1) unique globals with the existing "Count" local in Mangler, not with
atomic nonsense. Using atomics will give us nondeterminstic output
from the compiler when using multiple threads, which is bad.
2) Do not mangle an unknown global name with a type suffix. We don't
need this anymore now that llvm ir doesn't have type planes.
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of lea. It is better for code size (and presumably efficiency) to use:
movl $foo, %eax
rather than:
leal foo, eax
Both give a nice zero extending "move immediate" instruction, the former is just
smaller. Note that global addresses should be handled different by the x86
backend, but I chose to follow the style already in place and add more fixme's.
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Basically, using:
lea symbol(%rip), %rax
is not valid in -static mode, because the current RIP may not be
within 32-bits of "symbol" when an app is built partially pic and
partially static. The fix for this is to compile it to:
lea symbol, %rax
It would be better to codegen this as:
movq $symbol, %rax
but that will come next.
The hard part of fixing this bug was fixing abi-isel, which was actively
testing for the wrong behavior. Also, the RUN lines are completely impossible
to understand what they are testing. To help with this, convert the -static
x86-64 codegen tests to use filecheck. This is much more stable and makes it
more clear what the codegen is expected to be.
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A side-effect of this change is asm printer is now using unified assembly. There are some minor clean ups and fixes as well.
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value. Adjust other code to deal with that correctly. Make
DAGTypeLegalizer::PromoteIntRes_EXTRACT_VECTOR_ELT take advantage of
this new flexibility to simplify the code and make it deal with unusual
vectors (like <4 x i1>) correctly. Fixes PR3037.
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registers based on dynamic conditions. For example, X86 EBP/RBP, when used as
frame register has to be spilled in the first fixed object. It should inform
PEI this so it doesn't get allocated another stack object. Also, it should not
be spilled as other callee-saved registers but rather its spilling and restoring
are being handled by emitPrologue and emitEpilogue. Avoid spilling it twice.
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as an (index,bool) pair. The bool flag records whether the kill is a
PHI kill or not. This code will be used to enable splitting of live
intervals containing PHI-kills.
A slight change to live interval weights introduced an extra spill
into lsr-code-insertion (outside the critical sections). The test
condition has been updated to reflect this.
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* remove some old code that was needed when we'd put ESP in the scale instead of
the base of some instructions.
* Fix a bug with the P modifier in inline asm that caused us to drop it.
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VSETCC must define all bits, which is different than it was documented
to before. Since all targets that implement VSETCC already have this
behavior, and we don't optimize based on this, just change the
documentation. We now get nice code for vec_compare.ll
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finishes off enough support for vector compares to get the icmp/fcmp
version of 2008-07-23-VSetCC.ll passing.
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Note, isUndef marker must be placed even on implicit_def def operand or else the scavenger will not ignore it. This is necessary because -O0 path does not use liveintervalanalysis, it treats implicit_def just like any other def.
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Avoid unnecessary duplication of operand 0 of X86::FpSET_ST0_80. This duplication would
cause one register to remain on the stack at the function return.
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The register allocator, when it allocates a register to a virtual register defined by an implicit_def, can allocate any physical register without worrying about overlapping live ranges. It should mark all of operands of the said virtual register so later passes will do the right thing.
This is not the best solution. But it should be a lot less fragile to having the scavenger try to track what is defined by implicit_def.
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Not sure I understand how the temp register gets used,
but this fixes a bug and introduces no regressions.
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After much back and forth, I decided to deviate from ARM design and split LDR into 4 instructions (r + imm12, r + imm8, r + r << imm12, constantpool). The advantage of this is 1) it follows the latest ARM technical manual, and 2) makes it easier to reduce the width of the instruction later. The down side is this creates more inconsistency between the two sub-targets. We should split ARM LDR instruction in a similar fashion later. I've added a README entry for this.
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implementation primarily differs from the former in that the asmprinter
doesn't make a zillion decisions about whether or not something will be
RIP relative or not. Instead, those decisions are made by isel lowering
and propagated through to the asm printer. To achieve this, we:
1. Represent RIP relative addresses by setting the base of the X86 addr
mode to X86::RIP.
2. When ISel Lowering decides that it is safe to use RIP, it lowers to
X86ISD::WrapperRIP. When it is unsafe to use RIP, it lowers to
X86ISD::Wrapper as before.
3. This removes isRIPRel from X86ISelAddressMode, representing it with
a basereg of RIP instead.
4. The addressing mode matching logic in isel is greatly simplified.
5. The asmprinter is greatly simplified, notably the "NotRIPRel" predicate
passed through various printoperand routines is gone now.
6. The various symbol printing routines in asmprinter now no longer infer
when to emit (%rip), they just print the symbol.
I think this is a big improvement over the previous situation. It does have
two small caveats though: 1. I implemented a horrible "no-rip" modifier for
the inline asm "P" constraint modifier. This is a short term hack, there is
a much better, but more involved, solution. 2. I had to xfail an
-aggressive-remat testcase because it isn't handling the use of RIP in the
constant-pool reading instruction. This specific test is easy to fix without
-aggressive-remat, which I intend to do next.
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Also, added a pattern for the thumb-2 MOV of shifted immediate since that can encode immediates not encodable by the 16-bit immediate.
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trip counts in more cases.
Generalize ScalarEvolution's isLoopGuardedByCond code to recognize
And and Or conditions, splitting the code out into an
isNecessaryCond helper function so that it can evaluate Ands and Ors
recursively, and make SCEVExpander be much more aggressive about
hoisting instructions out of loops.
test/CodeGen/X86/pr3495.ll has an additional instruction now, but
it appears to be due to an arbitrary register allocation difference.
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a global with that gets printed with the :mem modifier. All operands to lea's
should be handled with the lea32mem operand kind, and this allows the TLS stuff
to do this. There are several better ways to do this, but I went for the minimal
change since I can't really test this (beyond make check).
This also makes the use of EBX explicit in the operand list in the 32-bit,
instead of implicit in the instruction.
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while experimenting. I'm reasonably sure this is correct, but please
tell me if these instructions have some strange property which makes this
change unsafe.
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as signed max tests. Along with r73717, this helps CodeGen avoid
emitting code for a maximum operation for this class of loop.
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casted induction variables in cases where the cast
isn't foldable. It ended up being a pessimization in
many cases. This could be fixed, but it would require
a bunch of complicated code in IVUsers' clients. The
advantages of this approach aren't visible enough to
justify it at this time.
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(this is the case when we have thumb vararg function with single
callee-saved register, which is handled separately).
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TurnCopyIntoImpDef turns a copy into implicit_def and remove the val# defined by it. This causes an scavenger assertion later if the def reaches other blocks. Disable the transformation if the value live interval extends beyond its def block.
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support for x86, and UMULO/SMULO for many architectures, including PPC
(PR4201), ARM, and Cell. The resulting expansion isn't perfect, but it's
not bad.
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incomming chain of the RETURN node. The incomming chain must
be the outgoing chain of the CALL node. This causes the
backend to identify tail calls that are not tail calls. This
patch fixes this.
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- Change register allocation hint to a pair of unsigned integers. The hint type is zero (which means prefer the register specified as second part of the pair) or entirely target dependent.
- Allow targets to specify alternative register allocation orders based on allocation hint.
Part 2.
- Use the register allocation hint system to implement more aggressive load / store multiple formation.
- Aggressively form LDRD / STRD. These are formed *before* register allocation. It has to be done this way to shorten live interval of base and offset registers. e.g.
v1025 = LDR v1024, 0
v1026 = LDR v1024, 0
=>
v1025,v1026 = LDRD v1024, 0
If this transformation isn't done before allocation, v1024 will overlap v1025 which means it more difficult to allocate a register pair.
- Even with the register allocation hint, it may not be possible to get the desired allocation. In that case, the post-allocation load / store multiple pass must fix the ldrd / strd instructions. They can either become ldm / stm instructions or back to a pair of ldr / str instructions.
This is work in progress, not yet enabled.
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consecutive addresses togther. This makes it easier for the post-allocation pass
to form ldm / stm.
This is step 1. We are still missing a lot of ldm / stm opportunities because
of register allocation are not done in the desired order. More enhancements
coming.
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out of sync with regular cc.
The only difference between the tail call cc and the normal
cc was that one parameter register - R9 - was reserved for
calling functions through a function pointer. After time the
tail call cc has gotten out of sync with the regular cc.
We can use R11 which is also caller saved but not used as
parameter register for potential function pointers and
remove the special tail call cc on x86-64.
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on x86 to handle more cases. Fix a bug in said code that would cause it
to read past the end of an object. Rewrite the code in
SelectionDAGLegalize::ExpandBUILD_VECTOR to be a bit more general.
Remove PerformBuildVectorCombine, which is no longer necessary with
these changes. In addition to simplifying the code, with this change,
we can now catch a few more cases of consecutive loads.
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nodes for vectors with an i16 element type. Add an optimization for
building a vector which is all zeros/undef except for the bottom
element, where the bottom element is an i8 or i16.
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build vectors with i64 elements will only appear on 32b x86 before legalize.
Since vector widening occurs during legalize, and produces i64 build_vector
elements, the dag combiner is never run on these before legalize splits them
into 32b elements.
Teach the build_vector dag combine in x86 back end to recognize consecutive
loads producing the low part of the vector.
Convert the two uses of TLI's consecutive load recognizer to pass LoadSDNodes
since that was required implicitly.
Add a testcase for the transform.
Old:
subl $28, %esp
movl 32(%esp), %eax
movl 4(%eax), %ecx
movl %ecx, 4(%esp)
movl (%eax), %eax
movl %eax, (%esp)
movaps (%esp), %xmm0
pmovzxwd %xmm0, %xmm0
movl 36(%esp), %eax
movaps %xmm0, (%eax)
addl $28, %esp
ret
New:
movl 4(%esp), %eax
pmovzxwd (%eax), %xmm0
movl 8(%esp), %eax
movaps %xmm0, (%eax)
ret
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integer and floating-point opcodes, introducing
FAdd, FSub, and FMul.
For now, the AsmParser, BitcodeReader, and IRBuilder all preserve
backwards compatability, and the Core LLVM APIs preserve backwards
compatibility for IR producers. Most front-ends won't need to change
immediately.
This implements the first step of the plan outlined here:
http://nondot.org/sabre/LLVMNotes/IntegerOverflow.txt
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Update code generator to use this attribute and remove DisableRedZone target option.
Update llc to set this attribute when -disable-red-zone command line option is used.
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relocation model on x86-64. Higher level logic should override
the relocation model to PIC on x86_64-apple-darwin.
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e.g.
orl $65536, 8(%rax)
=>
orb $1, 10(%rax)
Since narrowing is not always a win, e.g. i32 -> i16 is a loss on x86, dag combiner consults with the target before performing the optimization.
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The DAGCombiner created a negative shiftamount, stored in an
unsigned variable. Later the optimizer eliminated the shift entirely as being
undefined.
Example: (srl (shl X, 56) 48). ShiftAmt is 4294967288.
Fix it by checking that the shiftamount is positive, and storing in a signed
variable.
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and it wasn't generating calls through @PLT for these functions.
hasLocalLinkage() is now false for available_externally,
I attempted to fix the inliner and dce to handle available_externally properly.
It passed make check.
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code in preparation for code generation. The main thing it does
is handle the case when eh.exception calls (and, in a future
patch, eh.selector calls) are far away from landing pads. Right
now in practice you only find eh.exception calls close to landing
pads: either in a landing pad (the common case) or in a landing
pad successor, due to loop passes shifting them about. However
future exception handling improvements will result in calls far
from landing pads:
(1) Inlining of rewinds. Consider the following case:
In function @f:
...
invoke @g to label %normal unwind label %unwinds
...
unwinds:
%ex = call i8* @llvm.eh.exception()
...
In function @g:
...
invoke @something to label %continue unwind label %handler
...
handler:
%ex = call i8* @llvm.eh.exception()
... perform cleanups ...
"rethrow exception"
Now inline @g into @f. Currently this is turned into:
In function @f:
...
invoke @something to label %continue unwind label %handler
...
handler:
%ex = call i8* @llvm.eh.exception()
... perform cleanups ...
invoke "rethrow exception" to label %normal unwind label %unwinds
unwinds:
%ex = call i8* @llvm.eh.exception()
...
However we would like to simplify invoke of "rethrow exception" into
a branch to the %unwinds label. Then %unwinds is no longer a landing
pad, and the eh.exception call there is then far away from any landing
pads.
(2) Using the unwind instruction for cleanups.
It would be nice to have codegen handle the following case:
invoke @something to label %continue unwind label %run_cleanups
...
handler:
... perform cleanups ...
unwind
This requires turning "unwind" into a library call, which
necessarily takes a pointer to the exception as an argument
(this patch also does this unwind lowering). But that means
you are using eh.exception again far from a landing pad.
(3) Bugpoint simplifications. When bugpoint is simplifying
exception handling code it often generates eh.exception calls
far from a landing pad, which then causes codegen to assert.
Bugpoint then latches on to this assertion and loses sight
of the original problem.
Note that it is currently rare for this pass to actually do
anything. And in fact it normally shouldn't do anything at
all given the code coming out of llvm-gcc! But it does fire
a few times in the testsuite. As far as I can see this is
almost always due to the LoopStrengthReduce codegen pass
introducing pointless loop preheader blocks which are landing
pads and only contain a branch to another block. This other
block contains an eh.exception call. So probably by tweaking
LoopStrengthReduce a bit this can be avoided.
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build an integer and cast that to a float. This fixes a crash
caused by trying to split an f32 into two f16's.
This changes the behavior in test/CodeGen/XCore/fneg.ll because that
testcase now triggers a DAGCombine which converts the fneg into an integer
operation. If someone is interested, it's probably possible to tweak
the test to generate an actual fneg.
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When a test fails with more than a pipeful of output on stdout AND stderr, one
of the DejaGnu programs blocks. The problem can be avoided by redirecting
stdout to a file.
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after finding the (unique) layout predecessor. Sometimes a block may be listed
more than once, and processing it more than once in this loop can lead to
inconsistent values for FtTBB/FtFBB, since the AnalyzeBranch method does not
clear these values. There's no point in continuing the loop regardless.
The testcase for this is reduced from the 2003-05-02-DependentPHI SingleSource
test.
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and generalize it so that it can be used by IndVarSimplify. Implement the
base IndVarSimplify transformation code using IVUsers. This removes
TestOrigIVForWrap and associated code, as ScalarEvolution now has enough
builtin overflow detection and folding logic to handle all the same cases,
and more. Run "opt -iv-users -analyze -disable-output" on your favorite
loop for an example of what IVUsers does.
This lets IndVarSimplify eliminate IV casts and compute trip counts in
more cases. Also, this happens to finally fix the remaining testcases
in PR1301.
Now that IndVarSimplify is being more aggressive, it occasionally runs
into the problem where ScalarEvolutionExpander's code for avoiding
duplicate expansions makes it difficult to ensure that all expanded
instructions dominate all the instructions that will use them. As a
temporary measure, IndVarSimplify now uses a FixUsesBeforeDefs function
to fix up instructions inserted by SCEVExpander. Fortunately, this code
is contained, and can be easily removed once a more comprehensive
solution is available.
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Also, if the compare is the only use, LSR would place the iv increment instruction before the compare instead in the latch.
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type, rather than assume that it does. If the operand is not vector, it
shouldn't be run through ScalarizeVectorOp. This fixes one of the
testcases in PR3886.
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count down to 0 instead, under very restricted
circumstances. Adjust 4 testcases in which this
optimization fires.
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scavenger gets confused about register liveness if it doesn't see them.
I'm not thrilled with this solution, but it only comes up when there are dead
copies in the code, which is something that hopefully doesn't happen much.
Here is what happens in pr4100: As shown in the following excerpt from the
debug output of llc, the source of a move gets reloaded from the stack,
inserting a new load instruction before the move. Since that source operand
is a kill, the physical register is free to be reused for the destination
of the move. The move ends up being a no-op, copying R3 to R3, so it is
deleted. But, it leaves behind the load to reload %reg1028 into R3, and
that load is not updated to show that it's destination operand (R3) is dead.
The scavenger gets confused by that load because it thinks that R3 is live.
Starting RegAlloc of: %reg1025<def,dead> = MOVr %reg1028<kill>, 14, %reg0, %reg0
Regs have values:
Reloading %reg1028 into R3
Last use of R3[%reg1028], removing it from live set
Assigning R3 to %reg1025
Register R3 [%reg1025] is never used, removing it from live set
Alternative solutions might be either marking the load as dead, or zapping
the load along with the no-op copy. I couldn't see an easy way to do
either of those, though.
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allow it to have multiple CFG edges to that block. This is needed
to allow MachineBasicBlock::isOnlyReachableByFallthrough to work
correctly. This fixes PR4126.
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of returning a list of pointers to Values that are deleted. This was
unsafe, because the pointers in the list are, by nature of what
RecursivelyDeleteDeadInstructions does, always dangling. Replace this
with a simple callback mechanism. This may eventually be removed if
all clients can reasonably be expected to use CallbackVH.
Use this to factor out the dead-phi-cycle-elimination code from LSR
utility function, and generalize it to use the
RecursivelyDeleteTriviallyDeadInstructions utility function.
This makes LSR more aggressive about eliminating dead PHI cycles;
adjust tests to either be less trivial or to simply expect fewer
instructions.
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memory operands otherwise the writebacks get lost when the inline asm
doesn't otherwise have side effects. This fixes rdar://6839427, though
clang really shouldn't generate these anymore.
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anything larger than 64-bits, avoiding a crash. This should
really be fixed to use APInts, though type legalization happens
to help us out and we get good code on the attached testcase at
least.
This fixes rdar://6836460
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70360 91177308-0d34-0410-b5e6-96231b3b80d8
Massive check in. This changes the "-fast" flag to "-O#" in llc. If you want to
use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'll change the JIT with a follow-up patch.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70343 91177308-0d34-0410-b5e6-96231b3b80d8
use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'm not 100% sure if it's necessary to change it there...
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70270 91177308-0d34-0410-b5e6-96231b3b80d8
information to simplify [sz]ext({a,+,b}) to {zext(a),+,[zs]ext(b)},
as appropriate.
These functions and the trip count code each call into the other, so
this requires careful handling to avoid infinite recursion. During
the initial trip count computation, conservative SCEVs are used,
which are subsequently discarded once the trip count is actually
known.
Among other benefits, this change lets LSR automatically eliminate
some unnecessary zext-inreg and sext-inreg operation where the
operand is an induction variable.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70241 91177308-0d34-0410-b5e6-96231b3b80d8
PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70225 91177308-0d34-0410-b5e6-96231b3b80d8
the trunc is directly replaced with the smaller load, so don't
try to create a new sext node. This fixes PR4050.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70179 91177308-0d34-0410-b5e6-96231b3b80d8
This particular one is undefined behavior (although this
isn't related to the crash), so it will no longer do it
at compile time, which seems better.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69990 91177308-0d34-0410-b5e6-96231b3b80d8
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69952 91177308-0d34-0410-b5e6-96231b3b80d8
This fixes a very subtle bug. vr defined by an implicit_def is allowed overlap with any register since it doesn't actually modify anything. However, if it's used as a two-address use, its live range can be extended and it can be spilled. The spiller must take care not to emit a reload for the vn number that's defined by the implicit_def. This is both a correctness and performance issue.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69743 91177308-0d34-0410-b5e6-96231b3b80d8
%reg1498<def> = MOV32rm %reg1024, 1, %reg0, 12, %reg0, Mem:LD(4,4) [sunkaddr39 + 0]
%reg1506<def> = MOV32rm %reg1024, 1, %reg0, 8, %reg0, Mem:LD(4,4) [sunkaddr42 + 0]
%reg1486<def> = MOV32rr %reg1506
%reg1486<def> = XOR32rr %reg1486, %reg1498, %EFLAGS<imp-def,dead>
%reg1510<def> = MOV32rm %reg1024, 1, %reg0, 4, %reg0, Mem:LD(4,4) [sunkaddr45 + 0]
=>
%reg1498<def> = MOV32rm %reg2036, 1, %reg0, 12, %reg0, Mem:LD(4,4) [sunkaddr39 + 0]
%reg1506<def> = MOV32rm %reg2037, 1, %reg0, 8, %reg0, Mem:LD(4,4) [sunkaddr42 + 0]
%reg1486<def> = MOV32rr %reg1506
%reg1486<def> = XOR32rr %reg1486, %reg1498, %EFLAGS<imp-def,dead>
%reg1510<def> = MOV32rm %reg2038, 1, %reg0, 4, %reg0, Mem:LD(4,4) [sunkaddr45 + 0]
From linearscan's point of view, each of reg2036, 2037, and 2038 are separate registers, each is "killed" after a single use. The reloaded register is available and it's often clobbered right away. e.g. In thise case reg1498 is allocated EAX while reg2036 is allocated RAX. This means we end up with multiple reloads from the same stack slot in the same basic block.
Now linearscan recognize there are other reloads from same SS in the same BB. So it'll "downgrade" RAX (and its aliases) after reg2036 is allocated until the next reload (reg2037) is done. This greatly increase the likihood reloads from SS are reused.
This speeds up sha1 from OpenSSL by 5.8%. It is also an across the board win for SPEC2000 and 2006.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69585 91177308-0d34-0410-b5e6-96231b3b80d8
type as the vector element type: allow them to be of
a wider integer type than the element type all the way
through the system, and not just as far as LegalizeDAG.
This should be safe because it used to be this way
(the old type legalizer would produce such nodes), so
backends should be able to handle it. In fact only
targets which have legal vector types with an illegal
promoted element type will ever see this (eg: <4 x i16>
on ppc). This fixes a regression with the new type
legalizer (vec_splat.ll). Also, treat SCALAR_TO_VECTOR
the same as BUILD_VECTOR. After all, it is just a
special case of BUILD_VECTOR.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69467 91177308-0d34-0410-b5e6-96231b3b80d8