destination module, but one of them isn't used in the destination module. If
another module comes along and the uses the unused type, there could be type
conflicts when the modules are finally linked together. (This happened when
building LLVM.)
The test that was reduced is:
Module A:
%Z = type { %A }
%A = type { %B.1, [7 x x86_fp80] }
%B.1 = type { %C }
%C = type { i8* }
declare void @func_x(%C*, i64, i64)
declare void @func_z(%Z* nocapture)
Module B:
%B = type { %C.1 }
%C.1 = type { i8* }
%A.2 = type { %B.3, [5 x x86_fp80] }
%B.3 = type { %C.1 }
define void @func_z() {
%x = alloca %A.2, align 16
%y = getelementptr inbounds %A.2* %x, i64 0, i32 0, i32 0
call void @func_x(%C.1* %y, i64 37, i64 927) nounwind
ret void
}
declare void @func_x(%C.1*, i64, i64)
declare void @func_y(%B* nocapture)
(Unfortunately, this test doesn't fail under llvm-link, only during an LTO
linking.) The '%C' and '%C.1' clash. The destination module gets the '%C'
declaration. When merging Module B, it looks at the '%C.1' subtype of the '%B'
structure. It adds that in, because that's cool. And when '%B.3' is processed,
it uses the '%C.1'. But the '%B' has used '%C' and we prefer to use '%C'. So the
'@func_x' type is changed to 'void (%C*, i64, i64)', but the type of '%x' in
'@func_z' remains '%A.2'. The GEP resolves to a '%C.1', which conflicts with the
'@func_x' signature.
We can resolve this situation by making sure that the type is used in the
destination before saying that it should be used in the module being merged in.
With this fix, LLVM and Clang both compile under LTO.
<rdar://problem/10913281>
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same basic block, and it's not safe to insert code in the successor
blocks if the edges are critical edges. Splitting those edges is
possible, but undesirable, especially on the unwind side. Instead,
make the bottom-up code motion to consider invokes to be part of
their successor blocks, rather than part of their parent blocks, so
that it doesn't push code past them and onto the edges. This fixes
PR12307.
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This is necessary if the client wants to be able to mutate TargetOptions (for example, fast FP math mode) after the initial creation of the ExecutionEngine.
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dominated by Root, check that B is available throughout the scope. This
is obviously true (famous last words?) given the current logic, but the
check may be helpful if more complicated reasoning is added one day.
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the PassManager annoying and should be reimplemented as a decorator
on top of existing passes (as should the timing data).
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few comments where none existed before. Also change a function's name to match
the current coding standard.
No functionality change.
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(and hopefully on Windows). The bots have been down most of the day
because of this, and it's not clear to me what all will be required to
fix it.
The commits started with r153205, then r153207, r153208, and r153221.
The first commit seems to be the real culprit, but I couldn't revert
a smaller number of patches.
When resubmitting, r153207 and r153208 should be folded into r153205,
they were simple build fixes.
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execution-time regression for nsieve-bits on the ARMv7 -O0 -g nightly tester.
This may also improve compile-time on architectures that would otherwise
generate a libcall for urem (e.g., ARM) or fall back to the DAG selector.
rdar://10810716
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1. Declare a virtual function getPointerToNamedFunction() in JITMemoryManager
2. Move the implementation of getPointerToNamedFunction() form JIT/MCJIT to DefaultJITMemoryManager.
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Type legalization can zero-extend the elements of the build_vector node, so,
for example, we may have an <8 x i8> with i32 elements of value 255. That
should return 'true' for the vector being all ones.
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not attched to a basic block or function. There are conservatively
correct answers in these cases, and this makes the analysis more useful
in contexts where we have a partially formed bit of IR.
I don't have any way to test this directly... suggestions welcome here,
but I'm not seeing anything sadly. I only found this using a subsequent
patch to the inliner which runs instsimplify on partially inlined
instructions, and even then only on a quite large program. I never got
a reasonable testcase out of it, and anything I do get is likely to be
quite fragile due to requiring an interaction of two different passes,
and the only result being a segfault if it goes wrong.
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These changes allow us to compile big endian from the command line for 32 bit
Mips targets. This patch will result in code and data actually being produced
in the correct endianess.
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relocations (i.e., pieces of data whose addresses
are referred to elsewhere in the binary image) and
update the references when the section containing
the relocations moves. The way this works is that
there is a map from section IDs to lists of
relocations.
Because the relocations are associated with the
section containing the data being referred to, they
are updated only when the target moves. However,
many data references are relative and also depend
on the location of the referrer.
To solve this problem, I introduced a new data
structure, Referrer, which simply contains the
section being referred to and the index of the
relocation in that section. These referrers are
associated with the source containing the
reference that needs to be updated, so now
regardless of which end of the relocation moves,
the relocation will now be updated correctly.
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Do not call SplitBlockPredecessors on a loop preheader when one of the
predecessors is an indirectbr. Otherwise, you will hit this assert:
!isa<IndirectBrInst>(Preds[i]->getTerminator()) && "Cannot split an edge from an IndirectBrInst"
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instead of skipping the current loop.
My prior fix was incomplete because of an overzealous compile-time optimization:
Better fix for: <rdar://problem/11049788> Segmentation fault: 11 in LoopStrengthReduce
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ARMBaseRegisterInfo::canRealignStack was checking for variable-sized objects
but not for stack adjustments around calls. Use hasReservedCallFrame() to
check for both. The hasBasePointer function was already correctly checking
both conditions, so the effect of this was that a base pointer would be used
without checking whether the base pointer register could be reserved. I don't
have a small testcase for this.
<rdar://problem/11075906>
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ARMFrameLowering::hasReservedCallFrame is already checking for variable
sized objects, so there's no point in checking it twice.
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This results in things such as
vmovups 16(%rdi), %xmm0
vinsertf128 $1, %xmm0, %ymm0, %ymm0
to be combined to
vinsertf128 $1, 16(%rdi), %ymm0, %ymm0
rdar://11076953
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i128). In that case, we may not be able to print out the MCExpr as an
expression. For instance, we could have an MCExpr like this:
0xBEEF0000BEEF0000 | (0xBEEF0000BEEF0000 << 64)
The MCExpr printer handles sizes up to 64-bits, but this expression would
require 128-bits. In this situation, try to evaluate the constant expression and
emit that as the value into 64-bit chunks.
<rdar://problem/11070338>
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a variable. The previous code would break the debug info changing
code invariant. This will regress debug info for arguments where
we elide the alloca created.
Fixes rdar://11066468
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instructions have been scheduled. Handy for tracking down scheduler bugs, or
bugs exposed by scheduling.
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X86InstrCompiler.td.
It also adds –mcpu-generic to the legalize-shift-64.ll test so the test
will pass if run on an Intel Atom CPU, which would otherwise
produce an instruction schedule which differs from that which the test expects.
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overflow checking multiply intrinsic as well.
Add a test for this, updating the test from grep to FileCheck.
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fast-isel before emitting code. If the program bails after code was emitted,
then it could lead to the stack being adjusted more than once (two
CALLSEQ_BEGINs emitted) but being adjuste back only once after the call. This
leads to general badness and gnashing of teeth.
<rdar://problem/11050630>
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It's not a good style idea, as the registers will be laid down in memory in
numerical order, not the order they're in the list, but it's legal. vldm/vstm
are stricter.
rdar://11064740
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alignment. If that's the case, then we want to make sure that we don't increase
the alignment of the store instruction. Because if we increase it to be "more
aligned" than the pointer, code-gen may use instructions which require a greater
alignment than the pointer guarantees.
<rdar://problem/11043589>
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It was added in 2007 as the first cut at supporting no-inline
attributes, but we didn't have function attributes of any form at the
time. However, it was added without any mention in the LangRef or other
documentation.
Later on, in 2008, Devang added function notes for 'inline=never' and
then turned them into proper function attributes. From that point
onward, as far as I can tell, the world moved on, and no one has touched
'llvm.noinline' in any meaningful way since.
It's time has now come. We have had better mechanisms for doing this for
a long time, all the frontends I'm aware of use them, and this is just
holding back progress. Given that it was never a documented feature of
the IR, I've provided no auto-upgrade support. If people know of real,
in-the-wild bitcode that relies on this, yell at me and I'll add it, but
I *seriously* doubt anyone cares.
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directly query the function information which this set was representing.
This simplifies the interface of the inline cost analysis, and makes the
always-inline pass significantly more efficient.
Previously, always-inline would first make a single set of every
function in the module *except* those marked with the always-inline
attribute. It would then query this set at every call site to see if the
function was a member of the set, and if so, refuse to inline it. This
is quite wasteful. Instead, simply check the function attribute directly
when looking at the callsite.
The normal inliner also had similar redundancy. It added every function
in the module with the noinline attribute to its set to ignore, even
though inside the cost analysis function we *already tested* the
noinline attribute and produced the same result.
The only tricky part of removing this is that we have to be able to
correctly remove only the functions inlined by the always-inline pass
when finalizing, which requires a bit of a hack. Still, much less of
a hack than the set of all non-always-inline functions was. While I was
touching this function, I switched a heavy-weight set to a vector with
sort+unique. The algorithm already had a two-phase insert and removal
pattern, we were just needlessly paying the uniquing cost on every
insert.
This probably speeds up some compiles by a small amount (-O0 compiles
with lots of always-inline, so potentially heavy libc++ users), but I've
not tried to measure it.
I believe there is no functional change here, but yell if you spot one.
None are intended.
Finally, the direction this is going in is to greatly simplify the
inline cost query interface so that we can replace its implementation
with a much more clever one. Along the way, all the APIs get simplified,
so it seems incrementally good.
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analysis implementation. The header was already separated. Also cleanup
all the comments in the header to follow a nice modern doxygen form.
There is still plenty of cruft here, but some of that will fall out in
subsequent refactorings and this was an easy step in the right
direction. No functionality changed here.
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These edges are not really necessary, but it is consistent with the
way we currently create physreg edges. Scheduler heuristics that
expect a DAG edge to the block terminator could benefit from this
change. Although in the future I hope we have a better mechanism for
modeling latency across scheduling regions.
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Only record IVUsers that are dominated by simplified loop
headers. Otherwise SCEVExpander will crash while looking for a
preheader.
I previously tried to work around this in LSR itself, but that was
insufficient. This way, LSR can continue to run if some uses are not
in simple loops, as long as we don't attempt to analyze those users.
Fixes <rdar://problem/11049788> Segmentation fault: 11 in LoopStrengthReduce
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on our internal nightly testers. So, basically revert r152486 again.
Abbreviated original commit message:
Implement a more intelligent way of spilling uses across an invoke boundary.
It looks as if Chander's inlining work, r152737, exposed an issue.
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It caused MSP430DAGToDAGISel::SelectIndexedBinOp() to be miscompiled.
When two ReplaceUses()'s are expanded as inline, vtable in base class is stored to latter (ISelUpdater)ISU.
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theoretical fix since it only matters for types with >= 2^63 bits (!) and also
only matters if pointers have more than 64 bits, which is not supported anyway.
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This needs a test, but it will take some time to figure
out the best way to get an input that will produce > 2^16 relocs.
Patch by Graydon Hoare!
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out the DW_AT_name. Older gdbs unfortunately still use it to
disambiguate member functions in templated classes (gdb.cp/templates.exp).
rdar://11043421 (which is now deferred for a bit)
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changed since. No one was using it. It is yet another consumer of the
InlineCost interface that I'd like to change.
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essentially sorting the pair's arguments. I'd love to actually call sort
here, but I'm just not that crazy. ;]
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This appears to not be the case with dragonegg at least in some
contexts. Hopefully will fix the bootstrap assert failure there.
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This results in things such as
vmovaps -96(%rbx), %xmm1
vinsertf128 $1, %xmm1, %ymm0, %ymm0
to be combined to
vinsertf128 $1, -96(%rbx), %ymm0, %ymm0
rdar://10643481
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correlated pairs of pointer arguments at the callsite. This is designed
to recognize the common C++ idiom of begin/end pointer pairs when the
end pointer is a constant offset from the begin pointer. With the
C-based idiom of a pointer and size, the inline cost saw the constant
size calculation, and this provides the same level of information for
begin/end pairs.
In order to propagate this information we have to search for candidate
operations on a pair of pointer function arguments (or derived from
them) which would be simplified if the pointers had a known constant
offset. Then the callsite analysis looks for such pointer pairs in the
argument list, and applies the appropriate bonus.
This helps LLVM detect that half of bounds-checked STL algorithms
(such as hash_combine_range, and some hybrid sort implementations)
disappear when inlined with a constant size input. However, it's not
a complete fix due the inaccuracy of our cost metric for constants in
general. I'm looking into that next.
Benchmarks showed no significant code size change, and very minor
performance changes. However, specific code such as hashing is showing
significantly cleaner inlining decisions.
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which are small enough to themselves be inlined. Delaying in this manner
can be harmful if the function is inelligible for inlining in some (or
many) contexts as it pessimizes the code of the function itself in the
event that inlining does not eventually happen.
Previously the check was written to only do this delaying of inlining
for static functions in the hope that they could be entirely deleted and
in the knowledge that all callers of static functions will have the
opportunity to inline if it is in fact profitable. However, with C++ we
get two other important sources of functions where the definition is
always available for inlining: inline functions and templated functions.
This patch generalizes the inliner to allow linkonce-ODR (the linkage
such C++ routines receive) to also qualify for this delay-based
inlining.
Benchmarking across a range of large real-world applications shows
roughly 2% size increase across the board, but an average speedup of
about 0.5%. Some benhcmarks improved over 2%, and the 'clang' binary
itself (when bootstrapped with this feature) shows a 1% -O0 performance
improvement when run over all Sema, Lex, and Parse source code smashed
into a single file. A clean re-build of Clang+LLVM with a bootstrapped
Clang shows approximately 2% improvement, but that measurement is often
noisy.
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There were cases where a value could be used and it's both crossing an invoke
and NOT crossing an invoke. This could happen in the landing pads. In that case,
we will demote the value to the stack like we did before.
<rdar://problem/10609139>
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expensive "getFirstTerminator" call. This reduces the time of compilation in
PR12258 from >10 minutes to < 10 seconds.
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New flags: -misched-topdown, -misched-bottomup. They can be used with
the default scheduler or with -misched=shuffle. Without either
topdown/bottomup flag -misched=shuffle now alternates scheduling
direction.
LiveIntervals update is unimplemented with bottom-up scheduling, so
only -misched-topdown currently works.
Capped the ScheduleDAG hierarchy with a concrete ScheduleDAGMI class.
ScheduleDAGMI is aware of the top and bottom of the unscheduled zone
within the current region. Scheduling policy can be plugged into
the ScheduleDAGMI driver by implementing MachineSchedStrategy.
ConvergingScheduler is now the default scheduling algorithm.
It exercises the new driver but still does no reordering.
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output (we're emitting a specification already and the information
isn't changing).
Saves 1% on the debug information for a build of llvm.
Fixes rdar://11043421
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(i16 load $addr+c*sizeof(i16)) and replace uses of (i32 vextract) with the
i16 load. It should issue an extload instead: (i32 extload $addr+c*sizeof(i16)).
rdar://11035895
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instruction's destination operand like it does for the source operand.
Also fix a typo in the comment for X86AsmParser::isSrcOp().
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take a TargetLibraryInfo parameter. Internally, rather than passing TD, TLI
and DT parameters around all over the place, introduce a struct for holding
them.
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Also refactor the existing OProfile profiling code to reuse the same interfaces with the VTune profiling code.
In addition, unit tests for the profiling interfaces were added.
This patch was prepared by Andrew Kaylor and Daniel Malea, and reviewed in the llvm-commits list by Jim Grosbach
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offset accumulation to use a boring APInt instead of ConstantExprs.
I didn't go all the way to an 'int64_t' because I wanted APInt to handle
any magic required to properly wrap the arithmetic when the pointer
width is <64 bits. If there is a significant penalty from using APInt
here, first off WTF, and secondly let me know and I'll do the math by
hand.
I've left one layer still operating w/ ConstantExpr because it makes the
interface quite a bit simpler, and that one isn't iterative so has much
lower cost.
I suppose this may potentially speed up some strang compilation
situations, but I don't really expect much. It should have no functional
impact either way.
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candidate set for subsequent inlining, try to simplify the arguments to
the inner call site now that inlining has been performed.
The goal here is to propagate and fold constants through deeply nested
call chains. Without doing this, we loose the inliner bonus that should
be applied because the arguments don't match the exact pattern the cost
estimator uses.
Reviewed on IRC by Benjamin Kramer.
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Typically instcombine has handled this, but pointer differences show up
in several contexts where we would like to get constant folding, and
cannot afford to run instcombine. Specifically, I'm working on improving
the constant folding of arguments used in inline cost analysis with
instsimplify.
Doing this in instsimplify implies some algorithm changes. We have to
handle multiple layers of all-constant GEPs because instsimplify cannot
fold them into a single GEP the way instcombine can. Also, we're only
interested in all-constant GEPs. The result is that this doesn't really
replace the instcombine logic, it's just complimentary and focused on
constant folding.
Reviewed on IRC by Benjamin Kramer.
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Renamed methods caseBegin, caseEnd and caseDefault with case_begin, case_end, and case_default.
Added some notes relative to case iterators.
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The 'CmpInst::isFalseWhenEqual' function returns 'false' for values other than
simply equality. For instance, it returns 'false' for <= or >=. This isn't the
correct behavior for this transformation, which is checking for strict equality
and non-equality. It was causing the gcc.c-torture/execute/frame-address.c test
to fail because it would completely (and incorrectly) optimize a whole function
into a 'ret i32 0'.
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a common collection of methods on Value, and share their implementation.
We had two variations in two different places already, and I need the
third variation for inline cost estimation.
Reviewed by Duncan Sands on IRC, but further comments here welcome.
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The old way of determine when and where to spill a value that was used inside of
a landing pad resulted in spilling that value everywhere and not just at the
invoke edge.
This algorithm determines which values are used within a landing pad. It then
spills those values before the invoke and reloads them before the uses. This
should prevent excessive spilling in many cases, e.g. inside of loops.
<rdar://problem/10609139>
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traversal, consider nodes for which the only successors are backedges
which the traversal is ignoring to be exit nodes. This fixes a problem
where the bottom-up traversal was failing to visit split blocks along
split loop backedges. This fixes rdar://10989035.
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negative switch cases if the branch condition is known to be positive.
Inspired by a recent improvement to GCC's VRP.
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introduced. Specifically, there are cost reductions for all
constant-operand icmp instructions against an alloca, regardless of
whether the alloca will in fact be elligible for SROA. That means we
don't want to abort the icmp reduction computation when we abort the
SROA reduction computation. That in turn frees us from the need to keep
a separate worklist and defer the ICmp calculations.
Use this new-found freedom and some judicious function boundaries to
factor the innards of computing the cost factor of any given instruction
out of the loop over the instructions and into static helper functions.
This greatly simplifies the code, and hopefully makes it more clear what
is happening here.
Reviewed by Eric Christopher. There is some concern that we'd like to
ensure this doesn't get out of hand, and I plan to benchmark the effects
of this change over the next few days along with some further fixes to
the inline cost.
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Original commit message from r147481:
DAGCombine for transforming 128->256 casts into a vmovaps, rather
then a vxorps + vinsertf128 pair if the original vector came from a load.
Fix:
Unaligned loads need to generate a vmovups.
rdar://10974078
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buildbots. Original commit message:
[ADT] Change the trivial FoldingSetNodeID::Add* methods to be inline, reapplied
with a fix for the longstanding over-read of 32-bit pointer values.
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http://lists.cs.uiuc.edu/pipermail/llvm-commits/Week-of-Mon-20120130/136146.html
Implemented CaseIterator and it solves almost all described issues: we don't need to mix operand/case/successor indexing anymore. Base iterator class is implemented as a template since it may be initialized either from "const SwitchInst*" or from "SwitchInst*".
ConstCaseIt is just a read-only iterator.
CaseIt is read-write iterator; it allows to change case successor and case value.
Usage of iterator allows totally remove resolveXXXX methods. All indexing convertions done automatically inside the iterator's getters.
Main way of iterator usage looks like this:
SwitchInst *SI = ... // intialize it somehow
for (SwitchInst::CaseIt i = SI->caseBegin(), e = SI->caseEnd(); i != e; ++i) {
BasicBlock *BB = i.getCaseSuccessor();
ConstantInt *V = i.getCaseValue();
// Do something.
}
If you want to convert case number to TerminatorInst successor index, just use getSuccessorIndex iterator's method.
If you want initialize iterator from TerminatorInst successor index, use CaseIt::fromSuccessorIndex(...) method.
There are also related changes in llvm-clients: klee and clang.
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