the debug type accelerator tables to contain the tag and a flag
stating whether or not a compound type is a complete type.
rdar://10652330
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present in the bottom of the CFG triangle, as the transformation isn't
ever valuable if the branch can't be eliminated.
Also, unify some heuristics between SimplifyCFG's multiple
if-converters, for consistency.
This fixes rdar://10627242.
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System V Application Binary Interface. This lets us use
-fvisibility-inlines-hidden with LTO.
Fixes PR11697.
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code can incorrectly move the load across a store. This never
happens in practice today, but only because the current
heuristics accidentally preclude it.
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a combined-away node and the result of the combine isn't substantially
smaller than the input, it's just canonicalized. This is the first part
of a significant (7%) performance gain for Snappy's hot decompression
loop.
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Testing: passed 'make check' including LIT tests for all sequences being handled (both SSE and AVX)
Reviewers: Evan Cheng, David Blaikie, Bruno Lopes, Elena Demikhovsky, Chad Rosier, Anton Korobeynikov
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This small bit of ASM code is sufficient to do what the old algorithm did:
movq %rax, %xmm0
punpckldq (c0), %xmm0 // c0: (uint4){ 0x43300000U, 0x45300000U, 0U, 0U }
subpd (c1), %xmm0 // c1: (double2){ 0x1.0p52, 0x1.0p52 * 0x1.0p32 }
#ifdef __SSE3__
haddpd %xmm0, %xmm0
#else
pshufd $0x4e, %xmm0, %xmm1
addpd %xmm1, %xmm0
#endif
It's arguably faster. One caveat, the 'haddpd' instruction isn't very fast on
all processors.
<rdar://problem/7719814>
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Now that canRealignStack() understands frozen reserved registers, it is
safe to use it for aligned spill instructions.
It will only return true if the registers reserved at the beginning of
register allocation allow for dynamic stack realignment.
<rdar://problem/10625436>
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Once register allocation has started the reserved registers are frozen.
Fix the ARM canRealignStack() hook to respect the frozen register state.
Now the hook returns false if register allocation was started with frame
pointer elimination enabled.
It also returns false if register allocation started without a reserved
base pointer, and stack realignment would require a base pointer. This
bug was breaking oggenc on armv6.
No test case, an upcoming patch will use this functionality to realign
the stack for spill slots when possible.
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The register allocators don't currently support adding reserved
registers while they are running. Extend the MRI API to keep track of
the set of reserved registers when register allocation started.
Target hooks like hasFP() and needsStackRealignment() can look at this
set to avoid reserving more registers during register allocation.
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Get back getHostTriple.
For JIT compilation, use the host triple instead of the default
target: this fixes some JIT testcases that used to fail when the
compiler has been configured as a cross compiler.
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versions derive from them.
- JALR64 is not needed since N64 does not emit jal.
- Add template parameter to BranchLink that sets the rt field.
- Fix the set of temporary registers for O32 and N64.
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(x > y) ? x : y
=>
(x >= y) ? x : y
So for something like
(x - y) > 0 : (x - y) ? 0
It will be
(x - y) >= 0 : (x - y) ? 0
This makes is possible to test sign-bit and eliminate a comparison against
zero. e.g.
subl %esi, %edi
testl %edi, %edi
movl $0, %eax
cmovgl %edi, %eax
=>
xorl %eax, %eax
subl %esi, $edi
cmovsl %eax, %edi
rdar://10633221
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Before we'd get:
$ clang t.c
fatal error: error in backend: Invalid operand for inline asm constraint 'i'!
Now we get:
$ clang t.c
t.c:16:5: error: invalid operand for inline asm constraint 'i'!
"movq (%4), %%mm0\n"
^
Which at least gets us the inline asm that is the problem.
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This patch caused a miscompilation of oggenc because a frame pointer was
suddenly needed halfway through register allocation.
<rdar://problem/10625436>
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This can only happen if the set of reserved registers changes during
register allocation.
<rdar://problem/10625436>
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If anybody has strong feelings about 'default: assert(0 && "blah")' vs
'default: llvm_unreachable("blah")', feel free to regularize the instances of
each in this file.
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The failure seen on win32, when i64 type is illegal.
It happens on stage of conversion VECTOR_SHUFFLE to BUILD_VECTOR.
The failure message is:
llc: SelectionDAG.cpp:784: void VerifyNodeCommon(llvm::SDNode*): Assertion `(I->getValueType() == EltVT || (EltVT.isInteger() && I->getValueType().isInteger() && EltVT.bitsLE(I->getValueType()))) && "Wrong operand type!"' failed.
I added a special test that checks vector shuffle on win32.
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The failure seen on win32, when i64 type is illegal.
It happens on stage of conversion VECTOR_SHUFFLE to BUILD_VECTOR.
The failure message is:
llc: SelectionDAG.cpp:784: void VerifyNodeCommon(llvm::SDNode*): Assertion `(I->getValueType() == EltVT || (EltVT.isInteger() && I->getValueType().isInteger() && EltVT.bitsLE(I->getValueType()))) && "Wrong operand type!"' failed.
I added a special test that checks vector shuffle on win32.
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See PR11652. Trying to add this assert to
setSubclassData() itself actually prevented
the miscompile entirely, so it has to be here.
This makes the source of the bug more obvious
than the other asserts triggering later on did.
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Implement encoder methods getJumpTargetOpValue and getBranchTargetOpValue
for jmptarget and brtarget Mips tablegen operand types in the code emitter
for old-style JIT. Rename the pc relative relocation for branches - new
name is Mips::reloc_mips_pc16.
Patch by Sasa Stankovic
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1. The ST*UX instructions that store and update the stack pointer did not set define/kill on R1. This became a problem when I activated post-RA scheduling (and had incorrectly adjusted the Frames-large test).
2. eliminateFrameIndex did not kill its scavenged temporary register, and this could cause the scavenger to exhaust all available registers (and its emergency spill slot) when there were a lot of CR values to spill. The 2010-02-12-saveCR test has been adjusted to check for this.
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captured. This allows the tracker to look at the specific use, which may be
especially interesting for function calls.
Use this to fix 'nocapture' deduction in FunctionAttrs. The existing one does
not iterate until a fixpoint and does not guarantee that it produces the same
result regardless of iteration order. The new implementation builds up a graph
of how arguments are passed from function to function, and uses a bottom-up walk
on the argument-SCCs to assign nocapture. This gets us nocapture more often, and
does so rather efficiently and independent of iteration order.
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Promotion of the mask operand needs to be done using PromoteTargetBoolean, and not padded with garbage.
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Matching MOVLP mask for AVX (265-bit vectors) was wrong.
The failure was detected by conformance tests.
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- -25% memory usage of the main table on x86_64 (was wasted in struct padding).
- no significant performance change.
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there is non of that type to remove. This fixes a crasher in the particular
case where the instruction has metadata but no metadata storage in the context
(this is only possible if the instruction has !dbg but no other metadata info).
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This was intended to undo the sub canonicalization in cases where it's not profitable, but it also
finds some cases on it's own.
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unsigned foo(unsigned x) { return 31 - __builtin_clz(x); }
now compiles into a single "bsrl" instruction on x86.
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This has the obvious advantage of being commutable and is always a win on x86 because
const - x wastes a register there. On less weird architectures this may lead to
a regression because other arithmetic doesn't fuse with it anymore. I'll address that
problem in a followup.
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LZCNT instructions are available. Force promotion to i32 to get
a smaller encoding since the fix-ups necessary are just as complex for
either promoted type
We can't do standard promotion for CTLZ when lowering through BSR
because it results in poor code surrounding the 'xor' at the end of this
instruction. Essentially, if we promote the entire CTLZ node to i32, we
end up doing the xor on a 32-bit CTLZ implementation, and then
subtracting appropriately to get back to an i8 value. Instead, our
custom logic just uses the knowledge of the incoming size to compute
a perfect xor. I'd love to know of a way to fix this, but so far I'm
drawing a blank. I suspect the legalizer could be more clever and/or it
could collude with the DAG combiner, but how... ;]
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'bsf' instructions here.
This one is actually debatable to my eyes. It's not clear that any chip
implementing 'tzcnt' would have a slow 'bsf' for any reason, and unless
EFLAGS or a zero input matters, 'tzcnt' is just a longer encoding.
Still, this restores the old behavior with 'tzcnt' enabled for now.
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X86ISelLowering C++ code. Because this is lowered via an xor wrapped
around a bsr, we want the dagcombine which runs after isel lowering to
have a chance to clean things up. In particular, it is very common to
see code which looks like:
(sizeof(x)*8 - 1) ^ __builtin_clz(x)
Which is trying to compute the most significant bit of 'x'. That's
actually the value computed directly by the 'bsr' instruction, but if we
match it too late, we'll get completely redundant xor instructions.
The more naive code for the above (subtracting rather than using an xor)
still isn't handled correctly due to the dagcombine getting confused.
Also, while here fix an issue spotted by inspection: we should have been
expanding the zero-undef variants to the normal variants when there is
an 'lzcnt' instruction. Do so, and test for this. We don't want to
generate unnecessary 'bsr' instructions.
These two changes fix some regressions in encoding and decoding
benchmarks. However, there is still a *lot* to be improve on in this
type of code.
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ARM targets with NEON units have access to aligned vector loads and
stores that are potentially faster than unaligned operations.
Add support for spilling the callee-saved NEON registers to an aligned
stack area using 16-byte aligned NEON loads and store.
This feature is off by default, controlled by an -align-neon-spills
command line option.
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My change r146949 added register clobbers to the eh_sjlj_dispatchsetup pseudo
instruction, but on Thumb1 some of those registers cannot be used. This
caused massive failures on the testsuite when compiling for Thumb1. While
fixing that, I noticed that the eh_sjlj_setjmp instruction has a "nofp"
variant, and I realized that dispatchsetup needs the same thing, so I have
added that as well.
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The value from the operands isn't right yet, but we weren't encoding it at
all previously. The parser needs to twiddle the values when building the
instruction.
Partial for: rdar://10558523
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probability wouldn't be considered "hot" in some weird loop structures
or other compounding probability patterns. This makes it much harder to
confuse, but isn't really a principled fix. I'd actually like it if we
could model a zero probability, as it would make this much easier to
reason about. Suggestions for how to do this better are welcome.
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performance regressions (both execution-time and compile-time) on our
nightly testers.
Original commit message:
Fix for bug #11429: Wrong behaviour for switches. Small improvement for code
size heuristics.
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Rather than require the symbol to be explicitly an argument of the directive,
allow it to look ahead and grab the symbol from the next non-whitespace
line.
rdar://10611140
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Diagnostics are now emitted via the SourceMgr and we use MemoryBuffer
for buffer management. Switched the code to make use of the trailing
'0' that MemoryBuffer guarantees where it makes sense.
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call site of an intrinsic is also not an inline candidate. While here, make it
more obvious that this code ignores all intrinsics. Noticed by inspection!
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DSHD (Double Swap Halfwords within Doublewords). Add a pattern which replaces
64-bit bswap with a DSBH and DSHD pair.
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instruction supported by mips32r2, and add a pattern which replaces bswap with
a ROTR and WSBH pair.
WSBW is removed since it is not an instruction the current architectures
support.
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the build bot in some cases. The basic issue happens when a source module contains
both a "%foo" type and a "%foo.42" type. It will see the later one, check to see if
the destination module contains a "%foo" type, and it will return true... because
both the source and destination modules are in the same LLVMContext. We don't want
to map source types to other source types, so don't do the remapping if the mapped
type came from the source module.
Unfortunately, I've been unable to reduce a decent testcase for this, kc++ is
pretty great that way.
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Use the spill slot alignment as well as the local variable alignment to
determine when the stack needs to be realigned. This works now that the
ARM target can always realign the stack by using a base pointer.
Still respect the ARMBaseRegisterInfo::canRealignStack() function
vetoing a realigned stack. Don't use aligned spill code in that case.
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use the zero-undefined variants of CTTZ and CTLZ. These are just simple
patterns for now, there is more to be done to make real world code using
these constructs be optimized and codegen'ed properly on X86.
The existing tests are spiffed up to check that we no longer generate
unnecessary cmov instructions, and that we generate the very important
'xor' to transform bsr which counts the index of the most significant
one bit to the number of leading (most significant) zero bits. Also they
now check that when the variant with defined zero result is used, the
cmov is still produced.
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Pulling the template implementation into the header to guarantee
that it's visible to all possible instantiations.
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We used to rely on the *eh_sjlj_setjmp instructions to mark that a function
with setjmp/longjmp exception handling clobbers all the registers. But with
the recent reorganization of ARM EH, those eh_sjlj_setjmp instructions are
expanded away earlier, before PEI can see them to determine what registers to
save and restore. Mark the dispatchsetup instruction in the same way, since
that instruction cannot be expanded early. This also more accurately reflects
when the registers are clobbered.
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"mov r1, r2, lsl #0" should assemble as "mov r1, r2" even though it's
not strictly legal UAL syntax. It's a common extension and the friendly
thing to do.
rdar://10604663
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merging types by name when we can. We still don't guarantee type name linkage
but we do it when obviously the right thing to do. This makes LTO type names
easier to read, for example.
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