ATOMIC_LOAD_ADD_{8,16,32,64} instead of ATOMIC_LOAD_ADD.
Increased the Hardcoded Constant OpActionsCapacity to match.
Large but boring; no functional change.
This is to support partial-word atomics on ppc; i8 is
not a valid type there, so by the time we get to lowering, the
ATOMIC_LOAD nodes looks the same whether the type was i8 or i32.
The information can be added to the AtomicSDNode, but that is the
largest SDNode; I don't fully understand the SDNode allocation,
but it is sensitive to the largest node size, so increasing
that must be bad. This is the alternative.
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works with.
SelectionDAG, FunctionLoweringInfo, and SelectionDAGLowering
objects now get created once per SelectionDAGISel instance, and
can be reused across blocks and across functions. Previously,
they were created and destroyed each time they were needed.
This reorganization simplifies the handling of PHI nodes, and
also SwitchCases, JumpTables, and BitTestBlocks. This
simplification has the side effect of fixing a bug in FastISel
where successor PHI nodes weren't being updated correctly.
This is also a step towards making the transition from FastISel
into and out of SelectionDAG faster, and also making
plain SelectionDAG faster on code with lots of little blocks.
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just try to do the action and let the tablegen-generated code
determine if there is target-support for an operation.
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the details of materializing constants and other values into
registers, and make use of it in several places.
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of two, and to not need a scratch std::vector. Also, compute the ordering
immediately in the result array, instead of in another scratch std::vector
that is copied to the result array.
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of two, and to not need a scratch std::vector. Also, use the
SelectionDAG's topological sort in LegalizeDAG instead of having
a separate implementation.
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was inserted or not. This allows bitcast in fast isel to properly handle the case
where an appropriate reg-to-reg copy is not available.
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RecyclingAllocator, but this change is needed for the nodes
to actually be recycled. This cuts SelectionDAG's memory
usage high-water-mark in half in some cases.
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use raw_ostream instead of std::ostream. Among other goodness,
this speeds up llvm-dis of kc++ with a release build from 0.85s
to 0.49s (88% faster).
Other interesting changes:
1) This makes Value::print be non-virtual.
2) AP[S]Int and ConstantRange can no longer print to ostream directly,
use raw_ostream instead.
3) This fixes a bug in raw_os_ostream where it didn't flush itself
when destroyed.
4) This adds a new SDNode::print method, instead of only allowing "dump".
A lot of APIs have both std::ostream and raw_ostream versions, it would
be useful to go through and systematically anihilate the std::ostream
versions.
This passes dejagnu, but there may be minor fallout, plz let me know if
so and I'll fix it.
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process up to a higher level. This allows FastISel to leverage
more of SelectionDAGISel's infastructure, such as updating Machine
PHI nodes.
Also, implement transitioning from SDISel back to FastISel in
the middle of a block, so it's now possible to go back and
forth. This allows FastISel to hand individual CallInsts and other
complicated things off to SDISel to handle, while handling the rest
of the block itself.
To help support this, reorganize the SelectionDAG class so that it
is allocated once and reused throughout a function, instead of
being completely reallocated for each block.
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handled correctly, and change a few SmallVector uses to use
size 0 to more clearly reflect their intent.
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and use it in FastISelEmitter.cpp, and make FastISel
subtarget aware. Among other things, this lets it work
properly on x86 targets that don't have SSE, where it
successfully selects x87 instructions.
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class hold a MachineRegisterInfo member, and make the
MachineBasicBlock be passed in to SelectInstructions rather
than the FastISel constructor.
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alignment and volatility information, such as loads and
stores, to reduce the number of integer values added to
the FoldingSetNodeID.
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a command-line option, so that the default behavior is an abort, which
is useful for exposing code that isn't supported yet.
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With this patch, all of MultiSource/Applications and all of SPEC2000/2006 pass with
the SimpleSpiller and this fast-path enabled.
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1) Assign stack slots to new temporaries.
2) Don't insert an interval into the return vector more than once.
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1) Remove an incorrect assertion.
2) Set the stack slot weight properly.
3) Resize the VirtRegMap when needed.
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in so far as it compiles and, in theory, works, but does not take advantage of recent advancements. For instance, it could be improved by using
MachineRegisterInfo::use_iterator.
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In particular, Collector was confusing to implementors. Several
thought that this compile-time class was the place to implement
their runtime GC heap. Of course, it doesn't even exist at runtime.
Specifically, the renames are:
Collector -> GCStrategy
CollectorMetadata -> GCFunctionInfo
CollectorModuleMetadata -> GCModuleInfo
CollectorRegistry -> GCRegistry
Function::getCollector -> getGC (setGC, hasGC, clearGC)
Several accessors and nested types have also been renamed to be
consistent. These changes should be obvious.
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returning an std::string by value, it fills in a SmallString/SmallVector
passed in. This significantly reduces string thrashing in some cases.
More specifically, this:
- Adds an operator<< and a print method for APInt that allows you to
directly send them to an ostream.
- Reimplements APInt::toString to be much simpler and more efficient
algorithmically in addition to not thrashing strings quite as much.
This speeds up llvm-dis on kc++ by 7%, and may also slightly speed up the
asmprinter. This also fixes a bug I introduced into the asmwriter in a
previous patch w.r.t. alias printing.
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subregister query, and by increasing the size of the subregister hashtable so
that there are fewer collisions.
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can have a non-negative result; for example, -16%16 is 0. Also,
clarify the related comments. This fixes PR2670.
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the comments in FastISelEmitter.cpp for details on what this is.
This is currently experimental and unusable.
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FPROUND_F80_F32, FPROUND_PPCF128_F32,
FPROUND_F80_F64, FPROUND_PPCF128_F64
Support for soften float fp_round operands is added, Mips
needs this to round f64->f32.
Also added support to soften float FABS result, Mips doesn't
support double fabs results while in 'single float only' mode.
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LowerSubregs, and fix an x86-64 isel bug that this exposed.
SUBREG_TO_REG for x86-64 implicit zero extension is only safe for
isel to generate when the source is known to always have zeros in
the high 32 bits. The EXTRACT_SUBREG instruction does not clear
the high 32 bits.
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- Add a basic machine-level dead block eliminator.
These two have to go together, since many other parts of the code generator are unable to handle the unreachable blocks otherwise created.
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switches use the binary search algorithm) for
environments that don't support it. PPC64 JIT
is such an environment; turn the flag on for that.
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the operand's interval that share the relevant value number, not just the range that immediately precedes the PHI.
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to be marked invalid regardless of whether it is
a debug, an exception handling or (hopefully) a
GC label.
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a new ilist_node class, and remove them. Unlike alist_node,
ilist_node doesn't attempt to manage storage itself, so it avoids
the associated problems, including being opaque in gdb.
Adjust the Recycler class so that it doesn't depend on alist_node.
Also, change it to use explicit Size and Align parameters, allowing
it to work when the largest-sized node doesn't have the greatest
alignment requirement.
Change MachineInstr's MachineMemOperand list from a pool-backed
alist to a std::list for now.
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parallel its analogue, Value::value_use_iterator. The operator* method
now returns the user, rather than the use.
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is to have StrongPHIElimination use its knowledge of the PHIs before they're erased to update the intervals appropriate. This is
both simpler and more accurate than the alternative, which was having LIA figure it out when it renumbered things, plus it's just
the right thing to do!
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by the PHI needs to be extended to the beginning of its basic block, and the intervals that were inputs need to be trimmed to the end
of their basic blocks.
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This is tricky business, and will probably take a few more iterations to get
the last kinks out of it.
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regressions, such as PR2595. Also, there is a significant code-quality
issue in SPEC 464.h264ref and a few others.
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and knowledge of PseudoSourceValues. This unfortunately isn't sufficient to allow
constants to be rematerialized in PIC mode -- the extra indirection is a
complication.
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to multiply the instruction count by a constant factor in a few places, which
caused the register allocator to require many more iterations.
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Remove the GetResultInst instruction. It is still accepted in LLVM assembly
and bitcode, where it is now auto-upgraded to ExtractValueInst. Also, remove
support for return instructions with multiple values. These are auto-upgraded
to use InsertValueInst instructions.
The IRBuilder still accepts multiple-value returns, and auto-upgrades them
to InsertValueInst instructions.
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live intervals itself to use an instruction count approximation that is
not affected by inserting empty indices.
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SelectionDAG graph writer to make use of them. Now, nodes with multiple
values are displayed as such, with incoming edges pointing to the
specific value they use.
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that include useful information like the name of the
block being viewed and the current phase of compilation.
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generic SDNode's (nodes with their own constructors
should do sanity checking in the constructor). Add
sanity checks for BUILD_VECTOR and fix all the places
that were producing bogus BUILD_VECTORs, as found by
"make check". My favorite is the BUILD_VECTOR with
only two operands that was being used to build a
vector with four elements!
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If .loc and .file aren't used, always emit the "debug_line" section. This
requires at least one entry in the line matrix. So if there's nothing to emit
into the matrix, emit an end of matrix value anyway.
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the night realising that it was wrong :) I
think the reason the same type was being used
for the shufflevec of indices as for the actual
indices is so that if one of them needs splitting
then so does the other. After my patch it might
be that the indices need splitting but not the
rest, yet there is no good way of handling that.
I think the right solution is to not have the
shufflevec be an operand at all: just have it
be the list of numbers it actually is, stored
as extra info in the node.
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Fix a leak that this turned up in LowerSubregs.cpp.
And, comment a leak in LiveIntervalAnalysis.cpp.
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PseudoSourceValue values, which never have names. Use getName()
for all other values, because we want to print just a short summary
of the value, not the entire instruction.
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mask. These are just indices into the shuffled vector
so their type is unrelated to the type of the
shuffled elements (which is what was being used before).
This fixes vec_shuffle-11.ll when using LegalizeTypes.
What seems to have happened is that Dan's recent change
r53687, which corrected the result type of the shuffle,
somehow caused LegalizeTypes to notice that the mask
operand was a BUILD_VECTOR with a legal type but elements
of an illegal type (i64). LegalizeTypes legalized this
by introducing a new BUILD_VECTOR of i32 and bitcasting
it to the old type. But the mask operand is not supposed
to be a bitcast but a straight BUILD_VECTOR of constants,
causing a crash.
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replacement of multiple values. This is slightly more efficient
than doing multiple ReplaceAllUsesOfValueWith calls, and theoretically
could be optimized even further. However, an important property of this
new function is that it handles the case where the source value set and
destination value set overlap. This makes it feasible for isel to use
SelectNodeTo in many very common cases, which is advantageous because
SelectNodeTo avoids a temporary node and it doesn't require CSEMap
updates for users of values that don't change position.
Revamp MorphNodeTo, which is what does all the work of SelectNodeTo, to
handle operand lists more efficiently, and to correctly handle a number
of corner cases to which its new wider use exposes it.
This commit also includes a change to the encoding of post-isel opcodes
in SDNodes; now instead of being sandwiched between the target-independent
pre-isel opcodes and the target-dependent pre-isel opcodes, post-isel
opcodes are now represented as negative values. This makes it possible
to test if an opcode is pre-isel or post-isel without having to know
the size of the current target's post-isel instruction set.
These changes speed up llc overall by 3% and reduce memory usage by 10%
on the InstructionCombining.cpp testcase with -fast and -regalloc=local.
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While this is not a wonderful organizing principle, it
does make it easy to find routines, and clear where to
insert new ones.
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In LegalizeDAG the value is zero-extended to
the new type before byte swapping. It doesn't
matter how the extension is done since the new
bits are shifted off anyway after the swap, so
extend by any old rubbish bits. This results
in the final assembler for the testcase being
one line shorter.
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than the vector element type. Don't forget to
handle this when the insertion index is not a
constant.
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extending load of a vector. Handle this case when
splitting vector loads. I'm not completely sure
what is supposed to happen, but I think it means
hi should be set to undef. LegalizeDAG does not
consider this case.
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stores of one-element vectors. Also, neaten the
handling of INSERT_VECTOR_ELT when the inserted
type is larger than the vector element type.
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are used for passing huge immediates in inline ASM
from the front-end straight down to the ASM writer.
Of course this is a hack, but it is simple, limited
in scope, works in practice, and is what LegalizeDAG
does.
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