Turn a store folding instruction into a load folding instruction. e.g.
xorl %edi, %eax
movl %eax, -32(%ebp)
movl -36(%ebp), %eax
orl %eax, -32(%ebp)
=>
xorl %edi, %eax
orl -36(%ebp), %eax
mov %eax, -32(%ebp)
This enables the unfolding optimization for a subsequent instruction which will
also eliminate the newly introduced store instruction.
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To do this it is necessary to add a "always inline" argument to the
memcpy node. For completeness I have also added this node to memmove
and memset. I have also added getMem* functions, because the extra
argument makes it cumbersome to use getNode and because I get confused
by it :-)
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in CodeExtractor and LoopSimplify unnecessary.
Hartmut, could you confirm that this fixes the issues you were seeing?
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void*. This is hint that we are returning uninitialized memory rather
than a constructed object.
Patched ImutAVLTree to conform to this new interface.
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BumpPtrAllocator that implement allocations that return a properly
typed pointer. For BumpPtrAllocator, the allocated memory is
automatically aligned to the minimum alignment of the type (as
calculated by llvm::AlignOf::Alignment).
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types. This is needed for SIGN_EXTEND_INREG at least.
It is not clear if this is correct for other operations.
On the other hand, for the various load/store actions
it seems to correct to return the type action, as is
currently done.
Also, it seems that SelectionDAG::getValueType can be
called for extended value types; introduce a map for
holding these, since we don't really want to extend
the vector to be 2^32 pointers long!
Generalize DAGTypeLegalizer::PromoteResult_TRUNCATE
and DAGTypeLegalizer::PromoteResult_INT_EXTEND to handle
the various funky possibilities that apints introduce,
for example that you can promote to a type that needs
to be expanded.
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top bit of a ValueType to be zero. Enforce this by ensuring
an assertion failure if someone tries to create a ValueType
without this property. I chose this minimal approach rather
than a more official integration of the notion of reserved
bits into ValueType because I'm hoping that the verifier will
be changed to no longer require this :)
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codegen support. This should have no effect on codegen
for other types. Debatable bits: (1) the use (abuse?)
of a set in SDNode::getValueTypeList; (2) the length of
getTypeToTransformTo, which maybe should be refactored
with a non-inline part for extended value types.
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Renamed internal method of ImutAVLTree::RemoveMutableFlag to MarkImmutable.
Added enum for bit manipulation (more self-documentating).
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take a deleted nodes vector, instead of requiring it.
One more significant change: Implement the start of a legalizer that
just works on types. This legalizer is designed to run before the
operation legalizer and ensure just that the input dag is transformed
into an output dag whose operand and result types are all legal, even
if the operations on those types are not.
This design/impl has the following advantages:
1. When finished, this will *significantly* reduce the amount of code in
LegalizeDAG.cpp. It will remove all the code related to promotion and
expansion as well as splitting and scalarizing vectors.
2. The new code is very simple, idiomatic, and modular: unlike
LegalizeDAG.cpp, it has no 3000 line long functions. :)
3. The implementation is completely iterative instead of recursive, good
for hacking on large dags without blowing out your stack.
4. The implementation updates nodes in place when possible instead of
deallocating and reallocating the entire graph that points to some
mutated node.
5. The code nicely separates out handling of operations with invalid
results from operations with invalid operands, making some cases
simpler and easier to understand.
6. The new -debug-only=legalize-types option is very very handy :),
allowing you to easily understand what legalize types is doing.
This is not yet done. Until the ifdef added to SelectionDAGISel.cpp is
enabled, this does nothing. However, this code is sufficient to legalize
all of the code in 186.crafty, olden and freebench on an x86 machine. The
biggest issues are:
1. Vectors aren't implemented at all yet
2. SoftFP is a mess, I need to talk to Evan about it.
3. No lowering to libcalls is implemented yet.
4. Various operations are missing etc.
5. There are FIXME's for stuff I hax0r'd out, like softfp.
Hey, at least it is a step in the right direction :). If you'd like to help,
just enable the #ifdef in SelectionDAGISel.cpp and compile code with it. If
this explodes it will tell you what needs to be implemented. Help is
certainly appreciated.
Once this goes in, we can do three things:
1. Add a new pass of dag combine between the "type legalizer" and "operation
legalizer" passes. This will let us catch some long-standing isel issues
that we miss because operation legalization often obfuscates the dag with
target-specific nodes.
2. We can rip out all of the type legalization code from LegalizeDAG.cpp,
making it much smaller and simpler. When that happens we can then
reimplement the core functionality left in it in a much more efficient and
non-recursive way.
3. Once the whole legalizer is non-recursive, we can implement whole-function
selectiondags maybe...
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the source register will be coalesced to the super register of the LHS. Properly
merge in the live ranges of the resulting coalesced interval that were part of
the original source interval to the live interval of the super-register.
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register used by the unfolded instructions. User can also specify whether to
unfold the load, the store, or both.
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for fastcc from X86CallingConv.td. This means that nested functions
are not supported for calling convention 'fastcc'.
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from user input strings.
Such conversions are more intricate and subtle than they may appear;
it is unlikely I have got it completely right first time. I would
appreciate being informed of any bugs and incorrect roundings you
might discover.
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(almost) a register copy. However, it always coalesced to the register of the
RHS (the super-register). All uses of the result of a EXTRACT_SUBREG are sub-
register uses which adds subtle complications to load folding, spiller rewrite,
etc.
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enabled by passing -tailcallopt to llc. The optimization is
performed if the following conditions are satisfied:
* caller/callee are fastcc
* elf/pic is disabled OR
elf/pic enabled + callee is in module + callee has
visibility protected or hidden
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No compile-time support for constant operations yet,
just format transformations. Make readers and
writers work. Split constants into 2 doubles in
Legalize.
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implemented on top of a functional AVL tree. The AVL balancing code
is inspired by the OCaml implementation of Map, which also uses a functional
AVL tree.
Documentation is currently limited and cleanups are planned, but this code
compiles and has been tested.
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arbitrary range of bits embedded in the middle of another bignum.
This kind of operation is desirable in many cases of software
floating point, e.g. converting bignum integers to floating point
numbers of fixed precision (you want to extract the precision most
significant bits).
Elsewhere, add an assertion, and exit the shift functions early if
the shift count is zero.
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It used to modify its argument in-place.
This interface is saner and the implementation more efficient. It will
be needed for decimal->binary conversion.
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input. APInt unfortunately zero-extends signed integers, so Dale
modified the function to expect zero-extended input. Make this
assumption explicit in the function name.
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part widths. Also, return the number of parts actually required to
hold the result's value.
Remove an over-cautious condition from rounding of float->hex conversion.
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basic arithmetic works.
Rename RTLIB long double functions to distinguish
different flavors of long double; the lib functions
have different names, alas.
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scheduler will try a number of tricks in order to avoid generating the
copies. This may not be possible in case the node produces a chain value
that prevent movement. Try unfolding the load from the node before to allow
it to be moved / cloned.
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address (not just from / to frameindexes).
- Added target hooks to unfold load / store instructions / SDNodes into separate
load, data processing, store instructions / SDNodes.
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This version enhances the previous patch to add root initialization
as discussed here:
http://lists.cs.uiuc.edu/pipermail/llvm-commits/Week-of-Mon-20070910/053455.html
Collector gives its subclasses control over generic algorithms:
unsigned NeededSafePoints; //< Bitmask of required safe points.
bool CustomReadBarriers; //< Default is to insert loads.
bool CustomWriteBarriers; //< Default is to insert stores.
bool CustomRoots; //< Default is to pass through to backend.
bool InitRoots; //< If set, roots are nulled during lowering.
It also has callbacks which collectors can hook:
/// If any of the actions are set to Custom, this is expected to
/// be overriden to create a transform to lower those actions to
/// LLVM IR.
virtual Pass *createCustomLoweringPass() const;
/// beginAssembly/finishAssembly - Emit module metadata as
/// assembly code.
virtual void beginAssembly(Module &M, std::ostream &OS,
AsmPrinter &AP,
const TargetAsmInfo &TAI) const;
virtual void finishAssembly(Module &M,
CollectorModuleMetadata &CMM,
std::ostream &OS, AsmPrinter &AP,
const TargetAsmInfo &TAI) const;
Various other independent algorithms could be implemented, but were
not necessary for the initial two collectors. Some examples are
listed here:
http://llvm.org/docs/GarbageCollection.html#collector-algos
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terminator) the one that has a CopyToReg use. This fixes
2006-05-11-InstrSched.ll with -new-cc-modeling-scheme.
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other than PPC64. Instead of fixing it, just remove it and fix all the
places that use it to use TargetData::getPointerSize() instead, as there
aren't very many. Most of the references were in DwarfWriter.cpp.
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It includes:
- location and of each safe point in machine code (identified by a
label)
- location of each root within the stack frame (identified by an
offset), including the metadata tag provided to llvm.gcroot in
the user program
- size of the stack frame (for collectors which want to cheat on
stack crawling :)
- and eventually will include liveness
It is to be populated by back-ends during code-generation.
CollectorModuleMetadata aggregates this information across the
entire module.
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instruction creation. No support yet for instruction introspection.
Also eliminated allocas from the Ocaml bindings for portability,
and avoided unnecessary casts.
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and time usage.
Fixup operator == to make this work, and add a resize method to DenseMap
so we can resize our hashtable once we know how big it should be.
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into a separate header file.
Next step: merging PostDominatorCalculation.h with DominatorCalculation.h.
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change is not useful in and of itself, but it lays the groundwork for combining
the dominator and postdominator implementations.
Also, factor a few methods that are common to DominatorTree and PostDominatorTree
into DominatorTreeBase. Again, this will make merging the two calculation methods
simpler in the future.
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keep f32 in SSE registers and f64 in x87. This
is effectively a new codegen mode.
Change addLegalFPImmediate to permit float and
double variants to do different things.
Adjust callers.
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bit width instead of number of words allocated, which
makes it actually work for int->APF conversions.
Adjust callers. Add const to one of the APInt constructors
to prevent surprising match when called with const
argument.
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returned a reference type. This patch allows operator*() to return a
non-reference type while still maintaining the old behavior when it
does return a reference type.
This patch was motivated when I tried to use "df_iterator" (see
llvm/ADT/DepthFirstIterator.h) as a "node_iterator", as df_iterator
does not return a reference type and thus we would get a compilation
error when trying to take the address of a temporary.
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function. The information isn't used heavily -- it's only used at the end
of exception handling emission -- so there's no need to cache it.
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- The naming prefix is LLVM.
- All types are represented using opaque references.
- Functions are not named LLVM{Type}{Method}; the names became
unreadable goop. Instead, they are named LLVM{ImperativeSentence}.
- Where an attribute only appears once in the class hierarchy (e.g.,
linkage only applies to values; parameter types only apply to
function types), the class is omitted from identifiers for
brevity. Tastes like methods.
- Strings are C strings or string/length tuples on a case-by-case
basis.
- APIs which give the caller ownership of an object are not mapped
(removeFromParent, certain constructor overloads). This keeps
keep memory management as simple as possible.
For each library with bindings:
llvm-c/<LIB>.h - Declares the bindings.
lib/<LIB>/<LIB>.cpp - Implements the bindings.
So just link with the library of your choice and use the C header
instead of the C++ one.
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"_-[NSString(local) isNullOrNil]".eh = 0
.no_dead_strip "_-[NSString(local) isNullOrNil]".eh
The ".eh" should be inside the quotes.
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Add a new DenseMapInfo::isEqual method to allow clients to redefine
the equality predicate used when probing the hash table.
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GCC optimizes away things like ptr < NULL to false. To "fix" this,
have the CBE emit casts of pointers to intptr_t when doing relational
pointer comparisons.
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double from some of the many places in the optimizers
it appears, and do something reasonable with x86
long double.
Make APInt::dump() public, remove newline, use it to
dump ConstantSDNode's.
Allow APFloats in FoldingSet.
Expand X86 backend handling of long doubles (conversions
to/from int, mostly).
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access to bits). Use them in place of float and
double interfaces where appropriate.
First bits of x86 long double constants handling
(untested, probably does not work).
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Use APFloat in UpgradeParser and AsmParser.
Change all references to ConstantFP to use the
APFloat interface rather than double. Remove
the ConstantFP double interfaces.
Use APFloat functions for constant folding arithmetic
and comparisons.
(There are still way too many places APFloat is
just a wrapper around host float/double, but we're
getting there.)
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Implement some constant folding in SelectionDAG and
DAGCombiner using APFloat. Remove double versions
of constructor and getValue from ConstantFPSDNode.
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Add APFloat interfaces to ConstantFP, SelectionDAG.
Fix integer bit in double->APFloat conversion.
Convert LegalizeDAG to use APFloat interface in
ConstantFPSDNode uses.
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Changes related modules so VNInfo's are not copied. This decrease
copy coalescing time by 45% and overall compilation time by 10% on siod.
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1. Eliminate the costly live interval "swapping".
2. Change ValueNumberInfo container from SmallVector to std::vector. The former
performs slowly when the vector size is very large.
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gcc exception handling: if an exception unwinds through
an invoke, then execution must branch to the invoke's
unwind target. We previously tried to enforce this by
appending a cleanup action to every selector, however
this does not always work correctly due to an optimization
in the C++ unwinding runtime: if only cleanups would be
run while unwinding an exception, then the program just
terminates without actually executing the cleanups, as
invoke semantics would require. I was hoping this
wouldn't be a problem, but in fact it turns out to be the
cause of all the remaining failures in the LLVM testsuite
(these also fail with -enable-correct-eh-support, so turning
on -enable-eh didn't make things worse!). Instead we need
to append a full-blown catch-all to the end of each
selector. The correct way of doing this depends on the
personality function, i.e. it is language dependent, so
can only be done by gcc. Thus this patch which generalizes
the eh.selector intrinsic so that it can handle all possible
kinds of action table entries (before it didn't accomodate
cleanups): now 0 indicates a cleanup, and filters have to be
specified using the number of type infos plus one rather than
the number of type infos. Related gcc patches will cause
Ada to pass a cleanup (0) to force the selector to always
fire, while C++ will use a C++ catch-all (null).
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