1
0
mirror of https://github.com/TomHarte/CLK.git synced 2024-12-28 22:30:30 +00:00
Commit Graph

180 Commits

Author SHA1 Message Date
Thomas Harte
85f814c632 Attempt to build fixed operations into type.
This simplifies callees and should make all helper functions automatically able to optimise themselves for fixed operations.
2023-12-21 23:08:18 -05:00
Thomas Harte
213dfe037d Shift operation stuff into its own namespace, making data_select_active a free function. 2023-12-21 16:03:53 -05:00
Thomas Harte
28c79b2885 Eliminate redundant [space][tab] pairs. 2023-05-12 14:14:45 -04:00
Thomas Harte
809cd7bca9 Remove the 68000's Mk2 suffix. 2023-05-10 17:13:01 -05:00
Thomas Harte
7289192130 Fix refresh slots: they're taken, not open. 2022-08-16 21:51:02 -04:00
Thomas Harte
bb54ac14b8 Prove that new output errors are [probably] external to the Blitter. 2022-08-15 11:10:17 -04:00
Thomas Harte
804c12034c Apply blitter priority bit. 2022-07-26 16:07:26 -04:00
Thomas Harte
ce7f57f251 Switch to regular integer types for flags. 2022-07-26 09:22:05 -04:00
Thomas Harte
426eb0f79b Add comments, fix playfield sprite masking. 2022-07-22 17:01:38 -04:00
Thomas Harte
6beca141d5 Reinstate assumption of no sprites in vertical blank. 2022-07-21 08:41:50 -04:00
Thomas Harte
89abf7faeb Take a guess at reintroducing a special case for end-of-blank. 2022-07-19 21:25:34 -04:00
Thomas Harte
57186c3c14 Don't limit sprite fetch area; add further commentary. 2022-07-19 16:37:13 -04:00
Thomas Harte
cb42ee3ade Eliminate DMAState; it sounds like VSTOP solves this problem. 2022-07-19 16:11:29 -04:00
Thomas Harte
830704b4a9 Clarify and slightly improve state machine.
No more using the visible flag to permit a DMA control fetch.
2022-07-19 15:39:57 -04:00
Thomas Harte
76d5e53094 Fix red/blue confusion. 2022-07-15 16:24:07 -04:00
Thomas Harte
9818c7e78c Switch the Amiga to the newer 68000. 2022-06-06 11:10:56 -04:00
Thomas Harte
bfd28a04ba Remove noise. 2022-03-18 10:41:20 -04:00
Thomas Harte
359ec257c0 Add a further state, seemingly to fix high-res mode. 2022-03-18 08:27:46 -04:00
Thomas Harte
88767e402c Switch DDFSTART/STOP state machine. 2022-03-17 20:03:36 -04:00
Thomas Harte
acba357df6 Adds empty callouts for all serial port registers. 2021-12-23 15:22:20 -05:00
Thomas Harte
348840a2aa It's probably a net detriment to use a template in this scenario. 2021-12-19 16:31:44 -05:00
Thomas Harte
3a719633eb Consolidate interface; correct LOGs. 2021-12-18 19:39:41 -05:00
Thomas Harte
bd69948d37 The Copper can now skip Chipset::perform. 2021-12-18 17:53:11 -05:00
Thomas Harte
54aa211f56 Avoid infinite loops for completely undefined addresses. 2021-12-18 17:48:45 -05:00
Thomas Harte
f118891970 Breaks Chipset::perform into read and write.
This allows each to call the other when a read occurs of a write-only address, and vice versa.
2021-12-18 17:43:53 -05:00
Thomas Harte
dbae3fc9a5 Propagate to bitplanes immediately; fix odd/even confusion. 2021-12-18 16:37:40 -05:00
Thomas Harte
f3ec7d54bb Clarifies wait-for-CPU-slot semantics.
Big bonus: this guarantees `advance_dma`s will be called at most once per output cycle, even if they return `false`.
2021-12-09 19:17:44 -05:00
Thomas Harte
bfc70a1b60 Ensure interrupt request bits always propagate. 2021-12-04 16:50:42 -05:00
Thomas Harte
e6fe36f45c Add buffer-length assert; add <tuple> where std::tuple_size is used. 2021-12-02 12:53:20 -05:00
Thomas Harte
a8dd4660b2 Adds a pipeline for audio output. 2021-12-01 05:37:58 -05:00
Thomas Harte
eb3a0eb3c7 Attempt full implementation of collisions. 2021-11-29 18:39:33 -05:00
Thomas Harte
8584ee609f Support a fetch window start on line 0. 2021-11-28 05:37:49 -05:00
Thomas Harte
84f7d8dfc2 Factors out pixel generation, adds HAM. 2021-11-28 05:06:30 -05:00
Thomas Harte
e057a7d0dd Attempts to implement sprite/playfield priorities. 2021-11-27 15:03:46 -05:00
Thomas Harte
dac40630fd Adds support for the Blitter-busy flag to WAIT and SKIP. 2021-11-27 11:36:15 -05:00
Thomas Harte
8fc27dc292 Moves bitplane collection and shifter out of Chipset.[h/c]pp. 2021-11-26 18:16:24 -05:00
Thomas Harte
cd53e42d79 Resolve operator precedence. 2021-11-26 18:08:10 -05:00
Thomas Harte
bea6cf2038 Move mouse and joystick into a separate file, give a common parent. 2021-11-26 17:50:47 -05:00
Thomas Harte
eca80f1425 Sprites: avoid magic constants, ensure proper DMA resumption. 2021-11-26 16:02:18 -05:00
Thomas Harte
1c0962e53c Move sprites into their own source file. 2021-11-26 15:30:31 -05:00
Thomas Harte
4b21549ff4 Add a couple of static asserts. 2021-11-26 15:23:54 -05:00
Thomas Harte
30d7b0129b Correct sprite ordering within pairs. 2021-11-26 11:58:50 -05:00
Thomas Harte
ce6877d6e4 Sprites: infer part of DMA state from slot, no access during blank.
Also sets the proper vertical blank length.
2021-11-26 09:37:52 -05:00
Thomas Harte
0ab5177637 Allow DMAState::FetchStopAndControl on y == v_stop_. 2021-11-25 14:29:12 -05:00
Thomas Harte
276cbfa505 Simplify sprite state machine.
This now better matches the explanation given on Page 133 of the Amiga System Programmer's Guide.
2021-11-25 14:08:55 -05:00
Thomas Harte
012084b37b Fix exclusive fill, sizing, eliminate ECS call-ins.
The clock test now proceeds further, but still doesn't seem to pass.
2021-11-24 17:25:32 -05:00
Thomas Harte
a8a99f647f Further improves framing. 2021-11-21 08:13:55 -05:00
Thomas Harte
ff68b26c44 Push HSYNC 11 slots over, to its proper position, and add a frame crop. 2021-11-20 12:39:50 -05:00
Thomas Harte
a94b4f62fd Takes a stab at attached sprites. 2021-11-19 14:19:47 -05:00
Thomas Harte
bcc959d938 Sprites: deconflate vertical and modification flags; disarm on CTL not POS. 2021-11-19 08:03:10 -05:00