Actually were not riding any arguments. Sadly there is no semantic spell checker that is going to safe you from such a mistake.
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commit all arguments where moved to the stack slot where they would
reside on a normal function call before the lowering to the tail call
stack slot. This was done to prevent arguments overwriting each other.
Now only arguments sourcing from a FORMAL_ARGUMENTS node or a
CopyFromReg node with virtual register (could also be a caller's
argument) are lowered indirectly.
--This line, and those below, will be ignored--
M X86/X86ISelLowering.cpp
M X86/README.txt
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both work right according to the new flags.
This removes the TII::isReallySideEffectFree predicate, and adds
TII::isInvariantLoad.
It removes NeverHasSideEffects+MayHaveSideEffects and adds
UnmodeledSideEffects as machine instr flags. Now the clients
can decide everything they need.
I think isRematerializable can be implemented in terms of the
flags we have now, though I will let others tackle that.
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x86 backend where instructions were not marked maystore/mayload, and perf issues where
instructions were not marked neverHasSideEffects. It would be really nice if we could
write patterns for copy instructions.
I have audited all the x86 instructions down to MOVDQAmr. The flags on others and on
other targets are probably not right in all cases, but no clients currently use this
info that are enabled by default.
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on 64-bit builds. Analysis and original patch
by Török Edwin. Code audit found another place
with the same problem, also fixed here.
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over to using them, instead of diddling Flags directly. Change the
various flags from const variables to enums.
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that it is cheap and efficient to get.
Move a variety of predicates from TargetInstrInfo into
TargetInstrDescriptor, which makes it much easier to query a predicate
when you don't have TII around. Now you can use MI->getDesc()->isBranch()
instead of going through TII, and this is much more efficient anyway. Not
all of the predicates have been moved over yet.
Update old code that used MI->getInstrDescriptor()->Flags to use the
new predicates in many places.
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unifying the copied algorithms and saving over 500 LOC. There should
be no functionality change, but please test on your favorite x86
target.
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checking that there was a from a global instead of a load from the stub
for a global, which is the one that's safe to hoist.
Consider this program:
volatile char G[100];
int B(char *F, int N) {
for (; N > 0; --N)
F[N] = G[N];
}
In static mode, we shouldn't be hoisting the load from G:
$ llc -relocation-model=static -o - a.bc -march=x86 -machine-licm
LBB1_1: # bb.preheader
leal -1(%eax), %edx
testl %edx, %edx
movl $1, %edx
cmovns %eax, %edx
xorl %esi, %esi
LBB1_2: # bb
movb _G(%eax), %bl
movb %bl, (%ecx,%eax)
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isReallySideEffectFree and isReallyTriviallyReMaterializable. Why is a load from
a global considered side-effect-free but not rematable?
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for non-function GV relocations that require function address stubs (e.g. Mac OS X in non-static mode).
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a header file from libcodegen. This violates a layering order: codegen
depends on target, not the other way around. The fix to this is to
split TII into two classes, TII and TargetInstrInfoImpl, which defines
stuff that depends on libcodegen. It is defined in libcodegen, where
the base is not.
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that "machine" classes are used to represent the current state of
the code being compiled. Given this expanded name, we can start
moving other stuff into it. For now, move the UsedPhysRegs and
LiveIn/LoveOuts vectors from MachineFunction into it.
Update all the clients to match.
This also reduces some needless #includes, such as MachineModuleInfo
from MachineFunction.
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e.g. MO.isMBB() instead of MO.isMachineBasicBlock(). I don't plan on
switching everything over, so new clients should just start using the
shorter names.
Remove old long accessors, switching everything over to use the short
accessor: getMachineBasicBlock() -> getMBB(),
getConstantPoolIndex() -> getIndex(), setMachineBasicBlock -> setMBB(), etc.
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- Eliminate the static "print" method for operands, moving it
into MachineOperand::print.
- Change various set* methods for register flags to take a bool
for the value to set it to. Remove unset* methods.
- Group methods more logically by operand flavor in MachineOperand.h
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function, then go ahead and hoist it out of the loop. This is the result:
$ cat a.c
volatile int G;
int A(int N) {
for (; N > 0; --N)
G++;
}
$ llc -o - -relocation-model=pic
_A:
...
LBB1_2: # bb
movl L_G$non_lazy_ptr-"L1$pb"(%eax), %esi
incl (%esi)
incl %edx
cmpl %ecx, %edx
jne LBB1_2 # bb
...
$ llc -o - -relocation-model=pic -machine-licm
_A:
...
movl L_G$non_lazy_ptr-"L1$pb"(%eax), %eax
LBB1_2: # bb
incl (%eax)
incl %edx
cmpl %ecx, %edx
jne LBB1_2 # bb
...
I'm limiting this to the MOV32rm x86 instruction for now.
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eliminating the llvm.x86.sse2.loadl.pd intrinsic?), one shuffle optzn
may be done (if shufps is better than pinsw, Evan, please review), and
we already know about LICM of simple instructions.
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if we are just going to store it back anyway. This improves things
like:
double foo();
void bar(double *P) { *P = foo(); }
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based what flag to set on whether it was already marked as
"isRematerializable". If there was a further check to determine if it's "really"
rematerializable, then I marked it as "mayHaveSideEffects" and created a check
in the X86 back-end similar to the remat one.
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X86CodeEmitter.cpp:378: failed assertion `0 && "Immediate size not set!"'
I *think* this is right, but Evan, please verify. It also looks like
CMPSDrr and maybe others are missing this info. Evan, plz investigate.
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SelectionDAG::getConstant, in the same way as vector floating-point
constants. This allows the legalize expansion code for @llvm.ctpop and
friends to be usable with vector types.
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possible before resorting to pextrw and pinsrw.
- Better codegen for v4i32 shuffles masquerading as v8i16 or v16i8 shuffles.
- Improves (i16 extract_vector_element 0) codegen by recognizing
(i32 extract_vector_element 0) does not require a pextrw.
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These should probably be something like:
CFI(".cfi_def_cfa_offset 16\n")
where CFI is defined to a noop on darwin and other platforms
that don't support those directives.
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This will allow us (theoretically) to unwind through JITer.
The code wasn't verified, so I'm pretty sure offsets are wrong :)
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the function type, instead they belong to functions
and function calls. This is an updated and slightly
corrected version of Reid Spencer's original patch.
The only known problem is that auto-upgrading of
bitcode files doesn't seem to work properly (see
test/Bitcode/AutoUpgradeIntrinsics.ll). Hopefully
a bitcode guru (who might that be? :) ) will fix it.
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sometimes emit "zero" and "all one" vectors multiple times,
for example:
_test2:
pcmpeqd %mm0, %mm0
movq %mm0, _M1
pcmpeqd %mm0, %mm0
movq %mm0, _M2
ret
instead of:
_test2:
pcmpeqd %mm0, %mm0
movq %mm0, _M1
movq %mm0, _M2
ret
This patch fixes this by always arranging for zero/one vectors
to be defined as v4i32 or v2i32 (SSE/MMX) instead of letting them be
any random type. This ensures they get trivially CSE'd on the dag.
This fix is also important for LegalizeDAGTypes, as it gets unhappy
when the x86 backend wants BUILD_VECTOR(i64 0) to be legal even when
'i64' isn't legal.
This patch makes the following changes:
1) X86TargetLowering::LowerBUILD_VECTOR now lowers 0/1 vectors into
their canonical types.
2) The now-dead patterns are removed from the SSE/MMX .td files.
3) All the patterns in the .td file that referred to immAllOnesV or
immAllZerosV in the wrong form now use *_bc to match them with a
bitcast wrapped around them.
4) X86DAGToDAGISel::SelectScalarSSELoad is generalized to handle
bitcast'd zero vectors, which simplifies the code actually.
5) getShuffleVectorZeroOrUndef is updated to generate a shuffle that
is legal, instead of generating one that is illegal and expecting
a later legalize pass to clean it up.
6) isZeroShuffle is generalized to handle bitcast of zeros.
7) several other minor tweaks.
This patch is definite goodness, but has the potential to cause random
code quality regressions. Please be on the lookout for these and let
me know if they happen.
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1) Change the interface to TargetLowering::ExpandOperationResult to
take and return entire NODES that need a result expanded, not just
the value. This allows us to handle things like READCYCLECOUNTER,
which returns two values.
2) Implement (extremely limited) support in LegalizeDAG::ExpandOp for MERGE_VALUES.
3) Reimplement custom lowering in LegalizeDAGTypes in terms of the new
ExpandOperationResult. This makes the result simpler and fully
general.
4) Implement (fully general) expand support for MERGE_VALUES in LegalizeDAGTypes.
5) Implement ExpandOperationResult support for ARM f64->i64 bitconvert and ARM
i64 shifts, allowing them to work with LegalizeDAGTypes.
6) Implement ExpandOperationResult support for X86 READCYCLECOUNTER and FP_TO_SINT,
allowing them to work with LegalizeDAGTypes.
LegalizeDAGTypes now passes several more X86 codegen tests when enabled and when
type legalization in LegalizeDAG is ifdef'd out.
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in favour of teaching CCAssignToStack that size 0 and/or align
0 means to use the ABI values. This seems a neater solution.
It is safe since no legal value type has size 0.
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MachineOperand auxInfo. Previous clunky implementation uses an external map
to track sub-register uses. That works because register allocator uses
a new virtual register for each spilled use. With interval splitting (coming
soon), we may have multiple uses of the same register some of which are
of using different sub-registers from others. It's too fragile to constantly
update the information.
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to use different mappings for EH and debug info;
no functional change yet.
Fix warning in X86CodeEmitter.
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adjustment fields, and an optional flag. If there is a "dynamic_stackalloc" in
the code, make sure that it's bracketed by CALLSEQ_START and CALLSEQ_END. If
not, then there is the potential for the stack to be changed while the stack's
being used by another instruction (like a call).
This can only result in tears...
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This makes DwarfRegNum to accept list of numbers instead.
Added three different "flavours", but only slightly tested on x86-32/linux.
Please check another subtargets if possible,
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dealing with types whose size & alignment are
different on different subtargets. Use it for x86 f80.
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Would somebody not on Darwin please make sure this
doesn't break anything. Exception handling failures
would be the most likely symptom.
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should only effect x86 when using long double. Now
12/16 bytes are output for long double globals (the
exact amount depends on the alignment). This brings
globals in line with the rest of LLVM: the space
reserved for an object is now always the ABI size.
One tricky point is that only 10 bytes should be
output for long double if it is a field in a packed
struct, which is the reason for the additional
argument to EmitGlobalConstant.
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Now both subtarget define getMaxInlineSizeThreshold and the expansion uses it.
This should not change generated code.
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transformation. Previously, it's restricted by ensuring the number of load uses
is one. Now the restriction is loosened up by allowing setcc uses to be
"extended" (e.g. setcc x, c, eq -> setcc sext(x), sext(c), eq).
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b/h/w/k/q inline asm memory modifiers, which are just ignored. This fixes
PR1748 and CodeGen/X86/2007-10-28-inlineasm-q-modifier.ll
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registers in case, when FP pointer was eliminated. This should fixes misc. random
EH-related crahses, when stuff is compiled with -fomit-frame-pointer.
Thanks Duncan for nailing this bug!
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Turn a store folding instruction into a load folding instruction. e.g.
xorl %edi, %eax
movl %eax, -32(%ebp)
movl -36(%ebp), %eax
orl %eax, -32(%ebp)
=>
xorl %edi, %eax
orl -36(%ebp), %eax
mov %eax, -32(%ebp)
This enables the unfolding optimization for a subsequent instruction which will
also eliminate the newly introduced store instruction.
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To do this it is necessary to add a "always inline" argument to the
memcpy node. For completeness I have also added this node to memmove
and memset. I have also added getMem* functions, because the extra
argument makes it cumbersome to use getNode and because I get confused
by it :-)
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was stored to the acutal stack slot before the parameters were
lowered to their stack slot. This could cause arguments to be
overwritten by the return address if the called function had less
parameters than the caller function. The update should remove the
last failing test case of llc-beta: SPASS.
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register used by the unfolded instructions. User can also specify whether to
unfold the load, the store, or both.
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for fastcc from X86CallingConv.td. This means that nested functions
are not supported for calling convention 'fastcc'.
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enabled by passing -tailcallopt to llc. The optimization is
performed if the following conditions are satisfied:
* caller/callee are fastcc
* elf/pic is disabled OR
elf/pic enabled + callee is in module + callee has
visibility protected or hidden
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use ISD::{S,U}DIVREM and ISD::{S,U}MUL_HIO. Move the lowering code
associated with these operators into target-independent in LegalizeDAG.cpp
and TargetLowering.cpp.
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The only generated code difference is that now we call memcpy when
the size of the array is unknown. This matches GCC behavior and is
better since the run time value can be arbitrarily large.
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other than PPC64. Instead of fixing it, just remove it and fix all the
places that use it to use TargetData::getPointerSize() instead, as there
aren't very many. Most of the references were in DwarfWriter.cpp.
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both results with a single div or idiv instruction. This uses new X86ISD
nodes for DIV and IDIV which are introduced during the legalize phase
so that the SelectionDAG's CSE can automatically eliminate redundant
computations.
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the check to see if the assembler supports .loc from X86TargetLowering
into the superclass TargetLowering.
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have situations where an SSE instruction turns into
multiple blocks, with the live range of an x87
register crossing them. To do this correctly make
sure we examine all blocks when inserting
FP_REG_KILL. PR 1697. (This was exposed by my
fix for PR 1681, but the same thing could happen
mixing x87 long double with SSE.)
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instead of ISD::LABEL with a manual .debug_line entry when the assembler
supports .file and .loc directives.
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asm to die with:
ScheduleDAG.cpp:269: failed assertion `false && "Couldn't find the register class"'
instead of:
failed assertion `RegMap->getRegClass(VReg) == RC && "Register class of operand and regclass of use don't agree!"'
yay.
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keep f32 in SSE registers and f64 in x87. This
is effectively a new codegen mode.
Change addLegalFPImmediate to permit float and
double variants to do different things.
Adjust callers.
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and storeRegToStackSlot. Evan and I concluded this
should never be needed and it appears to be true.
(It if is needed, adjustment would be needed for
long double to work.)
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supports it. This solves this error on the Darwin x86-64 platform:
$ cat testcase.ii
struct A {
A();
};
A *bork() {
return new A;
}
$ llvm-g++ -arch x86_64 -c testcase.ii
/var/tmp//cc3U8fd8.s:52:unknown section type: non_lazy_symbol_pointers
/var/tmp//cc3U8fd8.s:52:Rest of line ignored. 1st junk character valued 76 (L).
/var/tmp//cc3U8fd8.s:53:Unknown pseudo-op: .indirect_symbol
/var/tmp//cc3U8fd8.s:53:Rest of line ignored. 1st junk character valued 95 (_).
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double from some of the many places in the optimizers
it appears, and do something reasonable with x86
long double.
Make APInt::dump() public, remove newline, use it to
dump ConstantSDNode's.
Allow APFloats in FoldingSet.
Expand X86 backend handling of long doubles (conversions
to/from int, mostly).
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access to bits). Use them in place of float and
double interfaces where appropriate.
First bits of x86 long double constants handling
(untested, probably does not work).
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