the function type, instead they belong to functions
and function calls. This is an updated and slightly
corrected version of Reid Spencer's original patch.
The only known problem is that auto-upgrading of
bitcode files doesn't seem to work properly (see
test/Bitcode/AutoUpgradeIntrinsics.ll). Hopefully
a bitcode guru (who might that be? :) ) will fix it.
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optimized. This avoids creating illegal divisions when the combiner is
running after legalize; this fixes PR1815. Also, it produces better
code in the included testcase by avoiding the subtract and multiply
when the division isn't optimized.
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Improve a comment.
Unbreak Duncan's carefully written path compression where I didn't realize
what was happening!
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1) Change the interface to TargetLowering::ExpandOperationResult to
take and return entire NODES that need a result expanded, not just
the value. This allows us to handle things like READCYCLECOUNTER,
which returns two values.
2) Implement (extremely limited) support in LegalizeDAG::ExpandOp for MERGE_VALUES.
3) Reimplement custom lowering in LegalizeDAGTypes in terms of the new
ExpandOperationResult. This makes the result simpler and fully
general.
4) Implement (fully general) expand support for MERGE_VALUES in LegalizeDAGTypes.
5) Implement ExpandOperationResult support for ARM f64->i64 bitconvert and ARM
i64 shifts, allowing them to work with LegalizeDAGTypes.
6) Implement ExpandOperationResult support for X86 READCYCLECOUNTER and FP_TO_SINT,
allowing them to work with LegalizeDAGTypes.
LegalizeDAGTypes now passes several more X86 codegen tests when enabled and when
type legalization in LegalizeDAG is ifdef'd out.
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node A gets back into the DAG again because it was hiding in
one of the node maps: make sure that node replacement happens
in those maps too.
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Fix a couple of problems:
1. Don't assume the VT-1 is a VT that is half the size.
2. Treat vectors of FP in the vector path, not the FP path.
This has a couple of remaining problems before it will work with
the code in PR1811: the code below this change assumes that it can
use extload/shift/or to construct the result, which isn't right for
vectors.
This also doesn't handle vectors of 1 or vectors that aren't pow-2.
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adjustment fields, and an optional flag. If there is a "dynamic_stackalloc" in
the code, make sure that it's bracketed by CALLSEQ_START and CALLSEQ_END. If
not, then there is the potential for the stack to be changed while the stack's
being used by another instruction (like a call).
This can only result in tears...
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apints on big-endian machines if the bitwidth is
not a multiple of 8. Introduce a new helper,
MVT::getStoreSizeInBits, and use it.
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The meaning of getTypeSize was not clear - clarifying it is important
now that we have x86 long double and arbitrary precision integers.
The issue with long double is that it requires 80 bits, and this is
not a multiple of its alignment. This gives a primitive type for
which getTypeSize differed from getABITypeSize. For arbitrary precision
integers it is even worse: there is the minimum number of bits needed to
hold the type (eg: 36 for an i36), the maximum number of bits that will
be overwriten when storing the type (40 bits for i36) and the ABI size
(i.e. the storage size rounded up to a multiple of the alignment; 64 bits
for i36).
This patch removes getTypeSize (not really - it is still there but
deprecated to allow for a gradual transition). Instead there is:
(1) getTypeSizeInBits - a number of bits that suffices to hold all
values of the type. For a primitive type, this is the minimum number
of bits. For an i36 this is 36 bits. For x86 long double it is 80.
This corresponds to gcc's TYPE_PRECISION.
(2) getTypeStoreSizeInBits - the maximum number of bits that is
written when storing the type (or read when reading it). For an
i36 this is 40 bits, for an x86 long double it is 80 bits. This
is the size alias analysis is interested in (getTypeStoreSize
returns the number of bytes). There doesn't seem to be anything
corresponding to this in gcc.
(3) getABITypeSizeInBits - this is getTypeStoreSizeInBits rounded
up to a multiple of the alignment. For an i36 this is 64, for an
x86 long double this is 96 or 128 depending on the OS. This is the
spacing between consecutive elements when you form an array out of
this type (getABITypeSize returns the number of bytes). This is
TYPE_SIZE in gcc.
Since successive elements in a SequentialType (arrays, pointers
and vectors) need to be aligned, the spacing between them will be
given by getABITypeSize. This means that the size of an array
is the length times the getABITypeSize. It also means that GEP
computations need to use getABITypeSize when computing offsets.
Furthermore, if an alloca allocates several elements at once then
these too need to be aligned, so the size of the alloca has to be
the number of elements multiplied by getABITypeSize. Logically
speaking this doesn't have to be the case when allocating just
one element, but it is simpler to also use getABITypeSize in this
case. So alloca's and mallocs should use getABITypeSize. Finally,
since gcc's only notion of size is that given by getABITypeSize, if
you want to output assembler etc the same as gcc then getABITypeSize
is the size you want.
Since a store will overwrite no more than getTypeStoreSize bytes,
and a read will read no more than that many bytes, this is the
notion of size appropriate for alias analysis calculations.
In this patch I have corrected all type size uses except some of
those in ScalarReplAggregates, lib/Codegen, lib/Target (the hard
cases). I will get around to auditing these too at some point,
but I could do with some help.
Finally, I made one change which I think wise but others might
consider pointless and suboptimal: in an unpacked struct the
amount of space allocated for a field is now given by the ABI
size rather than getTypeStoreSize. I did this because every
other place that reserves memory for a type (eg: alloca) now
uses getABITypeSize, and I didn't want to make an exception
for unpacked structs, i.e. I did it to make things more uniform.
This only effects structs containing long doubles and arbitrary
precision integers. If someone wants to pack these types more
tightly they can always use a packed struct.
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storing an i170 on a 32 bit machine. This is first
promoted to a trunc-i170 store of an i256. On a
little-endian machine this expands to a store of
an i128 and a trunc-i42 store of an i128. The
trunc-i42 store is further expanded to a trunc-i42
store of an i64, then to a store of an i32 and a
trunc-i10 store of an i32. At this point the operand
type is legal (i32) and expansion stops (legalization
of the trunc-i10 needs to be handled in LegalizeDAG.cpp).
On big-endian machines the high bits are stored first,
and some bit-fiddling is needed in order to generate
aligned stores.
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offload to getStore rather than trying to handle
both cases at once (the assertions for example
assume the store really is truncating).
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transformation. Previously, it's restricted by ensuring the number of load uses
is one. Now the restriction is loosened up by allowing setcc uses to be
"extended" (e.g. setcc x, c, eq -> setcc sext(x), sext(c), eq).
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of offset and the alignment of ptr if these are both powers of
2. While the ptr alignment is guaranteed to be a power of 2,
there is no reason to think that offset is. For example, if
offset is 12 (the size of a long double on x86-32 linux) and
the alignment of ptr is 8, then the alignment of ptr+offset
will in general be 4, not 8. Introduce a function MinAlign,
lifted from gcc, for computing the minimum guaranteed alignment.
I've tried to fix up everywhere under lib/CodeGen/SelectionDAG/.
I also changed some places that weren't wrong (because both values
were a power of 2), as a defensive change against people copying
and pasting the code.
Hopefully someone who cares about alignment will review the rest
of LLVM and fix up the remaining places. Since I'm on x86 I'm
not very motivated to do this myself...
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FE.
- Explicitly pass in the alignment of the load & store.
- XFAIL 2007-10-23-UnalignedMemcpy.ll because llc has a bug that crashes on
unaligned pointers.
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have their own custom memcpy lowering code. This code needs to be factored out
into a target-independent lowering method with hooks to the backend. In the
meantime, just call memcpy if we're trying to copy onto a stack.
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operations so they work right for integers with funky
bit-widths. For example, consider extending i48 to i64
on a 32 bit machine. The i64 result is expanded to 2 x i32.
We know that the i48 operand will be promoted to i64, then
also expanded to 2 x i32. If we had the expanded promoted
operand to hand, then expanding the result would be trivial.
Unfortunately at this stage we can only get hold of the
promoted operand. So instead we kind of hand-expand, doing
explicit shifting and truncating to get the top and bottom
halves of the i64 operand into 2 x i32, which are then used
to expand the result. This is harmless, because when the
promoted operand is finally expanded all this bit fiddling
turns into trivial operations which are eliminated either
by the expansion code itself or the DAG combiner.
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asserts in later checks rather than producing
the ordinary load it is supposed to. Avoid all
such hassles by directly returning an ordinary
load in this case.
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To do this it is necessary to add a "always inline" argument to the
memcpy node. For completeness I have also added this node to memmove
and memset. I have also added getMem* functions, because the extra
argument makes it cumbersome to use getNode and because I get confused
by it :-)
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types. This is needed for SIGN_EXTEND_INREG at least.
It is not clear if this is correct for other operations.
On the other hand, for the various load/store actions
it seems to correct to return the type action, as is
currently done.
Also, it seems that SelectionDAG::getValueType can be
called for extended value types; introduce a map for
holding these, since we don't really want to extend
the vector to be 2^32 pointers long!
Generalize DAGTypeLegalizer::PromoteResult_TRUNCATE
and DAGTypeLegalizer::PromoteResult_INT_EXTEND to handle
the various funky possibilities that apints introduce,
for example that you can promote to a type that needs
to be expanded.
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codegen support. This should have no effect on codegen
for other types. Debatable bits: (1) the use (abuse?)
of a set in SDNode::getValueTypeList; (2) the length of
getTypeToTransformTo, which maybe should be refactored
with a non-inline part for extended value types.
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getTypeToExpandTo. The difference is that
getTypeToExpandTo gives the final result of expansion
(eg: i128 -> i32 on a 32 bit machine) while
getTypeToTransformTo does just one step (i128 -> i64).
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take a deleted nodes vector, instead of requiring it.
One more significant change: Implement the start of a legalizer that
just works on types. This legalizer is designed to run before the
operation legalizer and ensure just that the input dag is transformed
into an output dag whose operand and result types are all legal, even
if the operations on those types are not.
This design/impl has the following advantages:
1. When finished, this will *significantly* reduce the amount of code in
LegalizeDAG.cpp. It will remove all the code related to promotion and
expansion as well as splitting and scalarizing vectors.
2. The new code is very simple, idiomatic, and modular: unlike
LegalizeDAG.cpp, it has no 3000 line long functions. :)
3. The implementation is completely iterative instead of recursive, good
for hacking on large dags without blowing out your stack.
4. The implementation updates nodes in place when possible instead of
deallocating and reallocating the entire graph that points to some
mutated node.
5. The code nicely separates out handling of operations with invalid
results from operations with invalid operands, making some cases
simpler and easier to understand.
6. The new -debug-only=legalize-types option is very very handy :),
allowing you to easily understand what legalize types is doing.
This is not yet done. Until the ifdef added to SelectionDAGISel.cpp is
enabled, this does nothing. However, this code is sufficient to legalize
all of the code in 186.crafty, olden and freebench on an x86 machine. The
biggest issues are:
1. Vectors aren't implemented at all yet
2. SoftFP is a mess, I need to talk to Evan about it.
3. No lowering to libcalls is implemented yet.
4. Various operations are missing etc.
5. There are FIXME's for stuff I hax0r'd out, like softfp.
Hey, at least it is a step in the right direction :). If you'd like to help,
just enable the #ifdef in SelectionDAGISel.cpp and compile code with it. If
this explodes it will tell you what needs to be implemented. Help is
certainly appreciated.
Once this goes in, we can do three things:
1. Add a new pass of dag combine between the "type legalizer" and "operation
legalizer" passes. This will let us catch some long-standing isel issues
that we miss because operation legalization often obfuscates the dag with
target-specific nodes.
2. We can rip out all of the type legalization code from LegalizeDAG.cpp,
making it much smaller and simpler. When that happens we can then
reimplement the core functionality left in it in a much more efficient and
non-recursive way.
3. Once the whole legalizer is non-recursive, we can implement whole-function
selectiondags maybe...
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Make two changes:
1) only xform "store of f32" if i32 is a legal type for the target.
2) only xform "store of f64" if either i64 or i32 are legal for the target.
3) if i64 isn't legal, manually lower to 2 stores of i32 instead of letting a
later pass of legalize do it. This is ugly, but helps future changes I'm
about to commit.
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for fastcc from X86CallingConv.td. This means that nested functions
are not supported for calling convention 'fastcc'.
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(almost) a register copy. However, it always coalesced to the register of the
RHS (the super-register). All uses of the result of a EXTRACT_SUBREG are sub-
register uses which adds subtle complications to load folding, spiller rewrite,
etc.
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Factor out the code that expands the "nasty scalar code" for unrolling
vectors into a separate routine, teach it how to handle mixed
vector/scalar operands, as seen in powi, and use it for several operators,
including sin, cos, powi, and pow.
Add support in SplitVectorOp for fpow, fpowi and for several unary
operators.
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enabled by passing -tailcallopt to llc. The optimization is
performed if the following conditions are satisfied:
* caller/callee are fastcc
* elf/pic is disabled OR
elf/pic enabled + callee is in module + callee has
visibility protected or hidden
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No compile-time support for constant operations yet,
just format transformations. Make readers and
writers work. Split constants into 2 doubles in
Legalize.
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use ISD::{S,U}DIVREM and ISD::{S,U}MUL_HIO. Move the lowering code
associated with these operators into target-independent in LegalizeDAG.cpp
and TargetLowering.cpp.
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Check if one of the two results unneeded so see if a simpler operator
could bs used. Also check to see if each of the two computations could be
simplified if they were split into separate operators. Factor out the code
that calls visit() so that it can be used for this purpose.
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input. APInt unfortunately zero-extends signed integers, so Dale
modified the function to expect zero-extended input. Make this
assumption explicit in the function name.
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basic arithmetic works.
Rename RTLIB long double functions to distinguish
different flavors of long double; the lib functions
have different names, alas.
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scheduler will try a number of tricks in order to avoid generating the
copies. This may not be possible in case the node produces a chain value
that prevent movement. Try unfolding the load from the node before to allow
it to be moved / cloned.
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use APFloat for int-to-float/double; use
round-to-nearest for these (implementation-defined,
seems to match gcc).
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terminator) the one that has a CopyToReg use. This fixes
2006-05-11-InstrSched.ll with -new-cc-modeling-scheme.
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- Added ability to emit cross class register copies to the BBRU scheduler.
- More aggressive backtracking.
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the check to see if the assembler supports .loc from X86TargetLowering
into the superclass TargetLowering.
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bit width instead of number of words allocated, which
makes it actually work for int->APF conversions.
Adjust callers. Add const to one of the APInt constructors
to prevent surprising match when called with const
argument.
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double from some of the many places in the optimizers
it appears, and do something reasonable with x86
long double.
Make APInt::dump() public, remove newline, use it to
dump ConstantSDNode's.
Allow APFloats in FoldingSet.
Expand X86 backend handling of long doubles (conversions
to/from int, mostly).
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access to bits). Use them in place of float and
double interfaces where appropriate.
First bits of x86 long double constants handling
(untested, probably does not work).
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2. Lower calls to fabs and friends to FABS nodes etc unless the function has
internal linkage. Before we wouldn't lower if it had a definition, which
is incorrect. This allows us to compile:
define double @fabs(double %f) {
%tmp2 = tail call double @fabs( double %f )
ret double %tmp2
}
into:
_fabs:
fabs f1, f1
blr
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Use APFloat in UpgradeParser and AsmParser.
Change all references to ConstantFP to use the
APFloat interface rather than double. Remove
the ConstantFP double interfaces.
Use APFloat functions for constant folding arithmetic
and comparisons.
(There are still way too many places APFloat is
just a wrapper around host float/double, but we're
getting there.)
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labels are generated bracketing each call (not just
invokes). This is used to generate entries in
the exception table required by the C++ personality.
However it gets in the way of tail-merging. This
patch solves the problem by no longer placing labels
around ordinary calls. Instead we generate entries
in the exception table that cover every instruction
in the function that wasn't covered by an invoke
range (the range given by the labels around the invoke).
As an optimization, such entries are only generated for
parts of the function that contain a call, since for
the moment those are the only instructions that can
throw an exception [1]. As a happy consequence, we
now get a smaller exception table, since the same
region can cover many calls. While there, I also
implemented folding of invoke ranges - successive
ranges are merged when safe to do so. Finally, if
a selector contains only a cleanup, there's a special
shorthand for it - place a 0 in the call-site entry.
I implemented this while there. As a result, the
exception table output (excluding filters) is now
optimal - it cannot be made smaller [2]. The
problem with throw filters is that folding them
optimally is hard, and the benefit of folding them is
minimal.
[1] I tested that having trapping instructions (eg
divide by zero) in such a region doesn't cause trouble.
[2] It could be made smaller with the help of higher
layers, eg by having branch folding reorder basic blocks
ending in invokes with the same landing pad so they
follow each other. I don't know if this is worth doing.
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Implement some constant folding in SelectionDAG and
DAGCombiner using APFloat. Remove double versions
of constructor and getValue from ConstantFPSDNode.
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Add APFloat interfaces to ConstantFP, SelectionDAG.
Fix integer bit in double->APFloat conversion.
Convert LegalizeDAG to use APFloat interface in
ConstantFPSDNode uses.
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gcc exception handling: if an exception unwinds through
an invoke, then execution must branch to the invoke's
unwind target. We previously tried to enforce this by
appending a cleanup action to every selector, however
this does not always work correctly due to an optimization
in the C++ unwinding runtime: if only cleanups would be
run while unwinding an exception, then the program just
terminates without actually executing the cleanups, as
invoke semantics would require. I was hoping this
wouldn't be a problem, but in fact it turns out to be the
cause of all the remaining failures in the LLVM testsuite
(these also fail with -enable-correct-eh-support, so turning
on -enable-eh didn't make things worse!). Instead we need
to append a full-blown catch-all to the end of each
selector. The correct way of doing this depends on the
personality function, i.e. it is language dependent, so
can only be done by gcc. Thus this patch which generalizes
the eh.selector intrinsic so that it can handle all possible
kinds of action table entries (before it didn't accomodate
cleanups): now 0 indicates a cleanup, and filters have to be
specified using the number of type infos plus one rather than
the number of type infos. Related gcc patches will cause
Ada to pass a cleanup (0) to force the selector to always
fire, while C++ will use a C++ catch-all (null).
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