This is the CodeGen equivalent of r153747. I tested that there is not noticeable
performance difference with any combination of -O0/-O2 /-g when compiling
gcc as a single compilation unit.
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Some targets still mess up the liveness information, but that isn't
verified after MRI->invalidateLiveness().
The verifier can still check other useful things like register classes
and CFG, so it should be enabled after all passes.
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Late optimization passes like branch folding and tail duplication can
transform the machine code in a way that makes it expensive to keep the
register liveness information up to date. There is a fuzzy line between
register allocation and late scheduling where the liveness information
degrades.
The MRI::tracksLiveness() flag makes the line clear: While true,
liveness information is accurate, and can be used for register
scavenging. Once the flag is false, liveness information is not
accurate, and can only be used as a hint.
Late passes generally don't need the liveness information, but they will
sometimes use the register scavenger to help update it. The scavenger
enforces strict correctness, and we have to spend a lot of code to
update register liveness that may never be used.
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It caused MSP430DAGToDAGISel::SelectIndexedBinOp() to be miscompiled.
When two ReplaceUses()'s are expanded as inline, vtable in base class is stored to latter (ISelUpdater)ISU.
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New flags: -misched-topdown, -misched-bottomup. They can be used with
the default scheduler or with -misched=shuffle. Without either
topdown/bottomup flag -misched=shuffle now alternates scheduling
direction.
LiveIntervals update is unimplemented with bottom-up scheduling, so
only -misched-topdown currently works.
Capped the ScheduleDAG hierarchy with a concrete ScheduleDAGMI class.
ScheduleDAGMI is aware of the top and bottom of the unscheduled zone
within the current region. Scheduling policy can be plugged into
the ScheduleDAGMI driver by implementing MachineSchedStrategy.
ConvergingScheduler is now the default scheduling algorithm.
It exercises the new driver but still does no reordering.
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Allow targets to provide their own schedulers (subclass of
ScheduleDAGInstrs) to the misched pass. Select schedulers using
-misched=...
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ScheduleDAG is responsible for the DAG: SUnits and SDeps. It provides target hooks for latency computation.
ScheduleDAGInstrs extends ScheduleDAG and defines the current scheduling region in terms of MachineInstr iterators. It has access to the target's scheduling itinerary data. ScheduleDAGInstrs provides the logic for building the ScheduleDAG for the sequence of MachineInstrs in the current region. Target's can implement highly custom schedulers by extending this class.
ScheduleDAGPostRATDList provides the driver and diagnostics for current postRA scheduling. It maintains a current Sequence of scheduled machine instructions and logic for splicing them into the block. During scheduling, it uses the ScheduleHazardRecognizer provided by the target.
Specific changes:
- Removed driver code from ScheduleDAG. clearDAG is the only interface needed.
- Added enterRegion/exitRegion hooks to ScheduleDAGInstrs to delimit the scope of each scheduling region and associated DAG. They should be used to setup and cleanup any region-specific state in addition to the DAG itself. This is necessary because we reuse the same ScheduleDAG object for the entire function. The target may extend these hooks to do things at regions boundaries, like bundle terminators. The hooks are called even if we decide not to schedule the region. So all instructions in a block are "covered" by these calls.
- Added ScheduleDAGInstrs::begin()/end() public API.
- Moved Sequence into the driver layer, which is specific to the scheduling algorithm.
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MachineOperands that define part of a virtual register must have an
<undef> flag if they are not intended as read-modify-write operands.
The old trick of adding an <imp-def> operand doesn't work any longer.
Fixes PR12177.
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Simply treat bundles as instructions. Spill code is inserted between
bundles, never inside a bundle. Rewrite all operands in a bundle at
once.
Don't attempt and memory operand folding inside bundles.
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This allows the function to be inlined, and makes it suitable for use in
getInstructionIndex().
Also provide a const version. C++ is great for touch typing practice.
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This function does more or less the same as
MI::readsWritesVirtualRegister(), but it supports bundles as well.
It also determines if any constraint requires reading and writing
operands to use the same register. Most clients want to know.
Use the more modern MO.readsReg() instead of trying to sort out undefs
and partial redefines. Stop supporting the extra full <imp-def> operand
as an alternative to <def,undef> sub-register defines.
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Extract a base class and provide four specific sub-classes for iterating
over const/non-const bundles/instructions.
This eliminates the mystery bool constructor argument.
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SlotIndexes are not assigned to instructions inside bundles, but it is
still valid to look up the index of those instructions.
The reverse getInstructionFromIndex() will return the first instruction
in the bundle.
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The MIOperands iterator can visit operands on a single instruction, or
all operands in a bundle. This simplifies code like the register
allocator that treats bundles as a set of operands.
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The standard function epilog includes a .size directive, but ppc64 uses
an alternate local symbol to tag the actual start of each function.
Until recently, binutils accepted the .size directive as:
.size test1, .Ltmp0-test1
however, using this directive with recent binutils will result in the error:
.size expression for XXX does not evaluate to a constant
so we must use the label which actually tags the start of the function.
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Affect on SD scheduling and postRA scheduling:
Printing the DAG will display the nodes in top-down topological order.
This matches the order within the MBB and makes my life much easier in general.
Affect on misched:
We don't need to track virtual register uses at all. This is awesome.
I also intend to rely on the SUnit ID as a topo-sort index. So if A < B then we cannot have an edge B -> A.
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bundles. This method takes a bundle start and an MI being bundled, and makes
the intervals for the MI's operands appear to start/end on the bundle start.
Also fixes some minor cosmetic issues (whitespace, naming convention) in the
HMEditor code.
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Passes after RegAlloc should be able to rely on MRI->getNumVirtRegs() == 0.
This makes sharing code for pre/postRA passes more robust.
Now, to check if a pass is running before the RA pipeline begins, use MRI->isSSA().
To check if a pass is running after the RA pipeline ends, use !MRI->getNumVirtRegs().
PEI resets virtual regs when it's done scavenging.
PTX will either have to provide its own PEI pass or assign physregs.
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MRI keeps track of which physregs have been used. Make sure it gets
updated with all the regmask-clobbered registers.
Delete the closePhysRegsUsed() function which isn't necessary.
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any changes.
Internally this adds a private inner class HMEditor, to LiveIntervals. HMEditor provides
an API for updating live intervals when code is moved or bundled.
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The existing framework for postra scheduling is library local. We want to keep it that way. Soon we will have a more general MachineScheduler interface. At that time, various bits will be exposed to targets. In the meantime, the VLIWPacketizer wants to use ScheduleDAGInstrs directly, so it needs to wrapped in a PIMPL to avoid exposing it to the target interface.
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method. This allows the target lowering code to not have to deal with MDNodes.
Also, avoid leaking memory like a sieve by not creating a global variable for
the image info section, but just emitting the code directly.
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The llc command line options for enabling/disabling passes are local to CodeGen/Passes.cpp. This patch associates those options with standard pass IDs so they work regardless of how the target configures the passes.
A target has two ways of overriding standard passes:
1) Redefine the pass pipeline (override TargetPassConfig::add%Stage)
2) Replace or suppress individiual passes with TargetPassConfig::substitutePass.
In both cases, the command line options associated with the pass override the target default.
For example, say a target wants to disable machine instruction scheduling by default:
- The target calls disablePass(MachineSchedulerID) but otherwise does not override any TargetPassConfig methods.
- Without any llc options, no scheduler is run.
- With -enable-misched, the standard machine scheduler is run and honors the -misched=... flag to select the scheduler variant, which may be used for performance evaluation or testing.
Sorry overridePass is ugly. I haven't thought of a better way without replacing the cl::opt framework. I hope to do that one day...
I haven't figured out why CodeGen uses char& for pass IDs. AnalysisID is much easier to use and less bug prone. I'm using it wherever I can for internal implementation. Maybe later we can change the global pass ID definitions as well.
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Only accept register masks when looking for an 'overlapping' def. When
Overlap is not set, the function searches for a proper definition of
Reg.
This means MI->modifiesRegister() considers register masks, but
MI->definesRegister() doesn't.
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The MachO back-end needs to emit the garbage collection flags specified in the
module flags. This is a WIP, so the front-end hasn't been modified to emit these
flags just yet. Documentation and front-end switching to occur soon.
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In case the MachineScheduling pass I'm working on doesn't work well
for another target, they can completely override it. This also adds a
hook immediately after the RegAlloc pass to cleanup immediately after
vregs go away. We may want to fold it into the postRA hook later.
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It can be necessary to detach a register mask pointer from its
MachineOperand. This method is convenient for checking clobbered
physregs on a detached bitmask pointer.
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Creates a configurable regalloc pipeline.
Ensure specific llc options do what they say and nothing more: -reglloc=... has no effect other than selecting the allocator pass itself. This patch introduces a new umbrella flag, "-optimize-regalloc", to enable/disable the optimizing regalloc "superpass". This allows for example testing coalscing and scheduling under -O0 or vice-versa.
When a CodeGen pass requires the MachineFunction to have a particular property, we need to explicitly define that property so it can be directly queried rather than naming a specific Pass. For example, to check for SSA, use MRI->isSSA, not addRequired<PHIElimination>.
CodeGen transformation passes are never "required" as an analysis
ProcessImplicitDefs does not require LiveVariables.
We have a plan to massively simplify some of the early passes within the regalloc superpass.
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No looping and binary searches necessary.
Return a pointer to the containing block instead of just a bool.
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Moving toward a uniform style of pass definition to allow easier target configuration.
Globally declare Pass ID.
Globally declare pass initializer.
Use INITIALIZE_PASS consistently.
Add a call to the initializer from CodeGen.cpp.
Remove redundant "createPass" functions and "getPassName" methods.
While cleaning up declarations, cleaned up comments (sorry for large diff).
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Build an ordered vector of register mask operands (i.e., calls) when
computing live intervals. Provide a checkRegMaskInterference() function
that computes a bit mask of usable registers for a live range.
This is a quick way of determining of a live range crosses any calls,
and restricting it to the callee saved registers if it does.
Previously, we had to discover call clobbers for each candidate register
independently.
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LiveIntervalAnalysis has a number of functions that simply forward to
SlotIndexes. Since SlotIndexes is a stand-alone analysis now, clients
should really refer to it directly.
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A live range that has an early clobber tied redef now looks like a
normal tied redef, except the early clobber def uses the early clobber
slot.
This is enough to handle any strange interference problems.
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If a value is defined by a COPY, that instuction can easily and cheaply
be found by getInstructionFromIndex(VNI->def).
This reduces the size of VNInfo from 24 to 16 bytes, and improves
llc compile time by 3%.
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Passes prior to instructon selection are now split into separate configurable stages.
Header dependencies are simplified.
The bulk of this diff is simply removal of the silly DisableVerify flags.
Sorry for the target header churn. Attempting to stabilize them.
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Calls that use register mask operands don't have implicit defs for
returned values. The register mask operand handles the call clobber,
but it always behaves like a set of dead defs.
Add live implicit defs for any implicitly defined physregs that are
actually used.
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Allows command line overrides to be centralized in LLVMTargetMachine.cpp.
LLVMTargetMachine can intercept common passes and give precedence to command line overrides.
Allows adding "internal" target configuration options without touching TargetOptions.
Encapsulates the PassManager.
Provides a good point to initialize all CodeGen passes so that Pass ID's can be used in APIs.
Allows modifying the target configuration hooks without rebuilding the world.
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needed to emit a 64-bit gp-relative relocation entry. Make changes necessary
for emitting jump tables which have entries with directive .gpdword. This patch
does not implement the parts needed for direct object emission or JIT.
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It doesn't seem worthwhile to give meaning to a NULL register mask
pointer. It complicates all the code using register mask operands.
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This new scheduler plugs into the existing selection DAG scheduling framework. It is a top-down critical path scheduler that tracks register pressure and uses a DFA for pipeline modeling.
Patch by Sergei Larin!
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- Don't call malloc+free in the very hot forward().
- Don't call isTiedToDefOperand().
- Don't create BitVector temporaries.
- Merge DeadRegs into KillRegs.
- Eliminate the early clobber checks, they were irrelevant to scavenging.
- Remove unnecessary code from -Asserts builds.
This speeds up ARM PEI by 3.4x and overall llc -O0 codegen time by 11%.
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around within a basic block while maintaining live-intervals.
Updated ScheduleTopDownLive in MachineScheduler.cpp to use the moveInstr API
when reordering MIs.
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The live range of the source register may be extended when a redundant
copy is eliminated. Make sure any kill flags between the two copies are
cleared.
This fixes PR11765.
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This enables the linker to match concrete relocation types (absolute or relative) with whatever library or C++ support code is being linked against.
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A register mask operand kills any live physreg that isn't preserved.
Unlike an implicit-def operand, the clobbered physregs are never live
afterwards.
This means LiveVariables has to track a much smaller number of live
physregs, and it should spend much less time in addRegisterDead().
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to instruction right after the last instruction in the bundle.
- Add a finalizeBundle() variant that doesn't specify LastMI. Instead, the code
will find the last instruction in the bundle by following the 'InsideBundle'
marker. This is useful in case bundles are formed early (i.e. during MI
scheduling) but finalized later (i.e. after register allocator has finished
rewriting virtual registers with physical registers).
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This SelectionDAG node will be attached to call nodes by LowerCall(),
and eventually becomes a MO_RegisterMask MachineOperand on the
MachineInstr representing the call instruction.
LowerCall() will attach a register mask that depends on the calling
convention.
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Register masks will be used as a compact representation of large clobber
lists. Currently, an x86 call instruction has some 40 operands
representing call-clobbered registers. That's more than 1kB of useless
operands per call site.
A register mask operand references a bit mask of call-preserved
registers, everything else is clobbered. The bit mask will typically
come from TargetRegisterInfo::getCallPreservedMask().
By abandoning ImplicitDefs for call-clobbered registers, it also becomes
possible to share call instruction descriptions between calling
conventions, and we can get rid of the WINCALL* instructions.
This patch introduces the new operand kind. Future patches will add
RegMask support to target-independent passes before finally the fixed
clobber lists can be removed from call instruction descriptions.
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Consider this code:
int h() {
int x;
try {
x = f();
g();
} catch (...) {
return x+1;
}
return x;
}
The variable x is undefined on the first edge to the landing pad, but it
has the f() return value on the second edge to the landing pad.
SplitAnalysis::getLastSplitPoint() would assume that the return value
from f() was live into the landing pad when f() throws, which is of
course impossible.
Detect these cases, and treat them as if the landing pad wasn't there.
This allows spill code to be inserted after the function call to f().
<rdar://problem/10664933>
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Delete the alternative implementation in LiveIntervalAnalysis.
These functions computed the same thing, but SplitAnalysis caches the
result.
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opportunities that only present themselves after late optimizations
such as tail duplication .e.g.
## BB#1:
movl %eax, %ecx
movl %ecx, %eax
ret
The register allocator also leaves some of them around (due to false
dep between copies from phi-elimination, etc.)
This required some changes in codegen passes. Post-ra scheduler and the
pseudo-instruction expansion passes have been moved after branch folding
and tail merging. They were before branch folding before because it did
not always update block livein's. That's fixed now. The pass change makes
independently since we want to properly schedule instructions after
branch folding / tail duplication.
rdar://10428165
rdar://10640363
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The register allocators don't currently support adding reserved
registers while they are running. Extend the MRI API to keep track of
the set of reserved registers when register allocation started.
Target hooks like hasFP() and needsStackRealignment() can look at this
set to avoid reserving more registers during register allocation.
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to finalize MI bundles (i.e. add BUNDLE instruction and computing register def
and use lists of the BUNDLE instruction) and a pass to unpack bundles.
- Teach more of MachineBasic and MachineInstr methods to be bundle aware.
- Switch Thumb2 IT block to MI bundles and delete the hazard recognizer hack to
prevent IT blocks from being broken apart.
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undefined result. This adds new ISD nodes for the new semantics,
selecting them when the LLVM intrinsic indicates that the undef behavior
is desired. The new nodes expand trivially to the old nodes, so targets
don't actually need to do anything to support these new nodes besides
indicating that they should be expanded. I've done this for all the
operand types that I could figure out for all the targets. Owners of
various targets, please review and let me know if any of these are
incorrect.
Note that the expand behavior is *conservatively correct*, and exactly
matches LLVM's current behavior with these operations. Ideally this
patch will not change behavior in any way. For example the regtest suite
finds the exact same instruction sequences coming out of the code
generator. That's why there are no new tests here -- all of this is
being exercised by the existing test suite.
Thanks to Duncan Sands for reviewing the various bits of this patch and
helping me get the wrinkles ironed out with expanding for each target.
Also thanks to Chris for clarifying through all the discussions that
this is indeed the approach he was looking for. That said, there are
likely still rough spots. Further review much appreciated.
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clients to decide whether to look inside bundled instructions and whether
the query should return true if any / all bundled instructions have the
queried property.
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generator to it. For non-bundle instructions, these behave exactly the same
as the MC layer API.
For properties like mayLoad / mayStore, look into the bundle and if any of the
bundled instructions has the property it would return true.
For properties like isPredicable, only return true if *all* of the bundled
instructions have the property.
For properties like canFoldAsLoad, isCompare, conservatively return false for
bundles.
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This flag is used when bundling machine instructions. It indicates
whether the operand reads a value defined inside or outside its bundle.
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1. Added opcode BUNDLE
2. Taught MachineInstr class to deal with bundled MIs
3. Changed MachineBasicBlock iterator to skip over bundled MIs; added an iterator to walk all the MIs
4. Taught MachineBasicBlock methods about bundled MIs
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This was actually a bit of a mess. TLI.setPrefLoopAlignment was clearly
documented as taking log2(bytes) units, but the x86 target would still
set a preferred loop alignment of '16'.
CodePlacementOpt passed this number on to the basic block, and
AsmPrinter interpreted it as bytes.
Now both MachineFunction and MachineBasicBlock use logarithmic
alignments.
Obviously, MachineConstantPool still measures alignments in bytes, so we
can emulate the thrill of using as.
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This is a patch by Guoping Long!
As part of utilizing LLVM Dominator computation in Clang, made two changes to LLVM dominators tree implementation:
- (1) Change the recalculate() template function to only rely on GraphTraits.
- (2) Add a size() method to GraphTraits template class to query the number of nodes in the graph.
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change, now you need a TargetOptions object to create a TargetMachine. Clang
patch to follow.
One small functionality change in PTX. PTX had commented out the machine
verifier parts in their copy of printAndVerify. That now calls the version in
LLVMTargetMachine. Users of PTX who need verification disabled should rely on
not passing the command-line flag to enable it.
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and code model. This eliminates the need to pass OptLevel flag all over the
place and makes it possible for any codegen pass to use this information.
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time it is queried to compute the probability of a single successor.
This makes computing the probability of every successor of a block in
sequence... really really slow. ;] This switches to a linear walk of the
successors rather than a quadratic one. One of several quadratic
behaviors slowing this pass down.
I'm not really thrilled with moving the sum code into the public
interface of MBPI, but I don't (at the moment) have ideas for a better
interface. My direction I'm thinking in for a better interface is to
have MBPI actually retain much more state and make *all* of these
queries cheap. That's a lot of work, and would require invasive changes.
Until then, this seems like the least bad (ie, least quadratic)
solution. Suggestions welcome.
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correctly handle blocks whose successor weights sum to more than
UINT32_MAX. This is slightly less efficient, but the entire thing is
already linear on the number of successors. Calling it within any hot
routine is a mistake, and indeed no one is calling it. It also
simplifies the code.
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the sum of the edge weights not overflowing uint32, and crashed when
they did. This is generally safe as BranchProbabilityInfo tries to
provide this guarantee. However, the CFG can get modified during codegen
in a way that grows the *sum* of the edge weights. This doesn't seem
unreasonable (imagine just adding more blocks all with the default
weight of 16), but it is hard to come up with a case that actually
triggers 32-bit overflow. Fortuately, the single-source GCC build is
good at this. The solution isn't very pretty, but its no worse than the
previous code. We're already summing all of the edge weights on each
query, we can sum them, check for an overflow, compute a scale, and sum
them again.
I've included a *greatly* reduced test case out of the GCC source that
triggers it. It's a pretty lame test, as it clearly is just barely
triggering the overflow. I'd like to have something that is much more
definitive, but I don't understand the fundamental pattern that triggers
an explosion in the edge weight sums.
The buggy code is duplicated within this file. I'll colapse them into
a single implementation in a subsequent commit.
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expensive the most useful interface to this analysis is.
Fun story -- it's also not correct. That's getting fixed in another
patch.
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The old naming scheme (load/use/def/store) can be traced back to an old
linear scan article, but the names don't match how slots are actually
used.
The load and store slots are not needed after the deferred spill code
insertion framework was deleted.
The use and def slots don't make any sense because we are using
half-open intervals as is customary in C code, but the names suggest
closed intervals. In reality, these slots were used to distinguish
early-clobber defs from normal defs.
The new naming scheme also has 4 slots, but the names match how the
slots are really used. This is a purely mechanical renaming, but some
of the code makes a lot more sense now.
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RegAllocGreedy has been the default for six months now.
Deleting RegAllocLinearScan makes it possible to also delete
VirtRegRewriter and clean up the spiller code.
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When this field is true it means that the load is from constant (runt-time or compile-time) and so can be hoisted from loops or moved around other memory accesses
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the mailing list. Suggestions for other statistics to collect would be
awesome. =]
Currently these are implemented as a separate pass guarded by a separate
flag. I'm not thrilled by that, but I wanted to be able to collect the
statistics for the old code placement as well as the new in order to
have a point of comparison. I'm planning on folding them into the single
pass if / when there is only one pass of interest.
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block frequency analyses. This differs substantially from the existing
block-placement pass in LLVM:
1) It operates on the Machine-IR in the CodeGen layer. This exposes much
more (and more precise) information and opportunities. Also, the
results are more stable due to fewer transforms ocurring after the
pass runs.
2) It uses the generalized probability and frequency analyses. These can
model static heuristics, code annotation derived heuristics as well
as eventual profile loading. By basing the optimization on the
analysis interface it can work from any (or a combination) of these
inputs.
3) It uses a more aggressive algorithm, both building chains from tho
bottom up to maximize benefit, and using an SCC-based walk to layout
chains of blocks in a profitable ordering without O(N^2) iterations
which the old pass involves.
The pass is currently gated behind a flag, and not enabled by default
because it still needs to grow some important features. Most notably, it
needs to support loop aligning and careful layout of loop structures
much as done by hand currently in CodePlacementOpt. Once it supports
these, and has sufficient testing and quality tuning, it should replace
both of these passes.
Thanks to Nick Lewycky and Richard Smith for help authoring & debugging
this, and to Jakob, Andy, Eric, Jim, and probably a few others I'm
forgetting for reviewing and answering all my questions. Writing
a backend pass is *sooo* much better now than it used to be. =D
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In machine code, you can't just replaceRegWith() the same way you can
replaceAllUsesWith() in IR. Virtual registers may have different
register classes that need to be merged first.
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Most instructions have some requirements for their register operands.
Usually, this is expressed as register class constraints in the
MCInstrDesc, but for inline assembly the constraints are encoded in the
flag words.
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to the landing pad. This will be used by the back-end to generate the jump
tables for dispatching the arriving longjmp in sjlj eh.
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The <undef> flag says that a MachineOperand doesn't read its register,
or doesn't depend on the previous value of its register.
A full register def never depends on the previous register value. A
partial register def may depend on the previous value if it is intended
to update part of a register.
For example:
%vreg10:dsub_0<def,undef> = COPY %vreg1
%vreg10:dsub_1<def> = COPY %vreg2
The first copy instruction defines the full %vreg10 register with the
bits not covered by dsub_0 defined as <undef>. It is not considered a
read of %vreg10.
The second copy modifies part of %vreg10 while preserving the rest. It
has an implicit read of %vreg10.
This patch adds a MachineOperand::readsReg() method to determine if an
operand reads its register.
Previously, this was modelled by adding a full-register <imp-def>
operand to the instruction. This approach makes it possible to
determine directly from a MachineOperand if it reads its register. No
scanning of MI operands is required.
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This intrinsic is used to pass the index of the function context to the back-end
for further processing. The back-end is in charge of filling in the rest of the
entries.
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This also enables domain swizzling for AVX code which required a few
trivial test changes.
The pass will be moved to lib/CodeGen shortly.
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The function will refuse to use a register class with fewer registers
than MinNumRegs. This can be used by clients to avoid accidentally
increase register pressure too much.
The default value of MinNumRegs=0 doesn't affect how constrainRegClass()
works.
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The getPrevIndex() function moves to the same slot in the previous
instruction. For getVNInfoBefore(), we just need the previous slot in
the same instruction.
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There is only one legitimate use remaining, in addIntervalsForSpills().
All other calls to hasPHIKill() are only used to update PHIKill flags.
The addIntervalsForSpills() function is part of the old spilling
framework, only used by linearscan.
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It is conservatively correct to keep the hasPHIKill flags, even after
deleting PHI-defs.
The calculation can be very expensive after taildup has created a
quadratic number of indirectbr edges in the CFG, and the hasPHIKill flag
isn't used for anything after RenumberValues().
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An improper SlotIndex->VNInfo lookup was leading to unsafe copy removal.
Fixes PR10920 401.bzip2 miscompile with no IV rewrite.
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Three out of four clients prefer this interface which is consistent with
extendIntervalEndTo() and LiveRangeCalc::extend().
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(The fix for the related failures on x86 is going to be nastier because we actually need Acquire memoperands attached to the atomic load instrs, etc.)
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with a vector condition); such selects become VSELECT codegen nodes.
This patch also removes VSETCC codegen nodes, unifying them with SETCC
nodes (codegen was actually often using SETCC for vector SETCC already).
This ensures that various DAG combiner optimizations kick in for vector
comparisons. Passes dragonegg bootstrap with no testsuite regressions
(nightly testsuite as well as "make check-all"). Patch mostly by
Nadav Rotem.
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init.trampoline and adjust.trampoline intrinsics, into two intrinsics
like in GCC. While having one combined intrinsic is tempting, it is
not natural because typically the trampoline initialization needs to
be done in one function, and the result of adjust trampoline is needed
in a different (nested) function. To get around this llvm-gcc hacks the
nested function lowering code to insert an additional parent variable
holding the adjust.trampoline result that can be accessed from the child
function. Dragonegg doesn't have the luxury of tweaking GCC code, so it
stored the result of adjust.trampoline in the memory GCC set aside for
the trampoline itself (this is always available in the child function),
and set up some new memory (using an alloca) to hold the trampoline.
Unfortunately this breaks Go which allocates trampoline memory on the
heap and wants to use it even after the parent has exited (!). Rather
than doing even more hacks to get Go working, it seemed best to just use
two intrinsics like in GCC. Patch mostly by Sanjoy Das.
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The landingpad instruction is lowered into the EXCEPTIONADDR and EHSELECTION
SDNodes. The information from the landingpad instruction is harvested by the
'AddLandingPadInfo' function. The new EH uses the current EH scheme in the
back-end. This will change once we switch over to the new scheme. (Reviewed by
Jakob!)
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This function doesn't have anything to do with spill weights, and MRI
already has functions for manipulating the register class of a virtual
register.
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This flag is true from isel to register allocation when the machine
function is required to be in SSA form. The TwoAddressInstructionPass
and PHIElimination passes clear the flag.
The SSA flag wil be used by the machine code verifier to check for SSA
form, and eventually an assertion can enforce it in +Asserts builds.
This will catch the common target error of creating machine code with
multiple defs of a virtual register.
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working on x86 (at least for trivial testcases); other architectures will
need more work so that they actually emit the appropriate instructions for
orderings stricter than 'monotonic'. (As far as I can tell, the ARM, PPC,
Mips, and Alpha backends need such changes.)
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AddLandingPadInfo takes a landingpad instruction and grabs all of the
information from it that it needs for EH table generation.
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There is still a bit more refactoring left to do in Targets. But we are now very
close to fixing all the layering issues in MC.
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TargetLoweringObjectFileImpl down to MCObjectFileInfo.
TargetAsmInfo is done to one last method. It's *almost* gone!
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to MCRegisterInfo. Also initialize the mapping at construction time.
This patch eliminate TargetRegisterInfo from TargetAsmInfo. It's another step
towards fixing the layering violation.
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This gets rid of some of the gory splitting details in RAGreedy and
makes them available to future SplitKit clients.
Slightly generalize the functionality to support multi-way splitting.
Specifically, SplitEditor::splitLiveThroughBlock() supports switching
between different register intervals in a block.
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RAGreedy::tryAssign will now evict interference from the preferred
register even when another register is free.
To support this, add the EvictionCost struct that counts how many hints
are broken by an eviction. We don't want to break one hint just to
satisfy another.
Rename canEvict to shouldEvict, and add the first bit of eviction policy
that doesn't depend on spill weights: Always make room in the preferred
register as long as the evictees can be split and aren't already
assigned to their preferred register.
Also make the CSR avoidance more accurate. When looking for a cheaper
register it is OK to use a new volatile register. Only CSR aliases that
have never been used before should be avoided.
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hasPredecessorHelper function allows predecessors to be cached to speed up
repeated invocations. This fixes PR10186.
X.isPredecessorOf(Y) now just calls Y.hasPredecessor(X)
Y.hasPredecessor(X) calls Y.hasPredecessorHelper(X, Visited, Worklist) with
empty Visited and Worklist sets (i.e. no caching over invocations).
Y.hasPredecessorHelper(X, Visited, Worklist) caches search state in Visited
and Worklist to speed up repeated calls. The Visited set is searched for X
before going to the worklist to further search the DAG if necessary.
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Add a MI->emitError() method that the backend can use to report errors
related to inline assembly. Call it from X86FloatingPoint.cpp when the
constraints are wrong.
This enables proper clang diagnostics from the backend:
$ clang -c pr30848.c
pr30848.c:5:12: error: Inline asm output regs must be last on the x87 stack
__asm__ ("" : "=u" (d)); /* { dg-error "output regs" } */
^
1 error generated.
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