
45756f682d
|
changed CRT timing
|
2018-01-08 10:30:10 -06:00 |
|
Steven Hugg
|
eb3a1164fa
|
changed link(s)
|
2018-01-02 14:19:17 -06:00 |
|
Steven Hugg
|
bafc23cb5b
|
tank, pixel edit > 8 bits
|
2017-12-04 16:40:10 -05:00 |
|
Steven Hugg
|
d732f320b0
|
work on simple CPU, paddle game, `include local files too, scope scrolling, hvsync reset
|
2017-11-30 12:28:25 -05:00 |
|
Steven Hugg
|
80588fcb31
|
verilog: scope updates, show js code, simple cpu
|
2017-11-28 20:38:48 -05:00 |
|
Steven Hugg
|
a541b3c4e6
|
working on verilog debugger
|
2017-11-24 20:41:44 -05:00 |
|
Steven Hugg
|
298ea62476
|
local storage editor
|
2017-11-21 20:53:00 -05:00 |
|
Steven Hugg
|
48baf73ecb
|
variable inspection, bitmaps for verilog, active high hsync/vsync, powerup vs reset
|
2017-11-21 14:12:02 -05:00 |
|
Steven Hugg
|
2525d6e585
|
start yosys profiling
|
2017-11-20 10:32:34 -05:00 |
|
Steven Hugg
|
27a9076cb5
|
verilog: 2d array; digits; score; reset w/ no init; more warnings
|
2017-11-19 13:26:21 -05:00 |
|
Steven Hugg
|
e4fd886c94
|
ball_paddle updates, timer scheduling change
|
2017-11-18 07:58:36 -05:00 |
|
Steven Hugg
|
ff8784da33
|
more paddle/pong stuff; wider compiler msgs
|
2017-11-17 17:03:11 -05:00 |
|
Steven Hugg
|
4f73cde7cc
|
support `include statements in verilog; book link changes; paddle/switches; scope transitions
|
2017-11-16 10:30:47 -05:00 |
|
Steven Hugg
|
4256ee7bc2
|
removed -oldralloc b/c was breaking some programs w/ WASM
|
2017-11-14 15:56:03 -05:00 |
|
Steven Hugg
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014d659558
|
started on .v files; framerate detect
|
2017-11-12 11:52:17 -05:00 |
|
Steven Hugg
|
07a0f97245
|
added CV alt. rom to romsrc/
|
2017-11-10 11:16:28 -05:00 |
|
Steven Hugg
|
6d972bf580
|
WASM support for SDCC compiler; had to fix some presets
|
2017-11-07 13:40:45 -05:00 |
|
Steven Hugg
|
8d7ffa3c12
|
updated examples
|
2017-10-11 10:32:49 -04:00 |
|
Steven Hugg
|
c787cc40a8
|
better video recording (rotate, copy frames); preset updates
|
2017-06-21 10:32:42 -04:00 |
|
Steven Hugg
|
56677a25e9
|
don't save to local storage unless edited; handle running out of local storage
|
2017-05-25 11:24:16 -04:00 |
|
Steven Hugg
|
a087e6b7cf
|
neslib support; nes palette
|
2017-05-23 21:30:30 -04:00 |
|
Steven Hugg
|
97a9525552
|
updated coleco include/lib; nes siege game
|
2017-05-21 15:33:23 -04:00 |
|
Steven Hugg
|
ec9a3136ac
|
added gif recorder
|
2017-05-20 19:44:12 -04:00 |
|
Steven Hugg
|
867bab7978
|
preliminary NES support; made free BIOS for CV; ported solarian to coleco
|
2017-05-20 09:54:36 -04:00 |
|
Steven Hugg
|
7c18e1a27c
|
fixed VCS presets for MAME compatibility
|
2017-05-13 08:08:36 -04:00 |
|
Steven Hugg
|
59cd5f78fa
|
updated presets
|
2017-05-10 07:10:23 -04:00 |
|
Steven Hugg
|
21ddfce92a
|
updated presets for new sdcc lib; remap attribute
|
2017-05-09 09:04:53 -04:00 |
|
Steven Hugg
|
1675ab628e
|
support ;;{...};; bitmap header for assembler
|
2017-05-07 22:47:27 -04:00 |
|
Steven Hugg
|
2768819117
|
more pixel editor
|
2017-05-05 09:29:07 -04:00 |
|
Steven Hugg
|
112cbeda1e
|
working on pixel editor
|
2017-05-04 17:38:27 -04:00 |
|
Steven Hugg
|
15e6efd01d
|
added Lua variable capture for mame
|
2017-05-03 16:20:05 -04:00 |
|
Steven Hugg
|
85bf12a970
|
added libcv/libcvu for coleco
|
2017-05-02 22:24:59 -04:00 |
|
Steven Hugg
|
5ae8d28922
|
added base_z80 platform and viz.html example
|
2017-04-29 11:53:27 -04:00 |
|
Steven Hugg
|
2ac80509f7
|
POKEY music
|
2017-04-20 10:05:52 -04:00 |
|
Steven Hugg
|
29117e7cb6
|
added welcome splash dialog
|
2017-04-19 22:42:00 -04:00 |
|
Steven Hugg
|
1ca9d50801
|
added skeleton files
|
2017-04-19 14:26:46 -04:00 |
|
Steven Hugg
|
8a8638b295
|
new sdcc versions; swave
|
2017-04-15 18:24:27 -04:00 |
|
Steven Hugg
|
64c843027e
|
williams fonts, sound
|
2017-04-14 23:09:02 -04:00 |
|
Steven Hugg
|
56288f58bb
|
new williams sprites
|
2017-04-14 11:19:58 -04:00 |
|
Steven Hugg
|
9da265f7e5
|
spinner while compiling; updated presets
|
2017-04-13 15:36:57 -04:00 |
|
Steven Hugg
|
1e6a43b273
|
various improvements
|
2017-04-11 22:46:13 -04:00 |
|
Steven Hugg
|
90ec9ba94d
|
cleaned up tools directory; vic dual color PROM
|
2017-04-10 22:30:46 -04:00 |
|
Steven Hugg
|
333636fe33
|
fix some things in vicdual and scramble; renamed konamisound
|
2017-04-10 13:17:48 -04:00 |
|
Steven Hugg
|
575943ea6a
|
updated music examples
|
2017-04-09 12:42:56 -04:00 |
|
Steven Hugg
|
0b9da464cd
|
updated .gitmodules
|
2017-04-08 20:59:22 -04:00 |
|
Steven Hugg
|
ce4cb791db
|
more preset work
|
2017-04-07 14:20:03 -04:00 |
|
Steven Hugg
|
2667b7051f
|
faster image data using buffer
|
2017-04-06 15:09:30 -04:00 |
|
Steven Hugg
|
a4c40948ea
|
working on williams sound, sprites
|
2017-04-06 11:29:53 -04:00 |
|
Steven Hugg
|
fdc40fc553
|
added midway presets; williams sprites; fixed 2x compile bug
|
2017-04-05 15:32:09 -04:00 |
|
Steven Hugg
|
e4e59d6c0d
|
working on z80 sound worker
|
2017-04-04 09:01:59 -04:00 |
|
Steven Hugg
|
13ea4fc236
|
added volatile
|
2017-04-01 13:34:24 -04:00 |
|
Steven Hugg
|
49cc581b2b
|
working on music tools
|
2017-03-31 22:57:01 -04:00 |
|
Steven Hugg
|
4a5c6f86ed
|
added AY8910 to scramble; skeletons
|
2017-03-30 23:45:50 -04:00 |
|
Steven Hugg
|
ca479d6b8c
|
more work on vector game; williams examples, tools
|
2017-03-30 17:14:45 -04:00 |
|
Steven Hugg
|
c0e51bb460
|
working on vector presets
|
2017-03-27 14:17:01 -04:00 |
|
Steven Hugg
|
15354fce71
|
added test pgms for galaxian-scramble
|
2017-03-26 19:14:55 -04:00 |
|
Steven Hugg
|
d4b9c1eced
|
vector font; starting 3d; sparkle vectors
|
2017-03-26 10:00:54 -04:00 |
|
Steven Hugg
|
cead892e2b
|
new presets
working on galax; snake
|
2017-03-24 12:04:21 -04:00 |
|
Steven Hugg
|
ddc4550413
|
updated presets; thinking about sprite editor
|
2017-03-12 18:53:32 -04:00 |
|
Steven Hugg
|
0828b3064e
|
snake game 1/2
|
2017-03-01 13:37:36 -05:00 |
|
Steven Hugg
|
f04afc3810
|
vic dual snake.c, gfxtest.c
|
2017-02-23 10:54:08 -05:00 |
|
Steven Hugg
|
ad36052afb
|
vic dual ay8910 tester
|
2017-02-18 23:29:07 -05:00 |
|
Steven Hugg
|
ca9a4afec3
|
VIC Dual example; platforms in menu
|
2017-02-15 21:24:57 -05:00 |
|
Steven Hugg
|
0f26d3cc35
|
working on c platforms; skeleton has tool extension
|
2017-01-26 10:49:38 -05:00 |
|
Steven Hugg
|
9391cafac6
|
moved to new presets/<platform> prefix; js/ dir
|
2017-01-04 12:48:44 -05:00 |
|
Steven Hugg
|
e42ff3a56a
|
initial commit
|
2016-12-15 20:21:51 -05:00 |
|