of two, and to not need a scratch std::vector. Also, use the
SelectionDAG's topological sort in LegalizeDAG instead of having
a separate implementation.
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was inserted or not. This allows bitcast in fast isel to properly handle the case
where an appropriate reg-to-reg copy is not available.
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RecyclingAllocator, but this change is needed for the nodes
to actually be recycled. This cuts SelectionDAG's memory
usage high-water-mark in half in some cases.
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use raw_ostream instead of std::ostream. Among other goodness,
this speeds up llvm-dis of kc++ with a release build from 0.85s
to 0.49s (88% faster).
Other interesting changes:
1) This makes Value::print be non-virtual.
2) AP[S]Int and ConstantRange can no longer print to ostream directly,
use raw_ostream instead.
3) This fixes a bug in raw_os_ostream where it didn't flush itself
when destroyed.
4) This adds a new SDNode::print method, instead of only allowing "dump".
A lot of APIs have both std::ostream and raw_ostream versions, it would
be useful to go through and systematically anihilate the std::ostream
versions.
This passes dejagnu, but there may be minor fallout, plz let me know if
so and I'll fix it.
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process up to a higher level. This allows FastISel to leverage
more of SelectionDAGISel's infastructure, such as updating Machine
PHI nodes.
Also, implement transitioning from SDISel back to FastISel in
the middle of a block, so it's now possible to go back and
forth. This allows FastISel to hand individual CallInsts and other
complicated things off to SDISel to handle, while handling the rest
of the block itself.
To help support this, reorganize the SelectionDAG class so that it
is allocated once and reused throughout a function, instead of
being completely reallocated for each block.
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and use it in FastISelEmitter.cpp, and make FastISel
subtarget aware. Among other things, this lets it work
properly on x86 targets that don't have SSE, where it
successfully selects x87 instructions.
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class hold a MachineRegisterInfo member, and make the
MachineBasicBlock be passed in to SelectInstructions rather
than the FastISel constructor.
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alignment and volatility information, such as loads and
stores, to reduce the number of integer values added to
the FoldingSetNodeID.
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a command-line option, so that the default behavior is an abort, which
is useful for exposing code that isn't supported yet.
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In particular, Collector was confusing to implementors. Several
thought that this compile-time class was the place to implement
their runtime GC heap. Of course, it doesn't even exist at runtime.
Specifically, the renames are:
Collector -> GCStrategy
CollectorMetadata -> GCFunctionInfo
CollectorModuleMetadata -> GCModuleInfo
CollectorRegistry -> GCRegistry
Function::getCollector -> getGC (setGC, hasGC, clearGC)
Several accessors and nested types have also been renamed to be
consistent. These changes should be obvious.
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returning an std::string by value, it fills in a SmallString/SmallVector
passed in. This significantly reduces string thrashing in some cases.
More specifically, this:
- Adds an operator<< and a print method for APInt that allows you to
directly send them to an ostream.
- Reimplements APInt::toString to be much simpler and more efficient
algorithmically in addition to not thrashing strings quite as much.
This speeds up llvm-dis on kc++ by 7%, and may also slightly speed up the
asmprinter. This also fixes a bug I introduced into the asmwriter in a
previous patch w.r.t. alias printing.
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can have a non-negative result; for example, -16%16 is 0. Also,
clarify the related comments. This fixes PR2670.
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the comments in FastISelEmitter.cpp for details on what this is.
This is currently experimental and unusable.
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FPROUND_F80_F32, FPROUND_PPCF128_F32,
FPROUND_F80_F64, FPROUND_PPCF128_F64
Support for soften float fp_round operands is added, Mips
needs this to round f64->f32.
Also added support to soften float FABS result, Mips doesn't
support double fabs results while in 'single float only' mode.
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- Add a basic machine-level dead block eliminator.
These two have to go together, since many other parts of the code generator are unable to handle the unreachable blocks otherwise created.
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switches use the binary search algorithm) for
environments that don't support it. PPC64 JIT
is such an environment; turn the flag on for that.
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a new ilist_node class, and remove them. Unlike alist_node,
ilist_node doesn't attempt to manage storage itself, so it avoids
the associated problems, including being opaque in gdb.
Adjust the Recycler class so that it doesn't depend on alist_node.
Also, change it to use explicit Size and Align parameters, allowing
it to work when the largest-sized node doesn't have the greatest
alignment requirement.
Change MachineInstr's MachineMemOperand list from a pool-backed
alist to a std::list for now.
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parallel its analogue, Value::value_use_iterator. The operator* method
now returns the user, rather than the use.
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Remove the GetResultInst instruction. It is still accepted in LLVM assembly
and bitcode, where it is now auto-upgraded to ExtractValueInst. Also, remove
support for return instructions with multiple values. These are auto-upgraded
to use InsertValueInst instructions.
The IRBuilder still accepts multiple-value returns, and auto-upgrades them
to InsertValueInst instructions.
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SelectionDAG graph writer to make use of them. Now, nodes with multiple
values are displayed as such, with incoming edges pointing to the
specific value they use.
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that include useful information like the name of the
block being viewed and the current phase of compilation.
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generic SDNode's (nodes with their own constructors
should do sanity checking in the constructor). Add
sanity checks for BUILD_VECTOR and fix all the places
that were producing bogus BUILD_VECTORs, as found by
"make check". My favorite is the BUILD_VECTOR with
only two operands that was being used to build a
vector with four elements!
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the night realising that it was wrong :) I
think the reason the same type was being used
for the shufflevec of indices as for the actual
indices is so that if one of them needs splitting
then so does the other. After my patch it might
be that the indices need splitting but not the
rest, yet there is no good way of handling that.
I think the right solution is to not have the
shufflevec be an operand at all: just have it
be the list of numbers it actually is, stored
as extra info in the node.
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PseudoSourceValue values, which never have names. Use getName()
for all other values, because we want to print just a short summary
of the value, not the entire instruction.
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mask. These are just indices into the shuffled vector
so their type is unrelated to the type of the
shuffled elements (which is what was being used before).
This fixes vec_shuffle-11.ll when using LegalizeTypes.
What seems to have happened is that Dan's recent change
r53687, which corrected the result type of the shuffle,
somehow caused LegalizeTypes to notice that the mask
operand was a BUILD_VECTOR with a legal type but elements
of an illegal type (i64). LegalizeTypes legalized this
by introducing a new BUILD_VECTOR of i32 and bitcasting
it to the old type. But the mask operand is not supposed
to be a bitcast but a straight BUILD_VECTOR of constants,
causing a crash.
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replacement of multiple values. This is slightly more efficient
than doing multiple ReplaceAllUsesOfValueWith calls, and theoretically
could be optimized even further. However, an important property of this
new function is that it handles the case where the source value set and
destination value set overlap. This makes it feasible for isel to use
SelectNodeTo in many very common cases, which is advantageous because
SelectNodeTo avoids a temporary node and it doesn't require CSEMap
updates for users of values that don't change position.
Revamp MorphNodeTo, which is what does all the work of SelectNodeTo, to
handle operand lists more efficiently, and to correctly handle a number
of corner cases to which its new wider use exposes it.
This commit also includes a change to the encoding of post-isel opcodes
in SDNodes; now instead of being sandwiched between the target-independent
pre-isel opcodes and the target-dependent pre-isel opcodes, post-isel
opcodes are now represented as negative values. This makes it possible
to test if an opcode is pre-isel or post-isel without having to know
the size of the current target's post-isel instruction set.
These changes speed up llc overall by 3% and reduce memory usage by 10%
on the InstructionCombining.cpp testcase with -fast and -regalloc=local.
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While this is not a wonderful organizing principle, it
does make it easy to find routines, and clear where to
insert new ones.
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In LegalizeDAG the value is zero-extended to
the new type before byte swapping. It doesn't
matter how the extension is done since the new
bits are shifted off anyway after the swap, so
extend by any old rubbish bits. This results
in the final assembler for the testcase being
one line shorter.
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than the vector element type. Don't forget to
handle this when the insertion index is not a
constant.
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extending load of a vector. Handle this case when
splitting vector loads. I'm not completely sure
what is supposed to happen, but I think it means
hi should be set to undef. LegalizeDAG does not
consider this case.
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stores of one-element vectors. Also, neaten the
handling of INSERT_VECTOR_ELT when the inserted
type is larger than the vector element type.
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are used for passing huge immediates in inline ASM
from the front-end straight down to the ASM writer.
Of course this is a hack, but it is simple, limited
in scope, works in practice, and is what LegalizeDAG
does.
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use a timer group for the timers in SelectionDAGISel. Also,
Split scheduling out from emitting, to give each their own
timer.
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SINT_TO_FP libcall plus additional operations:
it might as well be a direct UINT_TO_FP libcall.
So only turn it into an SINT_TO_FP if the target
has special handling for SINT_TO_FP.
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when working on legalizetypes. Both legalizetypes and legalizeops now
produce hte same code for CodeGen/ARM/fcopysign.ll.
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Lack of these caused a bootstrap failure with Fortran
on x86-64 with LegalizeTypes turned on. While there,
be nice to 16 bit machines and support expansion of
i32 too.
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makes their special-case checks of use_size() less beneficial,
so remove them. This eliminates all but one use of use_size(),
which is in AssignTopologicalOrder, which uses it only once for
each node, and so can reasonably afford to recompute it, as
this allows the UsesSize field of SDNode to be removed
altogether.
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class, and store IsVolatile and Alignment in a more compact form.
This makes AtomicSDNode slightly larger, but it shrinks LoadSDNode
and StoreSDNode, which are much more common and are the largest of
the SDNode subclasses. Also, this lets the isVolatile() and
getAlignment() accessors be non-virtual.
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SINT_TO_FP and UINT_TO_FP. This now produces
the same code as LegalizeDAG (the previous
code was based on a mistaken idea of what
LegalizeDAG did in this case).
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available to getAtomic in addition to just getLoad and getStore,
to prevent MachineMemOperands with 0 alignment.
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soft float: experiments show that targets aren't
expecting this for results or for operands. Add
support select/select_cc result soft float and
correct operand soft float for these.
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MachineMemOperands. The pools are owned by MachineFunctions.
This drastically reduces the number of calls to malloc/free made
during the "Emit" phase of scheduling, as well as later phases
in CodeGen. Combined with other changes, this speeds up the
"instruction selection" phase of CodeGen by 10% in some cases.
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and reused across SelectionDAGs.
This drastically reduces the number of calls to malloc/free made during
instruction selection, and improves memory locality.
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properly track dead nodes that are on the original SDNode's operand
list but not the new one, and have no other uses.
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simple const SDOperand*, which is what's usually needed.
For AddNodeIDOperands, which is small, just duplicate the function to
accept an SDUse*.
For SelectionDAG::getNode - Add an overload that accepts SDUse* that
copies the operands into a temporary SDOperand array, but also has
special-case checks for 0 through 3 operands to avoid the copy in
the common cases.
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that fixed problems in EmitStackConvert where the source and target type
have different alignment by creating a stack slot with the max
alignment of source and target type.
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hook for each way in which a result type can be
legalized (promotion, expansion, softening etc),
just use one: ReplaceNodeResults, which returns
a node with exactly the same result types as the
node passed to it, but presumably with a bunch of
custom code behind the scenes. No change if the
new LegalizeTypes infrastructure is not turned on.
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SelectionDAG::SelectNodeTo in the instruction selector. This
updates existing nodes in place instead of creating new ones.
Go back to selecting ISD::DBG_LABEL nodes into
TargetInstrInfo::DBG_LABEL nodes instead of leaving them
unselected, now that SelectNodeTo allows us to update them
in place.
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to be passed the list of value types, and use this
where appropriate. Inappropriate places are where
the value type list is already known and may be
long, in which case the existing method is more
efficient.
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the need for a flavor operand, and add a new SDNode subclass,
LabelSDNode, for use with them to eliminate the need for a label id
operand.
Change instruction selection to let these label nodes through
unmodified instead of creating copies of them. Teach the MachineInstr
emitter how to emit a MachineInstr directly from an ISD label node.
This avoids the need for allocating SDNodes for the label id and
flavor value, as well as SDNodes for each of the post-isel label,
label id, and label flavor.
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SelectionDAG::allnodes_size is linear, but that doesn't appear to
outweigh the benefit of reducing heap traffic. If it does become a
problem, we should teach SelectionDAG to keep a count of how many
nodes are live, because there are several other places where that
information would be useful as well.
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purpose, and give it a custom SDNode subclass so that it doesn't
need to have line number, column number, filename string, and
directory string, all existing as individual SDNodes to be the
operands.
This was the only user of ISD::STRING, StringSDNode, etc., so
remove those and some associated code.
This makes stop-points considerably easier to read in
-view-legalize-dags output, and reduces overhead (creating new
nodes and copying std::strings into them) on code containing
debugging information.
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