parallel, allowing it to decide that P/Q must alias if A/B
must alias in things like:
P = gep A, 0, i, 1
Q = gep B, 0, i, 1
This allows GVN to delete 62 more instructions out of 403.gcc.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60820 91177308-0d34-0410-b5e6-96231b3b80d8
node latencies. Use CalcLatency instead of manual code in
CalculatePriorities to keep it consistent. Previously it
computed slightly different results.
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- Emit DW_AT_byte_size for struct and union of size zero.
- Emit DW_AT_declaration for forward type declaration.
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- Fix bug 3185, with misc other cleanups.
- Needed to implement SPUInstrInfo::InsertBranch(). CAUTION: Not sure what
gets or needs to get passed to InsertBranch() to insert a conditional
branch. This will abort for now until a good test case shows up.
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overflow/carry from the "arithmetic with overflow" intrinsics. It searches the
machine basic block from bottom to top to find the SETO/SETC instruction that is
its conditional. If an instruction modifies EFLAGS before it reaches the
SETO/SETC instruction, then it defaults to the normal instruction emission.
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The Cost field is removed. It was only being used in a very limited way,
to indicate when the scheduler should attempt to protect a live register,
and it isn't really needed to do that. If we ever want the scheduler to
start inserting copies in non-prohibitive situations, we'll have to
rethink some things anyway.
A Latency field is added. Instead of giving each node a single
fixed latency, each edge can have its own latency. This will eventually
be used to model various micro-architecture properties more accurately.
The PointerIntPair class and an internal union are now used, which
reduce the overall size.
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target-independent way of determining overflow on multiplication. It's very
tricky. Patch by Zoltan Varga!
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of a pointer. This allows is to catch more equivalencies. For example,
the type_lists_compatible_p function used to require two iterations of
the gvn pass (!) to delete its 18 redundant loads because the first pass
would CSE all the addressing computation cruft, which would unblock the
second memdep/gvn passes from recognizing them. This change allows
memdep/gvn to catch all 18 when run just once on the function (as is
typical :) instead of just 3.
On all of 403.gcc, this bumps up the # reundandancies found from:
63 gvn - Number of instructions PRE'd
153991 gvn - Number of instructions deleted
50069 gvn - Number of loads deleted
to:
63 gvn - Number of instructions PRE'd
154137 gvn - Number of instructions deleted
50185 gvn - Number of loads deleted
+120 loads deleted isn't bad.
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essential problem was that the DAG can contain
random unused nodes which were never analyzed.
When remapping a value of a node being processed,
such a node may become used and need to be analyzed;
however due to operands being transformed during
analysis the node may morph into a different one.
Users of the morphing node need to be updated, and
this wasn't happening. While there I added a bunch
of documentation and sanity checks, so I (or some
other poor soul) won't have to scratch their head
over this stuff so long trying to remember how it
was all supposed to work next time some obscure
problem pops up! The extra sanity checking exposed
a few places where invariants weren't being preserved,
so those are fixed too. Since some of the sanity
checking is expensive, I added a flag to turn it
on. It is also turned on when building with
ENABLE_EXPENSIVE_CHECKS=1.
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tricks based on readnone/readonly functions.
Teach memdep to look past readonly calls when analyzing
deps for a readonly call. This allows elimination of a
few more calls from 403.gcc:
before:
63 gvn - Number of instructions PRE'd
153986 gvn - Number of instructions deleted
50069 gvn - Number of loads deleted
after:
63 gvn - Number of instructions PRE'd
153991 gvn - Number of instructions deleted
50069 gvn - Number of loads deleted
5 calls isn't much, but this adds plumbing for the next change.
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load dependence queries. This allows GVN to eliminate a few more
instructions on 403.gcc:
152598 gvn - Number of instructions deleted
49240 gvn - Number of loads deleted
after:
153986 gvn - Number of instructions deleted
50069 gvn - Number of loads deleted
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MemDep::getNonLocalPointerDependency method. There are
some open issues with this (missed optimizations) and
plenty of future work, but this does allow GVN to eliminate
*slightly* more loads (49246 vs 49033).
Switching over now allows simplification of the other code
path in memdep.
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the first block of a query specially. This makes the "complete query
caching" subsystem more effective, avoiding predecessor queries. This
speeds up GVN another 4%.
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Fix the shift amount when unrolling a vector shift into scalar shifts.
Fix problem in getShuffleScalarElt where it assumes that the input of
a bit convert must be a vector.
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- Change default scheduling preference to list-burr, which produces somewhat
better code than the default. Could also use list-tdrr, but need to ask
dev list about the appropriate handy mnemonic before commiting.
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complete. For instance, it lowers the common case into this less-than-optimal
code:
addl %ecx, %eax
seto %cl
testb %cl, %cl
jne LBB1_2 ## overflow
instead of:
addl %ecx, %eax
jo LBB1_2 ## overflow
That will come in a future commit.
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jump threading has been shown to only expose problems not
have bugs itself. I'm sure it's completely bug free! ;-)
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and use it in x86 address mode folding. Also, make
getRegForValue return 0 for illegal types even if it has a
ValueMap for them, because Argument values are put in the
ValueMap. This fixes PR3181.
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track of whether the CachedNonLocalPointerInfo for a block is specific
to a block. If so, just return it without any pred scanning. This is
good for a 6% speedup on GVN (when it uses this lookup method, which
it doesn't right now).
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method. This will eventually take over load/store dep
queries from getNonLocalDependency. For now it works
fine, but is incredibly slow because it does no caching.
Lets not switch GVN to use it until that is fixed :)
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duplication of logic (in 2 places) to determine what pointer a
load/store touches. This will be addressed in a future commit.
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clobber with the current implementation. Instead of returning
a "precise clobber" just return a fuzzy one. This doesn't
matter to any clients anyway and should speed up analysis time
very very slightly.
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doesn't do its own local caching, and is slightly more aggressive about
free/store dse (see testcase). This eliminates the last external client
of MemDep::getDependenceFrom().
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since %p isn't formatted consistently, but obviously plain %x is wrong.
PRIxPTR with a cast to uintptr_t would work here, but that requires
inconvenient build-system changes. %lu works on all current and
foreseable future hosts.
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loops when they can be subsumed into addressing modes.
Change X86 addressing mode check to realize that
some PIC references need an extra register.
(I believe this is correct for Linux, if not, I'm sure
someone will tell me.)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60608 91177308-0d34-0410-b5e6-96231b3b80d8
1. Merge the 'None' result into 'Normal', making loads
and stores return their dependencies on allocations as Normal.
2. Split the 'Normal' result into 'Clobber' and 'Def' to
distinguish between the cases when memdep knows the value is
produced from when we just know if may be changed.
3. Move some of the logic for determining whether readonly calls
are CSEs into memdep instead of it being in GVN. This still
leaves verification that the arguments are hte same to GVN to
let it know about value equivalences in different contexts.
4. Change memdep's call/call dependency analysis to use
getModRefInfo(CallSite,CallSite) instead of doing something
very weak. This only really matters for things like DSA, but
someday maybe we'll have some other decent context sensitive
analyses :)
5. This reimplements the guts of memdep to handle the new results.
6. This simplifies GVN significantly:
a) readonly call CSE is slightly simpler
b) I eliminated the "getDependencyFrom" chaining for load
elimination and load CSE doesn't have to worry about
volatile (they are always clobbers) anymore.
c) GVN no longer does any 'lastLoad' caching, leaving it to
memdep.
7. The logic in DSE is simplified a bit and sped up. A potentially
unsafe case was eliminated.
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1. GlobalBaseReg may have been spilled.
2. It may not be live at the use.
3. Spiller doesn't know this is happening so it won't prevent GlobalBaseReg from being spilled later (That by itself is a nasty hack. It's needed because we don't insert the reload until later).
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changing the stack slots on an instruction, to keep them
consistent with the actual memory addresses.
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While they appear to provide a normal clobbering def, they don't
in the case of the awkward IMPLICIT_DEF+INSERT_SUBREG idiom. It
would be good to change INSERT_SUBREG; until then, this change
allows post-regalloc scheduling to cope in a mildly conservative
way.
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This fixes many bugs. I will add more test cases in a separate check-in.
Some day, the code that manipulates CFG and updates dom. info could use refactoring help.
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- Add v4f32, v2f64 to LowerVECTOR_SHUFFLE
- Look for vector rotate in shuffle elements, generate a vector rotate
instead of a full-blown shuffle when opportunity presents itself.
- Generate larger test harness and fix a few interesting but obscure bugs.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60552 91177308-0d34-0410-b5e6-96231b3b80d8
- First patch from Nehal Desai, a new contributor at Aerospace. Nehal's patch
fixes sign/zero/any-extending loads for integers and floating point. Example
code, compiled w/o debugging or optimization where he first noticed the bug:
int main(void) {
float a = 99.0;
printf("%d\n", a);
return 0;
}
Verified that this code actually works on a Cell SPU.
Changes by Scott Michel:
- Fix bug in the value type list constructed by SPUISD::LDRESULT to include
both the load result's result and chain, not just the chain alone.
- Simplify LowerLOAD and remove extraneous and unnecessary chains.
- Remove unused SPUISD pseudo instructions.
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the frame reference. This will help post-RA scheduling determine
that spills to distinct stack slots are independent.
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1) have it fold "br undef", which does occur with
surprising frequency as jump threading iterates.
2) teach j-t to delete dead blocks. This removes the successor
edges, reducing the in-edges of other blocks, allowing
recursive simplification.
3) Fold things like:
br COND, BBX, BBY
BBX:
br COND, BBZ, BBW
which also happens because jump threading iterates.
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foldMemoryOperand how to "fold" them, by converting them into constant-pool
loads. When they aren't folded, they use xorps/cmpeqd, but for example when
register pressure is high, they may now be folded as memory operands, which
reduces register pressure.
Also, mark V_SET0 isAsCheapAsAMove so that two-address-elimination will
remat it instead of copying zeros around (V_SETALLONES was already marked).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60461 91177308-0d34-0410-b5e6-96231b3b80d8
is set but mayLoad is not set. Fix all the problems this turned up.
Change code to not use isSimpleLoad instead of mayLoad unless it
really wants isSimpleLoad.
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delegates to the regular x86-32 convention which handles byval, but only
after it handles a few cases, and it's necessary to handle byval before
handling those cases. This fixes PR3122 (and rdar://6400815), llvm-gcc
miscompiling LLVM.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60453 91177308-0d34-0410-b5e6-96231b3b80d8
1. ppcf128 select is expanded to f64 select's.
2. f64 select operand 0 is an i1 truncate, it's promoted to i32 zero_extend.
3. f64 select is updated. It's changed back to a "NewNode" and being re-analyzed.
4. f64 select operands are being processed. Operand 0 is a "NewNode". It's being expunged out of ReplacedValues map.
5. ExpungeNode tries to remap f64 select and notice it's a "NewNode" and assert.
Duncan, please take a look. Thanks.
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- Incorporate Tilmann Scheller's ISD::TRUNCATE custom lowering patch
- Update SPU calling convention info, even if it's not used yet (but can be
at some point or another)
- Ensure that any-extended f32 loads are custom lowered, especially when
they're promoted for use in printf.
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straight-forward implementation. This does not require any extra
alias analysis queries beyond what we already do for non-local loads.
Some programs really really like load PRE. For example, SPASS triggers
this ~1000 times, ~300 times in 255.vortex, and ~1500 times on 403.gcc.
The biggest limitation to the implementation is that it does not split
critical edges. This is a huge killer on many programs and should be
addressed after the initial patch is enabled by default.
The implementation of this should incidentally speed up rejection of
non-local loads because it avoids creating the repl densemap in cases
when it won't be used for fully redundant loads.
This is currently disabled by default.
Before I turn this on, I need to fix a couple of miscompilations in
the testsuite, look at compile time performance numbers, and look at
perf impact. This is pretty close to ready though.
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constant. If X is a constant, then this is folded elsewhere.
- Added a note to Target/README.txt to indicate that we'd like to implement
this when we're able.
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a new value numbering set after splitting a critical edge. This increases
the number of instances of PRE on 403.gcc from ~60 to ~570.
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- LowerXADDO lowers [SU]ADDO into an ADD with an implicit EFLAGS define. The
EFLAGS are fed into a SETCC node which has the conditional COND_O or COND_C,
depending on the type of ADDO requested.
- LowerBRCOND now recognizes if it's coming from a SETCC node with COND_O or
COND_C set.
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figuring out the base of the IV. This produces better
code in the example. (Addresses use (IV) instead of
(BASE,IV) - a significant improvement on low-register
machines like x86).
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- Fix v2[if]64 vector insertion code before IBM files a bug report.
- Ensure that zero (0) offsets relative to $sp don't trip an assert
(add $sp, 0 gets legalized to $sp alone, tripping an assert)
- Shuffle masks passed to SPUISD::SHUFB are now v16i8 or v4i32
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60358 91177308-0d34-0410-b5e6-96231b3b80d8
MERGE_VALUES node with only one operand, so get
rid of special code that only existed to handle
that possibility.
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ReplaceNodeResults: rather than returning a node which
must have the same number of results as the original
node (which means mucking around with MERGE_VALUES,
and which is also easy to get wrong since SelectionDAG
folding may mean you don't get the node you expect),
return the results in a vector.
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instead of std::sort. This shrinks the release-asserts LSR.o file
by 1100 bytes of code on my system.
We should start using array_pod_sort where possible.
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buggy rewrite, this notifies ScalarEvolution of a pending instruction
about to be removed and then erases it, instead of erasing it then
notifying.
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new instructions it simplifies. Because we're threading jumps on edges
with constants coming in from PHI's, we inherently are exposing a lot more
constants to the new block. Folding them and deleting dead conditions
allows the cost model in jump threading to be more accurate as it iterates.
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prevents the passmgr from adding yet-another domtree invocation
for Verifier if there is already one live.
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elimination: when finding dependent load/stores, realize that
they are the same if aliasing claims must alias instead of relying
on the pointers to be exactly equal. This makes load elimination
more aggressive. For example, on 403.gcc, we had:
< 68 gvn - Number of instructions PRE'd
< 152718 gvn - Number of instructions deleted
< 49699 gvn - Number of loads deleted
< 6153 memdep - Number of dirty cached non-local responses
< 169336 memdep - Number of fully cached non-local responses
< 162428 memdep - Number of uncached non-local responses
now we have:
> 64 gvn - Number of instructions PRE'd
> 153623 gvn - Number of instructions deleted
> 49856 gvn - Number of loads deleted
> 5022 memdep - Number of dirty cached non-local responses
> 159030 memdep - Number of fully cached non-local responses
> 162443 memdep - Number of uncached non-local responses
That's an extra 157 loads deleted and extra 905 other instructions nuked.
This slows down GVN very slightly, from 3.91 to 3.96s.
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vector instead of a densemap. This shrinks the memory usage of this thing
substantially (the high water mark) as well as making operations like
scanning it faster. This speeds up memdep slightly, gvn goes from
3.9376 to 3.9118s on 403.gcc
This also splits out the statistics for the cached non-local case to
differentiate between the dirty and clean cached case. Here's the stats
for 403.gcc:
6153 memdep - Number of dirty cached non-local responses
169336 memdep - Number of fully cached non-local responses
162428 memdep - Number of uncached non-local responses
yay for caching :)
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Note that the FoldOpIntoPhi call is dead because it's impossible for the
first operand of a subtraction to be both a ConstantInt and a PHINode.
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getAnalysis<>. getAnalysis<> is apparently extremely expensive.
Doing this speeds up GVN on 403.gcc by 16%!
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multiplies.
Some more cleverness would be nice, though. It would be nice if we
could do this transformation on illegal types. Also, we would
prefer a narrower constant when possible so that we can use a narrower
multiply, which can be cheaper.
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"For signed integers, the determination of overflow of x*y is not so simple. If
x and y have the same sign, then overflow occurs iff xy > 2**31 - 1. If they
have opposite signs, then overflow occurs iff xy < -2**31."
In this case, x == -1.
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nearby FIXME.
I'm not sure what the right way to fix the Cell test was; if the
approach I used isn't okay, please let me know.
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overflowed on negation. This commit checks to make sure that neithe C nor X
overflows. This requires that the RHS of X (a subtract instruction) be a
constant integer.
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ReverseLocalDeps when we update it. This fixes a regression test
failure from my last commit.
Second, for each non-local cached information structure, keep a bit that
indicates whether it is dirty or not. This saves us a scan over the whole
thing in the common case when it isn't dirty.
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instead of containing them by value. This increases the density
(!) of NonLocalDeps as well as making the reallocation case
faster. This speeds up gvn on 403.gcc by 2% and makes room for
future improvements.
I'm not super thrilled with having to explicitly manage the new/delete
of the map, but it is necesary for the next change.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60271 91177308-0d34-0410-b5e6-96231b3b80d8
If we see that a load depends on the allocation of its memory with no
intervening stores, we now return a 'None' depedency instead of "Normal".
This tweaks GVN to do its optimization with the new result.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60267 91177308-0d34-0410-b5e6-96231b3b80d8
method that returns its result as a DepResultTy instead of as a
MemDepResult. This reduces conversion back and forth.
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dependencies. The basic situation was this: consider if we had:
store1
...
store2
...
store3
Where memdep thinks that store3 depends on store2 and store2 depends
on store1. The problem happens when we delete store2: The code in
question was updating dep info for store3 to be store1. This is a
spiffy optimization, but is not safe at all, because aliasing isn't
transitive. This bug isn't exposed today with DSE because DSE will only
zap store2 if it is identifical to store 3, and in this case, it is
safe to update it to depend on store1. However, memcpyopt is not so
fortunate, which is presumably why the "dropInstruction" code used to
exist.
Since this doesn't actually provide a speedup in practice, just rip the
code out.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60263 91177308-0d34-0410-b5e6-96231b3b80d8
an entry in the nonlocal deps map, don't reset entries
referencing that instruction to [dirty, null], instead, set
them to [dirty,next] where next is the instruction after the
deleted one. Use this information in the non-local deps
code to avoid rescanning entire blocks.
This speeds up GVN slightly by avoiding pointless work. On
403.gcc this makes GVN 1.5% faster.
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Put a some code back to handle buggy behavior that GVN expects: it wants
loads to depend on each other, and accesses to depend on their allocations.
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former does caching, the later doesn't. This dramatically simplifies
the logic in getDependency and getDependencyFrom.
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Document the Dirty value more precisely, use it for the uninitialized
DepResultTy value. Change reverse mappings to be from an instruction*
instead of DepResultTy, and stop tracking other forms. This makes it more
clear that we only care about the instruction cases.
Eliminate a DepResultTy,bool pair by using Dirty in the local case as well,
shrinking the map and simplifying the code.
This speeds up GVN by ~3% on 403.gcc.
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query. This makes it crystal clear what cases can escape from MemDep that
the clients have to handle. This also gives the clients a nice simplified
interface to it that is easy to poke at.
This patch also makes DepResultTy and MemoryDependenceAnalysis::DepType
private, yay.
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of a pointer/int pair instead of a manually bitmangled pointer.
This forces clients to think a little more about checking the
appropriate pieces and will be useful for internal
implementation improvements later.
I'm not particularly happy with this. After going through this
I don't think that the clients of memdep should be exposed to
the internal type at all. I'll fix this in a subsequent commit.
This has no functionality change.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60230 91177308-0d34-0410-b5e6-96231b3b80d8
properly updates the reverse dependency map when it installs updated
dependencies for instructions that depend on the removed instruction.
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but it doesn't make any sense at all.
Also make the method const, private, and fit in 80 cols while we're at it.
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nothing to do with dead instruction elimination. No tests in
dejagnu depend on this, so I don't know what it was needed for.
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wrappers around the interesting code and use an obscure iterator
abstraction that dates back many many years.
Move EraseDeadInstructions to Transforms/Utils and name it
RecursivelyDeleteTriviallyDeadInstructions.
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Despite changing the order of evaluation, this doesn't actually change the
meaning of the statement.
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1. Make it fold blocks separated by an unconditional branch. This enables
jump threading to see a broader scope.
2. Make jump threading able to eliminate locally redundant loads when they
feed the branch condition of a block. This frequently occurs due to
reg2mem running.
3. Make jump threading able to eliminate *partially redundant* loads when
they feed the branch condition of a block. This is common in code with
lots of loads and stores like C++ code and 255.vortex.
This implements thread-loads.ll and rdar://6402033.
Per the fixme's, several pieces of this should be moved into Transforms/Utils.
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the conditional for the BRCOND statement. For instance, it will generate:
addl %eax, %ecx
jo LOF
instead of
addl %eax, %ecx
; About 10 instructions to compare the signs of LHS, RHS, and sum.
jl LOF
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performance in most cases on the Grawp tester, but does speed some
things up (like shootout/hash by 15%). This also doesn't impact
compile time in a noticable way on the Grawp tester.
It also, of course, gets the testcase it was designed for right :)
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and the LiveInterval.h top-level comment and accordingly. This fixes blocks
having spurious live-in registers in boundary cases.
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