cases from Halide folks. This initial step was extracted from
a prototype change by Clay Wood to try and address regressions found
with Halide and the new vector shuffle lowering.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221779 91177308-0d34-0410-b5e6-96231b3b80d8
With this patch MCDisassembler::getInstruction takes an ArrayRef<uint8_t>
instead of a MemoryObject.
Even on X86 there is a maximum size an instruction can have. Given
that, it seems way simpler and more efficient to just pass an ArrayRef
to the disassembler instead of a MemoryObject and have it do a virtual
call every time it wants some extra bytes.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221751 91177308-0d34-0410-b5e6-96231b3b80d8
This commit adds a new pass that can inject checks before indirect calls to
make sure that these calls target known locations. It supports three types of
checks and, at compile time, it can take the name of a custom function to call
when an indirect call check fails. The default failure function ignores the
error and continues.
This pass incidentally moves the function JumpInstrTables::transformType from
private to public and makes it static (with a new argument that specifies the
table type to use); this is so that the CFI code can transform function types
at call sites to determine which jump-instruction table to use for the check at
that site.
Also, this removes support for jumptables in ARM, pending further performance
analysis and discussion.
Review: http://reviews.llvm.org/D4167
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221708 91177308-0d34-0410-b5e6-96231b3b80d8
This is a first step for generating SSE rcp instructions for reciprocal
calcs when fast-math allows it. This is very similar to the rsqrt optimization
enabled in D5658 ( http://reviews.llvm.org/rL220570 ).
For now, be conservative and only enable this for AMD btver2 where performance
improves significantly both in terms of latency and throughput.
We may never enable this codegen for Intel Core* chips because the divider circuits
are just too fast. On SandyBridge, divss can be as fast as 10 cycles versus the 21
cycle critical path for the rcp + mul + sub + mul + add estimate.
Follow-on patches may allow configuration of the number of Newton-Raphson refinement
steps, add AVX512 support, and enable the optimization for more chips.
More background here: http://llvm.org/bugs/show_bug.cgi?id=21385
Differential Revision: http://reviews.llvm.org/D6175
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221706 91177308-0d34-0410-b5e6-96231b3b80d8
The ISel lowering for global TLS access in PIC mode was creating a pseudo
instruction that is later expanded to a call, but the code was not
setting the hasCalls flag in the MachineFrameInfo alongside the adjustsStack
flag. This caused some functions to be mistakenly recognized as leaf functions,
and this in turn affected the decision to eliminate the frame pointer.
With the fix, hasCalls is properly set and the leaf frame pointer is correctly
preserved.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221695 91177308-0d34-0410-b5e6-96231b3b80d8
This fixes an issue with matching trunc -> assertsext -> zext on x86-64, which would not zero the high 32-bits. See PR20494 for details.
Recommitting - This time, with a hopefully working test.
Differential Revision: http://reviews.llvm.org/D6128
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221672 91177308-0d34-0410-b5e6-96231b3b80d8
AVX2 is available.
According to IACA, the new lowering has a throughput of 8 cycles instead of 13
with the previous one.
Althought this lowering kicks in some SPECs benchmarks, the performance
improvement was within the noise.
Correctness testing has been done for the whole range of uint32_t with the
following program:
uint4 v = (uint4) {0,1,2,3};
uint32_t i;
//Check correctness over entire range for uint4 -> float4 conversion
for( i = 0; i < 1U << (32-2); i++ )
{
float4 t = test(v);
float4 c = correct(v);
if( 0xf != _mm_movemask_ps( t == c ))
{
printf( "Error @ %vx: %vf vs. %vf\n", v, c, t);
return -1;
}
v += 4;
}
Where "correct" is the old lowering and "test" the new one.
The patch adds a test case for the two custom lowering instruction.
It also modifies the vector cost model, which is why cast.ll and uitofp.ll are
modified.
2009-02-26-MachineLICMBug.ll is also modified because we now hoist 7
instructions instead of 4 (3 more constant loads).
rdar://problem/18153096>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221657 91177308-0d34-0410-b5e6-96231b3b80d8
This fixes a few cases of:
* Wrong variable name style.
* Lines longer than 80 columns.
* Repeated names in comments.
* clang-format of the above.
This make the next patch a lot easier to read.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221615 91177308-0d34-0410-b5e6-96231b3b80d8
Fixed an issue with the (v)cvttps2dq and (v)cvttpd2dq instructions being incorrectly put in the 2 source operand folding tables instead of the 1 source operand and added the missing SSE/AVX versions.
Also added missing (v)cvtps2dq and (v)cvtpd2dq instructions to the folding tables.
Differential Revision: http://reviews.llvm.org/D6001
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221489 91177308-0d34-0410-b5e6-96231b3b80d8
Example:
define <4 x i32> @test(<4 x i32> %a, <4 x i32> %b) {
%shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 4, i32 5, i32 6, i32 3>
ret <4 x i32> %shuffle
}
Before llc (-mattr=+sse4.1), produced the following assembly instruction:
pblendw $4294967103, %xmm1, %xmm0
After
pblendw $63, %xmm1, %xmm0
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221455 91177308-0d34-0410-b5e6-96231b3b80d8
condition to match a blend.
This prevents optimizations that work on VSELECT to perform invalid
transformations. Indeed, the optimized condition does not match the vector
boolean content that is expected and bad things may happen.
This patch yields the exact same code on the whole test-suite + specs (-O3 and
-O3 -march=core-avx2), it improves one test case (vector-blend.ll) and fixes a
bug reduced in vselect-avx.ll.
<rdar://problem/18819506>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221429 91177308-0d34-0410-b5e6-96231b3b80d8
Added missing memory folding for the (V)CVTDQ2PS instructions - we can safely fold these (but not the (V)CVTDQ2PD versions which have a register/memory size discrepancy in the source operand). I've added a test case demonstrating that stack folding now works.
Differential Revision: http://reviews.llvm.org/D5981
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221407 91177308-0d34-0410-b5e6-96231b3b80d8
This patch improves the folding of vector AND nodes into blend operations for
targets that feature SSE4.1. A vector AND node where one of the operands is
a constant build_vector with elements that are either zero or all-ones can be
converted into a blend.
This allows for example to simplify the following code:
define <4 x i32> @test(<4 x i32> %A, <4 x i32> %B) {
%1 = and <4 x i32> %A, <i32 0, i32 0, i32 0, i32 -1>
%2 = and <4 x i32> %B, <i32 -1, i32 -1, i32 -1, i32 0>
%3 = or <4 x i32> %1, %2
ret <4 x i32> %3
}
Before this patch llc (-mcpu=corei7) generated:
andps LCPI1_0(%rip), %xmm0, %xmm0
andps LCPI1_1(%rip), %xmm1, %xmm1
orps %xmm1, %xmm0, %xmm0
retq
With this patch we generate a single 'vpblendw'.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221343 91177308-0d34-0410-b5e6-96231b3b80d8
Patch to allow (v)blendps, (v)blendpd, (v)pblendw and vpblendd instructions to be commuted - swaps the src registers and inverts the blend mask.
This is primarily to improve memory folding (see new tests), but it also improves the quality of shuffles (see modified tests).
Differential Revision: http://reviews.llvm.org/D6015
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221313 91177308-0d34-0410-b5e6-96231b3b80d8
This patch adds 'FeatureSlowSHLD' to 'bdver3'.
According to the official AMD optimization guide for amdfam15: "Using
alternative code in place of SHLD achieves lower overall latency and
requires fewer execution resources. The 32-bit and 64-bit forms of
ADD, ADC, SHR, and LEA (except 16-bit form) are DirectPath
instructions, while SHLD is a VectorPath instruction."
This patch also explicitly sets feature AVX and SSE4A for all the bdver*
cpus. This part of the patch is a non-functional change and it is mainly
done for clarity reasons (Both XOP and FMA4 already imply AVX and SSE4A).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221296 91177308-0d34-0410-b5e6-96231b3b80d8
For 8-bit divrems where the remainder is used, we used to generate:
divb %sil
shrw $8, %ax
movzbl %al, %eax
That was to avoid an H-reg access, which is problematic mainly because
it isn't possible in REX-prefixed instructions.
This patch optimizes that to:
divb %sil
movzbl %ah, %eax
To do that, we explicitly extend AH, and extract the L-subreg in the
resulting register. The extension is done using the NOREX variants of
MOVZX. To support signed operations, MOVSX_NOREX is also added.
Further, this introduces a new SDNode type, [us]divrem_ext_hreg, which is
then lowered to a sequence containing a single zext (rather than 2).
Differential Revision: http://reviews.llvm.org/D6064
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221176 91177308-0d34-0410-b5e6-96231b3b80d8
This removes calls to isMaterializable in the following cases:
* It was redundant with a call to isDeclaration now that isDeclaration returns
the correct answer for materializable functions.
* It was followed by a call to Materialize. Just call Materialize and check EC.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221050 91177308-0d34-0410-b5e6-96231b3b80d8
This reverts commit r221028. Later commits depend on this and
reverting just this one causes even more bots to fail.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221041 91177308-0d34-0410-b5e6-96231b3b80d8
"[x86] Simplify vector selection if condition value type matches vselect value type and true value is all ones or false value is all zeros."
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221028 91177308-0d34-0410-b5e6-96231b3b80d8
It appears to ignore or find ambiguous MachineInstrBuilder's conversion
operators that allow conversion to MachineInstr* and
MachineBasicBlock::bundle_iterator.
As a workaround, add an explicit way to get the MachineInstr.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221017 91177308-0d34-0410-b5e6-96231b3b80d8
This transformation worked if selector is produced by SETCC, however SETCC is needed only if we consider to swap operands. So I replaced SETCC check for this case.
Added tests for vselect of <X x i1> values.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220777 91177308-0d34-0410-b5e6-96231b3b80d8
Ffter commit at rev219046 512-bit broadcasts lowering become non-optimal. Most of tests on broadcasting and embedded broadcasting were changed and they doesn’t produce efficient code.
Example below is from commit changes (it’s the first test from test/CodeGen/X86/avx512-vbroadcast.ll):
define <16 x i32> @_inreg16xi32(i32 %a) {
; CHECK-LABEL: _inreg16xi32:
; CHECK: ## BB#0:
-; CHECK-NEXT: vpbroadcastd %edi, %zmm0
+; CHECK-NEXT: vmovd %edi, %xmm0
+; CHECK-NEXT: vpbroadcastd %xmm0, %ymm0
+; CHECK-NEXT: vinserti64x4 $1, %ymm0, %zmm0, %zmm0
; CHECK-NEXT: retq
%b = insertelement <16 x i32> undef, i32 %a, i32 0
%c = shufflevector <16 x i32> %b, <16 x i32> undef, <16 x i32> zeroinitializer
ret <16 x i32> %c
}
Here, 256-bit broadcast was generated instead of 512-bit one.
In this patch
1) I added vector-shuffle lowering through broadcasts
2) Removed asserts and branches likes because this is incorrect
- assert(Subtarget->hasDQI() && "We can only lower v8i64 with AVX-512-DQI");
3) Fixed lowering tests
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220774 91177308-0d34-0410-b5e6-96231b3b80d8
This is a Microsoft calling convention that supports both x86 and x86_64
subtargets. It passes vector and floating point arguments in XMM0-XMM5,
and passes them indirectly once they are consumed.
Homogenous vector aggregates of up to four elements can be passed in
sequential vector registers, but this part is not implemented in LLVM
and will be handled in Clang.
On 32-bit x86, it is similar to fastcall in that it uses ecx:edx as
integer register parameters and is callee cleanup. On x86_64, it
delegates to the normal win64 calling convention.
Reviewers: majnemer
Differential Revision: http://reviews.llvm.org/D5943
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220745 91177308-0d34-0410-b5e6-96231b3b80d8
This is implemented via a multiclass that derives from the vperm imm
multiclass.
Fixes <rdar://problem/18426089>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220737 91177308-0d34-0410-b5e6-96231b3b80d8
No functionality change. No change in X86.td.expanded except that we only set
the CD8 attributes for the memory variants. (This shouldn't be used unless we
have a memory operand.)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220736 91177308-0d34-0410-b5e6-96231b3b80d8
1) i512mem -> f512mem (this is the packed FP input being permuted)
2) element size is 64 bits in EVEX_CD8 for PD.
(A good illustration why X86VectorVTInfo is useful)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220734 91177308-0d34-0410-b5e6-96231b3b80d8
For a call to not return in to the stackmap shadow, the shadow must end with the call.
To do this, we must insert any required nops *before* the call, and not after it.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220728 91177308-0d34-0410-b5e6-96231b3b80d8
To avoid emitting too many nops, a stackmap shadow can include emitted instructions in the shadow, but these must not include branch targets.
A return from a call should count as a branch target as patching over the instructions after the call would lead to incorrect behaviour for threads currently making that call, when they return.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220710 91177308-0d34-0410-b5e6-96231b3b80d8
Tidied up some entries in the folding tables so that they are under the correct comment section (they were categorised as AVX2 instructions when they're AVX1).
Minor patch agreed with qcolombet.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220613 91177308-0d34-0410-b5e6-96231b3b80d8
In a Mach-O object file a relocatable expression of the form
SymbolA - SymbolB + constant is allowed when both symbols are
defined in a section. But when either symbol is undefined it
is an error.
The code was crashing when it had an undefined symbol in this case.
And should have printed a error message using the location information
in the relocation entry.
rdar://18678402
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220599 91177308-0d34-0410-b5e6-96231b3b80d8
Minor patch to fix an issue in XFormVExtractWithShuffleIntoLoad where a load is unary shuffled, then bitcast (to a type with the same number of elements) before extracting an element.
An undef was created for the second shuffle operand using the original (post-bitcasted) vector type instead of the pre-bitcasted type like the rest of the shuffle node - this was then causing an assertion on the different types later on inside SelectionDAG::getVectorShuffle.
Differential Revision: http://reviews.llvm.org/D5917
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220592 91177308-0d34-0410-b5e6-96231b3b80d8
This is a first step for generating SSE rsqrt instructions for
reciprocal square root calcs when fast-math is allowed.
For now, be conservative and only enable this for AMD btver2
where performance improves significantly - for example, 29%
on llvm/projects/test-suite/SingleSource/Benchmarks/BenchmarkGame/n-body.c
(if we convert the data type to single-precision float).
This patch adds a two constant version of the Newton-Raphson
refinement algorithm to DAGCombiner that can be selected by any target
via a parameter returned by getRsqrtEstimate()..
See PR20900 for more details:
http://llvm.org/bugs/show_bug.cgi?id=20900
Differential Revision: http://reviews.llvm.org/D5658
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220570 91177308-0d34-0410-b5e6-96231b3b80d8
This is asm/diasm-only support, similar to AVX.
For ISeling the register variant, they are no different from 213 other than
whether the multiplication or the addition operand is destructed.
For ISeling the memory variant, i.e. to fold a load, they are no different
than the 132 variant. The addition operand (op3) in both cases can come from
memory. Again the ony difference is which operand is destructed.
There could be a post-RA pass that would convert a 213 or 132 into a 231.
Part of <rdar://problem/17082571>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220540 91177308-0d34-0410-b5e6-96231b3b80d8
This multiclass generates the different forms: 213, 231, 132 in AVX.
132 in AVX512 is a separate class but I am planning to use this same
multiclass to generate 231 relying on the nice the null_frag trick from AVX to
disable codegen pattern for 231.
No functionality change, no change in X86.td.expanded except for the different
instruction definition names.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220539 91177308-0d34-0410-b5e6-96231b3b80d8
Currently, @llvm.smul.with.overflow.i8 expands to 9 instructions, where
3 are really needed.
This adds X86ISD::UMUL8/SMUL8 SD nodes, and custom lowers them to
MUL8/IMUL8 + SETO.
i8 is a special case because there is no two/three operand variants of
(I)MUL8, so the first operand and return value need to go in AL/AX.
Also, we can't write patterns for these instructions: TableGen refuses
patterns where output operands don't match SDNode results. In this case,
instructions where the output operand is an implicitly defined register.
A related special case (and FIXME) exists for MUL8 (X86InstrArith.td):
// FIXME: Used for 8-bit mul, ignore result upper 8 bits.
// This probably ought to be moved to a def : Pat<> if the
// syntax can be accepted.
[(set AL, (mul AL, GR8:$src)), (implicit EFLAGS)]
Ideally, these go away with UMUL8, but we still need to improve TableGen
support of implicit operands in patterns.
Before this change:
movsbl %sil, %eax
movsbl %dil, %ecx
imull %eax, %ecx
movb %cl, %al
sarb $7, %al
movzbl %al, %eax
movzbl %ch, %esi
cmpl %eax, %esi
setne %al
After:
movb %dil, %al
imulb %sil
seto %al
Also, remove a made-redundant testcase for PR19858, and enable more FastISel
ALU-overflow tests for SelectionDAG too.
Differential Revision: http://reviews.llvm.org/D5809
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220516 91177308-0d34-0410-b5e6-96231b3b80d8
Every target we support has support for assembly that looks like
a = b - c
.long a
What is special about MachO is that the above combination suppresses the
production of a relocation.
With this change we avoid producing the intermediary labels when they don't
add any value.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220256 91177308-0d34-0410-b5e6-96231b3b80d8
X86 code to lower VSELECT messed a bit with the bits set in the mask of VSELECT
when it knows it can be lowered into BLEND. Indeed, only the high bits need to be
set for those and it optimizes those accordingly.
However, when the mask is a compile time constant, the lowering will be handled
by the generic optimizer and those modifications will generate bad code in the
generic optimizer.
This patch fixes that by preventing the optimization if the VSELECT will be
handled by the generic optimizer.
<rdar://problem/18675020>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220242 91177308-0d34-0410-b5e6-96231b3b80d8
This patch improves support for commutative instructions in the x86 memory folding implementation by attempting to fold a commuted version of the instruction if the original folding fails - if that folding fails as well the instruction is 're-commuted' back to its original order before returning.
Updated version of r219584 (reverted in r219595) - the commutation attempt now explicitly ensures that neither of the commuted source operands are tied to the destination operand / register, which was the source of all the regressions that occurred with the original patch attempt.
Added additional regression test case provided by Joerg Sonnenberger.
Differential Revision: http://reviews.llvm.org/D5818
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220239 91177308-0d34-0410-b5e6-96231b3b80d8
When the input to a store instruction was a zero vector, the backend
always selected a normal vector store regardless of the non-temporal
hint. This is fixed by this patch.
This fixes PR19370.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220054 91177308-0d34-0410-b5e6-96231b3b80d8
In AVX512f we support 64x2 and 32x8 inserts via matching them to 32x4 and 64x4
respectively. These are matched by "Alt" Pat<>'s (Alt stands for alternative
VTs).
Since DQ has native support for these intructions, I peeled off the non-"Alt"
part of the baseclass into vinsert_for_size_no_alt. The DQ instructions are
derived from this multiclass. The "Alt" Pat<>'s are disabled with DQ.
Fixes <rdar://problem/18426089>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219874 91177308-0d34-0410-b5e6-96231b3b80d8
The new attributes are NumElts and the CD8TupleForm. This prepares the code
to enable x8 and x2 inserts.
NFC, no change in X86.td.expanded except for the new attributes.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219871 91177308-0d34-0410-b5e6-96231b3b80d8
It's the W bit that selects between 32 or 64 elt type and not the opcode. The
opcode selects between the width of the insert (128 or 256).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219870 91177308-0d34-0410-b5e6-96231b3b80d8
This patch improves support for commutative instructions in the x86 memory folding implementation by attempting to fold a commuted version of the instruction if the original folding fails - if that folding fails as well the instruction is 're-commuted' back to its original order before returning.
This mainly helps the stack inliner better fold reloads of 3 (or more) operand instructions (VEX encoded SSE etc.) but by performing this in the lowest foldMemoryOperandImpl implementation it also replaces the X86InstrInfo::optimizeLoadInstr version and is now used by FastISel too.
Differential Revision: http://reviews.llvm.org/D5701
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219584 91177308-0d34-0410-b5e6-96231b3b80d8
On x86_64 this brings it from 80 bytes to 64 bytes. Also make any member
variables private and clean up uses to go through the existing accessors.
NFC.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219573 91177308-0d34-0410-b5e6-96231b3b80d8
This is dangerous for numerous reasons. The primary risk here is with
floating point or double types where if the wrong header files are
included in a strange order this can implicitly convert to integers and
then call the C abs function on the integers. There is a secondary risk
that even impacts integers where if the namespace the code is written in
ever defines an abs overload for types within that namespace the global
abs will be hidden. The correct form is to call std::abs or write 'using
std::abs' for builtin types (and only the latter is correct in any
generic context).
I've also added the requisite header to be a bit more explicit here.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219484 91177308-0d34-0410-b5e6-96231b3b80d8
This adds the Pat<>'s for the intrinsics. These are necessary because we
don't lower these intrinsics to SDNodes but match them directly. See the
rational in the previous commit.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219362 91177308-0d34-0410-b5e6-96231b3b80d8
These derive from the new asm-only masking definitions.
Unfortunately I wasn't able to find a ISel pattern that we could legally
generate for the masking variants. The problem is that since the destination
is v4* we would need VK4 register classes and v4i1 value types to express the
masking. These are however not legal types/classes in AVX512f but only in VL,
so things get complicated pretty quickly. We can revisit this question later
if we have a more pressing need to express something like this.
So the ISel patterns are empty for the masking instructions and the next patch
will add Pat<>s instead to match the intrinsics calls with instructions.
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No functional change.
No change in X86.td.expanded except for the appearance of the new attributes.
The new attributes will be used in the subsequent patch.
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No functional change.
This enables the generation of masking instructions that don't provide a
ISel pattern.
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Summary:
I had forgotten to check for NotSlowIncDec in the patterns that can generate
inc/dec for the above pattern (added in D4796).
This currently applies to Atom Silvermont, KNL and SKX.
Test Plan: New checks on atomic_mi.ll
Reviewers: jfb, nadav
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D5677
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Summary:
Fix pr21099
The pseudocode of what we were doing (spread through two functions) was:
if (operand.doesNotFitIn32Bits())
Opc.initializeWithFoo();
if (operand < 0)
operand = -operand;
if (operand.doesFitIn8Bits())
Opc.initializeWithBar();
else if (operand.doesFitIn32Bits())
Opc.initializeWithBlah();
doStuff(Opc);
So for operand == INT32_MIN, Opc was never initialized because the operand changes
from fitting in 32 bits to not fitting, causing the various bugs/error messages
noted by pr21099.
This patch adds an extra test at the beginning for this case, and an
llvm_unreachable to have better error message if the operand ends up
not fitting in 32-bits at the end.
Test Plan: new test + make check
Reviewers: jfb
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D5655
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Unfortunately, this isn't easy to fix since there's no simple way to figure out from the disassembler tables whether the W-bit is being used to select a 64-bit GPR or if its a required part of the opcode. The fix implemented here just looks for "64" in the instruction name and ignores the W-bit in 32-bit mode if its present.
Fixes PR21169.
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These will make it easier to test further changes to the
code generation and optimization pipelines as those are
moved to subtargets initialized with target feature and
target cpu.
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This trades a (register-renamer-friendly) movaps for a floating point
/ integer domain cross. That is a very bad trade, even on architectures
where domain crossing is relatively fast. On any chip where there is
even a cycle stall, this is a Very Bad Idea. It doesn't even seem likely
to cause a spill to be introduced because the reason for the copy is to
destructively shuffle in place.
Thanks to Ben Kramer for fixing a bug in this code that my new shuffle
lowering exposed and highlighting that perhaps it should just go away.
=]
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It's debatable whether this transform is useful at all, but for now make sure
we don't generate invalid asm.
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new vector shuffle lowering.
This is loosely based on a patch by Marius Wachtler to the PR (thanks!).
I refactored it a bi to use std::count_if and a mutable array ref but
the core idea was exactly right. I also added some direct testing of
this case.
I believe PR21137 is now the only remaining regression.
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shuffles using AVX and AVX2 instructions. This fixes PR21138, one of the
few remaining regressions impacting benchmarks from the new vector
shuffle lowering.
You may note that it "regresses" many of the vperm2x128 test cases --
these were actually "improved" by the naive lowering that the new
shuffle lowering previously did. This regression gave me fits. I had
this patch ready-to-go about an hour after flipping the switch but
wasn't sure how to have the best of both worlds here and thought the
correct solution might be a completely different approach to lowering
these vector shuffles.
I'm now convinced this is the correct lowering and the missed
optimizations shown in vperm2x128 are actually due to missing
target-independent DAG combines. I've even written most of the needed
DAG combine and will submit it shortly, but this part is ready and
should help some real-world benchmarks out.
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Update the entire regression test suite for the new shuffles. Remove
most of the old testing which was devoted to the old shuffle lowering
path and is no longer relevant really. Also remove a few other random
tests that only really exercised shuffles and only incidently or without
any interesting aspects to them.
Benchmarking that I have done shows a few small regressions with this on
LNT, zero measurable regressions on real, large applications, and for
several benchmarks where the loop vectorizer fires in the hot path it
shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy
Bridge machines. Running on AMD machines shows even more dramatic
improvements.
When using newer ISA vector extensions the gains are much more modest,
but the code is still better on the whole. There are a few regressions
being tracked (PR21137, PR21138, PR21139) but by and large this is
expected to be a win for x86 generated code performance.
It is also more correct than the code it replaces. I have fuzz tested
this extensively with ISA extensions up through AVX2 and found no
crashes or miscompiles (yet...). The old lowering had a few miscompiles
and crashers after a somewhat smaller amount of fuzz testing.
There is one significant area where the new code path lags behind and
that is in AVX-512 support. However, there was *extremely little*
support for that already and so this isn't a significant step backwards
and the new framework will probably make it easier to implement lowering
that uses the full power of AVX-512's table-based shuffle+blend (IMO).
Many thanks to Quentin, Andrea, Robert, and others for benchmarking
assistance. Thanks to Adam and others for help with AVX-512. Thanks to
Hal, Eric, and *many* others for answering my incessant questions about
how the backend actually works. =]
I will leave the old code path in the tree until the 3 PRs above are at
least resolved to folks' satisfaction. Then I will rip it (and 1000s of
lines of code) out. =] I don't expect this flag to stay around for very
long. It may not survive next week.
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It turns out this combine was always somewhat flawed -- there are cases
where nested VZEXT nodes *can't* be combined: if their types have
a mismatch that can be observed in the result. While none of these show
up in currently, once I switch to the new vector shuffle lowering a few
test cases actually form such nested VZEXT nodes. I've not come up with
any IR pattern that I can sensible write to exercise this, but it will
be covered by tests once I flip the switch.
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nodes to the DAG combining of them.
This will allow the combine to fire on both old vector shuffle lowering
and the new vector shuffle lowering and generally seems like a cleaner
design. I've trimmed down the code a bit and tried to make it and the
surrounding combine fairly clean while moving it around.
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the various ways in which blends can be used to do vector element
insertion for lowering with the scalar math instruction forms that
effectively re-blend with the high elements after performing the
operation.
This then allows me to bail on the element insertion lowering path when
we have SSE4.1 and are going to be doing a normal blend, which in turn
restores the last of the blends lost from the new vector shuffle
lowering when I got it to prioritize insertion in other cases (for
example when we don't *have* a blend instruction).
Without the patterns, using blends here would have regressed
sse-scalar-fp-arith.ll *completely* with the new vector shuffle
lowering. For completeness, I've added RUN-lines with the new lowering
here. This is somewhat superfluous as I'm about to flip the default, but
hey, it shows that this actually significantly changed behavior.
The patterns I've added are just ridiculously repetative. Suggestions on
making them better very much welcome. In particular, handling the
commuted form of the v2f64 patterns is somewhat obnoxious.
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perform a load to use blendps rather than movss when it is available.
For non-loads, blendps is *much* faster. It can execute on two ports in
Sandy Bridge and Ivy Bridge, and *three* ports on Haswell. This fixes
one of the "regressions" from aggressively taking the "insertion" path
in the new vector shuffle lowering.
This does highlight one problem with blendps -- it isn't commuted as
heavily as it should be. That's future work though.
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In the X86 backend, matching an address is initiated by the 'addr' complex
pattern and its friends. During this process we may reassociate and-of-shift
into shift-of-and (FoldMaskedShiftToScaledMask) to allow folding of the
shift into the scale of the address.
However as demonstrated by the testcase, this can trigger CSE of not only the
shift and the AND which the code is prepared for but also the underlying load
node. In the testcase this node is sitting in the RecordedNode and MatchScope
data structures of the matcher and becomes a deleted node upon CSE. Returning
from the complex pattern function, we try to access it again hitting an assert
because the node is no longer a load even though this was checked before.
Now obviously changing the DAG this late is bending the rules but I think it
makes sense somewhat. Outside of addresses we prefer and-of-shift because it
may lead to smaller immediates (FoldMaskAndShiftToScale is an even better
example because it create a non-canonical node). We currently don't recognize
addresses during DAGCombiner where arguably this canonicalization should be
performed. On the other hand, having this in the matcher allows us to cover
all the cases where an address can be used in an instruction.
I've also talked a little bit to Dan Gohman on llvm-dev who added the RAUW for
the new shift node in FoldMaskedShiftToScaledMask. This RAUW is responsible
for initiating the recursive CSE on users
(http://lists.cs.uiuc.edu/pipermail/llvmdev/2014-September/076903.html) but it
is not strictly necessary since the shift is hooked into the visited user. Of
course it's safer to keep the DAG consistent at all times (e.g. for accurate
number of uses, etc.).
So rather than changing the fundamentals, I've decided to continue along the
previous patches and detect the CSE. This patch installs a very targeted
DAGUpdateListener for the duration of a complex-pattern match and updates the
matching state accordingly. (Previous patches used HandleSDNode to detect the
CSE but that's not practical here). The listener is only installed on X86.
I tested that there is no measurable overhead due to this while running
through the spec2k BC files with llc. The only thing we pay for is the
creation of the listener. The callback never ever triggers in spec2k since
this is a corner case.
Fixes rdar://problem/18206171
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and MOVSD nodes for single element vector inserts.
This is particularly important because a number of patterns in the
backend detect these patterns and leverage them to simplify things. It
also fixes quite a few of the insertion bad code examples. However, it
regresses a specific area: when available, blendps and blendpd are
*dramatically* faster than movss and movsd respectively. But it doesn't
really work to form the blend logic first because the blends *aren't* as
crazy efficient when the data is coming from memory anyways, and thus
will have a movss or movsd regardless. Also, doing that would block
a bunch of the patterns that this is designed to hit.
So my plan is to go into the patterns for lowering MOVSS and MOVSD and
lower them via blends when available. However that's a pretty invasive
restructuring so it will need to be a follow-up patch.
I have already gone into the patterns to lower MOVSS and MOVSD from
memory using MOVLPD, etc. Without that, several of the test cases
I already have regress.
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lowering to handle the potential mirroring of 2-element vectors (because
we can't reliably sort them one way) in the caller rather than in the
insertion logic.
This will simplify things considerably as more ways to fail to match the
insertion are added because now we have a nice try and retry point.
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lowering to match VZEXT_MOVL patterns.
I hadn't realized that these had sufficient pattern smarts in the
backend to lower zext-ing from the low element of a vector without it
being a scalar_to_vector node. They do, and this is how to match a bunch
of patterns for movq, movss, etc.
There is a weird propensity to end up using pshufd to place the element
afterward even though it means domain crossing (or rather, to use
xorps+movss to zext the element rather than movq) but that's an
orthogonal problem with VZEXT_MOVL that someone should probably look at.
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element types to form illegal vector types.
I've added a special SSE1 test case here that makes sure we don't break
this going forward.
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No functional change intended.
Very similar to the change I made for subvector extract in r218480.
test/CodeGen/X86/avx512-insert-extract.ll covers this.
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No functional change.
Very similar to the extract refactoring I did in r218478.
Compared X86.td.expanded before and after.
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Do not eliminate the frame pointer if there is a stackmap or patchpoint in the
function. All stackmap references should be FP relative.
This fixes PR21107.
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elements as well as integer elements in order to form simpler shuffle
patterns.
This is the primary reason why we were failing to match some of the
2-and-2 floating point shuffles such as PR21140. Even after fixing this
we need to support some extra patterns in the backend in order to match
the resulting X86ISD::UNPCKL nodes into the correct instructions. This
commit should fix PR21140 and includes more comprehensive testing of
insertion patterns in v4 shuffles.
Not all of the added tests are beautiful. For example, we don't have
clever instructions to insert-via-load in the integer domain. There are
also some places where we aren't sufficiently cunning with our use of
movq and movd, but that's future work.
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matching and lowering 64-bit insertions.
The first problem was that we weren't looking through bitcasts to
discover that we *could* lower as insertions. Once fixed, we in turn
weren't looking through bitcasts to discover that we could fold a load
into the lowering. Once fixed, we weren't forming a SCALAR_TO_VECTOR
node around the inserted element and instead were passing a scalar to
a DAG node that expected a vector. It turns out there are some patterns
that will "lower" this into the correct asm, but the rest of the X86
backend is very unhappy with such antics.
This should fix a few more edge case regressions I've spotted going
through the regression test suite to enable the new vector shuffle
lowering.
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argument of the llvm.dbg.declare/llvm.dbg.value intrinsics.
Previously, DIVariable was a variable-length field that has an optional
reference to a Metadata array consisting of a variable number of
complex address expressions. In the case of OpPiece expressions this is
wasting a lot of storage in IR, because when an aggregate type is, e.g.,
SROA'd into all of its n individual members, the IR will contain n copies
of the DIVariable, all alike, only differing in the complex address
reference at the end.
By making the complex address into an extra argument of the
dbg.value/dbg.declare intrinsics, all of the pieces can reference the
same variable and the complex address expressions can be uniqued across
the CU, too.
Down the road, this will allow us to move other flags, such as
"indirection" out of the DIVariable, too.
The new intrinsics look like this:
declare void @llvm.dbg.declare(metadata %storage, metadata %var, metadata %expr)
declare void @llvm.dbg.value(metadata %storage, i64 %offset, metadata %var, metadata %expr)
This patch adds a new LLVM-local tag to DIExpressions, so we can detect
and pretty-print DIExpression metadata nodes.
What this patch doesn't do:
This patch does not touch the "Indirect" field in DIVariable; but moving
that into the expression would be a natural next step.
http://reviews.llvm.org/D4919
rdar://problem/17994491
Thanks to dblaikie and dexonsmith for reviewing this patch!
Note: I accidentally committed a bogus older version of this patch previously.
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argument of the llvm.dbg.declare/llvm.dbg.value intrinsics.
Previously, DIVariable was a variable-length field that has an optional
reference to a Metadata array consisting of a variable number of
complex address expressions. In the case of OpPiece expressions this is
wasting a lot of storage in IR, because when an aggregate type is, e.g.,
SROA'd into all of its n individual members, the IR will contain n copies
of the DIVariable, all alike, only differing in the complex address
reference at the end.
By making the complex address into an extra argument of the
dbg.value/dbg.declare intrinsics, all of the pieces can reference the
same variable and the complex address expressions can be uniqued across
the CU, too.
Down the road, this will allow us to move other flags, such as
"indirection" out of the DIVariable, too.
The new intrinsics look like this:
declare void @llvm.dbg.declare(metadata %storage, metadata %var, metadata %expr)
declare void @llvm.dbg.value(metadata %storage, i64 %offset, metadata %var, metadata %expr)
This patch adds a new LLVM-local tag to DIExpressions, so we can detect
and pretty-print DIExpression metadata nodes.
What this patch doesn't do:
This patch does not touch the "Indirect" field in DIVariable; but moving
that into the expression would be a natural next step.
http://reviews.llvm.org/D4919
rdar://problem/17994491
Thanks to dblaikie and dexonsmith for reviewing this patch!
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that keep cropping up in the regression test suite.
This also addresses one of the issues raised on the mailing list with
failing to form 'movsd' in as many cases as we realistically should.
There will be corresponding patches forthcoming for v4f32 at least. This
was a lot of fuss for a relatively small gain, but all the fuss was on
my end trying different ways of holding the pieces of the x86 fragment
patterns *just right*. Now that it works, the code is reasonably simple.
In the new test cases I'm adding here, v2i64 sticks out as just plain
horrible. I've not come up with any great ideas here other than that it
would be nice to recognize when we're *going* to take a domain crossing
hit and cross earlier to get the decent instructions. At least with AVX
it is slightly less silly....
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Nothing was relying on this and there are potentially some edge cases
that it would not be correct under. Removing it seems better than trying
to "fix" it as nothing was relying on it.
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in exposing the scalar value to the broadcast DAG fragment so that we
can catch even reloads and fold them into the broadcast.
This is somewhat magical I'm afraid but seems to work. It is also what
the old lowering did, and I've switched an old test to run both
lowerings demonstrating that we get the same result.
Unlike the old code, I'm not lowering f32 or f64 scalars through this
path when we only have AVX1. The target patterns include pretty heinous
code to re-cast those as shuffles when the scalar happens to not be
spilled because AVX1 provides no broadcast mechanism from registers
what-so-ever. This is terribly brittle. I'd much rather go through our
generic lowering code to get this. If needed, we can add a peephole to
get even more opportunities to broadcast-from-spill-slots that are
exposed post-RA, but my suspicion is this just doesn't matter that much.
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the same speed as pshufd but we can fold loads into the pmovzx
instructions.
This fixes some regressions that came up in the regression test suite
for the new vector shuffle lowering.
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VPBROADCAST.
This has the somewhat expected pervasive impact. I don't know why
I forgot about this. Everything seems good with lots of significant
improvements in the tests.
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Fixed lowering of this intrinsics in case when mask is v2i1 and v4i1.
Now cmp intrinsics lower in the following way:
(i8 (int_x86_avx512_mask_pcmpeq_q_128
(v2i64 %a), (v2i64 %b), (i8 %mask))) ->
(i8 (bitcast
(v8i1 (insert_subvector undef,
(v2i1 (and (PCMPEQM %a, %b),
(extract_subvector
(v8i1 (bitcast %mask)), 0))), 0))))
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a flawed direction and causing miscompiles. Read on for details.
Fundamentally, the premise of this patch series was to map
VECTOR_SHUFFLE DAG nodes into VSELECT DAG nodes for all blends because
we are going to *have* to lower to VSELECT nodes for some blends to
trigger the instruction selection patterns of variable blend
instructions. This doesn't actually work out so well.
In order to match performance with the existing VECTOR_SHUFFLE
lowering code, we would need to re-slice the blend in order to fit it
into either the integer or floating point blends available on the ISA.
When coming from VECTOR_SHUFFLE (or other vNi1 style VSELECT sources)
this works well because the X86 backend ensures that these types of
operands to VSELECT get sign extended into '-1' and '0' for true and
false, allowing us to re-slice the bits in whatever granularity without
changing semantics.
However, if the VSELECT condition comes from some other source, for
example code lowering vector comparisons, it will likely only have the
required bit set -- the high bit. We can't blindly slice up this style
of VSELECT. Reid found some code using Halide that triggers this and I'm
hopeful to eventually get a test case, but I don't need it to understand
why this is A Bad Idea.
There is another aspect that makes this approach flawed. When in
VECTOR_SHUFFLE form, we have very distilled information that represents
the *constant* blend mask. Converting back to a VSELECT form actually
can lose this information, and so I think now that it is better to treat
this as VECTOR_SHUFFLE until the very last moment and only use VSELECT
nodes for instruction selection purposes.
My plan is to:
1) Clean up and formalize the target pre-legalization DAG combine that
converts a VSELECT with a constant condition operand into
a VECTOR_SHUFFLE.
2) Remove any fancy lowering from VSELECT during *legalization* relying
entirely on the DAG combine to catch cases where we can match to an
immediate-controlled blend instruction.
One additional step that I'm not planning on but would be interested in
others' opinions on: we could add an X86ISD::VSELECT or X86ISD::BLENDV
which encodes a fully legalized VSELECT node. Then it would be easy to
write isel patterns only in terms of this to ensure VECTOR_SHUFFLE
legalization only ever forms the fully legalized construct and we can't
cycle between it and VSELECT combining.
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No functionality change.
Makes the code more compact (see the FMA part).
This needs a new type attribute MemOpFrag in X86VectorVTInfo. For now I only
defined this in the simple cases. See the commment before the attribute.
Diff of X86.td.expanded before and after is empty except for the appearance of
the new attribute.
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nodes, and rely exclusively on its logic. This removes a ton of
duplication from the blend lowering and centralizes it in one place.
One downside is that it requires a bunch of hacks to make this work with
the current legalization framework. We have to manually speculate one
aspect of legalizing VSELECT nodes to get everything to work nicely
because the existing legalization framework isn't *actually* bottom-up.
The other grossness is that we somewhat duplicate the analysis of
constant blends. I'm on the fence here. If reviewers thing this would
look better with VSELECT when it has constant operands dumping over tho
VECTOR_SHUFFLE, we could go that way. But it would be a substantial
change because currently all of the actual blend instructions are
matched via patterns in the TD files based around VSELECT nodes (despite
them not being perfect fits for that). Suggestions welcome, but at least
this removes the rampant duplication in the backend.
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X86 target-specific DAG combining that tried to convert VSELECT nodes
into VECTOR_SHUFFLE nodes that it "knew" would lower into
immediate-controlled blend nodes.
Turns out, we have perfectly good lowering of all these VSELECT nodes,
and indeed that lowering already knows how to handle lowering through
BLENDI to immediate-controlled blend nodes. The code just wasn't getting
used much because this thing forced the world to go through the vector
shuffle lowering. Yuck.
This also exposes that I was too aggressive in avoiding domain crossing
in v218588 with that lowering -- when the other option is to expand into
two 128-bit vectors, it is worth domain crossing. Restore that behavior
now that we have nice tests covering it.
The test updates here fall into two camps. One is where previously we
ended up with an unsigned encoding of the blend operand and now we get
a signed encoding. In most of those places there were elaborate comments
explaining exactly what these operands really mean. Rather than that,
just switch these tests to use the nicely decoded comments that make it
obvious that the final shuffle matches.
The other updates are just removing pointless domain crossing by
blending integers with PBLENDW rather than BLENDPS.
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crossing and generally work more like the blend emission code in the new
vector shuffle lowering.
My goal is to have the new vector shuffle lowering just produce VSELECT
nodes that are either matched here to BLENDI or are legal and matched in
the .td files to specific blend instructions. That seems much cleaner as
there are other ways to produce a VSELECT anyways. =]
No *observable* functionality changed yet, mostly because this code
appears to be near-dead. The behavior of this lowering routine did
change though. This code being mostly dead and untestable will change
with my next commit which will also point some new tests at it.
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AVX-512.
There is no interesting logic yet. Everything ends up eventually
delegating to the generic code to split the vector and shuffle the
halves. Interestingly, that logic does a significantly better job of
lowering all of these types than the generic vector expansion code does.
Mostly, it lets most of the cases fall back to nice AVX2 code rather
than all the way back to SSE code paths.
Step 2 of basic AVX-512 support in the new vector shuffle lowering. Next
up will be to incrementally add direct support for the basic instruction
set to each type (adding tests first).
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assertion, making the name generic, and improving the documentation.
Step 1 in adding very primitive support for AVX-512. No functionality
changed yet.
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vectors.
Someone will need to build the AVX512 lowering, which should follow
AVX1 and AVX2 *very* closely for AVX512F and AVX512BW resp. I've added
a dummy test which is a port of the v8f32 and v8i32 tests from AVX and
AVX2 to v8f64 and v8i64 tests for AVX512F and AVX512BW. Hopefully this
is enough information for someone to implement proper lowering here. If
not, I'll be happy to help, but right now the AVX-512 support isn't
a priority for me.
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