libcall. Take advantage of this in the ARM backend to rectify broken
choice of CC when hard float is in effect. PIC16 may want to see if
it could be of use in MakePIC16Libcall, which works unchanged.
Patch by Sandeep!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@79033 91177308-0d34-0410-b5e6-96231b3b80d8
and short. Well, it's kinda short. Definitely nasty and brutish.
The front-end generates the register/unregister calls into the SjLj runtime,
call-site indices and landing pad dispatch. The back end fills in the LSDA
with the call-site information provided by the front end. Catch blocks are
not yet implemented.
Built on Darwin and verified no llvm-core "make check" regressions.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@78625 91177308-0d34-0410-b5e6-96231b3b80d8
Instead of awkwardly encoding calling-convention information with ISD::CALL,
ISD::FORMAL_ARGUMENTS, ISD::RET, and ISD::ARG_FLAGS nodes, TargetLowering
provides three virtual functions for targets to override:
LowerFormalArguments, LowerCall, and LowerRet, which replace the custom
lowering done on the special nodes. They provide the same information, but
in a more immediately usable format.
This also reworks much of the target-independent tail call logic. The
decision of whether or not to perform a tail call is now cleanly split
between target-independent portions, and the target dependent portion
in IsEligibleForTailCallOptimization.
This also synchronizes all in-tree targets, to help enable future
refactoring and feature work.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@78142 91177308-0d34-0410-b5e6-96231b3b80d8
TLI.computeMaskedBitsForTargetNode from ComputeMaskedBits, since
the former may call back into the latter. This fixes a major
compile time problem on a testcase that happnened to hit this
in a particularly bad way, PR4643.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@78023 91177308-0d34-0410-b5e6-96231b3b80d8
This adds location info for all llvm_unreachable calls (which is a macro now) in
!NDEBUG builds.
In NDEBUG builds location info and the message is off (it only prints
"UREACHABLE executed").
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@75640 91177308-0d34-0410-b5e6-96231b3b80d8
Make llvm_unreachable take an optional string, thus moving the cerr<< out of
line.
LLVM_UNREACHABLE is now a simple wrapper that makes the message go away for
NDEBUG builds.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@75379 91177308-0d34-0410-b5e6-96231b3b80d8
value. Adjust other code to deal with that correctly. Make
DAGTypeLegalizer::PromoteIntRes_EXTRACT_VECTOR_ELT take advantage of
this new flexibility to simplify the code and make it deal with unusual
vectors (like <4 x i1>) correctly. Fixes PR3037.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@75176 91177308-0d34-0410-b5e6-96231b3b80d8
nodes with operand types that differ from the result type. (This
doesn't normally happen right now, because
SelectionDAGLowering::visitShuffleVector normalizes vector shuffles.)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@75081 91177308-0d34-0410-b5e6-96231b3b80d8
With the SVR4 ABI on PowerPC, vector arguments for vararg calls are passed differently depending on whether they are a fixed or a variable argument. Variable vector arguments always go into memory, fixed vector arguments are put
into vector registers. If there are no free vector registers available, fixed vector arguments are put on the stack.
The NumFixedArgs attribute allows to decide for an argument in a vararg call whether it belongs to the fixed or variable portion of the parameter list.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@74764 91177308-0d34-0410-b5e6-96231b3b80d8
the SelectionDAG::getGlobalAddress function properly looks through
aliases to determine thread-localness, but then passes the GV* down
to GlobalAddressSDNode::GlobalAddressSDNode which does not. Instead
of passing down isTarget, just pass down the predetermined node
opcode. This fixes some assertions with out of tree changes I'm
working on.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@74325 91177308-0d34-0410-b5e6-96231b3b80d8
to be shared, but how/where to privatize it is not immediately clear to me.
If any SelectionDAG experts see a better solution, please share!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@74180 91177308-0d34-0410-b5e6-96231b3b80d8
Update code generator to use this attribute and remove NoImplicitFloat target option.
Update llc to set this attribute when -no-implicit-float command line option is used.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72959 91177308-0d34-0410-b5e6-96231b3b80d8
instcombine doesn't know when it's safe. To partially compensate
for this, introduce new code to do this transformation in
dagcombine, which can use UnsafeFPMath.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72872 91177308-0d34-0410-b5e6-96231b3b80d8
ADDC/ADDE use MVT::i1 (later, whatever it gets legalized to)
instead of MVT::Flag. Remove CARRY_FALSE in favor of 0; adjust
all target-independent code to use this format.
Most targets will still produce a Flag-setting target-dependent
version when selection is done. X86 is converted to use i32
instead, which means TableGen needs to produce different code
in xxxGenDAGISel.inc. This keys off the new supportsHasI1 bit
in xxxInstrInfo, currently set only for X86; in principle this
is temporary and should go away when all other targets have
been converted. All relevant X86 instruction patterns are
modified to represent setting and using EFLAGS explicitly. The
same can be done on other targets.
The immediate behavior change is that an ADC/ADD pair are no
longer tightly coupled in the X86 scheduler; they can be
separated by instructions that don't clobber the flags (MOV).
I will soon add some peephole optimizations based on using
other instructions that set the flags to feed into ADC.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72707 91177308-0d34-0410-b5e6-96231b3b80d8
shows up in -print-machineinstrs. This doesn't appear to affect anything, but it was
weird for some DBG_LABELs to have DebugLocs but not all of them.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70921 91177308-0d34-0410-b5e6-96231b3b80d8
PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70225 91177308-0d34-0410-b5e6-96231b3b80d8
This particular one is undefined behavior (although this
isn't related to the crash), so it will no longer do it
at compile time, which seems better.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69990 91177308-0d34-0410-b5e6-96231b3b80d8
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69952 91177308-0d34-0410-b5e6-96231b3b80d8
bigger than the vector element type, turn checking
of the operand type back on again, appropriately
adjusted.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69516 91177308-0d34-0410-b5e6-96231b3b80d8
type as the vector element type: allow them to be of
a wider integer type than the element type all the way
through the system, and not just as far as LegalizeDAG.
This should be safe because it used to be this way
(the old type legalizer would produce such nodes), so
backends should be able to handle it. In fact only
targets which have legal vector types with an illegal
promoted element type will ever see this (eg: <4 x i16>
on ppc). This fixes a regression with the new type
legalizer (vec_splat.ll). Also, treat SCALAR_TO_VECTOR
the same as BUILD_VECTOR. After all, it is just a
special case of BUILD_VECTOR.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69467 91177308-0d34-0410-b5e6-96231b3b80d8
to support replacing a node with another that has a superset of
the result types. Use this instead of calling
ReplaceAllUsesOfValueWith for each value.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69209 91177308-0d34-0410-b5e6-96231b3b80d8
promoted to legal types without changing the type of the vector. This is
following a suggestion from Duncan
(http://lists.cs.uiuc.edu/pipermail/llvmdev/2009-February/019923.html).
The transformation that used to be done during type legalization is now
postponed to DAG legalization. This allows the BUILD_VECTORs to be optimized
and potentially handled specially by target-specific code.
It turns out that this is also consistent with an optimization done by the
DAG combiner: a BUILD_VECTOR and INSERT_VECTOR_ELT may be combined by
replacing one of the BUILD_VECTOR operands with the newly inserted element;
but INSERT_VECTOR_ELT allows its scalar operand to be larger than the
element type, with any extra high bits being implicitly truncated. The
result is a BUILD_VECTOR where one of the operands has a type larger the
the vector element type.
Any code that operates on BUILD_VECTORs may now need to be aware of the
potential type discrepancy between the vector element type and the
BUILD_VECTOR operands. This patch updates all of the places that I could
find to handle that case.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@68996 91177308-0d34-0410-b5e6-96231b3b80d8
Note that these are distinct from TargetInstrInfo::INSERT_SUBREG
and TargetInstrInfo::EXTRACT_SUBREG, which are used.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@68355 91177308-0d34-0410-b5e6-96231b3b80d8
1. ConstantPoolSDNode alignment field is log2 value of the alignment requirement. This is not consistent with other SDNode variants.
2. MachineConstantPool alignment field is also a log2 value.
3. However, some places are creating ConstantPoolSDNode with alignment value rather than log2 values. This creates entries with artificially large alignments, e.g. 256 for SSE vector values.
4. Constant pool entry offsets are computed when they are created. However, asm printer group them by sections. That means the offsets are no longer valid. However, asm printer uses them to determine size of padding between entries.
5. Asm printer uses expensive data structure multimap to track constant pool entries by sections.
6. Asm printer iterate over SmallPtrSet when it's emitting constant pool entries. This is non-deterministic.
Solutions:
1. ConstantPoolSDNode alignment field is changed to keep non-log2 value.
2. MachineConstantPool alignment field is also changed to keep non-log2 value.
3. Functions that create ConstantPool nodes are passing in non-log2 alignments.
4. MachineConstantPoolEntry no longer keeps an offset field. It's replaced with an alignment field. Offsets are not computed when constant pool entries are created. They are computed on the fly in asm printer and JIT.
5. Asm printer uses cheaper data structure to group constant pool entries.
6. Asm printer compute entry offsets after grouping is done.
7. Change JIT code to compute entry offsets on the fly.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@66875 91177308-0d34-0410-b5e6-96231b3b80d8
It is an error to call APInt::zext with a size that is equal to the value's
current size, so use zextOrTrunc instead.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@66039 91177308-0d34-0410-b5e6-96231b3b80d8
arbitrary vector sizes. Add an optional MinSplatBits parameter to specify
a minimum for the splat element size. Update the PPC target to use the
revised interface.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@65899 91177308-0d34-0410-b5e6-96231b3b80d8
results via reference parameters.
This patch also appears to fix Evan's reported problem supplied as a
reduced bugpoint test case.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@65426 91177308-0d34-0410-b5e6-96231b3b80d8
ashr instcombine to help expose this code. And apply the fix to
SelectionDAG's copy of this code too.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@65364 91177308-0d34-0410-b5e6-96231b3b80d8
instruction. The class also consolidates the code for detecting constant
splats that's shared across PowerPC and the CellSPU backends (and might be
useful for other backends.) Also introduces SelectionDAG::getBUID_VECTOR() for
generating new BUILD_VECTOR nodes.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@65296 91177308-0d34-0410-b5e6-96231b3b80d8
(Note: Eventually, commits like this will be handled via a pre-commit hook that
does this automagically, as well as expand tabs to spaces and look for 80-col
violations.)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@64827 91177308-0d34-0410-b5e6-96231b3b80d8
Adjust derived classes to pass UnknownLoc where
a DebugLoc does not make sense. Pick one of
DebugLoc and non-DebugLoc variants to survive
for all such classes.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@64000 91177308-0d34-0410-b5e6-96231b3b80d8
Many targets build placeholder nodes for special operands, e.g.
GlobalBaseReg on X86 and PPC for the PIC base. There's no
sensible way to associate debug info with these. I've left
them built with getNode calls with explicit DebugLoc::getUnknownLoc operands.
I'm not too happy about this but don't see a good improvement;
I considered adding a getPseudoOperand or something, but it
seems to me that'll just make it harder to read.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@63992 91177308-0d34-0410-b5e6-96231b3b80d8
getCALLSEQ_{END,START} to permit passing no DebugLoc
there. UNDEF doesn't logically have DebugLoc; add
getUNDEF to encapsulate this.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@63978 91177308-0d34-0410-b5e6-96231b3b80d8
support GraphViz, I've been using the foo->dump() facility. This
patch is a minor rewrite to the SelectionDAG dump() stuff to make it a
little more helpful. The existing foo->dump() functionality does not
change; this patch adds foo->dumpr(). All of this is only useful when
running LLVM under a debugger.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@63736 91177308-0d34-0410-b5e6-96231b3b80d8
information. This eliminates the need for the Flags field in MemSDNode,
so this makes LoadSDNode and StoreSDNode smaller. Also, it makes
FoldingSetNodeIDs for loads and stores two AddIntegers smaller.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@63577 91177308-0d34-0410-b5e6-96231b3b80d8
crashes or wrong code with codegen of large integers:
eliminate the legacy getIntegerVTBitMask and
getIntegerVTSignBit methods, which returned their
value as a uint64_t, so couldn't handle huge types.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@63494 91177308-0d34-0410-b5e6-96231b3b80d8
returned by getShiftAmountTy may be too small
to hold shift values (it is an i8 on x86-32).
Before and during type legalization, use a large
but legal type for shift amounts: getPointerTy;
afterwards use getShiftAmountTy, fixing up any
shift amounts with a big type during operation
legalization. Thanks to Dan for writing the
original patch (which I shamelessly pillaged).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@63482 91177308-0d34-0410-b5e6-96231b3b80d8
- Modify TableGen to add the DebugLoc when calling getTargetNode.
(The light-weight wrappers are only temporary. The non-DebugLoc version will be
removed once the whole debug info stuff is finished with.)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@63273 91177308-0d34-0410-b5e6-96231b3b80d8
a uint64_t to verify that the value is in range for the given type,
to help catch accidental overflow. Fix a few places that relied on
getConstant implicitly truncating the value.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@63128 91177308-0d34-0410-b5e6-96231b3b80d8
tidy up SDUse and related code.
- Replace the operator= member functions with a set method, like
LLVM Use has, and variants setInitial and setNode, which take
care up updating use lists, like LLVM Use's does. This simplifies
code that calls these functions.
- getSDValue() is renamed to get(), as in LLVM Use, though most
places can either use the implicit conversion to SDValue or the
convenience functions instead.
- Fix some more node vs. value terminology issues.
Also, eliminate the one remaining use of SDOperandPtr, and
SDOperandPtr itself.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@62995 91177308-0d34-0410-b5e6-96231b3b80d8
of each use in the SelectionDAG ReplaceAllUses* functions. Thanks
to Chris for spotting this opportunity.
Also, factor out code from all 5 of the ReplaceAllUses* functions
into AddNonLeafNodeToCSEMaps, which is now renamed
AddModifiedNodeToCSEMaps to more accurately reflect its purpose.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@62964 91177308-0d34-0410-b5e6-96231b3b80d8
testcase from PR3376, and in fact is sufficient to completely
avoid the problem in that testcase.
There's an underlying problem though; TLI.isOperationLegal
considers Custom to be Legal, which might be ok in some
cases, but that's what DAGCombiner is using in many places
to test if something is legal when LegalOperations is true.
When DAGCombiner is running after legalize, this isn't
sufficient. I'll address this in a separate commit.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@62860 91177308-0d34-0410-b5e6-96231b3b80d8
Simplify x+0 to x in unsafe-fp-math mode. This avoids a bunch of
redundant work in many cases, because in unsafe-fp-math mode,
ISD::FADD with a constant is considered free to negate, so the
DAGCombiner often negates x+0 to -0-x thinking it's free, when
in reality the end result is -x, which is more expensive than x.
Also, combine x*0 to 0.
This fixes PR3374.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@62789 91177308-0d34-0410-b5e6-96231b3b80d8
corresponding to the "not" and "vnot" PatFrags. Use the new method
in some places where it seems appropriate.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@62768 91177308-0d34-0410-b5e6-96231b3b80d8
SDNode subclasses to keep state that requires non-trivial
destructors, however it was already effectively impossible,
since the destructor isn't actually ever called. There currently
aren't any SDNode subclasses affected by this, and in general
it's desireable to keep SDNode objects light-weight.
This eliminates the last virtual member function in the SDNode
class, so it eliminates the need for a vtable pointer, making
SDNode smaller.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@62539 91177308-0d34-0410-b5e6-96231b3b80d8
uses are added to the From node while it is processing From's
use list, because of automatic local CSE. The fix is to avoid
visiting any new uses.
Fix a few places in the DAGCombiner that assumed that after
a RAUW call, the From node has no users and may be deleted.
This fixes PR3018.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@62533 91177308-0d34-0410-b5e6-96231b3b80d8
This removes all the _8, _16, _32, and _64 opcodes and replaces each
group with an unsuffixed opcode. The MemoryVT field of the AtomicSDNode
is now used to carry the size information. In tablegen, the size-specific
opcodes are replaced by size-independent opcodes that utilize the
ability to compose them with predicates.
This shrinks the per-opcode tables and makes the code that handles
atomics much more concise.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@61389 91177308-0d34-0410-b5e6-96231b3b80d8
target-independent way of determining overflow on multiplication. It's very
tricky. Patch by Zoltan Varga!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60800 91177308-0d34-0410-b5e6-96231b3b80d8
essential problem was that the DAG can contain
random unused nodes which were never analyzed.
When remapping a value of a node being processed,
such a node may become used and need to be analyzed;
however due to operands being transformed during
analysis the node may morph into a different one.
Users of the morphing node need to be updated, and
this wasn't happening. While there I added a bunch
of documentation and sanity checks, so I (or some
other poor soul) won't have to scratch their head
over this stuff so long trying to remember how it
was all supposed to work next time some obscure
problem pops up! The extra sanity checking exposed
a few places where invariants weren't being preserved,
so those are fixed too. Since some of the sanity
checking is expensive, I added a flag to turn it
on. It is also turned on when building with
ENABLE_EXPENSIVE_CHECKS=1.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60797 91177308-0d34-0410-b5e6-96231b3b80d8
Fix the shift amount when unrolling a vector shift into scalar shifts.
Fix problem in getShuffleScalarElt where it assumes that the input of
a bit convert must be a vector.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60740 91177308-0d34-0410-b5e6-96231b3b80d8
MERGE_VALUES node with only one operand, so get
rid of special code that only existed to handle
that possibility.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60349 91177308-0d34-0410-b5e6-96231b3b80d8
"It simplifies the type legalization part a bit, and produces better code by
teaching SelectionDAG about the extra bits in an i8 SADDO/UADDO node. In
essence, I spontaneously decided that on x86 this i8 boolean result would be
either 0 or 1, and on other platforms 0/1 or 0/-1, depending on whether the
platform likes it's boolean zero extended or sign extended."
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@59864 91177308-0d34-0410-b5e6-96231b3b80d8
because the boolean it returns to indicate an overflow may not be treated like
as a flag. It could be stored to memory, for instance.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@59780 91177308-0d34-0410-b5e6-96231b3b80d8
"ISD::ADDO". ISD::ADDO is lowered into a target-independent form that does the
addition and then checks if the result is less than one of the operands. (If it
is, then there was an overflow.)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@59779 91177308-0d34-0410-b5e6-96231b3b80d8
support targets that support these conversions. Users should avoid using
this node as the current targets don't generating code for it.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@59001 91177308-0d34-0410-b5e6-96231b3b80d8
type for the shift amount type. Add a check
that shifts and rotates use the type returned
by getShiftAmountTy for the amount. This
exposed some problems in CellSPU and PPC,
which have already been fixed.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@58455 91177308-0d34-0410-b5e6-96231b3b80d8
other day that PPC custom lowering could create
a BUILD_PAIR of two f64 with a result type of...
f64! - already fixed). Fix a place that triggers
the sanity check.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@58378 91177308-0d34-0410-b5e6-96231b3b80d8
(and a bunch of other node types). While there, I
added a doNotCSE predicate and used it to reduce code
duplication (some of the duplicated code was wrong...).
This fixes ARM/cse-libcalls.ll when using LegalizeTypes.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@58249 91177308-0d34-0410-b5e6-96231b3b80d8
to have a different type to the vector element
type. This should be fairly harmless because in
the past guys like this were being built all over
the place (and were cleaned up when I added this
check). The reason for relaxing this check is
that it helps LegalizeTypes legalize vector
shuffles: the mask is a BUILD_VECTOR that it is
*not always possible* to legalize while keeping it
a BUILD_VECTOR (vector_shuffle requires the mask
to be a BUILD_VECTOR, as opposed to a vector with
the right vector type). With this check it is even
harder to legalize the mask - turning the check off
means that LegalizeTypes manages to legalize almost
all vector shuffles encountered in practice. The
correct solution is to change vector_shuffle to be a
variadic node with the mask built into it as operands.
While waiting for that change, this hack stops the
problem with vector_shuffle from blocking the turning
on of LegalizeTypes.
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in the 32-bit signed offset field of addresses. Even though this
may be intended, some linkers refuse to relocate code where the
relocated address computation overflows.
Also, fix the sign-extension of constant offsets to use the
actual pointer size, rather than the size of the GlobalAddress
node, which may be different, for example on x86-64 where MVT::i32
is used when the address is being fit into the 32-bit displacement
field.
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and add a TargetLowering hook for it to use to determine when this
is legal (i.e. not in PIC mode, etc.)
This allows instruction selection to emit folded constant offsets
in more cases, such as the included testcase, eliminating the need
for explicit arithmetic instructions.
This eliminates the need for the C++ code in X86ISelDAGToDAG.cpp
that attempted to achieve the same effect, but wasn't as effective.
Also, fix handling of offsets in GlobalAddressSDNodes in several
places, including changing GlobalAddressSDNode's offset from
int to int64_t.
The Mips, Alpha, Sparc, and CellSPU targets appear to be
unaware of GlobalAddress offsets currently, so set the hook to
false on those targets.
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`-fno-builtin' flag. Currently, it's used to replace "memset" with "_bzero"
instead of "__bzero" on Darwin10+. This arguably violates the meaning of this
flag, but is currently sufficient. The meaning of this flag should become more
specific over time.
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Completely eliminate the TopOrder std::vector. Instead, sort
the AllNodes list in place. This also eliminates the need to
call AllNodes.size(), a linear-time operation, before
performing the sort.
Also, eliminate the Sources temporary std::vector, since it
essentially duplicates the sorted result as it is being
built.
This also changes the direction of the topological sort
from bottom-up to top-down. The AllNodes list starts out in
roughly top-down order, so this reduces the amount of
reordering needed. Top-down is also more convenient for
Legalize, and ISel needed only minor adjustments.
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its size). Adjust various lowering functions to
pass this info through from CallInst. Use it to
implement sseregparm returns on X86. Remove
X86_ssecall calling convention.
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ConstantPoolSDNode, using the target's preferred alignment for the
constant type.
In LegalizeDAG, when performing loads from the constant pool, the
ConstantPoolSDNode's alignment is used in the calls to getLoad and
getExtLoad.
This change prevents SelectionDAG::getLoad/getExtLoad from incorrectly
choosing the ABI alignment for constant pool loads when Alignment == 0.
The incorrect alignment is only a performance issue when ABI alignment
does not equal preferred alignment (i.e., on x86 it was generating
MOVUPS instead of MOVAPS for v4f32 constant loads when the default ABI
alignment for 128bit vectors is forced to 1 byte.)
Patch by Paul Redmond!
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- Add linkage to SymbolSDNode (default to external).
- Change ISD::ExternalSymbol to ISD::Symbol.
- Change ISD::TargetExternalSymbol to ISD::TargetSymbol
These changes pave the way to allowing SymbolSDNodes with non-external linkage.
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Currently it just holds the calling convention and flags
for isVarArgs and isTailCall.
And it has several utility methods, which eliminate magic
5+2*i and similar index computations in several places.
CallSDNodes are not CSE'd. Teach UpdateNodeOperands to handle
nodes that are not CSE'd gracefully.
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ConstantFP* instead of APInt and APFloat directly.
This reduces the amount of time to create ConstantSDNode
and ConstantFPSDNode nodes when ConstantInt* and ConstantFP*
respectively are already available, as is the case in
SelectionDAGBuild.cpp. Also, it reduces the amount of time
to legalize constants into constant pools, and the amount of
time to add ConstantFP operands to MachineInstrs, due to
eliminating ConstantInt::get and ConstantFP::get calls.
It increases the amount of work needed to create new constants
in cases where the client doesn't already have a ConstantInt*
or ConstantFP*, such as legalize expanding 64-bit integer constants
to 32-bit constants. And it adds a layer of indirection for the
accessor methods. But these appear to be outweight by the benefits
in most cases.
It will also make it easier to make ConstantSDNode and
ConstantFPNode more consistent with ConstantInt and ConstantFP.
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with ConstantInt. This led to fixing a bug in TargetLowering.cpp
using getValue instead of getAPIntValue.
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ATOMIC_LOAD_ADD_{8,16,32,64} instead of ATOMIC_LOAD_ADD.
Increased the Hardcoded Constant OpActionsCapacity to match.
Large but boring; no functional change.
This is to support partial-word atomics on ppc; i8 is
not a valid type there, so by the time we get to lowering, the
ATOMIC_LOAD nodes looks the same whether the type was i8 or i32.
The information can be added to the AtomicSDNode, but that is the
largest SDNode; I don't fully understand the SDNode allocation,
but it is sensitive to the largest node size, so increasing
that must be bad. This is the alternative.
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works with.
SelectionDAG, FunctionLoweringInfo, and SelectionDAGLowering
objects now get created once per SelectionDAGISel instance, and
can be reused across blocks and across functions. Previously,
they were created and destroyed each time they were needed.
This reorganization simplifies the handling of PHI nodes, and
also SwitchCases, JumpTables, and BitTestBlocks. This
simplification has the side effect of fixing a bug in FastISel
where successor PHI nodes weren't being updated correctly.
This is also a step towards making the transition from FastISel
into and out of SelectionDAG faster, and also making
plain SelectionDAG faster on code with lots of little blocks.
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of two, and to not need a scratch std::vector. Also, use the
SelectionDAG's topological sort in LegalizeDAG instead of having
a separate implementation.
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RecyclingAllocator, but this change is needed for the nodes
to actually be recycled. This cuts SelectionDAG's memory
usage high-water-mark in half in some cases.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@55351 91177308-0d34-0410-b5e6-96231b3b80d8
use raw_ostream instead of std::ostream. Among other goodness,
this speeds up llvm-dis of kc++ with a release build from 0.85s
to 0.49s (88% faster).
Other interesting changes:
1) This makes Value::print be non-virtual.
2) AP[S]Int and ConstantRange can no longer print to ostream directly,
use raw_ostream instead.
3) This fixes a bug in raw_os_ostream where it didn't flush itself
when destroyed.
4) This adds a new SDNode::print method, instead of only allowing "dump".
A lot of APIs have both std::ostream and raw_ostream versions, it would
be useful to go through and systematically anihilate the std::ostream
versions.
This passes dejagnu, but there may be minor fallout, plz let me know if
so and I'll fix it.
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process up to a higher level. This allows FastISel to leverage
more of SelectionDAGISel's infastructure, such as updating Machine
PHI nodes.
Also, implement transitioning from SDISel back to FastISel in
the middle of a block, so it's now possible to go back and
forth. This allows FastISel to hand individual CallInsts and other
complicated things off to SDISel to handle, while handling the rest
of the block itself.
To help support this, reorganize the SelectionDAG class so that it
is allocated once and reused throughout a function, instead of
being completely reallocated for each block.
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alignment and volatility information, such as loads and
stores, to reduce the number of integer values added to
the FoldingSetNodeID.
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returning an std::string by value, it fills in a SmallString/SmallVector
passed in. This significantly reduces string thrashing in some cases.
More specifically, this:
- Adds an operator<< and a print method for APInt that allows you to
directly send them to an ostream.
- Reimplements APInt::toString to be much simpler and more efficient
algorithmically in addition to not thrashing strings quite as much.
This speeds up llvm-dis on kc++ by 7%, and may also slightly speed up the
asmprinter. This also fixes a bug I introduced into the asmwriter in a
previous patch w.r.t. alias printing.
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can have a non-negative result; for example, -16%16 is 0. Also,
clarify the related comments. This fixes PR2670.
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a new ilist_node class, and remove them. Unlike alist_node,
ilist_node doesn't attempt to manage storage itself, so it avoids
the associated problems, including being opaque in gdb.
Adjust the Recycler class so that it doesn't depend on alist_node.
Also, change it to use explicit Size and Align parameters, allowing
it to work when the largest-sized node doesn't have the greatest
alignment requirement.
Change MachineInstr's MachineMemOperand list from a pool-backed
alist to a std::list for now.
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parallel its analogue, Value::value_use_iterator. The operator* method
now returns the user, rather than the use.
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generic SDNode's (nodes with their own constructors
should do sanity checking in the constructor). Add
sanity checks for BUILD_VECTOR and fix all the places
that were producing bogus BUILD_VECTORs, as found by
"make check". My favorite is the BUILD_VECTOR with
only two operands that was being used to build a
vector with four elements!
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replacement of multiple values. This is slightly more efficient
than doing multiple ReplaceAllUsesOfValueWith calls, and theoretically
could be optimized even further. However, an important property of this
new function is that it handles the case where the source value set and
destination value set overlap. This makes it feasible for isel to use
SelectNodeTo in many very common cases, which is advantageous because
SelectNodeTo avoids a temporary node and it doesn't require CSEMap
updates for users of values that don't change position.
Revamp MorphNodeTo, which is what does all the work of SelectNodeTo, to
handle operand lists more efficiently, and to correctly handle a number
of corner cases to which its new wider use exposes it.
This commit also includes a change to the encoding of post-isel opcodes
in SDNodes; now instead of being sandwiched between the target-independent
pre-isel opcodes and the target-dependent pre-isel opcodes, post-isel
opcodes are now represented as negative values. This makes it possible
to test if an opcode is pre-isel or post-isel without having to know
the size of the current target's post-isel instruction set.
These changes speed up llc overall by 3% and reduce memory usage by 10%
on the InstructionCombining.cpp testcase with -fast and -regalloc=local.
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makes their special-case checks of use_size() less beneficial,
so remove them. This eliminates all but one use of use_size(),
which is in AssignTopologicalOrder, which uses it only once for
each node, and so can reasonably afford to recompute it, as
this allows the UsesSize field of SDNode to be removed
altogether.
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class, and store IsVolatile and Alignment in a more compact form.
This makes AtomicSDNode slightly larger, but it shrinks LoadSDNode
and StoreSDNode, which are much more common and are the largest of
the SDNode subclasses. Also, this lets the isVolatile() and
getAlignment() accessors be non-virtual.
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available to getAtomic in addition to just getLoad and getStore,
to prevent MachineMemOperands with 0 alignment.
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and reused across SelectionDAGs.
This drastically reduces the number of calls to malloc/free made during
instruction selection, and improves memory locality.
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properly track dead nodes that are on the original SDNode's operand
list but not the new one, and have no other uses.
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simple const SDOperand*, which is what's usually needed.
For AddNodeIDOperands, which is small, just duplicate the function to
accept an SDUse*.
For SelectionDAG::getNode - Add an overload that accepts SDUse* that
copies the operands into a temporary SDOperand array, but also has
special-case checks for 0 through 3 operands to avoid the copy in
the common cases.
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that fixed problems in EmitStackConvert where the source and target type
have different alignment by creating a stack slot with the max
alignment of source and target type.
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SelectionDAG::SelectNodeTo in the instruction selector. This
updates existing nodes in place instead of creating new ones.
Go back to selecting ISD::DBG_LABEL nodes into
TargetInstrInfo::DBG_LABEL nodes instead of leaving them
unselected, now that SelectNodeTo allows us to update them
in place.
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to be passed the list of value types, and use this
where appropriate. Inappropriate places are where
the value type list is already known and may be
long, in which case the existing method is more
efficient.
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the need for a flavor operand, and add a new SDNode subclass,
LabelSDNode, for use with them to eliminate the need for a label id
operand.
Change instruction selection to let these label nodes through
unmodified instead of creating copies of them. Teach the MachineInstr
emitter how to emit a MachineInstr directly from an ISD label node.
This avoids the need for allocating SDNodes for the label id and
flavor value, as well as SDNodes for each of the post-isel label,
label id, and label flavor.
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purpose, and give it a custom SDNode subclass so that it doesn't
need to have line number, column number, filename string, and
directory string, all existing as individual SDNodes to be the
operands.
This was the only user of ISD::STRING, StringSDNode, etc., so
remove those and some associated code.
This makes stop-points considerably easier to read in
-view-legalize-dags output, and reduces overhead (creating new
nodes and copying std::strings into them) on code containing
debugging information.
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it impossible to create a MERGE_VALUES node with
only one result: sometimes it is useful to be able
to create a node with only one result out of one of
the results of a node with more than one result, for
example because the new node will eventually be used
to replace a one-result node using ReplaceAllUsesWith,
cf X86TargetLowering::ExpandFP_TO_SINT. On the other
hand, most users of MERGE_VALUES don't need this and
for them the optimization was valuable. So add a new
utility method getMergeValues for creating MERGE_VALUES
nodes which by default performs the optimization.
Change almost everywhere to use getMergeValues (and
tidy some stuff up at the same time).
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Move GetConstantStringInfo to lib/Analysis. Remove
string output routine from Constant. Update all
callers. Change debug intrinsic api slightly to
accomodate move of routine, these now return values
instead of strings.
This unbreaks llvm-gcc bootstrap.
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string output routine from Constant. Update all
callers. Change debug intrinsic api slightly to
accomodate move of routine, these now return values
instead of strings.
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shift.
- Add a readme entry for a missing vector_shuffle optimization that results in
awful codegen.
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For this it is convenient to permit floats to
be used with EXTRACT_ELEMENT, so I tweaked
things to allow that. I also added libcalls
for ppcf128 to i32 forms of FP_TO_XINT, since
they exist in libgcc and this case can certainly
occur (and does occur in the testsuite) - before
the i64 libcall was being used. Also, the
XINT_TO_FP result seemed to be wrong when
the argument is an i128: the wrong fudge
factor was added (the i32 and i64 cases were
handled directly, but the i128 code fell
through to some generic softening code which
seemed to think it was i64 to f32!). So I
fixed it by adding a fudge factor that I
found in my breakfast cereal.
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Added abstract class MemSDNode for any Node that have an associated MemOperand
Changed atomic.lcs => atomic.cmp.swap, atomic.las => atomic.load.add, and
atomic.lss => atomic.load.sub
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maps can be deleted. This happens when RAUW
replaces a node N with another equivalent node
E, deleting the first node. Solve this by
adding (N, E) to ReplacedNodes, which is already
used to remap nodes to replacements. This means
that deleted nodes are being allowed in maps,
which can be delicate: the memory may be reused
for a new node which might get confused with the
old deleted node pointer hanging around in the
maps, so detect this and flush out maps if it
occurs (ExpungeNode). The expunging operation
is expensive, however it never occurs during
a llvm-gcc bootstrap or anywhere in the nightly
testsuite. It occurs three times in "make check":
Alpha/illegal-element-type.ll,
PowerPC/illegal-element-type.ll and
X86/mmx-shift.ll. If expunging proves to be too
expensive then there are other more complicated
ways of solving the problem.
In the normal case this patch adds the overhead
of a few more map lookups, which is hopefully
negligable.
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of apint codegen failure is the DAG combiner doing
the wrong thing because it was comparing MVT's using
< rather than comparing the number of bits. Removing
the < method makes this mistake impossible to commit.
Instead, add helper methods for comparing bits and use
them.
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and better control the abstraction. Rename the type
to MVT. To update out-of-tree patches, the main
thing to do is to rename MVT::ValueType to MVT, and
rewrite expressions like MVT::getSizeInBits(VT) in
the form VT.getSizeInBits(). Use VT.getSimpleVT()
to extract a MVT::SimpleValueType for use in switch
statements (you will get an assert failure if VT is
an extended value type - these shouldn't exist after
type legalization).
This results in a small speedup of codegen and no
new testsuite failures (x86-64 linux).
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