instruction. Also, use "splice" to move the new instruction instead of
remove/insert (where it was leaking memory anyway).
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it now returns the machineinstr of the use. To get the operand, use I.getOperand().
Add a new MachineRegisterInfo::replaceRegWith, which is basically like
Value::replaceAllUsesWith.
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operands. The lists are currently kept in MachineRegisterInfo, but it does
not yet provide an iterator interface to them.
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a header file from libcodegen. This violates a layering order: codegen
depends on target, not the other way around. The fix to this is to
split TII into two classes, TII and TargetInstrInfoImpl, which defines
stuff that depends on libcodegen. It is defined in libcodegen, where
the base is not.
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values, which means doing extra legalization work.
It would be easier to get this kind of thing right if
there was some documentation...
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that "machine" classes are used to represent the current state of
the code being compiled. Given this expanded name, we can start
moving other stuff into it. For now, move the UsedPhysRegs and
LiveIn/LoveOuts vectors from MachineFunction into it.
Update all the clients to match.
This also reduces some needless #includes, such as MachineModuleInfo
from MachineFunction.
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e.g. MO.isMBB() instead of MO.isMachineBasicBlock(). I don't plan on
switching everything over, so new clients should just start using the
shorter names.
Remove old long accessors, switching everything over to use the short
accessor: getMachineBasicBlock() -> getMBB(),
getConstantPoolIndex() -> getIndex(), setMachineBasicBlock -> setMBB(), etc.
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- Eliminate the static "print" method for operands, moving it
into MachineOperand::print.
- Change various set* methods for register flags to take a bool
for the value to set it to. Remove unset* methods.
- Group methods more logically by operand flavor in MachineOperand.h
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- Add getParent() accessors.
- Move SubReg out of the AuxInfo union, to make way for future changes.
- Remove the getImmedValue/setImmedValue methods.
- in some MachineOperand::Create* methods, stop initializing fields that are dead.
MachineInstr:
- Delete one copy of the MachineInstr printing code, now there is only one dump
format and one copy of the code.
- Make MachineOperand use the parent field to get info about preg register names if
no target info is otherwise available.
- Move def/use/kill/dead flag printing to the machineoperand printer, so they are
always printed for an operand.
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to know about calls that cannot throw ('nounwind'):
if such a call does throw for some reason then the
personality will terminate the program. The distinction
between an ordinary call and a nounwind call is that
an ordinary call gets an entry in the exception table
but a nounwind call does not. This patch sets up the
exception table appropriately. One oddity is that
I've chosen to bracket nounwind calls with labels (like
invokes) - the other choice would have been to bracket
ordinary calls with labels. While bracketing
ordinary calls is more natural (because bracketing
by labels would then correspond exactly to getting an
entry in the exception table), I didn't do it because
introducing labels impedes some optimizations and I'm
guessing that ordinary calls occur more often than
nounwind calls. This fixes the gcc filter2 eh test,
at least at -O0 (the inliner needs some tweaking at
higher optimization levels).
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how to lower them (with no attempt made to be
efficient, since they should only occur for
unoptimized code).
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SelectionDAG::getConstant, in the same way as vector floating-point
constants. This allows the legalize expansion code for @llvm.ctpop and
friends to be usable with vector types.
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because those with side effects will be caught by other checks in here.
Also, simplify the check for a BB in a sub loop.
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per-function collector model. Collector is now the factory for
CollectorMetadata, so the latter may be subclassed.
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_foo:
movl $12, %eax
andl 4(%esp), %eax
movl _array(%eax), %eax
ret
instead of:
_foo:
movl 4(%esp), %eax
shrl $2, %eax
andl $3, %eax
movl _array(,%eax,4), %eax
ret
As it turns out, this triggers all the time, in a wide variety of
situations, for example, I see diffs like this in various programs:
- movl 8(%eax), %eax
- shll $2, %eax
- andl $1020, %eax
- movl (%esi,%eax), %eax
+ movzbl 8(%eax), %eax
+ movl (%esi,%eax,4), %eax
- shll $2, %edx
- andl $1020, %edx
- movl (%edi,%edx), %edx
+ andl $255, %edx
+ movl (%edi,%edx,4), %edx
Unfortunately, I also see stuff like this, which can be fixed in the
X86 backend:
- andl $85, %ebx
- addl _bit_count(,%ebx,4), %ebp
+ shll $2, %ebx
+ andl $340, %ebx
+ addl _bit_count(%ebx), %ebp
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This allows an important optimization to be re-enabled.
- If all uses / defs of a split interval can be folded, give the interval a
low spill weight so it would not be picked in case spilling is needed (avoid
pushing other intervals in the same BB to be spilled).
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throw exceptions", just mark intrinsics with the nounwind
attribute. Likewise, mark intrinsics as readnone/readonly
and get rid of special aliasing logic (which didn't use
anything more than this anyway).
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in the middle of a split basic block, create a new live interval starting at
the def. This avoid artifically extending the live interval over a number of
cycles where it is dead. e.g.
bb1:
= vr1204 (use / kill) <= new interval starts and ends here.
...
...
vr1204 = (new def) <= start a new interval here.
= vr1204 (use)
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the function type, instead they belong to functions
and function calls. This is an updated and slightly
corrected version of Reid Spencer's original patch.
The only known problem is that auto-upgrading of
bitcode files doesn't seem to work properly (see
test/Bitcode/AutoUpgradeIntrinsics.ll). Hopefully
a bitcode guru (who might that be? :) ) will fix it.
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optimized. This avoids creating illegal divisions when the combiner is
running after legalize; this fixes PR1815. Also, it produces better
code in the included testcase by avoiding the subtract and multiply
when the division isn't optimized.
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Improve a comment.
Unbreak Duncan's carefully written path compression where I didn't realize
what was happening!
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1) Change the interface to TargetLowering::ExpandOperationResult to
take and return entire NODES that need a result expanded, not just
the value. This allows us to handle things like READCYCLECOUNTER,
which returns two values.
2) Implement (extremely limited) support in LegalizeDAG::ExpandOp for MERGE_VALUES.
3) Reimplement custom lowering in LegalizeDAGTypes in terms of the new
ExpandOperationResult. This makes the result simpler and fully
general.
4) Implement (fully general) expand support for MERGE_VALUES in LegalizeDAGTypes.
5) Implement ExpandOperationResult support for ARM f64->i64 bitconvert and ARM
i64 shifts, allowing them to work with LegalizeDAGTypes.
6) Implement ExpandOperationResult support for X86 READCYCLECOUNTER and FP_TO_SINT,
allowing them to work with LegalizeDAGTypes.
LegalizeDAGTypes now passes several more X86 codegen tests when enabled and when
type legalization in LegalizeDAG is ifdef'd out.
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node A gets back into the DAG again because it was hiding in
one of the node maps: make sure that node replacement happens
in those maps too.
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Fix a couple of problems:
1. Don't assume the VT-1 is a VT that is half the size.
2. Treat vectors of FP in the vector path, not the FP path.
This has a couple of remaining problems before it will work with
the code in PR1811: the code below this change assumes that it can
use extload/shift/or to construct the result, which isn't right for
vectors.
This also doesn't handle vectors of 1 or vectors that aren't pow-2.
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When a live interval is being spilled, rather than creating short, non-spillable
intervals for every def / use, split the interval at BB boundaries. That is, for
every BB where the live interval is defined or used, create a new interval that
covers all the defs and uses in the BB.
This is designed to eliminate one common problem: multiple reloads of the same
value in a single basic block. Note, it does *not* decrease the number of spills
since no copies are inserted so the split intervals are *connected* through
spill and reloads (or rematerialization). The newly created intervals can be
spilled again, in that case, since it does not span multiple basic blocks, it's
spilled in the usual manner. However, it can reuse the same stack slot as the
previously split interval.
This is currently controlled by -split-intervals-at-bb.
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MachineOperand auxInfo. Previous clunky implementation uses an external map
to track sub-register uses. That works because register allocator uses
a new virtual register for each spilled use. With interval splitting (coming
soon), we may have multiple uses of the same register some of which are
of using different sub-registers from others. It's too fragile to constantly
update the information.
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to use different mappings for EH and debug info;
no functional change yet.
Fix warning in X86CodeEmitter.
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adjustment fields, and an optional flag. If there is a "dynamic_stackalloc" in
the code, make sure that it's bracketed by CALLSEQ_START and CALLSEQ_END. If
not, then there is the potential for the stack to be changed while the stack's
being used by another instruction (like a call).
This can only result in tears...
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apints on big-endian machines if the bitwidth is
not a multiple of 8. Introduce a new helper,
MVT::getStoreSizeInBits, and use it.
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size for the field we get ABI padding automatically, so
no need to put it in again when we emit the field.
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should only effect x86 when using long double. Now
12/16 bytes are output for long double globals (the
exact amount depends on the alignment). This brings
globals in line with the rest of LLVM: the space
reserved for an object is now always the ABI size.
One tricky point is that only 10 bytes should be
output for long double if it is a field in a packed
struct, which is the reason for the additional
argument to EmitGlobalConstant.
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can be eliminated by the allocator is the destination and source targets the
same register. The most common case is when the source and destination registers
are in different class. For example, on x86 mov32to32_ targets GR32_ which
contains a subset of the registers in GR32.
The allocator can do 2 things:
1. Set the preferred allocation for the destination of a copy to that of its source.
2. After allocation is done, change the allocation of a copy destination (if
legal) so the copy can be eliminated.
This eliminates 443 extra moves from 403.gcc.
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The meaning of getTypeSize was not clear - clarifying it is important
now that we have x86 long double and arbitrary precision integers.
The issue with long double is that it requires 80 bits, and this is
not a multiple of its alignment. This gives a primitive type for
which getTypeSize differed from getABITypeSize. For arbitrary precision
integers it is even worse: there is the minimum number of bits needed to
hold the type (eg: 36 for an i36), the maximum number of bits that will
be overwriten when storing the type (40 bits for i36) and the ABI size
(i.e. the storage size rounded up to a multiple of the alignment; 64 bits
for i36).
This patch removes getTypeSize (not really - it is still there but
deprecated to allow for a gradual transition). Instead there is:
(1) getTypeSizeInBits - a number of bits that suffices to hold all
values of the type. For a primitive type, this is the minimum number
of bits. For an i36 this is 36 bits. For x86 long double it is 80.
This corresponds to gcc's TYPE_PRECISION.
(2) getTypeStoreSizeInBits - the maximum number of bits that is
written when storing the type (or read when reading it). For an
i36 this is 40 bits, for an x86 long double it is 80 bits. This
is the size alias analysis is interested in (getTypeStoreSize
returns the number of bytes). There doesn't seem to be anything
corresponding to this in gcc.
(3) getABITypeSizeInBits - this is getTypeStoreSizeInBits rounded
up to a multiple of the alignment. For an i36 this is 64, for an
x86 long double this is 96 or 128 depending on the OS. This is the
spacing between consecutive elements when you form an array out of
this type (getABITypeSize returns the number of bytes). This is
TYPE_SIZE in gcc.
Since successive elements in a SequentialType (arrays, pointers
and vectors) need to be aligned, the spacing between them will be
given by getABITypeSize. This means that the size of an array
is the length times the getABITypeSize. It also means that GEP
computations need to use getABITypeSize when computing offsets.
Furthermore, if an alloca allocates several elements at once then
these too need to be aligned, so the size of the alloca has to be
the number of elements multiplied by getABITypeSize. Logically
speaking this doesn't have to be the case when allocating just
one element, but it is simpler to also use getABITypeSize in this
case. So alloca's and mallocs should use getABITypeSize. Finally,
since gcc's only notion of size is that given by getABITypeSize, if
you want to output assembler etc the same as gcc then getABITypeSize
is the size you want.
Since a store will overwrite no more than getTypeStoreSize bytes,
and a read will read no more than that many bytes, this is the
notion of size appropriate for alias analysis calculations.
In this patch I have corrected all type size uses except some of
those in ScalarReplAggregates, lib/Codegen, lib/Target (the hard
cases). I will get around to auditing these too at some point,
but I could do with some help.
Finally, I made one change which I think wise but others might
consider pointless and suboptimal: in an unpacked struct the
amount of space allocated for a field is now given by the ABI
size rather than getTypeStoreSize. I did this because every
other place that reserves memory for a type (eg: alloca) now
uses getABITypeSize, and I didn't want to make an exception
for unpacked structs, i.e. I did it to make things more uniform.
This only effects structs containing long doubles and arbitrary
precision integers. If someone wants to pack these types more
tightly they can always use a packed struct.
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storing an i170 on a 32 bit machine. This is first
promoted to a trunc-i170 store of an i256. On a
little-endian machine this expands to a store of
an i128 and a trunc-i42 store of an i128. The
trunc-i42 store is further expanded to a trunc-i42
store of an i64, then to a store of an i32 and a
trunc-i10 store of an i32. At this point the operand
type is legal (i32) and expansion stops (legalization
of the trunc-i10 needs to be handled in LegalizeDAG.cpp).
On big-endian machines the high bits are stored first,
and some bit-fiddling is needed in order to generate
aligned stores.
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offload to getStore rather than trying to handle
both cases at once (the assertions for example
assume the store really is truncating).
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transformation. Previously, it's restricted by ensuring the number of load uses
is one. Now the restriction is loosened up by allowing setcc uses to be
"extended" (e.g. setcc x, c, eq -> setcc sext(x), sext(c), eq).
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of offset and the alignment of ptr if these are both powers of
2. While the ptr alignment is guaranteed to be a power of 2,
there is no reason to think that offset is. For example, if
offset is 12 (the size of a long double on x86-32 linux) and
the alignment of ptr is 8, then the alignment of ptr+offset
will in general be 4, not 8. Introduce a function MinAlign,
lifted from gcc, for computing the minimum guaranteed alignment.
I've tried to fix up everywhere under lib/CodeGen/SelectionDAG/.
I also changed some places that weren't wrong (because both values
were a power of 2), as a defensive change against people copying
and pasting the code.
Hopefully someone who cares about alignment will review the rest
of LLVM and fix up the remaining places. Since I'm on x86 I'm
not very motivated to do this myself...
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FE.
- Explicitly pass in the alignment of the load & store.
- XFAIL 2007-10-23-UnalignedMemcpy.ll because llc has a bug that crashes on
unaligned pointers.
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have their own custom memcpy lowering code. This code needs to be factored out
into a target-independent lowering method with hooks to the backend. In the
meantime, just call memcpy if we're trying to copy onto a stack.
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operations so they work right for integers with funky
bit-widths. For example, consider extending i48 to i64
on a 32 bit machine. The i64 result is expanded to 2 x i32.
We know that the i48 operand will be promoted to i64, then
also expanded to 2 x i32. If we had the expanded promoted
operand to hand, then expanding the result would be trivial.
Unfortunately at this stage we can only get hold of the
promoted operand. So instead we kind of hand-expand, doing
explicit shifting and truncating to get the top and bottom
halves of the i64 operand into 2 x i32, which are then used
to expand the result. This is harmless, because when the
promoted operand is finally expanded all this bit fiddling
turns into trivial operations which are eliminated either
by the expansion code itself or the DAG combiner.
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