RA problem by expanding the live interval of an
earlyclobber def back one slot. Remove
overlap-earlyclobber throughout. Remove
earlyclobber bits and their handling from
live internals.
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with an earlyclobber operand elsewhere. Propagate
this bit and the earlyclobber bit through SDISel.
Change linear-scan RA not to allocate regs in a way
that conflicts with an earlyclobber. See also comments.
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isImmediate(), isRegister(), and friends, to avoid confusion
about having two different names with the same meaning. I'm
not attached to the longer names, and would be ok with
changing to the shorter names if others prefer it.
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when searching for redundant subregister dead/kill bits.
Previously it was common to see instructions marked like this:
"RET %EAX<imp-use,kill>, %AX<imp-use,kill>"
With this change, addRegisterKilled continues scanning after
finding the %EAX operand, so it proceeds to discover the
redundant %AX kill and eliminates it, producing this:
"RET %EAX<imp-use,kill>"
This currently has no effect on the generated code.
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alignment and volatility information, such as loads and
stores, to reduce the number of integer values added to
the FoldingSetNodeID.
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subregister query, and by increasing the size of the subregister hashtable so
that there are fewer collisions.
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a new ilist_node class, and remove them. Unlike alist_node,
ilist_node doesn't attempt to manage storage itself, so it avoids
the associated problems, including being opaque in gdb.
Adjust the Recycler class so that it doesn't depend on alist_node.
Also, change it to use explicit Size and Align parameters, allowing
it to work when the largest-sized node doesn't have the greatest
alignment requirement.
Change MachineInstr's MachineMemOperand list from a pool-backed
alist to a std::list for now.
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Fix a leak that this turned up in LowerSubregs.cpp.
And, comment a leak in LiveIntervalAnalysis.cpp.
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- Change local register allocator to use the new isRegReDefinedByTwoAddr instead of reinventing the wheel.
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MachineMemOperands. The pools are owned by MachineFunctions.
This drastically reduces the number of calls to malloc/free made
during the "Emit" phase of scheduling, as well as later phases
in CodeGen. Combined with other changes, this speeds up the
"instruction selection" phase of CodeGen by 10% in some cases.
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- Also remove LiveVariables::instructionChanged, etc. Replace all calls with cheaper calls which update VarInfo kill list.
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the need for a flavor operand, and add a new SDNode subclass,
LabelSDNode, for use with them to eliminate the need for a label id
operand.
Change instruction selection to let these label nodes through
unmodified instead of creating copies of them. Teach the MachineInstr
emitter how to emit a MachineInstr directly from an ISD label node.
This avoids the need for allocating SDNodes for the label id and
flavor value, as well as SDNodes for each of the post-isel label,
label id, and label flavor.
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This speed up LiveVariables on instcombine at -O0 -g from 0.3855s to 0.3503s. Look for more improvements in this area soon!
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instruction to execute. This can be used for transformations (like two-address
conversion) to remat an instruction instead of generating a "move"
instruction. The idea is to decrease the live ranges and register pressure and
all that jazz.
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- Cleaned up how the prologue-epilogue inserter loops over the instructions.
- Instead of restarting the processing of an instruction if we remove an
implicit kill, just update the end iterator and make sure that the iterator
isn't incremented.
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marking both a super- and sub-register as "killed". This removes implicit uses
that are marked as "killed".
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%r3 on PPC) in their ASM files. However, it's hard for humans to read
during debugging. Adding a new field to the register data that lets you
specify a different name to be printed than the one that goes into the
ASM file -- %x3 instead of %r3, for instance.
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initializer problem, a minor tweak to the way the
DAGISelEmitter finds load/store nodes, and a renaming of the
new PseudoSourceValue objects.
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in the backend. Introduce a new SDNode type, MemOperandSDNode, for
holding a MemOperand in the SelectionDAG IR, and add a MemOperand
list to MachineInstr, and code to manage them. Remove the offset
field from SrcValueSDNode; uses of SrcValueSDNode that were using
it are all all using MemOperandSDNode now.
Also, begin updating some getLoad and getStore calls to use the
PseudoSourceValue objects.
Most of this was written by Florian Brander, some
reorganization and updating to TOT by me.
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over to using them, instead of diddling Flags directly. Change the
various flags from const variables to enums.
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that it is cheap and efficient to get.
Move a variety of predicates from TargetInstrInfo into
TargetInstrDescriptor, which makes it much easier to query a predicate
when you don't have TII around. Now you can use MI->getDesc()->isBranch()
instead of going through TII, and this is much more efficient anyway. Not
all of the predicates have been moved over yet.
Update old code that used MI->getInstrDescriptor()->Flags to use the
new predicates in many places.
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it now returns the machineinstr of the use. To get the operand, use I.getOperand().
Add a new MachineRegisterInfo::replaceRegWith, which is basically like
Value::replaceAllUsesWith.
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operands. The lists are currently kept in MachineRegisterInfo, but it does
not yet provide an iterator interface to them.
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that "machine" classes are used to represent the current state of
the code being compiled. Given this expanded name, we can start
moving other stuff into it. For now, move the UsedPhysRegs and
LiveIn/LoveOuts vectors from MachineFunction into it.
Update all the clients to match.
This also reduces some needless #includes, such as MachineModuleInfo
from MachineFunction.
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e.g. MO.isMBB() instead of MO.isMachineBasicBlock(). I don't plan on
switching everything over, so new clients should just start using the
shorter names.
Remove old long accessors, switching everything over to use the short
accessor: getMachineBasicBlock() -> getMBB(),
getConstantPoolIndex() -> getIndex(), setMachineBasicBlock -> setMBB(), etc.
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- Eliminate the static "print" method for operands, moving it
into MachineOperand::print.
- Change various set* methods for register flags to take a bool
for the value to set it to. Remove unset* methods.
- Group methods more logically by operand flavor in MachineOperand.h
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- Add getParent() accessors.
- Move SubReg out of the AuxInfo union, to make way for future changes.
- Remove the getImmedValue/setImmedValue methods.
- in some MachineOperand::Create* methods, stop initializing fields that are dead.
MachineInstr:
- Delete one copy of the MachineInstr printing code, now there is only one dump
format and one copy of the code.
- Make MachineOperand use the parent field to get info about preg register names if
no target info is otherwise available.
- Move def/use/kill/dead flag printing to the machineoperand printer, so they are
always printed for an operand.
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MachineOperand auxInfo. Previous clunky implementation uses an external map
to track sub-register uses. That works because register allocator uses
a new virtual register for each spilled use. With interval splitting (coming
soon), we may have multiple uses of the same register some of which are
of using different sub-registers from others. It's too fragile to constantly
update the information.
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(almost) a register copy. However, it always coalesced to the register of the
RHS (the super-register). All uses of the result of a EXTRACT_SUBREG are sub-
register uses which adds subtle complications to load folding, spiller rewrite,
etc.
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Revert patches that caused the problem. Evan, please investigate and reapply
when you've discovered the problem.
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instruction. Doing so breaks the FP stackifier, the alpha branch selector
the sparc fpmover.
This fixes PR1012 and CodeGen/X86/fp-stack-compare.ll
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will be inserted before these operands. If the opcode changes (by
setOpcode), the implicit operands are updated as well.
- Added IsKill, IsDead fields to MachineOperand in preparation for changes
that move kill / dead info to MachineInstr's.
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operands. e.g.
def CALL32r : I<0xFF, MRM2r, (ops GR32:$dst, variable_ops),
"call {*}$dst", [(X86call GR32:$dst)]>;
TableGen should emit operand informations for the "required" operands.
Added a target instruction info flag M_VARIABLE_OPS to indicate the target
instruction may have more operands in addition to the minimum required
operands.
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x86 and ppc for 100% dense switch statements when relocations are non-PIC.
This support will be extended and enhanced in the coming days to support
PIC, and less dense forms of jump tables.
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useful when you have a reference like:
int A[100];
void foo() { A[10] = 1; }
In this case, &A[10] is a single constant and should be treated as such.
Only MO_GlobalAddress and MO_ExternalSymbol are allowed to use this field, no
other operand type is.
This is another fine patch contributed by Jeff Cohen!!
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Move include/Config and include/Support into include/llvm/Config,
include/llvm/ADT and include/llvm/Support. From here on out, all LLVM
public header files must be under include/llvm/.
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by operator<< on MachineInstr's, and looking up what register "24" is all of the
time was greatly annoying.
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Rename SetMachineOperandConst's formal parameters to match other methods here.
Mark some methods as being used only by the SPARC back-end.
Fix a missing-paren bug in OutputValue().
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MachineBasicBlock. Also change opcode to a short and numImplicitRefs
to an unsigned char so that overall MachineInstr's size stays the
same.
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a) remove opIsUse(), opIsDefOnly(), opIsDefAndUse()
b) add isUse(), isDef()
c) rename opHiBits32() to isHiBits32(),
opLoBits32() to isLoBits32(),
opHiBits64() to isHiBits64(),
opLoBits64() to isLoBits64().
This results to much more readable code, for example compare
"op.opIsDef() || op.opIsDefAndUse()" to "op.isDef()" a pattern used
very often in the code.
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so get rid of the def/use parameters that were getting passed in.
**** This now changes the semantics of these methods to preserve the flags,
not clobber them!
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Fixed spilling of %fcc[0-3] which are part of %fsr.
(2) Moved some machine-independent reg-class code to class TargetRegInfo
from SparcReg{Class,}Info.
(3) Renamed MachienOperand::opIsDef to MachineOperand::opIsDefOnly()
and related functions and flags. Fixed several bugs where only
"isDef" was being checked, not "isDefAndUse".
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instead record them as extra operands in the operands[] vector.
Also, move CallArgsDescriptor into this class instead of making it an
annotation on the machine instruction.
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by MachineInstr.
* Add a bunch of new methods to allow incremental addition of operands to the
machine instr instance.
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- Inline methods that are mostly a single line anyway
- Eliminate several methods that were never called
- Group methods a bit more consistently
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overhead: Merge 3 parallel vectors into 1, change regsUsed hash_set to be a
bitvector. Sped up LLC a little less than 10% in a debug build!
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An (explicit or implicit) operand may now be both a def and a use.
Also add a set of regs used by each instruction.
dump() no longer takes an optional argument, which doesn't work in gdb.
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Also use distinct names for the three types of SetMachineOperand
to avoid painful overloading problems and errors.
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