We've been hitting asserts in this code due to the many supported
combintions of modes (iv-rewrite/no-iv-rewrite) and IV types. This
second rewrite of the code attempts to deal with these cases systematically.
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the mailing list. Suggestions for other statistics to collect would be
awesome. =]
Currently these are implemented as a separate pass guarded by a separate
flag. I'm not thrilled by that, but I wanted to be able to collect the
statistics for the old code placement as well as the new in order to
have a point of comparison. I'm planning on folding them into the single
pass if / when there is only one pass of interest.
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it is separating the directory part from the basename of the FileName. Noticed
that this:
.file 1 "dir/foo"
when assembled got the two parts switched. Using the Mac OS X dwarfdump tool
it can be seen easily:
% dwarfdump -a a.out
include_directories[ 1] = 'foo'
Dir Mod Time File Len File Name
---- ---------- ---------- ---------------------------
file_names[ 1] 1 0x00000000 0x00000000 dir
...
Which should be:
...
include_directories[ 1] = 'dir'
Dir Mod Time File Len File Name
---- ---------- ---------- ---------------------------
file_names[ 1] 1 0x00000000 0x00000000 foo
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-g flag. In this part we generate the .file for the source being assembled and
the .loc's for the assembled instructions.
The next part will be to generate the dwarf Compile Unit DIE and a dwarf
subprogram DIE for each non-temporary label.
Once the next part is done test cases will be added. rdar://9275556
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The _fixed variants have a writeback operand, but not a stride operand.
Split the conditional flag to distinguish the cases.
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with the given predicate, it matches any condition and returns the
predicate - d'oh! Original commit message:
The expression icmp eq (select (icmp eq x, 0), 1, x), 0 folds to false.
Spotted by my super-optimizer in 186.crafty and 450.soplex. We really
need a proper infrastructure for handling generalizations of this kind
of thing (which occur a lot), however this case is so simple that I decided
to go ahead and implement it directly.
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On x86: (shl V, 1) -> add V,V
Hardware support for vector-shift is sparse and in many cases we scalarize the
result. Additionally, on sandybridge padd is faster than shl.
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If all of the inputs are zero/any_extended, create a new simple BV
which can be further optimized by other BV optimizations.
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When '~imm' is encodable as a t2_so_imm but plain 'imm' is not. For example,
mov r2, #-3
becomes
mvn r2, #2
rdar://10349224
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Spotted by my super-optimizer in 186.crafty and 450.soplex. We really
need a proper infrastructure for handling generalizations of this kind
of thing (which occur a lot), however this case is so simple that I decided
to go ahead and implement it directly.
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fixes: Use a separate register, instead of SP, as the
calling-convention resource, to avoid spurious conflicts with
actual uses of SP. Also, fix unscheduling of calling sequences,
which can be triggered by pseudo-two-address dependencies.
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Outside an IT block, "add r3, #2" should select a 32-bit wide encoding
rather than generating an error indicating the 16-bit encoding is only
legal in an IT block (outside, the 'S' suffic is required for the 16-bit
encoding).
rdar://10348481
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Don't assume APInt::getRawData() would hold target-aware endianness nor host-compliant endianness. rawdata[0] holds most lower i64, even on big endian host.
FIXME: Add a testcase for big endian target.
FIXME: Ditto on CompileUnit::addConstantFPValue() ?
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it fixes the dragonegg self-host (it looks like gcc is miscompiled).
Original commit messages:
Eliminate LegalizeOps' LegalizedNodes map and have it just call RAUW
on every node as it legalizes them. This makes it easier to use
hasOneUse() heuristics, since unneeded nodes can be removed from the
DAG earlier.
Make LegalizeOps visit the DAG in an operands-last order. It previously
used operands-first, because LegalizeTypes has to go operands-first, and
LegalizeTypes used to be part of LegalizeOps, but they're now split.
The operands-last order is more natural for several legalization tasks.
For example, it allows lowering code for nodes with floating-point or
vector constants to see those constants directly instead of seeing the
lowered form (often constant-pool loads). This makes some things
somewhat more complicated today, though it ought to allow things to be
simpler in the future. It also fixes some bugs exposed by Legalizing
using RAUW aggressively.
Remove the part of LegalizeOps that attempted to patch up invalid chain
operands on libcalls generated by LegalizeTypes, since it doesn't work
with the new LegalizeOps traversal order. Instead, define what
LegalizeTypes is doing to be correct, and transfer the responsibility
of keeping calls from having overlapping calling sequences into the
scheduler.
Teach the scheduler to model callseq_begin/end pairs as having a
physical register definition/use to prevent calls from having
overlapping calling sequences. This is also somewhat complicated, though
there are ways it might be simplified in the future.
This addresses rdar://9816668, rdar://10043614, rdar://8434668, and others.
Please direct high-level questions about this patch to management.
Delete #if 0 code accidentally left in.
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on every node as it legalizes them. This makes it easier to use
hasOneUse() heuristics, since unneeded nodes can be removed from the
DAG earlier.
Make LegalizeOps visit the DAG in an operands-last order. It previously
used operands-first, because LegalizeTypes has to go operands-first, and
LegalizeTypes used to be part of LegalizeOps, but they're now split.
The operands-last order is more natural for several legalization tasks.
For example, it allows lowering code for nodes with floating-point or
vector constants to see those constants directly instead of seeing the
lowered form (often constant-pool loads). This makes some things
somewhat more complicated today, though it ought to allow things to be
simpler in the future. It also fixes some bugs exposed by Legalizing
using RAUW aggressively.
Remove the part of LegalizeOps that attempted to patch up invalid chain
operands on libcalls generated by LegalizeTypes, since it doesn't work
with the new LegalizeOps traversal order. Instead, define what
LegalizeTypes is doing to be correct, and transfer the responsibility
of keeping calls from having overlapping calling sequences into the
scheduler.
Teach the scheduler to model callseq_begin/end pairs as having a
physical register definition/use to prevent calls from having
overlapping calling sequences. This is also somewhat complicated, though
there are ways it might be simplified in the future.
This addresses rdar://9816668, rdar://10043614, rdar://8434668, and others.
Please direct high-level questions about this patch to management.
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using BinaryOperator (which only works for instructions) when it should have
been a cast to OverflowingBinaryOperator (which also works for constants).
While there, correct a few other dubious looking uses of BinaryOperator.
Thanks to Chad Rosier for the testcase. Original commit message:
My super-optimizer noticed that we weren't folding this expression to
true: (x *nsw x) sgt 0, where x = (y | 1). This occurs in 464.h264ref.
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not depend on In32BitMode. Use the sysexitq mnemonic for the version with the
REX.W prefix and only allow it only In64BitMode. rdar://9738584
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up. Thus, improving the support for compares is goodness because it increases
the number of terminator instructions we can handle. This creates many more
opportunities for target specific fast-isel.
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We were parsing label references to the i12 encoding, which isn't right.
They need to go to the pci variant instead.
More of rdar://10348687
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MORESTACK_RET_RESTORE_R10; which are lowered to a RET and a RET
followed by a MOV respectively. Having a fake instruction prevents
the verifier from seeing a MachineBasicBlock end with a
non-terminator (MOV). It also prevents the rather eccentric case of a
MachineBasicBlock ending with RET but having successors nevertheless.
Patch by Sanjoy Das.
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trying to legalize the operand types when only the result type
is required to be legalized - the type legalization machinery
will get round to the operands later if they need legalizing.
There can be a point to legalizing operands in parallel with
the result: when this saves compile time or results in better
code. There was only one case in which this was true: when
the operand is also split, so keep the logic for that bit.
As a result of this change, additional operand legalization
methods may need to be introduced to handle nodes where the
result and operand types can differ, like SIGN_EXTEND, but
the testsuite doesn't contain any tests where this is the case.
In any case, it seems better to require such methods (and die
with an assert if they doesn't exist) than to quietly produce
wrong code if we forgot to special case the node in
SplitVecRes_UnaryOp.
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This code makes different decisions when compiled into x87 instructions
because of different rounding behavior. That caused phase 2/3
miscompares on 32-bit Linux when the phase 1 compiler was built with gcc
(using x87), and the phase 2 compiler was built with clang (using SSE).
This fixes PR11200.
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An MBB which branches to an EH landing pad shouldn't be considered for tail merging.
In SjLj EH, the jump to the landing pad is not done explicitly through a branch
statement. The EH landing pad is added as a successor to the throwing
BB. Because of that however, the branch folding pass could mistakenly think that
it could merge the throwing BB with another BB. This isn't safe to do.
<rdar://problem/10334833>
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fix up later. For this special case, allow such a mask to be considered valid.
<rdar://problem/8622574>
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down to this commit. Original commit message:
An MBB which branches to an EH landing pad shouldn't be considered for tail merging.
In SjLj EH, the jump to the landing pad is not done explicitly through a branch
statement. The EH landing pad is added as a successor to the throwing
BB. Because of that however, the branch folding pass could mistakenly think that
it could merge the throwing BB with another BB. This isn't safe to do.
<rdar://problem/10334833>
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bots. Original commit messages:
- Reapply r142781 with fix. Original message:
Enhance SCEV's brute force loop analysis to handle multiple PHI nodes in the
loop header when computing the trip count.
With this, we now constant evaluate:
struct ListNode { const struct ListNode *next; int i; };
static const struct ListNode node1 = {0, 1};
static const struct ListNode node2 = {&node1, 2};
static const struct ListNode node3 = {&node2, 3};
int test() {
int sum = 0;
for (const struct ListNode *n = &node3; n != 0; n = n->next)
sum += n->i;
return sum;
}
- Now that we look at all the header PHIs, we need to consider all the header PHIs
when deciding that the loop has stopped evolving. Fixes miscompile in the gcc
torture testsuite!
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classifying many edges as exiting which were in fact not. These mainly
formed edges into sub-loops. It was also not correctly classifying all
returning edges out of loops as leaving the loop. With this match most
of the loop heuristics are more rational.
Several serious regressions on loop-intesive benchmarks like perlbench's
loop tests when built with -enable-block-placement are fixed by these
updated heuristics. Unfortunately they in turn uncover some other
regressions. There are still several improvemenst that should be made to
loop heuristics including trip-count, and early back-edge management.
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the dragonegg and llvm-gcc self-host buildbots. Original commit
messages:
- Reapply r142781 with fix. Original message:
Enhance SCEV's brute force loop analysis to handle multiple PHI nodes in the
loop header when computing the trip count.
With this, we now constant evaluate:
struct ListNode { const struct ListNode *next; int i; };
static const struct ListNode node1 = {0, 1};
static const struct ListNode node2 = {&node1, 2};
static const struct ListNode node3 = {&node2, 3};
int test() {
int sum = 0;
for (const struct ListNode *n = &node3; n != 0; n = n->next)
sum += n->i;
return sum;
}
- Now that we look at all the header PHIs, we need to consider all the header PHIs
when deciding that the loop has stopped evolving. Fixes miscompile in the gcc
torture testsuite!
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In SjLj EH, the jump to the landing pad is not done explicitly through a branch
statement. The EH landing pad is added as a successor to the throwing
BB. Because of that however, the branch folding pass could mistakenly think that
it could merge the throwing BB with another BB. This isn't safe to do.
<rdar://problem/10334833>
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Split am6offset into fixed and register offset variants so the instruction
encodings are explicit rather than relying an a magic reg0 marker.
Needed to being able to parse these.
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introduce no-return or unreachable heuristics.
The return heuristics from the Ball and Larus paper don't work well in
practice as they pessimize early return paths. The only good hitrate
return heuristics are those for:
- NULL return
- Constant return
- negative integer return
Only the last of these three can possibly require significant code for
the returning block, and even the last is fairly rare and usually also
a constant. As a consequence, even for the cold return paths, there is
little code on that return path, and so little code density to be gained
by sinking it. The places where sinking these blocks is valuable (inner
loops) will already be weighted appropriately as the edge is a loop-exit
branch.
All of this aside, early returns are nearly as common as all three of
these return categories, and should actually be predicted as taken!
Rather than muddy the waters of the static predictions, just remain
silent on returns and let the CFG itself dictate any layout or other
issues.
However, the return heuristic was flagging one very important case:
unreachable. Unfortunately it still gave a 1/4 chance of the
branch-to-unreachable occuring. It also didn't do a rigorous job of
finding those blocks which post-dominate an unreachable block.
This patch builds a more powerful analysis that should flag all branches
to blocks known to then reach unreachable. It also has better worst-case
runtime complexity by not looping through successors for each block. The
previous code would perform an N^2 walk in the event of a single entry
block branching to N successors with a switch where each successor falls
through to the next and they finally fall through to a return.
Test case added for noreturn heuristics. Also doxygen comments improved
along the way.
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state. Furthermore, they might not have two operands. This fixes the underlying
issue behind the crashes introduced in r142781.
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instructions.
This doesn't introduce any optimizations we weren't doing before (except
potentially due to pass ordering issues), now passes will eliminate them sooner
as part of their own cleanups.
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Assertion `i_nocapture < OperandTraits<PHINode>::operands(this) && "getOperand() out of range!"' failed.
coming out of indvars.
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a single class. Previously it was split between two classes, one
internal and one external. The concern seemed to center around exposing
the weights used, but those can remain confined to the implementation
file.
Having a single class to maintain the state and analyses in use will
also simplify several of the enhancements I want to make to our static
heuristics.
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extraneous whitespace. Trying to clean-up this pass as much as I can
before I start making functional changes.
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to bring it under direct test instead of merely indirectly testing it in
the BlockFrequencyInfo pass.
The next step is to start adding tests for the various heuristics
employed, and to start fixing those heuristics once they're under test.
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to get important constant branch probabilities and use them for finding
the best branch out of a set of possibilities.
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discussions with Andy. Fundamentally, the previous algorithm is both
counter productive on several fronts and prioritizing things which
aren't necessarily the most important: static branch prediction.
The new algorithm uses the existing loop CFG structure information to
walk through the CFG itself to layout blocks. It coalesces adjacent
blocks within the loop where the CFG allows based on the most likely
path taken. Finally, it topologically orders the block chains that have
been formed. This allows it to choose a (mostly) topologically valid
ordering which still priorizes fallthrough within the structural
constraints.
As a final twist in the algorithm, it does violate the CFG when it
discovers a "hot" edge, that is an edge that is more than 4x hotter than
the competing edges in the CFG. These are forcibly merged into
a fallthrough chain.
Future transformations that need te be added are rotation of loop exit
conditions to be fallthrough, and better isolation of cold block chains.
I'm also planning on adding statistics to model how well the algorithm
does at laying out blocks based on the probabilities it receives.
The old tests mostly still pass, and I have some new tests to add, but
the nested loops are still behaving very strangely. This almost seems
like working-as-intended as it rotated the exit branch to be
fallthrough, but I'm not convinced this is actually the best layout. It
is well supported by the probabilities for loops we currently get, but
those are pretty broken for nested loops, so this may change later.
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element types, even though the element extraction code does. It is surprising
that this bug has been here for so long. Fixes <rdar://problem/10318778>.
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able to constant fold load instructions where the argument is a constant.
Second, we should be able to watch multiple PHI nodes through the loop; this
patch only supports PHIs in loop headers, more can be done here.
With this patch, we now constant evaluate:
static const int arr[] = {1, 2, 3, 4, 5};
int test() {
int sum = 0;
for (int i = 0; i < 5; ++i) sum += arr[i];
return sum;
}
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SHL inserts zeros from the right, thus even when the original
sign_extend_inreg value was of 1-bit, we need to sra.
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that the set of callee-saved registers is correct for the specific platform.
<rdar://problem/10313708> & ctor_dtor_count & ctor_dtor_count-2
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The assumption in the back-end is that PHIs are not allowed at the start of the
landing pad block for SjLj exceptions.
<rdar://problem/10313708>
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Next step in the ongoing saga of NEON load/store assmebly parsing. Handle
VLD1 instructions that take a two-register register list.
Adjust the instruction definitions to only have the single encoded register
as an operand. The super-register from the pseudo is kept as an implicit def,
so passes which come after pseudo-expansion still know that the instruction
defines the other subregs.
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ZExtPromotedInteger and SExtPromotedInteger based on the operation we legalize.
SetCC return type needs to be legalized via PromoteTargetBoolean.
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it's a bit more plausible to use this instead of CodePlacementOpt. The
code for this was shamelessly stolen from CodePlacementOpt, and then
trimmed down a bit. There doesn't seem to be much utility in returning
true/false from this pass as we may or may not have rewritten all of the
blocks. Also, the statistic of counting how many loops were aligned
doesn't seem terribly important so I removed it. If folks would like it
to be included, I'm happy to add it back.
This was probably the most egregious of the missing features, and now
I'm going to start gathering some performance numbers and looking at
specific loop structures that have different layout between the two.
Test is updated to include both basic loop alignment and nested loop
alignment.
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block frequency analyses. This differs substantially from the existing
block-placement pass in LLVM:
1) It operates on the Machine-IR in the CodeGen layer. This exposes much
more (and more precise) information and opportunities. Also, the
results are more stable due to fewer transforms ocurring after the
pass runs.
2) It uses the generalized probability and frequency analyses. These can
model static heuristics, code annotation derived heuristics as well
as eventual profile loading. By basing the optimization on the
analysis interface it can work from any (or a combination) of these
inputs.
3) It uses a more aggressive algorithm, both building chains from tho
bottom up to maximize benefit, and using an SCC-based walk to layout
chains of blocks in a profitable ordering without O(N^2) iterations
which the old pass involves.
The pass is currently gated behind a flag, and not enabled by default
because it still needs to grow some important features. Most notably, it
needs to support loop aligning and careful layout of loop structures
much as done by hand currently in CodePlacementOpt. Once it supports
these, and has sufficient testing and quality tuning, it should replace
both of these passes.
Thanks to Nick Lewycky and Richard Smith for help authoring & debugging
this, and to Jakob, Andy, Eric, Jim, and probably a few others I'm
forgetting for reviewing and answering all my questions. Writing
a backend pass is *sooo* much better now than it used to be. =D
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AsmParser. This patch adds validation for target data layout strings upon
construction of TargetData objects. An attempt to construct a TargetData object
from a malformed string will trigger an assertion.
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When checking the availability of instructions using the TLI, a 'promoted'
instruction IS available. It means that the value is bitcasted to another type
for which there is an operation. The correct check for the availablity of an
instruction is to check if it should be expanded.
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On spec/gcc, this caused a codesize improvement of ~1.9% for ARM mode and ~4.9% for Thumb(2) mode. This is
codesize including literal pools.
The pools themselves doubled in size for ARM mode and quintupled for Thumb mode, leaving suggestion that there
is still perhaps redundancy in LLVM's use of constant pools that could be decreased by sharing entries.
Fixes PR11087.
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Add a paste operator '#' to take two identifier-like strings and joint
them. Internally paste gets represented as a !strconcat() with any
necessary casts to string added.
This will be used to implement basic for loop functionality as in:
for i = [0, 1, 2, 3, 4, 5, 6, 7] {
def R#i : Register<...>
}
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During multiclass def instantiation, replace NAME in any expressions
with the value of the def or defm ID.
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Parse and process a defm prefix as an Init expression. This allows
paste operations to create defm prefixes.
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Stop parsing a value if we are in name parsing mode and we see a left
brace. A left brace indicates the start of an object body when we are
parsing a name.
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Augment the value parser to respect the parse mode and not error if an
ID doesn't map to an object and we are in name parsing mode.
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Add a mode control to value and ID parsers. The two modes are:
- Parse a value. Expect the parsed ID to map to an existing object.
- Parse a name. Expect the parsed ID to not map to any existing object.
The first is used when parsing an identifier to be looked up, for
example a record field or template argument. The second is used for
parsing declarations. Paste functionality implies that declarations
can contain arbitrary expressions so we need to be able to call into
the general value parser to parse declarations with paste operators.
So we need a way to parse a value-like thing without expecting that
the result will map to some existing object. This parse mode provides
that.
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Add a Value named "NAME" to each Record. This will be set to the def or defm
name when instantiating multiclasses. This will replace the #NAME# processing
hack once paste functionality is in place.
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Use lookahead to determine whether a number is really a number or is
part of something forming an identifier. This won't come into play
until the paste operator is recognized as a unique token.
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Add a peek function to let the Lexer look at a character arbitrarily
far ahead in the stream without consuming anything. We need this to
disambiguate numbers and operands of a paste operation. For example:
def foo#8i
Without lookahead the lexer will treat '8' as a number rather than as
part of a string to be pasted to form an identifier.
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When resolving Record values, be sure to update the Record name as it
may contain references to the value.
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Add Record names to be changed even on Records that aren't yet
registered. We need to be able to do this for paste functionality
because we do not want to register def names before they are unique
and that can only happen once all paste operations are done. This
change lets us update Record names formed by paste operations and
register the result later.
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Allow template arg names to be Inits. This is further work to
implement paste as it allows template names to participate in paste
operations.
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Convert SetValue to take the value name as an Init. This allows us to
set values for variables whose names are not yet fully resolved.
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Add a couple of utility functions to take a variable name and qualify
it with the namespace of the enclosing class and/or multiclass. This
is inpreparation for making template arg names first-class Inits.
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Make the VarInit name an Init itself. We need this to implement paste
functionality so we can reference variables whose names are not yet
completely resolved.
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Add accessors to get Record values by Init name. This lets us look up
Record values whose names are not yet fully resolved. More work
toward paste.
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and switches, with arbitrary numbers of successors. Still optimized for
the common case of 2 successors for a conditional branch.
Add a test case for switch metadata showing up in the BlockFrequencyInfo pass.
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encoding of probabilities. In the absense of metadata, it continues to
fall back on static heuristics.
This allows __builtin_expect, after lowering through llvm.expect
a branch instruction's metadata, to actually enter the branch
probability model. This is one component of resolving PR2577.
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layer already had support for printing the results of this analysis, but
the wiring was missing.
Now that printing the analysis works, actually bring some of this
analysis, and the BranchProbabilityInfo analysis that it wraps, under
test! I'm planning on fixing some bugs and doing other work here, so
having a nice place to add regression tests and a way to observe the
results is really useful.
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register and then compare against that" method when it's too large. We have to
move the value into the register in the "movw, movt" pair of instructions.
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register and then compare against that" method when it's too large. We have to
move the value into the register in the "movw, movt" pair of instructions.
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Clean up the patterns, fix comments, and avoid confusing both tools
and coders. Note that the special adds/subs SelectionDAG nodes no
longer have the dummy cc_out operand.
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predecessor to remove the jump to it as well. Delay clearing the 'landing pad'
flag until after the jumps have been removed. (There is an implicit assumption
in several modules that an MBB which jumps to a landing pad has only two
successors.)
<rdar://problem/10304224>
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-Fix binary codes and rename operands in .td files so that automatically
generated function MipsCodeEmitter::getBinaryCodeForInstr gives correct
encoding for instructions.
-Define new class FMem for instructions that access memory.
-Define new class FFRGPR for instructions that move data between GPR and
FPU general and control registers.
-Define custom encoder methods for memory operands, and also for size
operands of ext and ins instructions.
-Only static relocation model is currently implemented.
Patch by Sasa Stankovic
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svn r139159 caused SelectionDAG::getConstant() to promote BUILD_VECTOR operands
with illegal types, even before type legalization. For this testcase, that led
to one BUILD_VECTOR with i16 operands and another with promoted i32 operands,
which triggered the assertion.
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Some of these can be true at the same time and there are a lot to add,
so this should be turned into a bitfield. Some of the other accessors
should probably be folded into this.
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.file filenumber "directory" "filename"
This removes one join+split of the directory+filename in MC internals. Because
bitcode files have independent fields for directory and filenames in debug info,
this patch may change the .o files written by existing .bc files.
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Use the custom inserter for the ARM setjmp intrinsics. Instead of creating the
SjLj dispatch table in IR, where it frequently violates serveral assumptions --
in particular assumptions made by the landingpad instruction about what can
branch to a landing pad and what cannot. Performing this in the back-end allows
us to violate these assumptions without the IR getting angry at us.
It also allows us to perform a small optimization. We can shove the address of
the dispatch's basic block into the function context and not have to add code
around the setjmp to check for the return value and jump to the dispatch.
Neat, huh?
<rdar://problem/10116753>
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NEON immediates are "interesting". Start of the work to handle parsing them
in an 'as' compatible manner. Getting the matcher to play nicely with
these and the floating point immediates from VFP is an extra fun wrinkle.
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Invalid strings in asm files will result in parse errors. Invalid string literals passed to TargetData constructors will result in an assertion.
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to match its final use.
With this change, all of test-suite compiles for Thumb2 with -verify-coalescing
enabled.
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combining of the landingpad instruction. The ObjC personality function acts
almost identically to the C++ personality function. In particular, it uses
"null" as a "catch-all" value.
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Once the intrinsics are marked as having a custom inserter, it will call this
method to emit the dispatch table into the machine function.
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expanding conditional moves, which is not needed since architectures that lack
support for conditional moves have been removed.
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possibility that it will span multiple CFG diamonds/triangles which
could have different controlling predicates. rdar://10282956
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Some code want to check that *any* call within a function has the 'returns
twice' attribute, not just that the current function has one.
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