inform the optimizers that the result must be zero/
sign extended from the smaller type. For example,
if a fp to unsigned i16 is promoted to fp to i32,
then we are allowed to assume that the extra 16 bits
are zero (because the result of fp to i16 is undefined
if the result does not fit in an i16). This is
quite aggressive, but should help the optimizers
produce better code. This requires correcting a
test which thought that fp_to_uint is some kind
of truncation, which it is not: in the testcase
(which does fp to i1), either the fp value converts
to 0 or 1 or the result is undefined, which is
quite different to truncation.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@58991 91177308-0d34-0410-b5e6-96231b3b80d8
an array that is empty. Instead of requiring this array, allow a null pointer.
This shrinks all forward references of structs.
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FIXME: it seems, that most of targets don't support
offsets wrt CPI/GlobalAddress', was it intentional?
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@58917 91177308-0d34-0410-b5e6-96231b3b80d8
This is Chris' patch from the PR, modified to realize that
SETUGT/SETULT occur legitimately with integers, plus
two fixes in LegalizeDAG to pass a valid result type into
LegalizeSetCC. The argument of TLI.getSetCCResultType is
ignored on PPC, but I think I'm following usage elsewhere.
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the condition for a BRCOND, according to what is
returned by getSetCCResultContents. Since all
targets return the same thing (ZeroOrOneSetCCResult),
this should be harmless! The point is that all over
the place the result of SETCC is fed directly into
BRCOND. On machines for which getSetCCResultContents
returns ZeroOrNegativeOneSetCCResult, this is a
sign-extended boolean. So it seems dangerous to
also feed BRCOND zero-extended booleans in some
circumstances - for example, when promoting the
condition.
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(e.g. a bitfield test) narrow the load as much as possible.
The has the potential to avoid unnecessary partial-word
load-after-store conflicts, which cause stalls on several targets.
Also a size win on x86 (testb vs testl).
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LLVM IR code and not in the selection DAG ISel. This is a cleaner solution.
- Fix the heuristic for determining if protectors are necessary. The previous
one wasn't checking the proper type size.
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- Get rid of "HasStackProtector" in MachineFrameInfo.
- Modify intrinsics to tell which are doing what with memory.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@58799 91177308-0d34-0410-b5e6-96231b3b80d8
- stackprotector_prologue creates a stack object and stores the guard there.
- stackprotector_epilogue reads the stack guard from the stack position created
by stackprotector_prologue.
- The PrologEpilogInserter was changed to make sure that the stack guard is
first on the stack frame.
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"getOrInsertFunction" in that it either adds a new declaration of the global
and returns it, or returns the current one -- optionally casting it to the
correct type.
- Use the new getOrInsertGlobal in the stack protector code.
- Use "splitBasicBlock" in the stack protector code.
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- Use enums instead of magic numbers.
- Rework algorithm to use the bytes size from the target to determine when to
emit stack protectors.
- Get rid of "propolice" in any comments.
- Renamed an option to its expanded form.
- Other miscellanenous changes.
More changes will come after this.
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* The prologue is modified to read the __stack_chk_guard global and insert it
onto the stack.
* The epilogue is modified to read the stored guard from the stack and compare
it to the original __stack_chk_guard value. If they differ, then the
__stack_chk_fail() function is called.
* The stack protector needs to be first on the stack (after the parameters) to
catch any stack-smashing activities.
Front-end support will follow after a round of beta testing.
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sized integers like i129, and also reduce the number
of assumptions made about how vaarg is implemented.
This still doesn't work correctly for small integers
like (eg) i1 on x86, since x86 passes each of them
(essentially an i8) in a 4 byte stack slot, so the
pointer needs to be advanced by 4 bytes not by 1 byte
as now. But this is no longer a LegalizeTypes problem
(it was also wrong in LT before): it is a bug in the
operation expansion in LegalizeDAG: now LegalizeTypes
turns an i1 vaarg into an i8 vaarg which would work
fine if only the i8 vaarg was turned into correct code
later.
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exist before. Updating the live intervals in that care is tricky in the general
case.
Evan, if you see a tighter guard condition for this, let me know.
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callee-saved restore code. It could skip over conditional jumps
accidentally. Instead, just skip the "return" instructions.
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type for the shift amount type. Add a check
that shifts and rotates use the type returned
by getShiftAmountTy for the amount. This
exposed some problems in CellSPU and PPC,
which have already been fixed.
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other day that PPC custom lowering could create
a BUILD_PAIR of two f64 with a result type of...
f64! - already fixed). Fix a place that triggers
the sanity check.
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is morphed by AnalyzeNewNode into a previously
processed node, and different result values of
that node are remapped to values with different
nodes, then we could end up using wrong values
here [we were assuming that all results remap
to values with the same underlying node]. This
seems theoretically possible, but I don't have
a testcase. The meat of the patch is in the
changes to AnalyzeNewNode/AnalyzeNewValue and
ReplaceNodeWith. While there, I changed names
like RemapNode to RemapValue, since it really
remaps values. To tell the truth, I would be
much happier if we were only remapping nodes
(it would simplify a bunch of logic, and allow
for some cute speedups) but I haven't yet worked
out how to do that.
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ppcf128 to i32 conversion and expand it into a code
sequence like in LegalizeDAG. This needs custom
ppc lowering of FP_ROUND_INREG, so turn that on and
make it work with LegalizeTypes. Probably PPC should
simply custom lower the original conversion.
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id could end up being wrong mostly because of
forgetting to remap new nodes that morphed into
processed nodes through CSE.
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can give it the same stack slot as the spilled interval if it is folded.
This prevents the fold/unfold code from pointing to the wrong register.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@58255 91177308-0d34-0410-b5e6-96231b3b80d8
(and a bunch of other node types). While there, I
added a doNotCSE predicate and used it to reduce code
duplication (some of the duplicated code was wrong...).
This fixes ARM/cse-libcalls.ll when using LegalizeTypes.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@58249 91177308-0d34-0410-b5e6-96231b3b80d8
worklist twice: UpdateNodeOperands could morph
a new node into a node already on the worklist.
We would then recalculate the NodeId for this
existing node and add it to the worklist. The
testcase is ARM/cse-libcalls.ll, the problem
showing up once UpdateNodeOperands is taught to
do CSE for calls.
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target-independent code to target-specific code. This prevents it
from running on targets that aren't using fast-isel.
In addition to saving compile time, this addresses the problem
that not all targets are prepared for it. In order to use this
pass, all instructions must declare all their fixed uses and
defs of physical registers.
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may return i8, which can result in SELECT nodes for
which the type of the condition is i8, but there are
no patterns for select with i8 condition. Tweak the
LegalizeTypes logic to avoid this as much as possible.
This isn't a real fix because it is still perfectly
possible to end up with such select nodes - CellSPU
needs to be fixed IMHO.
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that is not of type MVT::i1 in SELECT and SETCC nodes.
Relax the LegalizeTypes SELECT condition promotion
sanity checks to allow other condition types than i1.
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to have a different type to the vector element
type. This should be fairly harmless because in
the past guys like this were being built all over
the place (and were cleaned up when I added this
check). The reason for relaxing this check is
that it helps LegalizeTypes legalize vector
shuffles: the mask is a BUILD_VECTOR that it is
*not always possible* to legalize while keeping it
a BUILD_VECTOR (vector_shuffle requires the mask
to be a BUILD_VECTOR, as opposed to a vector with
the right vector type). With this check it is even
harder to legalize the mask - turning the check off
means that LegalizeTypes manages to legalize almost
all vector shuffles encountered in practice. The
correct solution is to change vector_shuffle to be a
variadic node with the mask built into it as operands.
While waiting for that change, this hack stops the
problem with vector_shuffle from blocking the turning
on of LegalizeTypes.
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The same one Apple gcc uses, faster. Also gets the
extreme case in gcc.c-torture/execute/ieee/rbug.c
correct which we weren't before; this is not
sufficient to get the test to pass though, there
is another bug.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@57926 91177308-0d34-0410-b5e6-96231b3b80d8
in the 32-bit signed offset field of addresses. Even though this
may be intended, some linkers refuse to relocate code where the
relocated address computation overflows.
Also, fix the sign-extension of constant offsets to use the
actual pointer size, rather than the size of the GlobalAddress
node, which may be different, for example on x86-64 where MVT::i32
is used when the address is being fit into the 32-bit displacement
field.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@57885 91177308-0d34-0410-b5e6-96231b3b80d8
Where previously LLVM might emit code like this:
ucomisd %xmm1, %xmm0
setne %al
setp %cl
orb %al, %cl
jne .LBB4_2
it now emits this:
ucomisd %xmm1, %xmm0
jne .LBB4_2
jp .LBB4_2
It has fewer instructions and uses fewer registers, but it does
have more branches. And in the case that this code is followed by
a non-fallthrough edge, it may be followed by a jmp instruction,
resulting in three branch instructions in sequence. Some effort
is made to avoid this situation.
To achieve this, X86ISelLowering.cpp now recognizes FCMP_OEQ and
FCMP_UNE in lowered form, and replace them with code that emits
two branches, except in the case where it would require converting
a fall-through edge to an explicit branch.
Also, X86InstrInfo.cpp's branch analysis and transform code now
knows now to handle blocks with multiple conditional branches. It
uses loops instead of having fixed checks for up to two
instructions. It can now analyze and transform code generated
from FCMP_OEQ and FCMP_UNE.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@57873 91177308-0d34-0410-b5e6-96231b3b80d8
the copy instruction from the instruction list before asking the
target to create the new instruction. This gets the old instruction
out of the way so that it doesn't interfere with the target's
rematerialization code. In the case of x86, this helps it find
more cases where EFLAGS is not live.
Also, in the X86InstrInfo.cpp, teach isSafeToClobberEFLAGS to check
to see if it reached the end of the block after scanning each
instruction, instead of just before. This lets it notice when the
end of the block is only two instructions away, without doing any
additional scanning.
These changes allow rematerialization to clobber EFLAGS in more
cases, for example using xor instead of mov to set the return value
to zero in the included testcase.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@57872 91177308-0d34-0410-b5e6-96231b3b80d8
for strange asm conditions earlier. In this case, we have a
double being passed in an integer reg class. Convert to like
sized integer register so that we allocate the right number
for the class (two i32's for the f64 in this case).
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result type when the result type is legal but
not the operand type. Add additional support
for EXTRACT_SUBVECTOR and CONCAT_VECTORS,
needed to handle such cases.
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the condition of a SELECT node. Make sure that the
correct extension type (any-, sign- or zero-extend)
is used.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@57836 91177308-0d34-0410-b5e6-96231b3b80d8
elements. Otherwise LegalizeTypes will, reasonably
enough, legalize the mask, which may result in it
no longer being a BUILD_VECTOR node (LegalizeDAG
simply ignores the legality or not of vector masks).
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the previous patch this one actually passes make check.
"Fix PR2356 on PowerPC: if we have an input and output that are tied together
that have different sizes (e.g. i32 and i64) make sure to reserve registers for
the bigger operand."
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and add a TargetLowering hook for it to use to determine when this
is legal (i.e. not in PIC mode, etc.)
This allows instruction selection to emit folded constant offsets
in more cases, such as the included testcase, eliminating the need
for explicit arithmetic instructions.
This eliminates the need for the C++ code in X86ISelDAGToDAG.cpp
that attempted to achieve the same effect, but wasn't as effective.
Also, fix handling of offsets in GlobalAddressSDNodes in several
places, including changing GlobalAddressSDNode's offset from
int to int64_t.
The Mips, Alpha, Sparc, and CellSPU targets appear to be
unaware of GlobalAddress offsets currently, so set the hook to
false on those targets.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@57748 91177308-0d34-0410-b5e6-96231b3b80d8
have an unreachable block in a function. This was triggering the assert. This is
a horrid hack to cover this up.
Oh! for a good debug info architecture!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@57714 91177308-0d34-0410-b5e6-96231b3b80d8
array. Improve some minor comments, refactor some helpers in
AsmOperandInfo. No functionality change for valid code.
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shift counts, and patterns that match dynamic shift counts
when the subtract is obscured by a truncate node.
Add DAGCombiner support for recognizing rotate patterns
when the shift counts are defined by truncate nodes.
Fix and simplify the code for commuting shld and shrd
instructions to work even when the given instruction doesn't
have a parent, and when the caller needs a new instruction.
These changes allow LLVM to use the shld, shrd, rol, and ror
instructions on x86 to replace equivalent code using two
shifts and an or in many more cases.
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because it declares a std::vector<MachineMove>, and strict
concept checking requires the definition of MachineMove to be
available.
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i.e. conditions that cannot be checked with a single instruction. For example,
SETONE and SETUEQ on x86.
- Teach legalizer to implement *illegal* setcc as a and / or of a number of
legal setcc nodes. For now, only implement FP conditions. e.g. SETONE is
implemented as SETO & SETNE, SETUEQ is SETUO | SETEQ.
- Move x86 target over.
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- Move the EH landing-pad code and adjust it so that it works
with FastISel as well as with SDISel.
- Add FastISel support for @llvm.eh.exception and
@llvm.eh.selector.
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instead of requiring all "short description" strings to begin with
two spaces. This makes these strings less mysterious, and it fixes
some cases where short description strings mistakenly did not
begin with two spaces.
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parameters instead of raw Constants. This prevents the constants from
being selected by the isel pass, fixing PR2735.
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instead.
So now: -fast-isel or -fast-isel=true enable fast-isel, and
-fast-isel=false disables it. Fast-isel is also on by default
with -fast, and off by default otherwise.
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expand to multiple basic blocks, in which case fast-isel
needs to informed of which block to use as it resumes
inserting instructions.
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was setting kill flags on tied uses in two-address instructions.
The kill flags were causing the allocator to think it could
allocate the use and its tied def in different registers.
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than the type an i1 is promoted to (eg: i8). Account
for this. Noticed by Tilmann Scheller on CellSPU; he
will hopefully take care of fixing this in LegalizeDAG
and adding a testcase!
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can be used when deciding if a block can transfer control to another
via a fall-through instead of a branch.
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the same source. I don't know what I was thinking when I wrote this originally.
Note: There's probably a more efficient way to do this, but I need to think about it some more, and about what determinism
guarantees need to be present.
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`-fno-builtin' flag. Currently, it's used to replace "memset" with "_bzero"
instead of "__bzero" on Darwin10+. This arguably violates the meaning of this
flag, but is currently sufficient. The meaning of this flag should become more
specific over time.
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Completely eliminate the TopOrder std::vector. Instead, sort
the AllNodes list in place. This also eliminates the need to
call AllNodes.size(), a linear-time operation, before
performing the sort.
Also, eliminate the Sources temporary std::vector, since it
essentially duplicates the sorted result as it is being
built.
This also changes the direction of the topological sort
from bottom-up to top-down. The AllNodes list starts out in
roughly top-down order, so this reduces the amount of
reordering needed. Top-down is also more convenient for
Legalize, and ISel needed only minor adjustments.
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"If a re-materializable instruction has a register
operand, the spiller will change the register operand's
spill weight to HUGE_VAL to avoid it being spilled.
However, if the operand is already in the queue ready
to be spilled, avoid re-materializing it".
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its size). Adjust various lowering functions to
pass this info through from CallInst. Use it to
implement sseregparm returns on X86. Remove
X86_ssecall calling convention.
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information is in an unreachable block, then it's possible that the high/low pc
values won't be set for the dwarf information. E.g., this function:
void abort(void) __attribute__((__noreturn__));
void dead_beef(void) __attribute__ ((noreturn));
int *b;
void dead_beef(void) {
*b=0xdeadbeef;
abort();
}
has a call to "@llvm.dbg.region.end" only in the unreachable block:
define void @dead_beef() noreturn nounwind {
entry:
call void @llvm.dbg.func.start(...)
call void @llvm.dbg.stoppoint(...)
...
call void @abort( ) noreturn nounwind
unreachable
return: ; No predecessors!
call void @llvm.dbg.stoppoint(...)
call void @llvm.dbg.region.end(...)
ret void
}
The dwarf information emitted is something like:
0x00000084: TAG_subprogram [5]
AT_name( "dead_beef" )
AT_external( 0x01 )
AT_prototyped( 0x01 )
AT_decl_file( 0x01 )
AT_decl_line( 0x08 )
Note that this is *not* the best fix for this problem, but a band-aid for an
gaping wound. This code needs to be changed when we revamp our debugging
information.
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s/ParamAttr/Attribute/g
s/PAList/AttrList/g
s/FnAttributeWithIndex/AttributeWithIndex/g
s/FnAttr/Attribute/g
This sets the stage
- to implement function notes as function attributes and
- to distinguish between function attributes and return value attributes.
This requires corresponding changes in llvm-gcc and clang.
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meaning sse_regparm (i.e. float/double values go
in XMM0 instead of ST0). Update documentation
to reflect reality.
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a separate function, eliminating duplication between the
add-passes-for-file and add-passes-for-machine-code code.
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the SelectionDAG and DAGCombiner code. The only functionality change is that now
the DAG combiner is performing the constant folding for these operations instead
of being a no-op.
This is *not* in response to a bug, so there isn't a testcase.
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RA problem by expanding the live interval of an
earlyclobber def back one slot. Remove
overlap-earlyclobber throughout. Remove
earlyclobber bits and their handling from
live internals.
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just use LI::MergeValueAsValue, as its behavior in the presence of overlapping ranges
isn't what StrongPHIElimination wants.
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(srl x, (trunc (and y, c))) -> (srl x, (and (trunc y), c))
etc. when both "trunc" and "and" have single uses.
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Handle{Virt,Phys}Reg{Def,Use}. Remove a redundant check
for register zero, and redundant checks for isPhysicalRegister.
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copy of the BURRList scheduler, but with several parts ripped
out, such as backtracking, online topological sort maintenance
(needed by backtracking), the priority queue, and Sethi-Ullman
number computation and maintenance (needed by the priority
queue). As a result of all this, it generates somewhat lower
quality code, but that's its tradeoff for running about 30%
faster than list-burr in -fast mode in many cases.
This is somewhat experimental. Moving forward, major pieces of
this can be refactored with pieces in common with
ScheduleDAGRRList.cpp.
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with an earlyclobber operand elsewhere. Propagate
this bit and the earlyclobber bit through SDISel.
Change linear-scan RA not to allocate regs in a way
that conflicts with an earlyclobber. See also comments.
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ConstantPoolSDNode, using the target's preferred alignment for the
constant type.
In LegalizeDAG, when performing loads from the constant pool, the
ConstantPoolSDNode's alignment is used in the calls to getLoad and
getExtLoad.
This change prevents SelectionDAG::getLoad/getExtLoad from incorrectly
choosing the ABI alignment for constant pool loads when Alignment == 0.
The incorrect alignment is only a performance issue when ABI alignment
does not equal preferred alignment (i.e., on x86 it was generating
MOVUPS instead of MOVAPS for v4f32 constant loads when the default ABI
alignment for 128bit vectors is forced to 1 byte.)
Patch by Paul Redmond!
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- Add linkage to SymbolSDNode (default to external).
- Change ISD::ExternalSymbol to ISD::Symbol.
- Change ISD::TargetExternalSymbol to ISD::TargetSymbol
These changes pave the way to allowing SymbolSDNodes with non-external linkage.
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instruction. Also, their valno's should have an unknown def. This has no effect currently, but was
causing issues when StrongPHIElimination was enabled.
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isImmediate(), isRegister(), and friends, to avoid confusion
about having two different names with the same meaning. I'm
not attached to the longer names, and would be ok with
changing to the shorter names if others prefer it.
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Currently it just holds the calling convention and flags
for isVarArgs and isTailCall.
And it has several utility methods, which eliminate magic
5+2*i and similar index computations in several places.
CallSDNodes are not CSE'd. Teach UpdateNodeOperands to handle
nodes that are not CSE'd gracefully.
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vr2 = OR vr0, vr1
=>
vr2 = OR vr1, vr1 // after coalescing vr0 with vr1
Update the value# of the destination register with the copy instruction if that happens.
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ConstantFP* instead of APInt and APFloat directly.
This reduces the amount of time to create ConstantSDNode
and ConstantFPSDNode nodes when ConstantInt* and ConstantFP*
respectively are already available, as is the case in
SelectionDAGBuild.cpp. Also, it reduces the amount of time
to legalize constants into constant pools, and the amount of
time to add ConstantFP operands to MachineInstrs, due to
eliminating ConstantInt::get and ConstantFP::get calls.
It increases the amount of work needed to create new constants
in cases where the client doesn't already have a ConstantInt*
or ConstantFP*, such as legalize expanding 64-bit integer constants
to 32-bit constants. And it adds a layer of indirection for the
accessor methods. But these appear to be outweight by the benefits
in most cases.
It will also make it easier to make ConstantSDNode and
ConstantFPNode more consistent with ConstantInt and ConstantFP.
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with ConstantInt. This led to fixing a bug in TargetLowering.cpp
using getValue instead of getAPIntValue.
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vr1024 = extract_subreg vr1025, 1
...
vr1024 = mov8rr AH
If vr1024 is coalesced with AH, the extract_subreg is now illegal since AH does not have a super-reg whose sub-register 1 is AH.
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was exposed by fast isel's handling of shifts on X86-64. With this, FreeBench/pcompress2 passes on X86-64 in fast isel.
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form:
powf(10.0f, x);
If this is the case, and also we want limited precision floating-point
calculations, then lower to do the limited-precision stuff.
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to being off by default. Also, add assertion checks to check that
the various fast-isel-related command-line options are only used
when -fast-isel itself is enabled.
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UsedDirective for some symbols in llvm.used into
Darwin-specific code. I've decided LessPrivateGlobal
is potentially a useful abstraction and left it in
the target-independent area, with improved comment.
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the case of loads, stores, and conditional branches. It can
handle those now, so any that aren't handled should trigger
the abort.
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objects in llvm.used (thanks Anton). Makes visible
the magic 'l' prefix for symbols on Darwin which are
to be passed through the assembler, then removed at
linktime (previously all references to this had been
hidden in the ObjC FE code, oh well).
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before. This is taken care of in the selection DAG pass. In my opinion, this
should be in one place or the other. I.e., it should probably be removed from
the DAG combiner (along with the other arithmetic transformations on constants
that are essentially no-ops).
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- Add a AnalyzeCallResult specialized for calls which produce a single value. This is used by fastisel.
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out of ScheduleDAGEmit.cpp and into SelectionDAGISel.cpp. This
allows it to be run exactly once per function, even if multiple
SelectionDAG iterations happen in the entry block, as may happen
with FastISel.
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but less accurate (non-IEEE) code sequences for
certain math library functions. Add the first of
several such expansions. Don't worry, if you don't
turn it on it won't affect you.
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in the same block. Fix the entry-block handling to only run at
at the beginning of the entry block, and not any other times.
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HandlePHINodesInSuccessorBlocks that works FastISel-style. This
allows PHI nodes to be updated correctly while using FastISel.
This also involves some code reorganization; ValueMap and
MBBMap are now members of the FastISel class, so they needn't
be passed around explicitly anymore. Also, SelectInstructions
is changed to SelectInstruction, and only does one instruction
at a time.
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list that have internal linkage; the linker doesn't need
or want this. (These objects must still be preserved
at compile time, so just removing them from the llvm.used
list doesn't work.) Should affect only Darwin.
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the simple fix, materializing the constant before every use. It might be better to either track domination of uses or
to materialize all constants and the beginning of the function and let remat sort when to do materialization at uses.
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and SelectionDAGLowering classes, out of SelectionDAGISel.cpp and put
it in a separate file, SelectionDAGBuild.cpp.
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when searching for redundant subregister dead/kill bits.
Previously it was common to see instructions marked like this:
"RET %EAX<imp-use,kill>, %AX<imp-use,kill>"
With this change, addRegisterKilled continues scanning after
finding the %EAX operand, so it proceeds to discover the
redundant %AX kill and eliminates it, producing this:
"RET %EAX<imp-use,kill>"
This currently has no effect on the generated code.
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The first can update the SDNode in an SDValue
while the second is called with SDNode* and
returns a possibly updated SDNode*.
This patch has no intended functional impact,
but helps eliminating ugly temporary SDValues.
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assignment when selecting the def. This is the naive solution to the problem: insert a copy to the pre-chosen
vreg. Other solutions might be preferable, such as:
1) Passing the dest reg into FastEmit_. However, this would require the higher level code to know about reg classes, which they don't currently.
2) Selecting blocks in reverse postorder. This has some compile time cost for computing the order, and we'd need to measure its impact.
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its work by putting all nodes in the worklist, requiring a big
dynamic allocation. Now, DAGCombiner just iterates over the AllNodes
list and maintains a worklist for nodes that are newly created or
need to be revisited. This allows the worklist to stay small in most
cases, so it can be a SmallVector.
This has the side effect of making DAGCombine not miss a folding
opportunity in alloca-align-rounding.ll.
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SelectionDAGLowering instead of being in an anonymous namespace.
This fixes warnings about SelectionDAGLowering having fields
using anonymous namespaces.
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ATOMIC_LOAD_ADD_{8,16,32,64} instead of ATOMIC_LOAD_ADD.
Increased the Hardcoded Constant OpActionsCapacity to match.
Large but boring; no functional change.
This is to support partial-word atomics on ppc; i8 is
not a valid type there, so by the time we get to lowering, the
ATOMIC_LOAD nodes looks the same whether the type was i8 or i32.
The information can be added to the AtomicSDNode, but that is the
largest SDNode; I don't fully understand the SDNode allocation,
but it is sensitive to the largest node size, so increasing
that must be bad. This is the alternative.
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works with.
SelectionDAG, FunctionLoweringInfo, and SelectionDAGLowering
objects now get created once per SelectionDAGISel instance, and
can be reused across blocks and across functions. Previously,
they were created and destroyed each time they were needed.
This reorganization simplifies the handling of PHI nodes, and
also SwitchCases, JumpTables, and BitTestBlocks. This
simplification has the side effect of fixing a bug in FastISel
where successor PHI nodes weren't being updated correctly.
This is also a step towards making the transition from FastISel
into and out of SelectionDAG faster, and also making
plain SelectionDAG faster on code with lots of little blocks.
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just try to do the action and let the tablegen-generated code
determine if there is target-support for an operation.
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the details of materializing constants and other values into
registers, and make use of it in several places.
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of two, and to not need a scratch std::vector. Also, compute the ordering
immediately in the result array, instead of in another scratch std::vector
that is copied to the result array.
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of two, and to not need a scratch std::vector. Also, use the
SelectionDAG's topological sort in LegalizeDAG instead of having
a separate implementation.
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was inserted or not. This allows bitcast in fast isel to properly handle the case
where an appropriate reg-to-reg copy is not available.
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RecyclingAllocator, but this change is needed for the nodes
to actually be recycled. This cuts SelectionDAG's memory
usage high-water-mark in half in some cases.
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use raw_ostream instead of std::ostream. Among other goodness,
this speeds up llvm-dis of kc++ with a release build from 0.85s
to 0.49s (88% faster).
Other interesting changes:
1) This makes Value::print be non-virtual.
2) AP[S]Int and ConstantRange can no longer print to ostream directly,
use raw_ostream instead.
3) This fixes a bug in raw_os_ostream where it didn't flush itself
when destroyed.
4) This adds a new SDNode::print method, instead of only allowing "dump".
A lot of APIs have both std::ostream and raw_ostream versions, it would
be useful to go through and systematically anihilate the std::ostream
versions.
This passes dejagnu, but there may be minor fallout, plz let me know if
so and I'll fix it.
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process up to a higher level. This allows FastISel to leverage
more of SelectionDAGISel's infastructure, such as updating Machine
PHI nodes.
Also, implement transitioning from SDISel back to FastISel in
the middle of a block, so it's now possible to go back and
forth. This allows FastISel to hand individual CallInsts and other
complicated things off to SDISel to handle, while handling the rest
of the block itself.
To help support this, reorganize the SelectionDAG class so that it
is allocated once and reused throughout a function, instead of
being completely reallocated for each block.
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handled correctly, and change a few SmallVector uses to use
size 0 to more clearly reflect their intent.
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and use it in FastISelEmitter.cpp, and make FastISel
subtarget aware. Among other things, this lets it work
properly on x86 targets that don't have SSE, where it
successfully selects x87 instructions.
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class hold a MachineRegisterInfo member, and make the
MachineBasicBlock be passed in to SelectInstructions rather
than the FastISel constructor.
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alignment and volatility information, such as loads and
stores, to reduce the number of integer values added to
the FoldingSetNodeID.
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a command-line option, so that the default behavior is an abort, which
is useful for exposing code that isn't supported yet.
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