relocation model on x86-64. Higher level logic should override
the relocation model to PIC on x86_64-apple-darwin.
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e.g.
orl $65536, 8(%rax)
=>
orb $1, 10(%rax)
Since narrowing is not always a win, e.g. i32 -> i16 is a loss on x86, dag combiner consults with the target before performing the optimization.
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The DAGCombiner created a negative shiftamount, stored in an
unsigned variable. Later the optimizer eliminated the shift entirely as being
undefined.
Example: (srl (shl X, 56) 48). ShiftAmt is 4294967288.
Fix it by checking that the shiftamount is positive, and storing in a signed
variable.
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and it wasn't generating calls through @PLT for these functions.
hasLocalLinkage() is now false for available_externally,
I attempted to fix the inliner and dce to handle available_externally properly.
It passed make check.
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code in preparation for code generation. The main thing it does
is handle the case when eh.exception calls (and, in a future
patch, eh.selector calls) are far away from landing pads. Right
now in practice you only find eh.exception calls close to landing
pads: either in a landing pad (the common case) or in a landing
pad successor, due to loop passes shifting them about. However
future exception handling improvements will result in calls far
from landing pads:
(1) Inlining of rewinds. Consider the following case:
In function @f:
...
invoke @g to label %normal unwind label %unwinds
...
unwinds:
%ex = call i8* @llvm.eh.exception()
...
In function @g:
...
invoke @something to label %continue unwind label %handler
...
handler:
%ex = call i8* @llvm.eh.exception()
... perform cleanups ...
"rethrow exception"
Now inline @g into @f. Currently this is turned into:
In function @f:
...
invoke @something to label %continue unwind label %handler
...
handler:
%ex = call i8* @llvm.eh.exception()
... perform cleanups ...
invoke "rethrow exception" to label %normal unwind label %unwinds
unwinds:
%ex = call i8* @llvm.eh.exception()
...
However we would like to simplify invoke of "rethrow exception" into
a branch to the %unwinds label. Then %unwinds is no longer a landing
pad, and the eh.exception call there is then far away from any landing
pads.
(2) Using the unwind instruction for cleanups.
It would be nice to have codegen handle the following case:
invoke @something to label %continue unwind label %run_cleanups
...
handler:
... perform cleanups ...
unwind
This requires turning "unwind" into a library call, which
necessarily takes a pointer to the exception as an argument
(this patch also does this unwind lowering). But that means
you are using eh.exception again far from a landing pad.
(3) Bugpoint simplifications. When bugpoint is simplifying
exception handling code it often generates eh.exception calls
far from a landing pad, which then causes codegen to assert.
Bugpoint then latches on to this assertion and loses sight
of the original problem.
Note that it is currently rare for this pass to actually do
anything. And in fact it normally shouldn't do anything at
all given the code coming out of llvm-gcc! But it does fire
a few times in the testsuite. As far as I can see this is
almost always due to the LoopStrengthReduce codegen pass
introducing pointless loop preheader blocks which are landing
pads and only contain a branch to another block. This other
block contains an eh.exception call. So probably by tweaking
LoopStrengthReduce a bit this can be avoided.
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build an integer and cast that to a float. This fixes a crash
caused by trying to split an f32 into two f16's.
This changes the behavior in test/CodeGen/XCore/fneg.ll because that
testcase now triggers a DAGCombine which converts the fneg into an integer
operation. If someone is interested, it's probably possible to tweak
the test to generate an actual fneg.
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When a test fails with more than a pipeful of output on stdout AND stderr, one
of the DejaGnu programs blocks. The problem can be avoided by redirecting
stdout to a file.
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after finding the (unique) layout predecessor. Sometimes a block may be listed
more than once, and processing it more than once in this loop can lead to
inconsistent values for FtTBB/FtFBB, since the AnalyzeBranch method does not
clear these values. There's no point in continuing the loop regardless.
The testcase for this is reduced from the 2003-05-02-DependentPHI SingleSource
test.
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and generalize it so that it can be used by IndVarSimplify. Implement the
base IndVarSimplify transformation code using IVUsers. This removes
TestOrigIVForWrap and associated code, as ScalarEvolution now has enough
builtin overflow detection and folding logic to handle all the same cases,
and more. Run "opt -iv-users -analyze -disable-output" on your favorite
loop for an example of what IVUsers does.
This lets IndVarSimplify eliminate IV casts and compute trip counts in
more cases. Also, this happens to finally fix the remaining testcases
in PR1301.
Now that IndVarSimplify is being more aggressive, it occasionally runs
into the problem where ScalarEvolutionExpander's code for avoiding
duplicate expansions makes it difficult to ensure that all expanded
instructions dominate all the instructions that will use them. As a
temporary measure, IndVarSimplify now uses a FixUsesBeforeDefs function
to fix up instructions inserted by SCEVExpander. Fortunately, this code
is contained, and can be easily removed once a more comprehensive
solution is available.
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Also, if the compare is the only use, LSR would place the iv increment instruction before the compare instead in the latch.
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type, rather than assume that it does. If the operand is not vector, it
shouldn't be run through ScalarizeVectorOp. This fixes one of the
testcases in PR3886.
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count down to 0 instead, under very restricted
circumstances. Adjust 4 testcases in which this
optimization fires.
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scavenger gets confused about register liveness if it doesn't see them.
I'm not thrilled with this solution, but it only comes up when there are dead
copies in the code, which is something that hopefully doesn't happen much.
Here is what happens in pr4100: As shown in the following excerpt from the
debug output of llc, the source of a move gets reloaded from the stack,
inserting a new load instruction before the move. Since that source operand
is a kill, the physical register is free to be reused for the destination
of the move. The move ends up being a no-op, copying R3 to R3, so it is
deleted. But, it leaves behind the load to reload %reg1028 into R3, and
that load is not updated to show that it's destination operand (R3) is dead.
The scavenger gets confused by that load because it thinks that R3 is live.
Starting RegAlloc of: %reg1025<def,dead> = MOVr %reg1028<kill>, 14, %reg0, %reg0
Regs have values:
Reloading %reg1028 into R3
Last use of R3[%reg1028], removing it from live set
Assigning R3 to %reg1025
Register R3 [%reg1025] is never used, removing it from live set
Alternative solutions might be either marking the load as dead, or zapping
the load along with the no-op copy. I couldn't see an easy way to do
either of those, though.
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allow it to have multiple CFG edges to that block. This is needed
to allow MachineBasicBlock::isOnlyReachableByFallthrough to work
correctly. This fixes PR4126.
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of returning a list of pointers to Values that are deleted. This was
unsafe, because the pointers in the list are, by nature of what
RecursivelyDeleteDeadInstructions does, always dangling. Replace this
with a simple callback mechanism. This may eventually be removed if
all clients can reasonably be expected to use CallbackVH.
Use this to factor out the dead-phi-cycle-elimination code from LSR
utility function, and generalize it to use the
RecursivelyDeleteTriviallyDeadInstructions utility function.
This makes LSR more aggressive about eliminating dead PHI cycles;
adjust tests to either be less trivial or to simply expect fewer
instructions.
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memory operands otherwise the writebacks get lost when the inline asm
doesn't otherwise have side effects. This fixes rdar://6839427, though
clang really shouldn't generate these anymore.
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anything larger than 64-bits, avoiding a crash. This should
really be fixed to use APInts, though type legalization happens
to help us out and we get good code on the attached testcase at
least.
This fixes rdar://6836460
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Massive check in. This changes the "-fast" flag to "-O#" in llc. If you want to
use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'll change the JIT with a follow-up patch.
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use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'm not 100% sure if it's necessary to change it there...
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information to simplify [sz]ext({a,+,b}) to {zext(a),+,[zs]ext(b)},
as appropriate.
These functions and the trip count code each call into the other, so
this requires careful handling to avoid infinite recursion. During
the initial trip count computation, conservative SCEVs are used,
which are subsequently discarded once the trip count is actually
known.
Among other benefits, this change lets LSR automatically eliminate
some unnecessary zext-inreg and sext-inreg operation where the
operand is an induction variable.
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PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
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the trunc is directly replaced with the smaller load, so don't
try to create a new sext node. This fixes PR4050.
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This particular one is undefined behavior (although this
isn't related to the crash), so it will no longer do it
at compile time, which seems better.
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ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next.
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This fixes a very subtle bug. vr defined by an implicit_def is allowed overlap with any register since it doesn't actually modify anything. However, if it's used as a two-address use, its live range can be extended and it can be spilled. The spiller must take care not to emit a reload for the vn number that's defined by the implicit_def. This is both a correctness and performance issue.
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%reg1498<def> = MOV32rm %reg1024, 1, %reg0, 12, %reg0, Mem:LD(4,4) [sunkaddr39 + 0]
%reg1506<def> = MOV32rm %reg1024, 1, %reg0, 8, %reg0, Mem:LD(4,4) [sunkaddr42 + 0]
%reg1486<def> = MOV32rr %reg1506
%reg1486<def> = XOR32rr %reg1486, %reg1498, %EFLAGS<imp-def,dead>
%reg1510<def> = MOV32rm %reg1024, 1, %reg0, 4, %reg0, Mem:LD(4,4) [sunkaddr45 + 0]
=>
%reg1498<def> = MOV32rm %reg2036, 1, %reg0, 12, %reg0, Mem:LD(4,4) [sunkaddr39 + 0]
%reg1506<def> = MOV32rm %reg2037, 1, %reg0, 8, %reg0, Mem:LD(4,4) [sunkaddr42 + 0]
%reg1486<def> = MOV32rr %reg1506
%reg1486<def> = XOR32rr %reg1486, %reg1498, %EFLAGS<imp-def,dead>
%reg1510<def> = MOV32rm %reg2038, 1, %reg0, 4, %reg0, Mem:LD(4,4) [sunkaddr45 + 0]
From linearscan's point of view, each of reg2036, 2037, and 2038 are separate registers, each is "killed" after a single use. The reloaded register is available and it's often clobbered right away. e.g. In thise case reg1498 is allocated EAX while reg2036 is allocated RAX. This means we end up with multiple reloads from the same stack slot in the same basic block.
Now linearscan recognize there are other reloads from same SS in the same BB. So it'll "downgrade" RAX (and its aliases) after reg2036 is allocated until the next reload (reg2037) is done. This greatly increase the likihood reloads from SS are reused.
This speeds up sha1 from OpenSSL by 5.8%. It is also an across the board win for SPEC2000 and 2006.
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type as the vector element type: allow them to be of
a wider integer type than the element type all the way
through the system, and not just as far as LegalizeDAG.
This should be safe because it used to be this way
(the old type legalizer would produce such nodes), so
backends should be able to handle it. In fact only
targets which have legal vector types with an illegal
promoted element type will ever see this (eg: <4 x i16>
on ppc). This fixes a regression with the new type
legalizer (vec_splat.ll). Also, treat SCALAR_TO_VECTOR
the same as BUILD_VECTOR. After all, it is just a
special case of BUILD_VECTOR.
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for the optimization it's testing to kick in (although
it improves the code, getting rid of all spills).
I don't understand the optimization well enough to
rescue the test, so XFAILing.
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leaq foo@TLSGD(%rip), %rdi
as part of the instruction sequence. Using a register other than %rdi and then
copying it to %rdi is not valid.
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