present in the bottom of the CFG triangle, as the transformation isn't
ever valuable if the branch can't be eliminated.
Also, unify some heuristics between SimplifyCFG's multiple
if-converters, for consistency.
This fixes rdar://10627242.
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System V Application Binary Interface. This lets us use
-fvisibility-inlines-hidden with LTO.
Fixes PR11697.
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code can incorrectly move the load across a store. This never
happens in practice today, but only because the current
heuristics accidentally preclude it.
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a combined-away node and the result of the combine isn't substantially
smaller than the input, it's just canonicalized. This is the first part
of a significant (7%) performance gain for Snappy's hot decompression
loop.
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Testing: passed 'make check' including LIT tests for all sequences being handled (both SSE and AVX)
Reviewers: Evan Cheng, David Blaikie, Bruno Lopes, Elena Demikhovsky, Chad Rosier, Anton Korobeynikov
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Now that canRealignStack() understands frozen reserved registers, it is
safe to use it for aligned spill instructions.
It will only return true if the registers reserved at the beginning of
register allocation allow for dynamic stack realignment.
<rdar://problem/10625436>
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(x > y) ? x : y
=>
(x >= y) ? x : y
So for something like
(x - y) > 0 : (x - y) ? 0
It will be
(x - y) >= 0 : (x - y) ? 0
This makes is possible to test sign-bit and eliminate a comparison against
zero. e.g.
subl %esi, %edi
testl %edi, %edi
movl $0, %eax
cmovgl %edi, %eax
=>
xorl %eax, %eax
subl %esi, $edi
cmovsl %eax, %edi
rdar://10633221
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This patch caused a miscompilation of oggenc because a frame pointer was
suddenly needed halfway through register allocation.
<rdar://problem/10625436>
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The failure seen on win32, when i64 type is illegal.
It happens on stage of conversion VECTOR_SHUFFLE to BUILD_VECTOR.
The failure message is:
llc: SelectionDAG.cpp:784: void VerifyNodeCommon(llvm::SDNode*): Assertion `(I->getValueType() == EltVT || (EltVT.isInteger() && I->getValueType().isInteger() && EltVT.bitsLE(I->getValueType()))) && "Wrong operand type!"' failed.
I added a special test that checks vector shuffle on win32.
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The failure seen on win32, when i64 type is illegal.
It happens on stage of conversion VECTOR_SHUFFLE to BUILD_VECTOR.
The failure message is:
llc: SelectionDAG.cpp:784: void VerifyNodeCommon(llvm::SDNode*): Assertion `(I->getValueType() == EltVT || (EltVT.isInteger() && I->getValueType().isInteger() && EltVT.bitsLE(I->getValueType()))) && "Wrong operand type!"' failed.
I added a special test that checks vector shuffle on win32.
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1. The ST*UX instructions that store and update the stack pointer did not set define/kill on R1. This became a problem when I activated post-RA scheduling (and had incorrectly adjusted the Frames-large test).
2. eliminateFrameIndex did not kill its scavenged temporary register, and this could cause the scavenger to exhaust all available registers (and its emergency spill slot) when there were a lot of CR values to spill. The 2010-02-12-saveCR test has been adjusted to check for this.
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captured. This allows the tracker to look at the specific use, which may be
especially interesting for function calls.
Use this to fix 'nocapture' deduction in FunctionAttrs. The existing one does
not iterate until a fixpoint and does not guarantee that it produces the same
result regardless of iteration order. The new implementation builds up a graph
of how arguments are passed from function to function, and uses a bottom-up walk
on the argument-SCCs to assign nocapture. This gets us nocapture more often, and
does so rather efficiently and independent of iteration order.
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Promotion of the mask operand needs to be done using PromoteTargetBoolean, and not padded with garbage.
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Matching MOVLP mask for AVX (265-bit vectors) was wrong.
The failure was detected by conformance tests.
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This was intended to undo the sub canonicalization in cases where it's not profitable, but it also
finds some cases on it's own.
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unsigned foo(unsigned x) { return 31 - __builtin_clz(x); }
now compiles into a single "bsrl" instruction on x86.
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This has the obvious advantage of being commutable and is always a win on x86 because
const - x wastes a register there. On less weird architectures this may lead to
a regression because other arithmetic doesn't fuse with it anymore. I'll address that
problem in a followup.
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LZCNT instructions are available. Force promotion to i32 to get
a smaller encoding since the fix-ups necessary are just as complex for
either promoted type
We can't do standard promotion for CTLZ when lowering through BSR
because it results in poor code surrounding the 'xor' at the end of this
instruction. Essentially, if we promote the entire CTLZ node to i32, we
end up doing the xor on a 32-bit CTLZ implementation, and then
subtracting appropriately to get back to an i8 value. Instead, our
custom logic just uses the knowledge of the incoming size to compute
a perfect xor. I'd love to know of a way to fix this, but so far I'm
drawing a blank. I suspect the legalizer could be more clever and/or it
could collude with the DAG combiner, but how... ;]
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my C-brain happy. Remove the unnecessary bits of pedantic IR fluff like
nounwind. Remove stray uses comments. Name things semantically rather
than tN so that adding a new test in the middle doesn't cause pain, and
so that new tests can be grouped semantically.
This exposes how little systematic testing is going on here. I noticed
this by finding several bugs via inspection and wondering why this test
wasn't catching any of them. =[
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'bsf' instructions here.
This one is actually debatable to my eyes. It's not clear that any chip
implementing 'tzcnt' would have a slow 'bsf' for any reason, and unless
EFLAGS or a zero input matters, 'tzcnt' is just a longer encoding.
Still, this restores the old behavior with 'tzcnt' enabled for now.
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X86ISelLowering C++ code. Because this is lowered via an xor wrapped
around a bsr, we want the dagcombine which runs after isel lowering to
have a chance to clean things up. In particular, it is very common to
see code which looks like:
(sizeof(x)*8 - 1) ^ __builtin_clz(x)
Which is trying to compute the most significant bit of 'x'. That's
actually the value computed directly by the 'bsr' instruction, but if we
match it too late, we'll get completely redundant xor instructions.
The more naive code for the above (subtracting rather than using an xor)
still isn't handled correctly due to the dagcombine getting confused.
Also, while here fix an issue spotted by inspection: we should have been
expanding the zero-undef variants to the normal variants when there is
an 'lzcnt' instruction. Do so, and test for this. We don't want to
generate unnecessary 'bsr' instructions.
These two changes fix some regressions in encoding and decoding
benchmarks. However, there is still a *lot* to be improve on in this
type of code.
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ARM targets with NEON units have access to aligned vector loads and
stores that are potentially faster than unaligned operations.
Add support for spilling the callee-saved NEON registers to an aligned
stack area using 16-byte aligned NEON loads and store.
This feature is off by default, controlled by an -align-neon-spills
command line option.
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time regressions. In general, it is beneficial to compile-time.
Original commit message:
Fix for bug #11429: Wrong behaviour for switches. Small improvement for code
size heuristics.
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probability wouldn't be considered "hot" in some weird loop structures
or other compounding probability patterns. This makes it much harder to
confuse, but isn't really a principled fix. I'd actually like it if we
could model a zero probability, as it would make this much easier to
reason about. Suggestions for how to do this better are welcome.
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performance regressions (both execution-time and compile-time) on our
nightly testers.
Original commit message:
Fix for bug #11429: Wrong behaviour for switches. Small improvement for code
size heuristics.
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Use the spill slot alignment as well as the local variable alignment to
determine when the stack needs to be realigned. This works now that the
ARM target can always realign the stack by using a base pointer.
Still respect the ARMBaseRegisterInfo::canRealignStack() function
vetoing a realigned stack. Don't use aligned spill code in that case.
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use the zero-undefined variants of CTTZ and CTLZ. These are just simple
patterns for now, there is more to be done to make real world code using
these constructs be optimized and codegen'ed properly on X86.
The existing tests are spiffed up to check that we no longer generate
unnecessary cmov instructions, and that we generate the very important
'xor' to transform bsr which counts the index of the most significant
one bit to the number of leading (most significant) zero bits. Also they
now check that when the variant with defined zero result is used, the
cmov is still produced.
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We used to rely on the *eh_sjlj_setjmp instructions to mark that a function
with setjmp/longjmp exception handling clobbers all the registers. But with
the recent reorganization of ARM EH, those eh_sjlj_setjmp instructions are
expanded away earlier, before PEI can see them to determine what registers to
save and restore. Mark the dispatchsetup instruction in the same way, since
that instruction cannot be expanded early. This also more accurately reflects
when the registers are clobbered.
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"mov r1, r2, lsl #0" should assemble as "mov r1, r2" even though it's
not strictly legal UAL syntax. It's a common extension and the friendly
thing to do.
rdar://10604663
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merging types by name when we can. We still don't guarantee type name linkage
but we do it when obviously the right thing to do. This makes LTO type names
easier to read, for example.
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This change reduces the number of instructions generated.
For example,
(load (add (sub $n0, $n1), (MipsLo got(s))))
results in the following sequence of instructions:
1. sub $n2, $n0, $n1
2. lw got(s)($n2)
Previously, three instructions were needed.
1. sub $n2, $n0, $n1
2. addiu $n3, $n2, got(s)
3. lw 0($n3)
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internal nightly testers. Original commit message:
By popular demand, link up types by name if they are isomorphic and one is an
autorenamed version of the other. This makes the IR easier to read, because
we don't end up with random renamed versions of the types after LTO'ing a large
app.
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For example,
if (a == b) {
if (a > b) // this is false
Fixes some of the issues on <rdar://problem/10554090>
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"half precision" floating-point with a first-class type.
This patch adds basic IR support (but not codegen support).
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pointer or a reference type - we actually just want the size of the
pointer then for that.
Fixes rdar://10335756
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The bad sorting caused a misaligned basic block when building 176.vpr in
ARM mode.
<rdar://problem/10594653>
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autorenamed version of the other. This makes the IR easier to read, because
we don't end up with random renamed versions of the types after LTO'ing a large app.
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into Analysis as a standalone function, since there's no need for
it to be in VMCore. Also, update it to use isKnownNonZero and
other goodies available in Analysis, making it more precise,
enabling more aggressive optimization.
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On ARM, peephole optimization for ABS creates a trivial cfg triangle which tempts machine sink to sink instructions in code which is really straight line code. Sometimes this sinking may alter register allocator input such that use and def of a reg is divided by a branch in between, which may result in extra spills. Now mahine sink avoids sinking if final sink destination is post dominator.
Radar 10266272.
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Work in progress. Parsing for non-writeback, single spaced register lists
works now. The rest have the representations better factored, but still
need more to be able to parse properly.
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When 'cmp rn #imm' doesn't match due to the immediate not being representable,
but 'cmn rn, #-imm' does match, use the latter in place of the former, as
it's equivalent.
rdar://10552389
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to finalize MI bundles (i.e. add BUNDLE instruction and computing register def
and use lists of the BUNDLE instruction) and a pass to unpack bundles.
- Teach more of MachineBasic and MachineInstr methods to be bundle aware.
- Switch Thumb2 IT block to MI bundles and delete the hazard recognizer hack to
prevent IT blocks from being broken apart.
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test cases where there were a lot of relocations applied relative to a large
rodata section. Gas would create a symbol for each of these whereas we would
be relative to the beginning of the rodata section. This change mimics what
gas does.
Patch by Jack Carter.
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These modifiers simply select either the low or high D subregister of a Neon
Q register. I've also removed the unimplemented 'p' modifier, which turns out
to be a bit different than the comment here suggests and as far as I can tell
was only intended for internal use in Apple's version of gcc.
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I followed three heuristics for deciding whether to set 'true' or
'false':
- Everything target independent got 'true' as that is the expected
common output of the GCC builtins.
- If the target arch only has one way of implementing this operation,
set the flag in the way that exercises the most of codegen. For most
architectures this is also the likely path from a GCC builtin, with
'true' being set. It will (eventually) require lowering away that
difference, and then lowering to the architecture's operation.
- Otherwise, set the flag differently dependending on which target
operation should be tested.
Let me know if anyone has any issue with this pattern or would like
specific tests of another form. This should allow the x86 codegen to
just iteratively improve as I teach the backend how to differentiate
between the two forms, and everything else should remain exactly the
same.
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intrinsic syntax.
Now that this is explicitly covered, I plan to upgrade the existing test
suite to use an explicit immediate. Note that I plan to specify 'true'
in most places rather than the auto-upgraded value as that is the far
more common value to end up here as that is the value coming from GCC's
builtins. The only place I'm likely to put a 'false' in is when testing
x86 which actually has different instructions for the two variants.
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does. The _GLOBAL_OFFSET_TABLE_ is still magical in that we get a R_386_GOTPC,
but it doesn't change the immediate in the same way as when the expression
has no right hand side symbol.
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When the immediate operand of an AND or BIC instruction isn't representable
in the immediate field of the instruction, but the bitwise negation of the
immediate is, assemble the instruction as the inverse operation instead
with the inverted immediate as the operand.
rdar://10550057
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Refactor the instructions into fixed writeback and register-stride
writeback variants to simplify the offset operand (no more optional
register operand using reg0). This is a simpler representation and allows
the assembly parser to more easily handle these instructions.
Add tests for the instruction variants now supported.
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generates the dwarf Compile Unit DIE and a dwarf subprogram DIE for each
non-temporary label.
The next part will be to get the clang driver to enable this when assembling
a .s file. rdar://9275556
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Patch by Brendon Cahoon!
This extends the existing LoopUnroll and LoopUnrollPass. Brendon
measured no regressions in the llvm test suite with -unroll-runtime
enabled. This implementation works by using the existing loop
unrolling code to unroll the loop by a power-of-two (default 8). It
generates an if-then-else sequence of code prior to the loop to
execute the extra iterations before entering the unrolled loop.
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symbol difference. This matches gas behavior and fixes PR11513.
We still don't handle _GLOBAL_OFFSET_TABLE_ in data sections.
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We must not issue a bitcast operation for integer-promotion of vector types, because the
location of the values in the vector may be different.
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When the file isn't being built with subsections-via-symbols, symbol
differences involving non-local symbols can be resolved more aggressively.
Needed for gas compatibility.
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It's always good to prune early, but formulae that are unsatisfactory
in their own right need to be removed before running any other pruning
heuristics. We easily avoid generating such formulae, but we need them
as an intermediate basis for forming other good formulae.
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Previously, all ARM::CONSTPOOL_ENTRY instructions had a hardwired
alignment of 4 bytes emitted by ARMAsmPrinter. Now the same alignment
is set on the basic block.
This is in preparation of supporting ARM constant pool islands with
different alignments.
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don't do this now, but add a test case to prevent this from happening in the
future.
Additional test for rdar://9892684
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where this would be bad as the backend shouldn't have a problem inlining small
memcpys.
rdar://10510150
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