This enables basic local CSE, giving us 20% smaller code for
consumer-typeset in -O0 builds.
<rdar://problem/10658692>
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file error checking. Use that to error on an unfinished cfi_startproc.
The error is not nice, but is already better than a segmentation fault.
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exposed with an upcoming change will would delete the copy to return register
because there is no use! It's amazing anything works.
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This eliminates a lot of constant pool entries for -O0 builds of code
with many global variable accesses.
This speeds up -O0 codegen of consumer-typeset by 2x because the
constant island pass no longer has to look at thousands of constant pool
entries.
<rdar://problem/10629774>
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Testing: passed 'make check' including LIT tests for all sequences being handled (both SSE and AVX)
Reviewers: Evan Cheng, David Blaikie, Bruno Lopes, Elena Demikhovsky, Chad Rosier, Anton Korobeynikov
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This small bit of ASM code is sufficient to do what the old algorithm did:
movq %rax, %xmm0
punpckldq (c0), %xmm0 // c0: (uint4){ 0x43300000U, 0x45300000U, 0U, 0U }
subpd (c1), %xmm0 // c1: (double2){ 0x1.0p52, 0x1.0p52 * 0x1.0p32 }
#ifdef __SSE3__
haddpd %xmm0, %xmm0
#else
pshufd $0x4e, %xmm0, %xmm1
addpd %xmm1, %xmm0
#endif
It's arguably faster. One caveat, the 'haddpd' instruction isn't very fast on
all processors.
<rdar://problem/7719814>
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Now that canRealignStack() understands frozen reserved registers, it is
safe to use it for aligned spill instructions.
It will only return true if the registers reserved at the beginning of
register allocation allow for dynamic stack realignment.
<rdar://problem/10625436>
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Once register allocation has started the reserved registers are frozen.
Fix the ARM canRealignStack() hook to respect the frozen register state.
Now the hook returns false if register allocation was started with frame
pointer elimination enabled.
It also returns false if register allocation started without a reserved
base pointer, and stack realignment would require a base pointer. This
bug was breaking oggenc on armv6.
No test case, an upcoming patch will use this functionality to realign
the stack for spill slots when possible.
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versions derive from them.
- JALR64 is not needed since N64 does not emit jal.
- Add template parameter to BranchLink that sets the rt field.
- Fix the set of temporary registers for O32 and N64.
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(x > y) ? x : y
=>
(x >= y) ? x : y
So for something like
(x - y) > 0 : (x - y) ? 0
It will be
(x - y) >= 0 : (x - y) ? 0
This makes is possible to test sign-bit and eliminate a comparison against
zero. e.g.
subl %esi, %edi
testl %edi, %edi
movl $0, %eax
cmovgl %edi, %eax
=>
xorl %eax, %eax
subl %esi, $edi
cmovsl %eax, %edi
rdar://10633221
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This patch caused a miscompilation of oggenc because a frame pointer was
suddenly needed halfway through register allocation.
<rdar://problem/10625436>
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If anybody has strong feelings about 'default: assert(0 && "blah")' vs
'default: llvm_unreachable("blah")', feel free to regularize the instances of
each in this file.
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Implement encoder methods getJumpTargetOpValue and getBranchTargetOpValue
for jmptarget and brtarget Mips tablegen operand types in the code emitter
for old-style JIT. Rename the pc relative relocation for branches - new
name is Mips::reloc_mips_pc16.
Patch by Sasa Stankovic
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1. The ST*UX instructions that store and update the stack pointer did not set define/kill on R1. This became a problem when I activated post-RA scheduling (and had incorrectly adjusted the Frames-large test).
2. eliminateFrameIndex did not kill its scavenged temporary register, and this could cause the scavenger to exhaust all available registers (and its emergency spill slot) when there were a lot of CR values to spill. The 2010-02-12-saveCR test has been adjusted to check for this.
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Matching MOVLP mask for AVX (265-bit vectors) was wrong.
The failure was detected by conformance tests.
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LZCNT instructions are available. Force promotion to i32 to get
a smaller encoding since the fix-ups necessary are just as complex for
either promoted type
We can't do standard promotion for CTLZ when lowering through BSR
because it results in poor code surrounding the 'xor' at the end of this
instruction. Essentially, if we promote the entire CTLZ node to i32, we
end up doing the xor on a 32-bit CTLZ implementation, and then
subtracting appropriately to get back to an i8 value. Instead, our
custom logic just uses the knowledge of the incoming size to compute
a perfect xor. I'd love to know of a way to fix this, but so far I'm
drawing a blank. I suspect the legalizer could be more clever and/or it
could collude with the DAG combiner, but how... ;]
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'bsf' instructions here.
This one is actually debatable to my eyes. It's not clear that any chip
implementing 'tzcnt' would have a slow 'bsf' for any reason, and unless
EFLAGS or a zero input matters, 'tzcnt' is just a longer encoding.
Still, this restores the old behavior with 'tzcnt' enabled for now.
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X86ISelLowering C++ code. Because this is lowered via an xor wrapped
around a bsr, we want the dagcombine which runs after isel lowering to
have a chance to clean things up. In particular, it is very common to
see code which looks like:
(sizeof(x)*8 - 1) ^ __builtin_clz(x)
Which is trying to compute the most significant bit of 'x'. That's
actually the value computed directly by the 'bsr' instruction, but if we
match it too late, we'll get completely redundant xor instructions.
The more naive code for the above (subtracting rather than using an xor)
still isn't handled correctly due to the dagcombine getting confused.
Also, while here fix an issue spotted by inspection: we should have been
expanding the zero-undef variants to the normal variants when there is
an 'lzcnt' instruction. Do so, and test for this. We don't want to
generate unnecessary 'bsr' instructions.
These two changes fix some regressions in encoding and decoding
benchmarks. However, there is still a *lot* to be improve on in this
type of code.
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ARM targets with NEON units have access to aligned vector loads and
stores that are potentially faster than unaligned operations.
Add support for spilling the callee-saved NEON registers to an aligned
stack area using 16-byte aligned NEON loads and store.
This feature is off by default, controlled by an -align-neon-spills
command line option.
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My change r146949 added register clobbers to the eh_sjlj_dispatchsetup pseudo
instruction, but on Thumb1 some of those registers cannot be used. This
caused massive failures on the testsuite when compiling for Thumb1. While
fixing that, I noticed that the eh_sjlj_setjmp instruction has a "nofp"
variant, and I realized that dispatchsetup needs the same thing, so I have
added that as well.
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The value from the operands isn't right yet, but we weren't encoding it at
all previously. The parser needs to twiddle the values when building the
instruction.
Partial for: rdar://10558523
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