and extern_weak_odr. These are the same as the non-odr versions,
except that they indicate that the global will only be overridden
by an *equivalent* global. In C, a function with weak linkage can
be overridden by a function which behaves completely differently.
This means that IP passes have to skip weak functions, since any
deductions made from the function definition might be wrong, since
the definition could be replaced by something completely different
at link time. This is not allowed in C++, thanks to the ODR
(One-Definition-Rule): if a function is replaced by another at
link-time, then the new function must be the same as the original
function. If a language knows that a function or other global can
only be overridden by an equivalent global, it can give it the
weak_odr linkage type, and the optimizers will understand that it
is alright to make deductions based on the function body. The
code generators on the other hand map weak and weak_odr linkage
to the same thing.
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them are generic changes.
- Use the "fast" flag that's already being passed into the asm printers instead
of shoving it into the DwarfWriter.
- Instead of calling "MI->getParent()->getParent()" for every MI, set the
machine function when calling "runOnMachineFunction" in the asm printers.
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Many targets build placeholder nodes for special operands, e.g.
GlobalBaseReg on X86 and PPC for the PIC base. There's no
sensible way to associate debug info with these. I've left
them built with getNode calls with explicit DebugLoc::getUnknownLoc operands.
I'm not too happy about this but don't see a good improvement;
I considered adding a getPseudoOperand or something, but it
seems to me that'll just make it harder to read.
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getCALLSEQ_{END,START} to permit passing no DebugLoc
there. UNDEF doesn't logically have DebugLoc; add
getUNDEF to encapsulate this.
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and into the ScheduleDAGInstrs class, so that they don't get
destructed and re-constructed for each block. This fixes a
compile-time hot spot in the post-pass scheduler.
To help facilitate this, tidy and do some minor reorganization
in the scheduler constructor functions.
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MERGE_VALUES node with only one operand, so get
rid of special code that only existed to handle
that possibility.
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well as 2 files that use "Registrator"s. These are to be used by the
MSVC builds, as the Win32 linker does not include libs that are
otherwise unreferenced, even if global constructors in the lib have
side-effects.
Patch by Scott Graham!
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priority function. Instead, just iterate over the AllNodes list, which is
already in topological order. This eliminates a fair amount of bookkeeping,
and speeds up the isel phase by about 15% on many testcases.
The impact on most targets is that AddToISelQueue calls can be simply removed.
In the x86 target, there are two additional notable changes.
The rule-bending AND+SHIFT optimization in MatchAddress that creates new
pre-isel nodes during isel is now a little more verbose, but more robust.
Instead of either creating an invalid DAG or creating an invalid topological
sort, as it has historically done, it can now just insert the new nodes into
the node list at a position where they will be consistent with the topological
ordering.
Also, the address-matching code has logic that checked to see if a node was
"already selected". However, when a node is selected, it has all its uses
taken away via ReplaceAllUsesWith or equivalent, so it won't recieve any
further visits from MatchAddress. This code is now removed.
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flag. Then in a debugger developers can set breakpoints at these calls
to see waht is about to be selected and what the resulting subgraph
looks like. This really helps when debugging instruction selection.
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and add a TargetLowering hook for it to use to determine when this
is legal (i.e. not in PIC mode, etc.)
This allows instruction selection to emit folded constant offsets
in more cases, such as the included testcase, eliminating the need
for explicit arithmetic instructions.
This eliminates the need for the C++ code in X86ISelDAGToDAG.cpp
that attempted to achieve the same effect, but wasn't as effective.
Also, fix handling of offsets in GlobalAddressSDNodes in several
places, including changing GlobalAddressSDNode's offset from
int to int64_t.
The Mips, Alpha, Sparc, and CellSPU targets appear to be
unaware of GlobalAddress offsets currently, so set the hook to
false on those targets.
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instead of requiring all "short description" strings to begin with
two spaces. This makes these strings less mysterious, and it fixes
some cases where short description strings mistakenly did not
begin with two spaces.
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parameters instead of raw Constants. This prevents the constants from
being selected by the isel pass, fixing PR2735.
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Instead, just create one, and make sure everything that needs
it can access it. Previously most of the SelectionDAGISel
subclasses all had their own TargetLowering object, which was
redundant with the TargetLowering object in the TargetMachine
subclasses, except on Sparc, where SparcTargetMachine
didn't have a TargetLowering object. Change Sparc to work
more like the other targets here.
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- Add linkage to SymbolSDNode (default to external).
- Change ISD::ExternalSymbol to ISD::Symbol.
- Change ISD::TargetExternalSymbol to ISD::TargetSymbol
These changes pave the way to allowing SymbolSDNodes with non-external linkage.
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isImmediate(), isRegister(), and friends, to avoid confusion
about having two different names with the same meaning. I'm
not attached to the longer names, and would be ok with
changing to the shorter names if others prefer it.
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Currently it just holds the calling convention and flags
for isVarArgs and isTailCall.
And it has several utility methods, which eliminate magic
5+2*i and similar index computations in several places.
CallSDNodes are not CSE'd. Teach UpdateNodeOperands to handle
nodes that are not CSE'd gracefully.
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with ConstantInt. This led to fixing a bug in TargetLowering.cpp
using getValue instead of getAPIntValue.
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was inserted or not. This allows bitcast in fast isel to properly handle the case
where an appropriate reg-to-reg copy is not available.
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process up to a higher level. This allows FastISel to leverage
more of SelectionDAGISel's infastructure, such as updating Machine
PHI nodes.
Also, implement transitioning from SDISel back to FastISel in
the middle of a block, so it's now possible to go back and
forth. This allows FastISel to hand individual CallInsts and other
complicated things off to SDISel to handle, while handling the rest
of the block itself.
To help support this, reorganize the SelectionDAG class so that it
is allocated once and reused throughout a function, instead of
being completely reallocated for each block.
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replacement of multiple values. This is slightly more efficient
than doing multiple ReplaceAllUsesOfValueWith calls, and theoretically
could be optimized even further. However, an important property of this
new function is that it handles the case where the source value set and
destination value set overlap. This makes it feasible for isel to use
SelectNodeTo in many very common cases, which is advantageous because
SelectNodeTo avoids a temporary node and it doesn't require CSEMap
updates for users of values that don't change position.
Revamp MorphNodeTo, which is what does all the work of SelectNodeTo, to
handle operand lists more efficiently, and to correctly handle a number
of corner cases to which its new wider use exposes it.
This commit also includes a change to the encoding of post-isel opcodes
in SDNodes; now instead of being sandwiched between the target-independent
pre-isel opcodes and the target-dependent pre-isel opcodes, post-isel
opcodes are now represented as negative values. This makes it possible
to test if an opcode is pre-isel or post-isel without having to know
the size of the current target's post-isel instruction set.
These changes speed up llc overall by 3% and reduce memory usage by 10%
on the InstructionCombining.cpp testcase with -fast and -regalloc=local.
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MachineMemOperands. The pools are owned by MachineFunctions.
This drastically reduces the number of calls to malloc/free made
during the "Emit" phase of scheduling, as well as later phases
in CodeGen. Combined with other changes, this speeds up the
"instruction selection" phase of CodeGen by 10% in some cases.
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- Also remove LiveVariables::instructionChanged, etc. Replace all calls with cheaper calls which update VarInfo kill list.
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to be passed the list of value types, and use this
where appropriate. Inappropriate places are where
the value type list is already known and may be
long, in which case the existing method is more
efficient.
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the need for a flavor operand, and add a new SDNode subclass,
LabelSDNode, for use with them to eliminate the need for a label id
operand.
Change instruction selection to let these label nodes through
unmodified instead of creating copies of them. Teach the MachineInstr
emitter how to emit a MachineInstr directly from an ISD label node.
This avoids the need for allocating SDNodes for the label id and
flavor value, as well as SDNodes for each of the post-isel label,
label id, and label flavor.
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purpose, and give it a custom SDNode subclass so that it doesn't
need to have line number, column number, filename string, and
directory string, all existing as individual SDNodes to be the
operands.
This was the only user of ISD::STRING, StringSDNode, etc., so
remove those and some associated code.
This makes stop-points considerably easier to read in
-view-legalize-dags output, and reduces overhead (creating new
nodes and copying std::strings into them) on code containing
debugging information.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@52924 91177308-0d34-0410-b5e6-96231b3b80d8
SmallVectors. Change the signature of TargetLowering::LowerArguments
to avoid returning a vector by value, and update the two targets
which still use this directly, Sparc and IA64, accordingly.
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it impossible to create a MERGE_VALUES node with
only one result: sometimes it is useful to be able
to create a node with only one result out of one of
the results of a node with more than one result, for
example because the new node will eventually be used
to replace a one-result node using ReplaceAllUsesWith,
cf X86TargetLowering::ExpandFP_TO_SINT. On the other
hand, most users of MERGE_VALUES don't need this and
for them the optimization was valuable. So add a new
utility method getMergeValues for creating MERGE_VALUES
nodes which by default performs the optimization.
Change almost everywhere to use getMergeValues (and
tidy some stuff up at the same time).
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and better control the abstraction. Rename the type
to MVT. To update out-of-tree patches, the main
thing to do is to rename MVT::ValueType to MVT, and
rewrite expressions like MVT::getSizeInBits(VT) in
the form VT.getSizeInBits(). Use VT.getSimpleVT()
to extract a MVT::SimpleValueType for use in switch
statements (you will get an assert failure if VT is
an extended value type - these shouldn't exist after
type legalization).
This results in a small speedup of codegen and no
new testsuite failures (x86-64 linux).
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are represented as "weak", but there are subtle differences
in some cases on Darwin, so we need both. The intent
is that "common" will behave identically to "weak" unless
somebody changes their target to do something else.
No functional change as yet.
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This eliminates the need for several awkward casts, including
the last dynamic_cast under lib/Target.
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several things that were neither in an anonymous namespace nor static
but not intended to be global.
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on any current target and aren't optimized in DAGCombiner. Instead
of using intermediate nodes, expand the operations, choosing between
simple loads/stores, target-specific code, and library calls,
immediately.
Previously, the code to emit optimized code for these operations
was only used at initial SelectionDAG construction time; now it is
used at all times. This fixes some cases where rep;movs was being
used for small copies where simple loads/stores would be better.
This also cleans up code that checks for alignments less than 4;
let the targets make that decision instead of doing it in
target-independent code. This allows x86 to use rep;movs in
low-alignment cases.
Also, this fixes a bug that resulted in the use of rep;stos for
memsets of 0 with non-constant memory size when the alignment was
at least 4. It's better to use the library in this case, which
can be significantly faster when the size is large.
This also preserves more SourceValue information when memory
intrinsics are lowered into simple loads/stores.
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lowering over to SparcCallingConv.td. We can't make the switch
yet because we can't say to pass f64 registers in 2 x i32 registers
with the td file yet.
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return lowering first. This fixes a bug where the top and bottom
of i64 values were returned in the wrong registers before.
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that merely add passes. This allows them to be used with either
FunctionPassManager or PassManager, or even with a custom new
kind of pass manager.
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the return value is zero-extended if it isn't
sign-extended. It may also be any-extended.
Also, if a floating point value was returned
in a larger floating point type, pass 1 as the
second operand to FP_ROUND, which tells it
that all the precision is in the original type.
I think this is right but I could be wrong.
Finally, when doing libcalls, set isZExt on
a parameter if it is "unsigned". Currently
isSExt is set when signed, and nothing is
set otherwise. This should be right for all
calls to standard library routines.
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1) ConstantFP is now expand by default
2) ConstantFP is not turned into TargetConstantFP during Legalize
if it is legal.
This allows ConstantFP to be handled like Constant, allowing for
targets that can encode FP immediates as MachineOperands.
As a bonus, fix up Itanium FP constants, which now correctly match,
and match more constants! Hooray.
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Add an overload that supports the uint64_t interface for use by clients
that haven't been updated yet.
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initializer problem, a minor tweak to the way the
DAGISelEmitter finds load/store nodes, and a renaming of the
new PseudoSourceValue objects.
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Added ISD::DECLARE node type to represent llvm.dbg.declare intrinsic. Now the intrinsic calls are lowered into a SDNode and lives on through out the codegen passes.
For now, since all the debugging information recording is done at isel time, when a ISD::DECLARE node is selected, it has the side effect of also recording the variable. This is a short term solution that should be fixed in time.
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in the backend. Introduce a new SDNode type, MemOperandSDNode, for
holding a MemOperand in the SelectionDAG IR, and add a MemOperand
list to MachineInstr, and code to manage them. Remove the offset
field from SrcValueSDNode; uses of SrcValueSDNode that were using
it are all all using MemOperandSDNode now.
Also, begin updating some getLoad and getStore calls to use the
PseudoSourceValue objects.
Most of this was written by Florian Brander, some
reorganization and updating to TOT by me.
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precision integers. This won't actually work
(and most of the code is dead) unless the new
legalization machinery is turned on. While
there, I rationalized the handling of i1, and
removed some bogus (and unused) sextload patterns.
For i1, this could result in microscopically
better code for some architectures (not X86).
It might also result in worse code if annotating
with AssertZExt nodes turns out to be more harmful
than helpful.
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1. Legalize now always promotes truncstore of i1 to i8.
2. Remove patterns and gunk related to truncstore i1 from targets.
3. Rename the StoreXAction stuff to TruncStoreAction in TLI.
4. Make the TLI TruncStoreAction table a 2d table to handle from/to conversions.
5. Mark a wide variety of invalid truncstores as such in various targets, e.g.
X86 currently doesn't support truncstore of any of its integer types.
6. Add legalize support for truncstores with invalid value input types.
7. Add a dag combine transform to turn store(truncate) into truncstore when
safe.
The later allows us to compile CodeGen/X86/storetrunc-fp.ll to:
_foo:
fldt 20(%esp)
fldt 4(%esp)
faddp %st(1)
movl 36(%esp), %eax
fstps (%eax)
ret
instead of:
_foo:
subl $4, %esp
fldt 24(%esp)
fldt 8(%esp)
faddp %st(1)
fstps (%esp)
movl 40(%esp), %eax
movss (%esp), %xmm0
movss %xmm0, (%eax)
addl $4, %esp
ret
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that it is cheap and efficient to get.
Move a variety of predicates from TargetInstrInfo into
TargetInstrDescriptor, which makes it much easier to query a predicate
when you don't have TII around. Now you can use MI->getDesc()->isBranch()
instead of going through TII, and this is much more efficient anyway. Not
all of the predicates have been moved over yet.
Update old code that used MI->getInstrDescriptor()->Flags to use the
new predicates in many places.
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a header file from libcodegen. This violates a layering order: codegen
depends on target, not the other way around. The fix to this is to
split TII into two classes, TII and TargetInstrInfoImpl, which defines
stuff that depends on libcodegen. It is defined in libcodegen, where
the base is not.
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that "machine" classes are used to represent the current state of
the code being compiled. Given this expanded name, we can start
moving other stuff into it. For now, move the UsedPhysRegs and
LiveIn/LoveOuts vectors from MachineFunction into it.
Update all the clients to match.
This also reduces some needless #includes, such as MachineModuleInfo
from MachineFunction.
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e.g. MO.isMBB() instead of MO.isMachineBasicBlock(). I don't plan on
switching everything over, so new clients should just start using the
shorter names.
Remove old long accessors, switching everything over to use the short
accessor: getMachineBasicBlock() -> getMBB(),
getConstantPoolIndex() -> getIndex(), setMachineBasicBlock -> setMBB(), etc.
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