These show up really frequently, not the least with actual splats. =] We
lowered these quite badly before. The new code path tries to widen i8
shuffles to i16 shuffles in a splat-like way. There are still some
inefficiencies in our i16 splat logic though, so we aren't really done
here.
Also, for certain patterns (bit of a gather-and-splat) we still
generate pretty silly code, and I've left a fixme for addressing it.
However, I'm not actually worried about this code pattern as much. The
old shuffle lowering generates a 29 instruction monstrosity for it that
should execute much more slowly.
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This was generated while trying to debug a test, it shouldn't have been
checked in.
Thanks to Alexander Kornienko for spotting this.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211973 91177308-0d34-0410-b5e6-96231b3b80d8
lowering.
For maximum irony, I had already discovered this bug, diagnosed it, and
left FIXMEs about it in the test cases. =[ I just failed to go back over
those until after i had reduced a bootstrap miscompile down to a single
TU, stared at the assembly for an hour, and figured out the bug. Again.
Oh well.
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The address space of the pointer must be global (1) for these intrinsics. There must also be alignment metadata attached to the intrinsic calls, e.g.
%val = tail call i32 @llvm.nvvm.ldu.i.global.i32.p1i32(i32 addrspace(1)* %ptr), !align !0!0 = metadata !{i32 4}
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211939 91177308-0d34-0410-b5e6-96231b3b80d8
This also introduces DAGCombiner patterns for mul.wide to multiply two smaller integers and produce a larger integer
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211935 91177308-0d34-0410-b5e6-96231b3b80d8
a bootstrap.
I managed to mis-remember how PACKUS worked on x86, and was using undef
for the high bytes instead of zero. The fix is fairly obvious.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211922 91177308-0d34-0410-b5e6-96231b3b80d8
This new IR facility allows us to represent the object-file semantic of
a COMDAT group.
COMDATs allow us to tie together sections and make the inclusion of one
dependent on another. This is required to implement features like MS
ABI VFTables and optimizing away certain kinds of initialization in C++.
This functionality is only representable in COFF and ELF, Mach-O has no
similar mechanism.
Differential Revision: http://reviews.llvm.org/D4178
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I've run into a bug where current LLVM at -O0 (with fast-isel)
generated invalid code like:
ld 0, 20936(1) # 8-byte Folded Reload
stw 12, 10348(0)
stw 12, 10344(0)
The underlying vreg had been introduced as base register by the
Local Stack Slot Allocation pass. That register was constrained
to G8RC by PPCRegisterInfo::materializeFrameBaseRegister to match
the ADDI instruction used to set it, but it was *not* constrained
to G8RC_NOX0 to fit the *use* of the register in an address.
That should have happened in PPCRegisterInfo::resolveFrameIndex.
This patch adds an appropriate constrainRegClass call.
Reviewed by Hal Finkel.
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Summary:
This allows it to fold pshufd instructions across intervening
half-shuffles and other noise. This pattern actually shows up in the
generic lowering tests, but I've also added direct tests using
intrinsics to make sure that the specific desired functionality is
working even if the lowering stuff changes in the future.
Differential Revision: http://reviews.llvm.org/D4292
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half-shuffles, even looking through intervening instructions in a chain.
Summary:
This doesn't happen to show up with any test cases I've found for the current
shuffle lowering, but previous attempts would benefit from this and it seems
generally useful. I've tested it directly using intrinsics, which also shows
that it will work with hand vectorized code as well.
Note that even though pshufd isn't directly used in these tests, it gets
exercised because we combine some of the half shuffles into a pshufd
first, and then merge them.
Differential Revision: http://reviews.llvm.org/D4291
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trivially redundant.
This fixes several cases in the new vector shuffle lowering algorithm
which would generate redundant shuffle instructions for the sake of
simplicity.
I'm also deleting a testcase which was somewhat ridiculous. It was
checking for a bug in 2007 about incorrectly transforming shuffles by
looking for the string "-86" in the output of a pretty substantial
function. This test case doesn't seem to have any value at this point.
Differential Revision: http://reviews.llvm.org/D4240
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x86 backend.
This sketches out a new code path for vector lowering, hidden behind an
off-by-default flag while it is under development. The fundamental idea
behind the new code path is to aggressively break down the problem space
in ways that ease selecting the odd set of instructions available on
x86, and carefully avoid scalarizing code even when forced to use older
ISAs. Notably, this starts off restricting itself to SSE2 and implements
the complete vector shuffle and blend space for 128-bit vectors in SSE2
without scalarizing. The plan is to layer on top of this ISA extensions
where we can bail out of the complex SSE2 lowering and opt for
a cheaper, specialized instruction (or set of instructions). It also
needs to be generalized to AVX and AVX512 vector widths.
Currently, this does a decent but not perfect job for SSE2. There are
some specific shortcomings that I plan to address:
- We need a peephole combine to fold together shuffles where possible.
There are cases where a previous shuffle could be modified slightly to
arrange for elements to be in the correct position and a later shuffle
eliminated. Doing this eagerly added quite a bit of complexity, and
so my plan is to combine away these redundancies afterward.
- There are a lot more clever ways to use unpck and pack that need to be
added. This is essential for real world shuffles as it turns out...
Once SSE2 is polished a bit I should be able to get interesting numbers
on performance improvements on benchmarks conducive to vectorization.
All of this will be off by default until it is functionally equivalent
of course.
Differential Revision: http://reviews.llvm.org/D4225
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Fixe for Bug 20057 - Assertion failied in llvm::SUnit* llvm::SchedBoundary::pickOnlyChoice(): Assertion `i <= (HazardRec->getMaxLookAhead() + MaxObservedStall) && "permanent hazard"'
Thanks to Chad for the test case.
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There is no need to calculate the liveness information for stackmaps. The
liveness information is still available for the patchpoint intrinsic and
that is also the intended usage model.
Related to <rdar://problem/17473725>
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The default rounding mode to initialize the mode register needs
to be reported to the runtime. Fill in other bits a kernel
may be interested in setting for future use.
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This patch teaches the backend how to canonicalize a shuffle vectors
according to the rule:
- (shuffle (FADD A, B), (FSUB A, B), Mask) ->
(shuffle (FSUB A, -B), (FADD A, -B), Mask)
Where 'Mask' is:
<0,5,2,7> ;; for v4f32 and v4f64 shuffles.
<0,3> ;; for v2f64 shuffles.
<0,9,2,11,4,13,6,15> ;; for v8f32 shuffles.
In general, ISel only knows how to pattern-match a canonical
'fadd + fsub + blendi' dag node sequence into an ADDSUB instruction.
This new rule allows to convert a non-canonical dag sequence into a
canonical one that will be matched by a single ADDSUB at ISel stage.
The idea of converting a non-canonical ADDSUB into a canonical one by
swapping the first two operands of the shuffle, and then negating the
second operand of the FADD and FSUB, was originally proposed by Hal Finkel.
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If the cmp is in a different basic block, then it is possible that not all
operands of that compare have defined registers. This can happen when one of
the operands to the cmp is a load and the load gets folded into the cmp. In
this case FastISel will skip the load instruction and the vreg is never
defined.
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This patch teaches method 'LowerVECTOR_SHUFFLE' to give higher precedence to
the check for 'isBlendMask'; the idea is that, when possible, we should firstly
check if a shuffle performs a blend, and in case, try to lower it into a BLENDI
instead of selecting a SHUFP or (worse) a VPERM2X128.
In general:
- AVX VBLENDPS/D always have better latency and throughput than VPERM2F128;
- BLENDPS/D instructions tend to always have better 'reciprocal throughput'
than the equivalent SHUFPS/D;
- Both BLENDPS/D and SHUFPS/D are often decoded into the same number of
m-ops; however, a m-op obtained from a BLENDPS/D can be scheduled to more
than one execution port.
This patch:
- Moves the check for 'isBlendMask' immediately before the check for
'isSHUFPMask' within method 'LowerVECTOR_SHUFFLE';
- Updates existing tests for sse/avx shuffle/blend instructions to verify
that we select (v)blendps/d when possible (instead of (v)shufps/d or
vperm2f128).
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[LLVM part]
These patches rename the loop unrolling and loop vectorizer metadata
such that they have a common 'llvm.loop.' prefix. Metadata name
changes:
llvm.vectorizer.* => llvm.loop.vectorizer.*
llvm.loopunroll.* => llvm.loop.unroll.*
This was a suggestion from an earlier review
(http://reviews.llvm.org/D4090) which added the loop unrolling
metadata.
Patch by Mark Heffernan.
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--
This patch enables LLVM to emit Win64-native unwind info rather than
DWARF CFI. It handles all corner cases (I hope), including stack
realignment.
Because the unwind info is not flexible enough to describe stack frames
with a gap of unknown size in the middle, such as the one caused by
stack realignment, I modified register spilling code to place all spills
into the fixed frame slots, so that they can be accessed relative to the
frame pointer.
Patch by Vadim Chugunov!
Reviewed By: rnk
Differential Revision: http://reviews.llvm.org/D4081
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211691 91177308-0d34-0410-b5e6-96231b3b80d8
This patch teaches the backend how to combine a build_vector that implements
an 'addsub' between packed float vectors into a sequence of vector add
and vector sub followed by a VSELECT.
The new VSELECT is expected to be lowered into a BLENDI.
At ISel stage, the sequence 'vector add + vector sub + BLENDI' is
pattern-matched against ISel patterns added at r211427 to select
'addsub' instructions.
Added three more ISel patterns for ADDSUB.
Added test sse3-avx-addsub-2.ll to verify that we correctly emit 'addsub'
instructions.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211679 91177308-0d34-0410-b5e6-96231b3b80d8
The method was empty in the null streamer but I mistakenly replaced it with
the aborting one in MCStreamer.
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Optimize the codegen of select and branch instructions to directly use the
EFLAGS from the {s|u}{add|sub|mul}.with.overflow intrinsics.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211645 91177308-0d34-0410-b5e6-96231b3b80d8
In assembly the expression a=b is parsed as an assignment, so it should be
printed as one.
This remove a truly horrible hack for producing a label with "a=.". It would
be used by codegen but would never be reached by the asm parser. Sorry I
missed this when it was first committed.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211639 91177308-0d34-0410-b5e6-96231b3b80d8
R600 was using a clamped version of rsq, but SI was not. Add a
new rsq_clamped intrinsic and use them consistently.
It's unclear to me from the documentation what behavior
the R600 instructions have, so I assume they have the legacy behavior
described by the SI documents. For R600, use RECIPSQRT_IEEE
for both llvm.AMDGPU.rsq.legacy and llvm.AMDGPU.rsq. R600 also
has RECIPSQRT_FF, which I'm not sure how it fits in here.
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Most of this is just tests that were silently succeeding in spite of
schema changes I made over a year ago. Cleaning them up as they lead to
failures in a change I'm working on/will come soon.
test/DebugInfo/2010-01-19-DbgScope.ll was removed as it tested miscoping
where a DebugLoc described a location not in the current function. The
test case doesn't describe why this is a valid situation and should be
supported, so I'm removing it and shortly going to commit changes that
make this firmly unsupported/assert-fail.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211628 91177308-0d34-0410-b5e6-96231b3b80d8
PR20071 identifies a problem in PowerPC's fast-isel implementation for
floating-point conversion to integer. The fctiduz instruction was added in
Power ISA 2.06 (i.e., Power7 and later). However, this instruction is being
generated regardless of which 64-bit PowerPC target is selected.
The intent is for fast-isel to punt to DAG selection when this instruction is
not available. This patch implements that change. For testing purposes, the
existing fast-isel-conversion.ll test adds a RUN line for -mcpu=970 and tests
for the expected code generation. Additionally, the existing test
fast-isel-conversion-p5.ll was found to be incorrectly expecting the
unavailable instruction to be generated. I've removed these test variants
since we have adequate coverage in fast-isel-conversion.ll.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211627 91177308-0d34-0410-b5e6-96231b3b80d8
"Fix PR20056: Implement pseudo LDR <reg>, =<literal/label> for AArch64"
Missed files are added in this commit.
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The extends the select lowering coverage by emiting pseudo cmov
instructions. These insturction will be later on lowered to control-flow to
simulate the select.
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This extends the select lowering to support floating-point selects. The
lowering depends on SSE instructions and that the conditon comes from a
floating-point compare. Under this conditions it is possible to emit an
optimized instruction sequence that doesn't require any branches to
simulate the select.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211544 91177308-0d34-0410-b5e6-96231b3b80d8
The PPCFrameLowering::determineFrameLayout routine currently ensures
that every function that allocates a stack frame provides space for the
parameter save area (via PPCFrameLowering::getMinCallFrameSize).
This is actually not necessary. There may be functions that never call
another routine but still allocate a frame; those do not require the
parameter save area. In the future, with the ELFv2 ABI, even some
routines that do call other functions do not need to allocate the
parameter save area.
While it is not a bug to allocate the parameter area when it is not
needed, it is better to avoid it to save stack space.
Note that when any particular function call requires the parameter save
area, this space will already have been included by ABI code in the size
the CALLSEQ_START insn is annotated with, and therefore included in the
size returned by MFI->getMaxCallFrameSize().
This means that determineFrameLayout simply does not need to care about
the parameter save area. (It still needs to ensure that every frame
provides the linkage area.) This is implemented by this patch.
Note that this exposed a bug in the new fast-isel code where the parameter
area was *not* included in the CALLSEQ_START size; this is also fixed.
A couple of test cases needed to be adapted for the new (smaller) stack
frame size those tests now see.
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Current 64-bit SVR4 code seems to have some remnants of Darwin code
in AltiVec argument handing. This had the effect that AltiVec arguments
(or subsequent arguments) were not correctly placed in the parameter area
in some cases.
The correct behaviour with the 64-bit SVR4 ABI is:
- All AltiVec arguments take up space in the parameter area, just like
any other arguments, whether vararg or not.
- They are always 16-byte aligned, skipping a parameter area doubleword
(and the associated GPR, if any), if necessary.
This patch implements the correct behaviour and adds a test case.
(Verified against GCC behaviour via the ABI compat test suite.)
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v2: move < %s to the end of the line
space after ;
add v4i32 test
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
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We handle this by spilling the whole thing to the stack and doing the
insertion as a store.
PR19492. This happens in real code because the vectorizer creates v2i128 when AVX is enabled.
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This patch adds ISel patterns to select SSE3/AVX ADDSUB instructions
from a sequence of "vadd + vsub + blend".
Example:
///
typedef float float4 __attribute__((ext_vector_type(4)));
float4 foo(float4 A, float4 B) {
float4 X = A - B;
float4 Y = A + B;
return (float4){X[0], Y[1], X[2], Y[3]};
}
///
Before this patch, (with flag -mcpu=corei7) llc produced the following
assembly sequence:
movaps %xmm0, %xmm2
addps %xmm1, %xmm2
subps %xmm1, %xmm0
blendps $10, %xmm2, %xmm0
With this patch, we now get a single
addsubps %xmm1, %xmm0
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This patch enables LLVM to emit Win64-native unwind info rather than
DWARF CFI. It handles all corner cases (I hope), including stack
realignment.
Because the unwind info is not flexible enough to describe stack frames
with a gap of unknown size in the middle, such as the one caused by
stack realignment, I modified register spilling code to place all spills
into the fixed frame slots, so that they can be accessed relative to the
frame pointer.
Patch by Vadim Chugunov!
Reviewed By: rnk
Differential Revision: http://reviews.llvm.org/D4081
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211399 91177308-0d34-0410-b5e6-96231b3b80d8
When small arguments (structures < 8 bytes or "float") are passed in a
stack slot in the ppc64 SVR4 ABI, they must reside in the least
significant part of that slot. On BE, this means that an offset needs
to be added to the stack address of the parameter, but on LE, the least
significant part of the slot has the same address as the slot itself.
This changes the PowerPC back-end ABI code to only add the small
argument stack slot offset for BE. It also adds test cases to verify
the correct behavior on both BE and LE.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211368 91177308-0d34-0410-b5e6-96231b3b80d8
Before this change, the backend was unable to fold a build_vector dag
node with UNDEF operands into a single horizontal add/sub.
This patch teaches how to combine a build_vector with UNDEF operands into a
horizontal add/sub when possible. The algorithm conservatively avoids to combine
a build_vector with only a single non-UNDEF operand.
Added test haddsub-undef.ll to verify that we correctly fold horizontal binop
even in the presence of UNDEFs.
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These will be used for custom lowering and for library
implementations of various math functions, so it's useful
to expose these as builtins.
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The difference from rint isn't really relevant here,
so treat them as equivalent. OpenCL doesn't have nearbyint,
so this is sort of pointless other than for completeness.
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This contains all the previous patches + getlod support on top of it.
It doesn't use SDNodes anymore, so it's quite small.
It also adds v16i8 to SReg_128, which is used for the sampler descriptor.
Reviewed-by: Tom Stellard
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During an indirect function call sequence on the 64-bit SVR4 ABI,
generate code must load and then restore the TOC register.
This does not use a regular LOAD instruction since the TOC
register r2 is marked as reserved. Instead, the are two
special instruction patterns:
let RST = 2, DS = 2 in
def LDinto_toc: DSForm_1a<58, 0, (outs), (ins g8rc:$reg),
"ld 2, 8($reg)", IIC_LdStLD,
[(PPCload_toc i64:$reg)]>, isPPC64;
let RST = 2, DS = 10, RA = 1 in
def LDtoc_restore : DSForm_1a<58, 0, (outs), (ins),
"ld 2, 40(1)", IIC_LdStLD,
[(PPCtoc_restore)]>, isPPC64;
Note that these not only restrict the destination of the
load to r2, but they also restrict the *source* of the
load to particular address combinations. The latter is
a problem when we want to support the ELFv2 ABI, since
there the TOC save slot is no longer at 40(1).
This patch replaces those two instructions with a single
instruction pattern that only hard-codes r2 as destination,
but supports generic addresses as source. This will allow
supporting the ELFv2 ABI, and also helps generate more
efficient code for calls to absolute addresses (allowing
simplification of the ppc64-calls.ll test case).
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As requested by Hal Finkel, this adds back a test for calls to
a known-constant function pointer value, and verifies that the
64-bit SVR4 indirect function call sequence is used.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211190 91177308-0d34-0410-b5e6-96231b3b80d8
Note that I followed the AVX2 convention here and didn't add LLVM intrinsics
for stores. These can be generated with the nontemporal hint on LLVM IR
stores (see new test). The GCC builtins are lowered directly into nontemporal
stores.
<rdar://problem/17082571>
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The PowerPC back-end uses BLA to implement calls to functions at
known-constant addresses, which is apparently used for certain
system routines on Darwin.
However, with the 64-bit SVR4 ABI, this is actually incorrect.
An immediate function pointer value on this platform is not
directly usable as a target address for BLA:
- in the ELFv1 ABI, the function pointer value refers to the
*function descriptor*, not the code address
- in the ELFv2 ABI, the function pointer value refers to the
global entry point, but BL(A) would only be correct when
calling the *local* entry point
This bug didn't show up since using immediate function pointer
values is not usually done in the 64-bit SVR4 ABI in the first
place. However, I ran into this issue with a certain use case
of LLVM as JIT, where immediate function pointer values were
uses to implement callbacks from JITted code to helpers in
statically compiled code.
Fixed by simply not using BLA with the 64-bit SVR4 ABI.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211174 91177308-0d34-0410-b5e6-96231b3b80d8